Arcana Heart 3/AH3X/Angelia Avallone

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Angelia Avallone

Profile

Mildred Avallone's twin sister, she crossed over into the spirit plane voluntarily seven years ago to become ethereal and, in the process, stopped aging. Although cheerful and outgoing, she is incredibly self-centered and stubborn, and has never changed her mind about anything, regardless of what others may say. Once she decides to do something, she will see it to the end, regardless of how trivial or meaningless.

Angelia hates being bored and often will talk to herself in an attempt to stay entertained. She'll do anything as long as it's fun, and has had a number of incredible adventures since entering the spirit plane. However, she constantly worries about her sister Mildred, who she left behind.

The object she holds in her hand is the magician Merlin (special skill: fortune telling). Although in the middle of her adventures in the spiritual plane, she befriends Fiona, who searches for a way to return to the physical realm as a human being. However, with nothing in particular to do, she travels through the planar rifts appearing in Japan and goes off sightseeing.

Overview

A small rush-down character with good offensive and defensive tools. Angelia can use B+C to cover her approach on her opponent's wake-up, as it is great at controlling space and extending pressure. She has three charges, being in [4]6, [8]2 and [2]8, which propel her in the appropriate direction. Angelia also has a dropkick attack that can be performed by holding A, B, or C (holding a button to tech during a combo may result in an accidental wake-up dropkick if the button is released after the combo is over). The held button can also be alternated to keep the dropkick charged, as it does more damage, gains some invul, and can guard break (it cannot Extend Force Cancel however). j.C is also a great tool due to how active it is as well as how much space it covers around her.

Recommended Arcana


Normal Moves

5A
5A
AH3 Angelia 5A.png
Poke poke poke
Poke poke poke
Damage Guard Cancel Startup Active Recovery Frame Adv Level
400 - - - - - - -

A simple poke that can be done in rapid succession.

5B
5B
AH3 Angelia 5B-1.png
AH3 Angelia 5B-2.png
Damage Guard Cancel Startup Active Recovery Frame Adv Level
1000, 546 - - - - - - -

Angelia swings her arms forward, ring first. If close enough, she will also hit with her doll. Both hits can be special canceled.

5C
5C
AH3 Angelia 5C.png
Damage Guard Cancel Startup Active Recovery Frame Adv Level
2000 - - - - - - -

Angelia swipes forward with a series of rings.

5E
5E
AH3 Angelia jE.png
Version Damage Guard Cancel Startup Active Recovery Frame Adv Level
Normal 2600 - - - - - - -
Charged 2800 - - - - - - -
2A
2A
AH3 Angelia 2A.png
Low poke
Low poke
Damage Guard Cancel Startup Active Recovery Frame Adv Level
400 - - - - - - -

It's basically 5A but a crouching version

2B
2B
AH3 Angelia 2B.png
Damage Guard Cancel Startup Active Recovery Frame Adv Level
1000 - - - - - - -
2C
2C
AH3 Angelia 2C.png
Damage Guard Cancel Startup Active Recovery Frame Adv Level
900, 720 - - - - - - -

A multi-hit move where Angelia tosses her halo to the ground and it comes back like a boomerang. It's a pretty good sweep.

2E
2E
AH3 Angelia 2E.png
Version Damage Guard Cancel Startup Active Recovery Frame Adv Level
Normal 2600 - - - - - - -
Charged 2800 - - - - - - -

Damage utilizes the Halo/Light arcana.

6C
6C
AH3 Angelia 6C.png
Now this is an anti-air
Now this is an anti-air
Damage Guard Cancel Startup Active Recovery Frame Adv Level
2000 - - - - - - -
j.A
j.A
AH3 Angelia 2A.png
AIR POKE
AIR POKE
Damage Guard Cancel Startup Active Recovery Frame Adv Level
400 - - - - - - -
j.B
j.B
AH3 Angelia 2B.png
Damage Guard Cancel Startup Active Recovery Frame Adv Level
1000 - - - - - - -
j.C
j.C
AH3 Angelia jC.png
Damage Guard Cancel Startup Active Recovery Frame Adv Level
600*5 - - - - - - -

Due to scaling, the move doesn't quite do 600*5, as the damage gets lower the more hits are connected.

j.E
j.E
AH3 Angelia jE.png
Damage Guard Cancel Startup Active Recovery Frame Adv Level
2600 - - - - - - -
Standing BC
5BC
AH3 Angelia BC.png
Version Damage Guard Cancel Startup Active Recovery Frame Adv Level
5BC 1600 - - - - - - -

Angelia has Merlin use his wand, which shoots a projectile that will explode about 3 characters away.

Version Damage Guard Cancel Startup Active Recovery Frame Adv Level
6BC 1600 - - - - - - -

Angelia has Merlin use his wand, which shoots a projectile that will explode about 5 characters away.

Version Damage Guard Cancel Startup Active Recovery Frame Adv Level
4BC 1600 - - - - - - -

Angelia has Merlin use his wand, which shoots a projectile that will explode about 2 characters away.

Crouching BC
2BC
AH3 Angelia 2BC.png
Version Damage Guard Cancel Startup Active Recovery Frame Adv Level
2BC 1600 - - - - - - -

Merlin uses his wand, which causes an explosion at a 45 degree angle in front of Angelia.

Version Damage Guard Cancel Startup Active Recovery Frame Adv Level
3BC 1600 - - - - - - -

Merlin uses his wand, which causes an explosion at a -45 degree angle in front of Angelia.

Version Damage Guard Cancel Startup Active Recovery Frame Adv Level
1BC 1600 - - - - - - -

Merlin uses his wand, which causes an explosion at a 90 degree angle from Angelia.

Air BC
Air BC
AH3 Angelia jBC.png
AH3 Angelia J4BC.png
AH3 Angelia j-3BC.png
Version Damage Guard Cancel Startup Active Recovery Frame Adv Level
j.BC 1600 - - - - - - -

Similar to her 5BC, but becoming active at only 2 character lengths away

Version Damage Guard Cancel Startup Active Recovery Frame Adv Level
j.4BC 1600 - - - - - - -

Angelia has Merlin use his wand, which shoots a projectile at a 45 degree angle, exploding about 2 characters away.

Version Damage Guard Cancel Startup Active Recovery Frame Adv Level
j.2/3BC 1600 - - - - - - -

Angelia has Merlin use his wand, which shoots a projectile at a -45 degree angle, exploding about 2 characters away.

Throws

Neutral Throw
Throw
AH3 Angelia 5A.png
Damage Guard Cancel Startup Active Recovery Frame Adv Level
2000 Throw - - - - - -
Lever Throw
Lever Throw
AH3 Angelia Throw.png
Damage Guard Cancel Startup Active Recovery Frame Adv Level
2500 Throw - - - - - -
Air Throw
Air Throw
AH3 Angelia AirThrow.png
Damage Guard Cancel Startup Active Recovery Frame Adv Level
1800 Throw - - - - - -

Angelia grabs her opponent before telekentically slamming down to the ground. Gives a soft knockdoown.

Special Moves

The Sparkle of Starlight (Forward)
The Sparkle of Starlight (Forward)
[4]6X {Air OK}
AH3 Angelia 46X.png
Version Damage Guard Cancel Startup Active Recovery Frame Adv Level
A 1400 - - - - - - -

Travels a short, horizontal distance.

B 1500 - - - - - - -

Travels a moderate, horizontal distance. You can cancel into another version midway through the move's active frames for feints/additional mobility.

C 1600 - - - - - - -

The version that goes the farthest horizontally. You can cancel into another version midway through the move's active frames for feints/additional mobility.

Change Course Depends - - - - - - -

All versions of Sparkle move you forward, initially. Afterward you cancel into any other version of the move on whiff or hit, up to two times in any direction depending on direction you press. Followups do not require charging, just a direction that isn't neutral + A/B/C, but the third instance can not be the same direction as the 2nd.

Example: You can do [4]6A > 7B > 6C versions one after another, to form a "Z" shape, but you can't perform 46B>6B>6B

The Sparkle of Starlight (Upward)
The Sparkle of Starlight (Upward)
[2]8X
AH3 Angelia 28X.png
Version Damage Guard Cancel Startup Active Recovery Frame Adv Level
A 1400 - - - - - - -

Goes at a 45 degree and travels the shortest distance.

B 1500 - - - - - - -

Goes at a 45 degree and travels a moderate distance.

C 1600 - - - - - - -

Goes at a 45 degree and is the version that goes the farthest.

Change Course Depends - - - - - - -

All versions of Sparkle move Angelia at a 45 degree angle, initially. Afterward you cancel into any other version of the move on whiff or hit, up to two times in any direction depending on direction you press. Followups do not require charging, just a direction that isn't neutral + A/B/C, but the third instance can not be the same direction as the 2nd.

Example: You can do [2]8A > 3B > 8C versions one after another, to form a "N" shape, but you can't perform 28A>6B>6B

The Sparkle of Starlight (Downward)
The Sparkle of Starlight (Downward)
[8]2X
AH3 Angelia 82X.png
Version Damage Guard Cancel Startup Active Recovery Frame Adv Level
A 1400 - - - - - - -

Angelia flies towards the ground. This version travels the shortest distance.

B 1500 - - - - - - -

Angelia flies towards the ground. This version travels a moderate distance.

C 1600 - - - - - - -

Angelia flies towards the ground. This version travels the furthest distance.

Change Course Depends - - - - - - -

All versions of Sparkle move you downward, initially. Afterward you cancel into any other version of the move on whiff or hit, up to two times in any direction depending on direction you press. Followups do not require charging, just a direction that isn't neutral + A/B/C, but the third instance can not be the same direction as the 2nd.

Example: You can do [8]2A > 6B > 8C versions one after another, to form a "U" shape, but you can't perform 82A>2A>2A

Prepare to be Blessed!
Prepare to be Blessed!
623X {Air OK}
AH3 Angelia Blessed.png
Damage Guard Cancel Startup Active Recovery Frame Adv Level
1200 - - - - - - -

Angelia puts out her halo, expanding it to create a shield that counters an opponent's attack. Each button does the same amount of damage.

Ending Sadness
Ending Sadness
[X]
AH3 Angelia EndSad.png
Version Damage Guard Cancel Startup Active Recovery Frame Adv Level
Level 1 3200 - - - - - - -

Angelia performs a powerful dropkick attack. This can be charge by holding an attack button, and goes up to level 5. It is possible to switch around what button is being used to charge the attack as well (ex: start the charge by holding A, begin to hold C, and let go of A. The charge will still be kept.) This move takes a VERY long time to charge up.

Level 1 is wall-techable.

Level 2 4000 - - - - - - -

Wall-untechable, can combo afterwards.

Level 3 4800 - - - - - - -

Guard crush.

Level 4 6400 - - - - - - -

Guard crush, air unblockable.

Level 5 12800 - - - - - - -

Unblockable.

Come and Get Me!
Come and Get Me!
63214X
AH3 Angelia GetMe.png
Damage Guard Cancel Startup Active Recovery Frame Adv Level
- - - - - - - -

Angelia turns her back on the opponent and teleports away. The distance she teleports is determined by which button is pressed. This move can be followed up with an "Ending Sadness" after Angelia reappears.

Super Moves

Moonlight Gaze
Moonlight Gaze
236AB {Air OK}/623AB
AH3 Angelia 236AB.png
AH3 Angelia 623AB.png
Version Damage Guard Cancel Startup Active Recovery Frame Adv Level
236 4840 - - - - - - -

Angelia puts a bunch of rings in front of her and sends them full screen.

623 5889 - - - - - - -

Instead of putting the rings forward, Angelia places them above her. This then fires the halo beam in a vertical line.

Air 4840 - - - - - - -

Looks visually the same as the 236 version.

Lovable Merlin
Lovable Merlin
214AB
AH3 Angelia 214AB.png
Damage Guard Cancel Startup Active Recovery Frame Adv Level
4200 - - - - - - -

Merlin transforms into a giant, sending opponent's flying up into the sky.

Catch a Shooting Star
Catch a Shooting Star
41236AB during Lovable Merlin
AH3 Angelia 214AB 41236AB.png
Damage Guard Cancel Startup Active Recovery Frame Adv Level
8540 - - - - - - -

Follow up to Lovable Merlin, requires 1 additional bar. Merlin summons a giant shooting star that hits the opponent after they're juggled by Merlin.

Critical Heart

A Maiden's Heart is Fickle!
AC>B>AC
AH3 Angelia Critical Heart.png
Version Damage Guard Cancel Startup Active Recovery Frame Adv Level
Normal 15000 - - - - - - -

Angelia turns her back on the opponent and eventually disappears. Then she summons 3 giant meteors into the stage, which also covers the whole screen. Damage utilizes the Halo/Light arcana.


General
Controls
FAQ
HUD
System
Tutorial
Advanced
Change List
Defense
Meter Gain
Health Modifiers
Characters
Akane
Angelia
Catherine
Clarice
Dark Heart
Dorothy
Eko
Elsa
Fiona
Heart
Kamui
Kira
Konoha
Lieselotte
Lilica
Maori
Mei-Fang
Minori
Nazuna
Petra
Pistrix
Saki
Scharlachrot
Weiß
Yoriko
Zenia
Arcana
Blood
Blossoms (Flower)
Darkness
Earth
Evil
Fenrir
Fire
Holy (Sacred)
Ice
Life
Light (Halo)
Lightning (Thunder)
Love
Luck
Magnetism
Metal
Mirror
Nature (Plant)
Punishment
Sin
Sound (Tone)
Time
Tyr
Water
Wind