Dengeki Bunko: Fighting Climax/DFCI/Yukina Himeragi

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Introduction

Originally from the light novel Strike the Blood.

Gameplay

A synopsis of this character's play-style, strengths, weaknesses, etc

Pros

  • Example 1
  • Example 2
  • Example 3

Cons

  • Example 1
  • Example 2
  • Example 3

Recommended Assists

Assist Character - Short description of why this assist is recommended with this character

Assist Character - Short description of why this assist is recommended with this character

Assist Character - Short description of why this assist is recommended with this character

Potentials

Universal Potential: Increases damage dealt by 10% for 20 seconds when health falls under 30%. If behind in rounds won, increases damage dealt by 20% instead.

Character Potential: Use EX specials 2 times to disable the opponent's use of Reflection Guard for 20 seconds.

Move List

Normal Moves

5A
DFC.Yukina.5A.jpg
Damage Startup Active Recovery Frame Adv Cancels Guard Hitbox
300 x x x -x x x -
  • Standard forward poke with Yukina's halberd, not a low
  • Can be jump cancelled
2A
DFC.Yukina.2A.jpg
Damage Startup Active Recovery Frame Adv Cancels Guard Hitbox
250 x x x -x x x -
  • Crouching halberd poke, hits low
  • Can be self cancelled
  • Chains into itself 3 times
  • Primary combo starter
5B
DFC.Yukina.5B.jpg
Damage Startup Active Recovery Frame Adv Cancels Guard Hitbox
500 x x x -x x x -
  • Yukina turns around while attacking her opponent with her halberd
  • Can be jump cancelled
2B
DFC.Yukina.2B.jpg
Damage Startup Active Recovery Frame Adv Cancels Guard Hitbox
450 x x x -x x x -
  • Yukina spins her halberd while crouching, hits low
  • Can be jump cancelled.
5C
DFC.Yukina.5C.jpg
Damage Startup Active Recovery Frame Adv Cancels Guard Hitbox
700 x x x -x x x -
  • Horizontal slash at the knees, not a low hit
  • Can be special cancel-able
  • Range is as long as Shana's 5C
2C
DFC.Yukina.2C.jpg
Damage Startup Active Recovery Frame Adv Cancels Guard Hitbox
700 x x x -x x x -
  • Sweep attack
  • Smaller range than 5C
j.A
DFC.Yukina.jA.jpg
Damage Startup Active Recovery Frame Adv Cancels Guard Hitbox
250 x x x -x x x -
  • Yukina does a downward diagonal strike with her halberd
  • Good for air-to-air and jumping in
  • Can be jump cancelled


j.B
DFC.Yukina.jB.jpg
Damage Startup Active Recovery Frame Adv Cancels Guard Hitbox
450 x x x -x x x -
  • Aerial downward strike with her halberd
  • Can be jump cancelled


j.C
DFC.Yukina.jC.jpg
Damage Startup Active Recovery Frame Adv Cancels Guard Hitbox
650 x x x -x x x -
  • Yukina swings her halberd with a crescent slash in the air
  • Longer range than her 5B
  • Can be jump cancelled


Special Moves

Wild Strike
「牙撃 -ワイルドストライク-」

236X
DFC.Yukina.236X.jpg
Version Damage Startup Active Recovery Frame Adv Cancels Guard Hitbox
A 700 x x x x x x -

A stationary forward thrust- fairly fast startup and hits midscreen

Version Damage Startup Active Recovery Frame Adv Cancels Guard Hitbox
B 750 x x x x x x -

Same as A version, but moves her forward a very short distance

Version Damage Startup Active Recovery Frame Adv Cancels Guard Hitbox
C 800 x x x x x x -

Moves her a decent distance forward, slowest startup out of the three

Version Damage Startup Active Recovery Frame Adv Cancels Guard Hitbox
EX 1400 x x x x x x -

Adds 2A+B to the move as a follow-up and knocks the opponent away, wall bounces if done in the corner

  • Combo ender
English Name
「引き寄せる」

A, B, or C after Wild Strike
After
DFC.Yukina.236X~X.jpg
Damage Startup Active Recovery Frame Adv Cancels Guard Hitbox
x x x x -x x x -

Pulls the opponent in and knocks them down in front of you

Arrow Strike
「空撃 -アローストライク-」

214X
DFC.Yukina.214X.jpg
Version Damage Startup Active Recovery Frame Adv Cancels Guard Hitbox
A x x x x x x x -

fluff

Version Damage Startup Active Recovery Frame Adv Cancels Guard Hitbox
B x x x x x x x -

fluff

Version Damage Startup Active Recovery Frame Adv Cancels Guard Hitbox
C x x x x x x x -

fluff

Version Damage Startup Active Recovery Frame Adv Cancels Guard Hitbox
EX x x x x x x x -

fluff

English Name
「前方突進」

A
After 214X
DFC.Yukina.214X~A.jpg
Damage Startup Active Recovery Frame Adv Cancels Guard Hitbox
x x x x -x x x -

Fluff

English Name
「下方突進」

B or C
After 214X
DFC.Yukina.214X~B,C.jpg
Damage Startup Active Recovery Frame Adv Cancels Guard Hitbox
x x x x -x x x -

Fluff

Heavy Strike
「重撃 -ヘビーストライク-」

j.236X
DFC.Yukina.j236X.jpg
Version Damage Startup Active Recovery Frame Adv Cancels Guard Hitbox
A x x x x x x x -

fluff

Version Damage Startup Active Recovery Frame Adv Cancels Guard Hitbox
B x x x x x x x -

fluff

Version Damage Startup Active Recovery Frame Adv Cancels Guard Hitbox
C x x x x x x x -

fluff

Version Damage Startup Active Recovery Frame Adv Cancels Guard Hitbox
EX x x x x x x x -

fluff


Universal Mechanics

Throw
6C or 4C
DFC.Yukina.64C.jpg
Damage Startup Active Recovery Frame Adv Cancels Guard Hitbox
1100 x x x -x x x -

Knocks the opponent back

  • Both versions can be canceled into EX Wild Strike and EX Arrow Strike
  • Both versions can be canceled into Strike the Blood and Sacred Howling
Impact Skill
Twin Strike
「双撃 -ツインストライク-」

5A+B
DFC.Yukina.5AB.jpg
Damage Startup Active Recovery Frame Adv Cancels Guard Hitbox
1096 x x x -x x x -

Fluff

Impact Skill
Young Thunder
「若雷」

2A+B
DFC.Yukina.2AB.jpg
Damage Startup Active Recovery Frame Adv Cancels Guard Hitbox
x x x x -x x x -

Fluff

Impact Break
4A+B
DFC.Yukina.4AB.jpg
Damage Startup Active Recovery Frame Adv Cancels Guard Hitbox
x x x x -x x x -

Fluff

Trump Card
Howl of the Wolf
「狼の咆哮」

5A+C
DFC.Yukina.5AC.jpg
Damage Startup Active Recovery Frame Adv Cancels Guard Hitbox
3000 x x x -x x x -

Yukina slashes downward with her spear, sending the opponent flying

  • Has a bit of a slow startup
  • Combo ender
  • Hits midscreen
  • Around same range as 5C


Climax Arts

Strike the Blood
「神槍解放 -ストライク・ザ・ブラッド-」

41236B+C
DFC.Yukina.41236BC.jpg
Damage Startup Active Recovery Frame Adv Cancels Guard Hitbox
3510 x x x x x x -

Yukina jumps into the air and does a crescent slash- if it connects she does a brief incantation followed by a rising slash

  • Not safe on block, use only as a combo ender
  • Can be performed in the air
  • If done point blank, she'll end up behind the opponent- midscreen she'll land directly right in front of them
Sacred Howling
「雪霞繚乱 -セイクリッド・ハウリング-」

63214B+C
DFC.Yukina.62314BC.jpg
Damage Startup Active Recovery Frame Adv Cancels Guard Hitbox
2960 x x x x x x -

Yukina runs forward after a quick incantation, if she hits the opponent she follows up with a series of strikes that knocks the opponent airborne

  • Not a command grab


Combos

Midscreen

5A Starter

5A > 5B > 5C > etc
  • Notes about this particular combo

2A Starter

2A > 5A > 5B > 5C > 236A
  • Notes about this particular combo
2A > 2B > 5C > A+B
  • Notes about this particular combo
2A > 2B > 5C > A+B > 214A+B
  • Notes about this particular combo
2A > 2B > 5C > A+B > A+C
  • Notes about this particular combo
2A > 2B > 5C > A+B > 214A+B > A+C
  • Notes about this particular combo

6C Starter

6C > 214A+B
  • Notes about this particular combo
6C > 214A+B > 41236B+C
  • Notes about this particular combo

4A+B Starter

4A+B > B > j.A > etc
  • Notes about this particular combo

Corner

5A Starter

5A > 5B > 5C > etc
  • Notes about this particular combo

4A+B Starter

4A+B > B > j.A > etc
  • Notes about this particular combo

Assists

Assist Character 1

5A > 5B > 5C > 5D > etc
  • Notes about this particular combo

Assist Character 2

5A > 5B > 5C > 6D > etc
  • Notes about this particular combo

Colors

Color 1 Color 2 Color 3 Color 4
Color 5 Color 6 Color 7 Color 8
Color 9 Color 10 Color 11 Color 12
Color 13 Color 14
Dengeki Bunko: Fighting Climax
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Assists

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