Duelists of Eden/Reva

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Safe haven for everyone around her, Reva will leap in front of anything that tries to harm the innocent.

Overview

Explanation about Reva playstyle


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  • Restoring Shield: Built-in Shield recovery allows for Shielding more often or better usage of spells that use up Shield.
  • Large Poking Coverage: Ricoshield covers Reva's row, the opponent's back column, and the top row.
  • Countering the Front: Shield Bash allows Reva to punish foes in the front column who carelessly use their spells.
  • Negating Active Hitboxes: The Invincible status on Shield Bash allows for safely disarming active hitboxes from spells like Mine or Slowball.
  • Predictable Weapons: Ricoshield makes Reva want to approach the top row or back column to restore Shield. Shield Bash sends Reva straight to the front with only a 1x1 hitbox ahead of her and a long recovery period.
  • Lacking Weapon Combos: Reva's weapons are utility-based with longer cooldowns and less combo potential than other characters.
  • Unsafe Charging: Invincibility for Shield Bash is not immediate, making it a poor option to mash out of hitstun. It can be stopped by teleports and does not provide invincibility once the dash is over.


Weapons

Weapon 1

DoE rev W1.png
Ricoshield
Ricoshield Weapon 1
Damage Startup Active Recovery Velocity
2 9 Up to 90 21 -
On Hit On Shield Cost Cooldown Air Time
13 1 1 100 -
  • Reva throw her shield, the shield rotate the field like a boomerang.
  • Reva can catch her shield, restoring 6 shield.
  • Only weapon in the game that interact with shields.

Weapon 2

DoE rev W2.png
Shield Bash
Shield Bash Weapon 2
Damage Startup Active Recovery Velocity
3 16 5 15 -
On Hit On Shield Cost Cooldown Air Time
13 1 1 40 -
  • Reva becomes Invincible Invincible and hits tile in front.
  • Reva will dash until she hits the limit tile, creating an weird interaction with step spells.
  • She still can be dislocated with push, pull or teleport spells.

Strategy and Synergy

  • Ricoshield Ricoshield — Reva utilizes Ricoshield to threaten a large area of the opponent's field and to regenerate her shield:
    • Neutral: Reva's main method of poking the opponent. Its low recovery combined with its large area coverage make it a strong and safe neutral tool. Ricoshield also pierces, making it a good way to attack opponents behind structures.
    • Interruptions: Ricoshield does not disappear if Reva is hit after it is done casting. This makes it a fairly reliable tool for interruption.
    • Combos: Ricoshield is best followed up with homing spells since they are less vulnerable to hitstep combo breaks.
    • Defense: Reva can regenerate shield by catching Ricoshield.


  • Shield Bash Shield Bash — The invincibility provided by Shield Bash makes it a reliable tool for countering enemy spells:
    • Movement: Shield Bash is a dash, giving Reva a quick way to move to the front when needed.
    • Interruptions: The invincibility provided by this weapon makes it a powerful interruption tool. Reva is immune to pushing effects, frost explosions, and damage while dashing. She can use this to her advantage by anticipating attacks and Shield Bashing in response.
    • Defense: Reva can also use Shield Bash purely for defense instead of counterattacking. The invincibility it has makes it useful for evading damage in situations where she is likely to be hit. Reva can also dodge during the dash to get around anything that might stop it.


Colors

Players to Watch

Disclaimer: This list is derived from community input and is in no way comprehensive or a form of ranking of any kind. Our community criteria can be found here.

Usual Color Handles/Links Region Status Notes
Player United States
United States
Active Example Play

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