Introduction
Alice is a highly versatile character with tools for almost every situation; she can play keepaway or rushdown extremely well. She also has great mobility: fast walk speed, a fast dash that covers a lot of distance, one of the best jumps in the game and various other mobility tools such as sways and slides. Her normals have good range, and she excels at low/mid rushes and frame traps. While in Hyperbeast, her damage output is devastating thanks to her unique trait, Power Legs, which makes all her kicks deal significantly increased damage and gives them Guard Break properties. To play Alice effectively, players must learn every option she has for each situation; because of this, and the fact that she has some of the highest execution requirements in the game (particularly with her instant 6[6]B combos), Alice requires a lot of time to learn.
Strengths |
Weaknesses
|
- Can play both keepaway and rushdown effectively
- Very good mobility
- Great jump
- Strong frame traps
- Amazing low/mid mixups
- Very high damage in Hyperbeast
|
- Below average recovery and defense stats
- Her kicks lose range in Beast Form
- Her BnB combos require a lot of execution to do
|
Stats
Attribute
|
Human
|
Beast
|
Hyper
|
Attack
|
100%
|
133%
|
133%
|
Defense
|
0.74
|
0.91
|
0.91
|
Recovery
|
N/A
|
22
|
22
|
Weight
|
650
|
650
|
650
|
Forward Walk
|
24.22
|
25.07
|
25.07
|
Back Walk
|
-
|
-
|
-
|
Backdash dist.
|
18.00
|
18.00
|
18.00
|
Backdash frame
|
34
|
34
|
34
|
Dash/Run
|
|
|
|
Jump Height
|
|
|
|
Ability Plus
- Power Legs: All kicks deal significantly more damage, have Guard Break properties and gain the on-hit effects as if they were Counter Hits.
- Consecutive Hit (air): All attacks have increased hitstun against airborne opponents; hitstun decay still applies.
Moves
P Moves
5P
5P Jab
|
Base Damage
|
Attribute
|
Startup
|
Active
|
Recovery
|
Light Guard Blockstun
|
Heavy Guard Blockstun
|
Hitstun
|
Counter Hit Hitstun
|
9
|
High
|
8
|
2
|
16
|
10
|
18
|
16
|
16
|
|
|
6P
6P Through Punch
|
Base Damage
|
Attribute
|
Startup
|
Active
|
Recovery
|
Light Guard Blockstun
|
Heavy Guard Blockstun
|
Hitstun
|
Counter Hit Hitstun
|
13
|
Middle
|
15
|
2
|
27
|
11
|
22
|
19
|
21
|
Alice performs an overhead punch.
|
|
4P
4P Sweeping Knuckle
|
Base Damage
|
Attribute
|
Startup
|
Active
|
Recovery
|
Light Guard Blockstun
|
Heavy Guard Blockstun
|
Hitstun
|
Counter Hit Hitstun
|
12
|
Middle
|
35
|
2
|
20
|
11
|
21
|
18
|
20
|
- Can cancel by pressing G between frames 1-35
Alice reels back, then moves forward with a spinning fist.
|
|
2P
2P Squat Jab
|
Base Damage
|
Attribute
|
Startup
|
Active
|
Recovery
|
Light Guard Blockstun
|
Heavy Guard Blockstun
|
Hitstun
|
Counter Hit Hitstun
|
7
|
Low / Middle
|
10
|
1
|
22
|
10
|
16
|
16
|
16
|
Crouching jab. Due to being a crouching move, Alice has High Crush properties during it.
|
|
1P
1P Lower Sweeping Knuckle
|
Base Damage
|
Attribute
|
Startup
|
Active
|
Recovery
|
Light Guard Blockstun
|
Heavy Guard Blockstun
|
Hitstun
|
Counter Hit Hitstun
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
- Can cancel by pressing G between frames 1-30
- High Crush between frames 1-24
While crouching, Alice reels back, then moves forward with a backhand attack.
|
|
3P
3P Body Hook
|
Base Damage
|
Attribute
|
Startup
|
Active
|
Recovery
|
Light Guard Blockstun
|
Heavy Guard Blockstun
|
Hitstun
|
Counter Hit Hitstun
|
10
|
Middle
|
12
|
1
|
24
|
10
|
19
|
16
|
17
|
- High Crush between frames 1-20
Alice attacks with her elbow.
|
|
7/8/9P
7/8/9P Super Uppercut
|
Base Damage
|
Attribute
|
Startup
|
Active
|
Recovery
|
Light Guard Blockstun
|
Heavy Guard Blockstun
|
Hitstun
|
Counter Hit Hitstun
|
10
|
Middle
|
9
|
7
|
34
|
10
|
19
|
16
|
17
|
- Launch
- Considered airborne between frames 14-32
Alice performs a jumping uppercut while moving forward.
|
|
bt.P
bt.P Turning Around Punch
|
Base Damage
|
Attribute
|
Startup
|
Active
|
Recovery
|
Light Guard Blockstun
|
Heavy Guard Blockstun
|
Hitstun
|
Counter Hit Hitstun
|
10
|
High
|
10
|
2
|
18
|
10
|
19
|
16
|
17
|
Alice slaps the opponent while turning around.
|
|
bt.2P
bt.2P Squat Turning Punch
|
Base Damage
|
Attribute
|
Startup
|
Active
|
Recovery
|
Light Guard Blockstun
|
Heavy Guard Blockstun
|
Hitstun
|
Counter Hit Hitstun
|
7
|
Low / Middle
|
10
|
2
|
18
|
10
|
19
|
16
|
17
|
Alice turns around and performs a low punch.
|
|
66P
66P Sliding Punch
|
Base Damage
|
Attribute
|
Startup
|
Active
|
Recovery
|
Light Guard Blockstun
|
Heavy Guard Blockstun
|
Hitstun
|
Counter Hit Hitstun
|
13
|
Low
|
13
|
2
|
26
|
11
|
22
|
19
|
21
|
- Causes Trip on Counter Hit
Alice slides forward and attacks the opponent's feet.
|
|
6[6]P
6[6]P Rabbit Tackle
|
Base Damage
|
Attribute
|
Startup
|
Active
|
Recovery
|
Light Guard Blockstun
|
Heavy Guard Blockstun
|
Hitstun
|
Counter Hit Hitstun
|
18
|
Middle
|
13
|
9
|
22
|
14
|
27
|
24
|
27
|
Alice performs a shoulder tackle.
|
|
22P
22P / 2[2]P Hopping Hammer
|
Base Damage
|
Attribute
|
Startup
|
Active
|
Recovery
|
Light Guard Blockstun
|
Heavy Guard Blockstun
|
Hitstun
|
Counter Hit Hitstun
|
16
|
Middle
|
11
|
3
|
28
|
13
|
25
|
22
|
25
|
Alice spring-jumps up, attacking with both hands.
|
|
JP
j.P Jumping Punch
|
Base Damage
|
Attribute
|
Startup
|
Active
|
Recovery
|
Light Guard Blockstun
|
Heavy Guard Blockstun
|
Hitstun
|
Counter Hit Hitstun
|
8
|
High / Middle
|
6
|
4
|
19
|
10
|
17
|
16
|
16
|
- Can cancel into itself once.
|
|
J4/6P
j.4/6P Jumping Hammer
|
Base Damage
|
Attribute
|
Startup
|
Active
|
Recovery
|
Light Guard Blockstun
|
Heavy Guard Blockstun
|
Hitstun
|
Counter Hit Hitstun
|
25
|
Middle
|
19
|
5
|
27
|
17
|
34
|
31
|
35
|
- Heavy Attack
- Causes Groundbounce on hit
|
|
Pursuit P
Pursuit P Hammer Drop
|
Base Damage
|
Attribute
|
Startup
|
Active
|
Recovery
|
Light Guard Blockstun
|
Heavy Guard Blockstun
|
Hitstun
|
Counter Hit Hitstun
|
6
|
Middle
|
22
|
4
|
27
|
10
|
15
|
16
|
16
|
- Only usable near a downed opponent
|
|
K Moves
5K
5K
|
Base Damage
|
Attribute
|
Startup
|
Active
|
Recovery
|
Light Guard Blockstun
|
Heavy Guard Blockstun
|
Hitstun
|
Counter Hit Hitstun
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
|
6K
6K
|
Base Damage
|
Attribute
|
Startup
|
Active
|
Recovery
|
Light Guard Blockstun
|
Heavy Guard Blockstun
|
Hitstun
|
Counter Hit Hitstun
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
|
4K
4K
|
Base Damage
|
Attribute
|
Startup
|
Active
|
Recovery
|
Light Guard Blockstun
|
Heavy Guard Blockstun
|
Hitstun
|
Counter Hit Hitstun
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
|
2K
2K
|
Base Damage
|
Attribute
|
Startup
|
Active
|
Recovery
|
Light Guard Blockstun
|
Heavy Guard Blockstun
|
Hitstun
|
Counter Hit Hitstun
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
|
1K
1K
|
Base Damage
|
Attribute
|
Startup
|
Active
|
Recovery
|
Light Guard Blockstun
|
Heavy Guard Blockstun
|
Hitstun
|
Counter Hit Hitstun
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
|
3K
3K
|
Base Damage
|
Attribute
|
Startup
|
Active
|
Recovery
|
Light Guard Blockstun
|
Heavy Guard Blockstun
|
Hitstun
|
Counter Hit Hitstun
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
|
7/8/9K
7/8/9K
|
Base Damage
|
Attribute
|
Startup
|
Active
|
Recovery
|
Light Guard Blockstun
|
Heavy Guard Blockstun
|
Hitstun
|
Counter Hit Hitstun
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
|
bt.K
bt.K 5K while facing backwards
|
Base Damage
|
Attribute
|
Startup
|
Active
|
Recovery
|
Light Guard Blockstun
|
Heavy Guard Blockstun
|
Hitstun
|
Counter Hit Hitstun
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
|
bt.2K
bt.2K 2K while facing backwards
|
Base Damage
|
Attribute
|
Startup
|
Active
|
Recovery
|
Light Guard Blockstun
|
Heavy Guard Blockstun
|
Hitstun
|
Counter Hit Hitstun
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
|
66K
66K
|
Base Damage
|
Attribute
|
Startup
|
Active
|
Recovery
|
Light Guard Blockstun
|
Heavy Guard Blockstun
|
Hitstun
|
Counter Hit Hitstun
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
|
6[6]K
6[6]K
|
Base Damage
|
Attribute
|
Startup
|
Active
|
Recovery
|
Light Guard Blockstun
|
Heavy Guard Blockstun
|
Hitstun
|
Counter Hit Hitstun
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
|
22K
22K / 2[2]K
|
Base Damage
|
Attribute
|
Startup
|
Active
|
Recovery
|
Light Guard Blockstun
|
Heavy Guard Blockstun
|
Hitstun
|
Counter Hit Hitstun
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
|
JK
JK
|
Base Damage
|
Attribute
|
Startup
|
Active
|
Recovery
|
Light Guard Blockstun
|
Heavy Guard Blockstun
|
Hitstun
|
Counter Hit Hitstun
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
|
J4/6K
J4/6K
|
Base Damage
|
Attribute
|
Startup
|
Active
|
Recovery
|
Light Guard Blockstun
|
Heavy Guard Blockstun
|
Hitstun
|
Counter Hit Hitstun
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
|
Pursuit K
Pursuit K 2K near a downed opponent
|
Base Damage
|
Attribute
|
Startup
|
Active
|
Recovery
|
Light Guard Blockstun
|
Heavy Guard Blockstun
|
Hitstun
|
Counter Hit Hitstun
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
|
B Moves
5B
5B
|
Base Damage
|
Attribute
|
Startup
|
Active
|
Recovery
|
Light Guard Blockstun
|
Heavy Guard Blockstun
|
Hitstun
|
Counter Hit Hitstun
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
|
6B
6B
|
Base Damage
|
Attribute
|
Startup
|
Active
|
Recovery
|
Light Guard Blockstun
|
Heavy Guard Blockstun
|
Hitstun
|
Counter Hit Hitstun
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
|
4B
4B
|
Base Damage
|
Attribute
|
Startup
|
Active
|
Recovery
|
Light Guard Blockstun
|
Heavy Guard Blockstun
|
Hitstun
|
Counter Hit Hitstun
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
|
2B
2B
|
Base Damage
|
Attribute
|
Startup
|
Active
|
Recovery
|
Light Guard Blockstun
|
Heavy Guard Blockstun
|
Hitstun
|
Counter Hit Hitstun
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
|
1B
1B
|
Base Damage
|
Attribute
|
Startup
|
Active
|
Recovery
|
Light Guard Blockstun
|
Heavy Guard Blockstun
|
Hitstun
|
Counter Hit Hitstun
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
|
3B
3B
|
Base Damage
|
Attribute
|
Startup
|
Active
|
Recovery
|
Light Guard Blockstun
|
Heavy Guard Blockstun
|
Hitstun
|
Counter Hit Hitstun
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
|
7/8/9B
7/8/9B
|
Base Damage
|
Attribute
|
Startup
|
Active
|
Recovery
|
Light Guard Blockstun
|
Heavy Guard Blockstun
|
Hitstun
|
Counter Hit Hitstun
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
|
bt.B
bt.B 5B while facing backwards
|
Base Damage
|
Attribute
|
Startup
|
Active
|
Recovery
|
Light Guard Blockstun
|
Heavy Guard Blockstun
|
Hitstun
|
Counter Hit Hitstun
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
|
bt.2B
bt.2B 2B while facing backwards
|
Base Damage
|
Attribute
|
Startup
|
Active
|
Recovery
|
Light Guard Blockstun
|
Heavy Guard Blockstun
|
Hitstun
|
Counter Hit Hitstun
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
|
66B
66B
|
Base Damage
|
Attribute
|
Startup
|
Active
|
Recovery
|
Light Guard Blockstun
|
Heavy Guard Blockstun
|
Hitstun
|
Counter Hit Hitstun
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
|
6[6]B
6[6]B
|
Base Damage
|
Attribute
|
Startup
|
Active
|
Recovery
|
Light Guard Blockstun
|
Heavy Guard Blockstun
|
Hitstun
|
Counter Hit Hitstun
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
|
22B
22B / 2[2]B
|
Base Damage
|
Attribute
|
Startup
|
Active
|
Recovery
|
Light Guard Blockstun
|
Heavy Guard Blockstun
|
Hitstun
|
Counter Hit Hitstun
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
|
JB
JB
|
Base Damage
|
Attribute
|
Startup
|
Active
|
Recovery
|
Light Guard Blockstun
|
Heavy Guard Blockstun
|
Hitstun
|
Counter Hit Hitstun
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
|
J4/6B
J4/6B
|
Base Damage
|
Attribute
|
Startup
|
Active
|
Recovery
|
Light Guard Blockstun
|
Heavy Guard Blockstun
|
Hitstun
|
Counter Hit Hitstun
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
|
Pursuit B
Pursuit B 2B near a downed opponent
|
Base Damage
|
Attribute
|
Startup
|
Active
|
Recovery
|
Light Guard Blockstun
|
Heavy Guard Blockstun
|
Hitstun
|
Counter Hit Hitstun
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
|
Throws
Neutral Throw
Neutral Throw 6G against a standing opponent
|
Version
|
Base Damage
|
Attribute
|
Startup
|
Active
|
Recovery
|
Light Guard Blockstun
|
Heavy Guard Blockstun
|
Hitstun
|
Counter Hit Hitstun
|
Human
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
Beast
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
|
Crouching Throw
Crouching Throw 6G against a crouching opponent
|
Base Damage
|
Attribute
|
Startup
|
Active
|
Recovery
|
Light Guard Blockstun
|
Heavy Guard Blockstun
|
Hitstun
|
Counter Hit Hitstun
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
|
Back Throw
Back Throw 6G against a backturned opponent
|
Base Damage
|
Attribute
|
Startup
|
Active
|
Recovery
|
Light Guard Blockstun
|
Heavy Guard Blockstun
|
Hitstun
|
Counter Hit Hitstun
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
|
Command Throw
Command Throw 236G
|
Base Damage
|
Attribute
|
Startup
|
Active
|
Recovery
|
Light Guard Blockstun
|
Heavy Guard Blockstun
|
Hitstun
|
Counter Hit Hitstun
|
-
|
-
|
-
|
-
|
-
|
-
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-
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-
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-
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|
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Special Moves
Special Move 1
Special Move 1 236P
|
Base Damage
|
Attribute
|
Startup
|
Active
|
Recovery
|
Light Guard Blockstun
|
Heavy Guard Blockstun
|
Hitstun
|
Counter Hit Hitstun
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
|
Special Move 2
Special Move 2 214P
|
Base Damage
|
Attribute
|
Startup
|
Active
|
Recovery
|
Light Guard Blockstun
|
Heavy Guard Blockstun
|
Hitstun
|
Counter Hit Hitstun
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
|
Special Move 3
Special Move 3 236K
|
Base Damage
|
Attribute
|
Startup
|
Active
|
Recovery
|
Light Guard Blockstun
|
Heavy Guard Blockstun
|
Hitstun
|
Counter Hit Hitstun
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
|
Special Move 4
Special Move 4 214K
|
Base Damage
|
Attribute
|
Startup
|
Active
|
Recovery
|
Light Guard Blockstun
|
Heavy Guard Blockstun
|
Hitstun
|
Counter Hit Hitstun
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
|
Special Move 5
Special Move 5 236B
|
Base Damage
|
Attribute
|
Startup
|
Active
|
Recovery
|
Light Guard Blockstun
|
Heavy Guard Blockstun
|
Hitstun
|
Counter Hit Hitstun
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
|
Special Move 6
Special Move 6 214B
|
Base Damage
|
Attribute
|
Startup
|
Active
|
Recovery
|
Light Guard Blockstun
|
Heavy Guard Blockstun
|
Hitstun
|
Counter Hit Hitstun
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
|
Beast Drives
Beast Drive 1
Beast Drive 1 236236B
|
Base Damage
|
Attribute
|
Startup
|
Active
|
Recovery
|
Light Guard Blockstun
|
Heavy Guard Blockstun
|
Hitstun
|
Counter Hit Hitstun
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
|
Beast Drive 2
Beast Drive 2 214214K
|
Base Damage
|
Attribute
|
Startup
|
Active
|
Recovery
|
Light Guard Blockstun
|
Heavy Guard Blockstun
|
Hitstun
|
Counter Hit Hitstun
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
|
Combos
Combo
|
Damage
|
Notes
|
Human Combos
|
K,P xx 214K
|
28
|
|
(6K), 2K, 2P xx 236P
|
26
|
|
236G, 66K
|
37
|
|
236G, dash 236G
|
58
|
|
j.6P, 3K,K, 4K
|
35
|
|
j.K, j.B, 8B, 3K,K,1B
|
43
|
|
Beast Combos
|
8B, 2B, back throw
|
81
|
|
(ch) 66B (AC) j.K, j.P, j.B (dash under)
|
60
|
|
(ch) 236B (AC) j.6B, instant dash B (AC) j.6B, 8K, P,P,P, 8B, 3K,K,1B
|
105
|
Can be started from running B.
|
(ch) 236B (AC) j.6B, instant dash B (AC) j.6B, 8K, P,P,P,6K, (ac) (airthrow)
|
101 (140 with air throw)
|
Can be started from running B.
|
(ch) 236B (AC) j.6B, instant dash B (AC) j.6B, instant dash B 2361369B
|
175
|
Can be started from running B.
|
Hyper Combos
|
(ch) 214K, 8K, 66P, 3K3K1B
|
89
|
|
J.6B, 66B (AC) j.6B, 2P 2K 2K, 3K 3K 1B
|
148
|
|
(ch) 66B (AC) j.6B, instant dash B (AC) j.6B, 8K, P,P,P,6P, B,B,B,8B, 3K,3K,1B
|
171
|
|
(ch) 66B (AC) j.6B, instant dash B (AC) j.6B, 8K, P,P,P,6P, B,B,B,6B xx 236B (ac) (air throw)
|
167 (203 with air throw)
|
|
(ch) 66B (AC) j.6B, instant dash B 2361369B
|
218
|
|
Alice combo video.
See also