Profile
Sharpened her needlework as a field medic, and eventually opened up a shop in Eden.
With an understanding of human anatomy and a needle, Chiretta can either give or take life.
Overview
Chiretta likes to use Sewture and Hew to create deadly combos or force her opponents into traps she has set up. With Hew, Chiretta can pressure her opponents at a safe angle and can drag them repeatedly upon hitting the sweetspot of the weapon. Sewture makes her just as dangerous if her opponent wants to get up close and personal. By pushing her opponents to the back, Chiretta gains unique combos routes that deal devastating amounts of damage.
Playstyle
Chiretta is pressure character with heavy damage and good frame data for combos.
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Pick if you like |
Avoid if you dislike
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- High Damage: Chiretta's weapons position the opponent in ways that enable high damage combo routes unique to her.
- Being strong in the front row: Sewture has a fast startup and strong combo potential which makes it dangerous up close.
- Simple weapons: Chiretta's weapons don't have any complex effects.
- Strong control: Sewture is deadly up close and Hew is dangerous at a distance, making them a constant threat for enemies in Chiretta's range.
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- Poor backrow coverage: Neither of Chiretta's weapons can reach the back row.
- Aiming sweetspots: Hew deals more damage and combos into more spells if Chiretta hits the sweetspot.
- Difficulty fighting traps: Traps can prevent Chiretta's vertical movement which makes it hard to use her weapons effectively.
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Weapons
Weapon 1
Hew
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Damage
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Startup
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Active
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Recovery
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Velocity
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1, 2
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7, 6
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4
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25
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-
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On Hit
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On Shield
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Cost
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Cooldown
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Air Time
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16, 24
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4, 12
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1
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30
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- Chiretta swings her needle 3 tiles away and Push upwards.
- Chiretta also creates an single hitbox 3 tiles away and below that has their own frame data.
- Hew can loop itself if tile is above target is occupied or Broken.
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Weapon 2
Sewture
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Damage
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Startup
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Active
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Recovery
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Velocity
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1
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3, 15, 27
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12
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28
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-
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On Hit
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On Shield
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Cost
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Cooldown
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Air Time
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-2
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-14
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1
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42
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-
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- Chiretta sends her needle as a Push wave 3 times.
- Very fast and very spammable, making the best tool for Chiretta to contest front columns.
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Recommended Spells
Spell Name
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Damage
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Startup
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Active
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Recovery
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Velocity
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On Hit
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On Shield
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Cost
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Cooldown
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Air Time
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-
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- Things about the spell and how the character uses it
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Colors
Players to Watch
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Handles/Links |
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Notes
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Player
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United States
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Active
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Example Play
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Navigation
General
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Characters
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Spells
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