Profile
Fiery and relentless, Queen of the Kingdom of Stars.
Dreadwyrm Heir brings the heat by storming the battlefield with bullets.
Overview
Dreadwyrm is a distance demon who uses her Claw Swipe and Garnet flare to create a chaotic offense. Her Claw Swipe allows her to attack enemies from a safe angle and her Garnet Flare allows her to pressure a large amount of the opponent's field at once.
Playstyle
Dreadwyrm focus on creating beams and projectiles to force a chaotic gameplay.
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Pick if you like |
Avoid if you dislike
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- Attacking the opponent without being in front of them
- Playing at a distance
- Simple weapons
- Creating a chaotic field
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- Difficulty fighting in the front
- Average Damage
- Tricky gameplay
- Difficulty fighting structures
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Weapons
Weapon 1
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Damage
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Startup
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Active
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Recovery
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Velocity
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2
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7, 19
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100
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23
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6
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On Hit
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On Shield
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Cost
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Cooldown
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Air Time
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25
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13
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1
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42
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-
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- Dreadwyrm summon two slow moving swords above and below her.
- Will always prioritize creating the first sword above her.
- It is possible to hit both swords.
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Weapon 2
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Damage
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Startup
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Active
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Recovery
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Velocity
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2, 2
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36, 50
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100
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14
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-
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On Hit
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On Shield
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Cost
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Cooldown
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Air Time
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11
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-1
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1
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82
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-
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- Dreadwyrm summon two beams in front of her, that still can be blocked and can't pierce through targets.
- Due to low recovery, she can reallocate the second beam.
- If Dreadwyrm is hit before the beam comes out, it'll prevent the hitbox.
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Recommended Spells
Spell Name
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Damage
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Startup
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Active
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Recovery
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Velocity
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On Hit
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On Shield
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Cost
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Cooldown
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Air Time
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-
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- Things about the spell and how the character uses it
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Colors
Players to Watch
Disclaimer: This list is derived from community input and is in no way comprehensive or a form of ranking of any kind. Our community criteria can be found here.
Usual Color |
Handles/Links |
Region |
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Notes
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Player
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![United States](/images/3/33/Flag_us.png) United States
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Active
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Example Play
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Navigation
General
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Characters
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Spells
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