Arcana Heart 3/AH3X/Saki Tsuzura

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Saki Tsuzura

Profile

Saki is an exceptional student who impresses all of the adults around her. Considerably more mature than most of the other students in her grade, her time spent studying abroad in England when she was a child adds a further air of sophistication that her classmates cannot ever hope to match. Although she comes across as cold and somewhat overbearing, Saki is actually kind and more than a little shy.

Heart's best friend since childhood, she is the only person Saki feels comfortable enough with to show her true personality to. She has a strong sense of duty, and will frequently take on more responsibilities than she is able to bear. She also, until recently, had major problems socializing with others after suffering through the trauma of losing Fiona, though she has gotten much better about opening up to others.

Because of her powers, she has volunteered to help the Japanese branch of the Celestial Union to eradicate the planar rifts that occasionally appear in the country. And while she doesn't really believe the rumors that the celestial stones that emerge from the rift will grant their finders a wish, she still makes it a point to find one in the hopes of bringing back Fiona.


Overview

Rushdown character with charge moves and high damage potential. Has two overhead divekicks and a command roll that can cross-up.


Recommended Arcana

For further information go to Recommended Arcana

Normal Moves

Standing Normals

5A
5A
AH3 A.png
5A 4F.png
Damage Guard Cancel Untech Time Tech Proration P1 Proration P2 Proration
500 - All - - - -
Startup Active Recovery Advantage Property Level
4 - -1 - -
  • Jump-cancellable
  • Whiffs on crouchers
5B
5B
AH3 B.png
5B.png
Damage Guard Cancel Untech Time Tech Proration P1 Proration P2 Proration
1100 L Sp,J - - - -
Startup Active Recovery Advantage Property Level
8 - +1 - -
  • Has clash frames during start-up.
  • Hits low.
  • Jump-cancellable.
5C
5C
AH3 C.png
5C.png
Damage Guard Cancel Untech Time Tech Proration P1 Proration P2 Proration
2200 - - - - - -
Startup Active Recovery Advantage Property Level
15 - -2 - -
  • Has clash frames during start-up located around the chest.
  • Superjump-cancellable
  • Airborne during frames 2-13
  • Can also be used to clash most projectiles. You can mash 5C/j.C to clash multiple hits.
5E
5E
AH3 E.png
Saki 5E.png
Normal Damage Guard Cancel Untech Time Tech Proration P1 Proration P2 Proration
2400 - - - - - -
Startup Active Recovery Advantage Property Level
11 - -3 - -
  • Air-unblockable.
  • Cannot cancel into non-Arcana specials and supers.
  • Guard-breaks if fully charged.
  • Has projectile-reflection frames during start-up.
Charged Damage Guard Cancel Untech Time Tech Proration P1 Proration P2 Proration
2900 - - - - - -
Startup Active Recovery Advantage Property Level
34 - - - -

Universal Guard Break property

Crouching Normals

All crouching normals can be performed with 1.gif, 2.gif, or 3.gif motions.

2A
2A
2.gifAH3 A.png
2A 5F.png
Damage Guard Cancel Untech Time Tech Proration P1 Proration P2 Proration
500 L - - - - -
Startup Active Recovery Advantage Property Level
5 - -1 - -
2B
2B
2.gifAH3 B.png
2B 8F.png
Damage Guard Cancel Untech Time Tech Proration P1 Proration P2 Proration
1000 L - - - - -
Startup Active Recovery Advantage Property Level
7 - -2 - -
2C
2C
2.gifAH3 C.png
2C 16F.png
Damage Guard Cancel Untech Time Tech Proration P1 Proration P2 Proration
1600 L - - - - -
Startup Active Recovery Advantage Property Level
16 - -6 - -

Low Profile

2E
2E
2.gifAH3 E.png
AH3 Character 2E.png
Normal Damage Guard Cancel Untech Time Tech Proration P1 Proration P2 Proration
2500 M - - - - -
Startup Active Recovery Advantage Property Level
14 - -2 - -

Universal Launcher

  • Air-unblockable.
  • Cannot cancel into non-Arcana specials and supers.
  • Has projectile-reflection frames during active frames.
Charged Damage Guard Cancel Untech Time Tech Proration P1 Proration P2 Proration
3200 - - - - - -
Startup Active Recovery Advantage Property Level
28 - - - -

Universal Guard Break on full charge

Air Normals

All air normals can be performed with 7.gif, 8.gif, or 9.gif motions.

j.A
j.A
j.AH3 A.png
JA 6F.png
Damage Guard Cancel Untech Time Tech Proration P1 Proration P2 Proration
600 H - - - - -
Startup Active Recovery Advantage Property Level
6 6 - - -

Saki strikes with her knee and elbow.

"Hits on frame 6, slower than almost every other character's j.A. If you and the opponent clash in mid-air, do not mash j.A! Has 6 active frames... Useful as an air-to-air by jumping up or towards the opponent. "

j.B
j.B
j.AH3 B.png
JB 7F.png
Damage Guard Cancel Untech Time Tech Proration P1 Proration P2 Proration
1400 H - - - - -
Startup Active Recovery Advantage Property Level
7 12 - - -
  • Can cross-up.
  • Hits overhead.
  • Jump-cancellable.
  • Very good combo starter.

"Useful jump-in and air-to-air if the opponent is approaching from a lower angle. Useful as a cross-up jump-in, especially in the corner, although it can be difficult to combo off of it midscreen. In combos, reduces hitstun% by -6 rather than -4 like other B normals."

j.C
j.C
j.AH3 C.png
JC .png
Damage Guard Cancel Untech Time Tech Proration P1 Proration P2 Proration
2200 H - - - - -
Startup Active Recovery Advantage Property Level
8 10 - - -

Has clash frames during start-up. Not Jump-cancellable

j.E
j.E
j.AH3 E.png
JE .png
Damage Guard Cancel Untech Time Tech Proration P1 Proration P2 Proration
2400 H - - - - -
Startup Active Recovery Advantage Property Level
12 13 - - -

Has projectile-reflection during and after active frames.

Command Normals

6B
6B
6.gifAH3 B.png
6B 9F.png
Damage Guard Cancel Untech Time Tech Proration P1 Proration P2 Proration
1300 M - - - - -
Startup Active Recovery Advantage Property Level
9 - -4 - -
6C
6C
6.gifAH3 C.png
6C 12F.png
Damage Guard Cancel Untech Time Tech Proration P1 Proration P2 Proration
2300 M - - - - -
Startup Active Recovery Advantage Property Level
11 - -10 - -

Saki’s Air Unblockable normal. Not necessarily best for straight anti airs, but useful for guard crush setups.

j.4B
j.4B
4.gifAH3 B.png
J4B 8F.png
Damage Guard Cancel Untech Time Tech Proration P1 Proration P2 Proration
1000 H J - - - -
Startup Active Recovery Advantage Property Level
7 5 - - -

One of Saki’s nice air to air pokes, but not the only one

  • Clash during active frames
  • Whiffs crouching characters
j.3C
j.3C
3.gifAH3 C.png
AH3 Saki j3C.png
Damage Guard Cancel Untech Time Tech Proration P1 Proration P2 Proration
1500 H - - - - -
Startup Active Recovery Advantage Property Level
21 Until L - - -

Very narrow angle Dive kick

Universal Mechanics

Neutral Throw
Throw
AH3 D.pngAH3 A.png
5/6+DA
Damage Guard Cancel Untech Time Tech Proration P1 Proration P2 Proration
300, 500, 1200 Throw - - - - -
Startup Active Recovery Advantage Property Level
5 - - - -

Leaves opponent standing. Can extend into combo with EFC or homing cancel

Lever Throw
Damage Guard Cancel Untech Time Tech Proration P1 Proration P2 Proration
2500 Throw - - - - -
Startup Active Recovery Advantage Property Level
3 - - - -

Throws opponent behind Saki with knockdown

Air Throw
Air Throw
j.AH3 D.pngAH3 A.png
j.DA
Damage Guard Cancel Untech Time Tech Proration P1 Proration P2 Proration
500, 1500 Throw - - - - -
Startup Active Recovery Advantage Property Level
3 - - - -

Special Moves

Claimh Solais
Claimh Solais
2.gif8.gif+A/B/C
[2]8X
AH3 Saki 28X.png
AH3 A.png
A version
Damage Guard Cancel Untech Time Tech Proration P1 Proration P2 Proration
1800 M - - - - -
Startup Active Recovery Advantage Property Level
5 - -19 - -

A Jumping flash kick

  • Air Unblockable
  • Unclashable
AH3 B.png
B version
Damage Guard Cancel Untech Time Tech Proration P1 Proration P2 Proration
2400 M - - - - -
Startup Active Recovery Advantage Property Level
7 - -23 - -

A jumping flash kick.

  • Unclashable
AH3 C.png
C version
Damage Guard Cancel Untech Time Tech Proration P1 Proration P2 Proration
800, 2200 M - - - - -
Startup Active Recovery Advantage Property Level
9 - -27 - -

A jumping flash kick. Hits twice.

  • Remember to homing cancel if any of these are blocked to make it safe
Brionac
Brionac
4.gif6.gif+A/B/C
[4]6X (air OK)
AH3 Saki 46X.png
AH3 A.png
A version
Damage Guard Cancel Untech Time Tech Proration P1 Proration P2 Proration
2200 M - - - - -
Startup Active Recovery Advantage Property Level
14 - +1 - -

A powerful lunging kick forward. Can be used as a follow-up with [Fragarach]. A version moves the shortest length, and is slightly plus on block

AH3 B.png
B version
Damage Guard Cancel Untech Time Tech Proration P1 Proration P2 Proration
2500 M - - - - -
Startup Active Recovery Advantage Property Level
19 - +2 - -

B version moves slightly farther, and is plus on block

  • Has clash frames during a couple frames of startup (16-17f?)
  • Neutral on hit
AH3 C.png
C version
Damage Guard Cancel Untech Time Tech Proration P1 Proration P2 Proration
3000 M - - - - -
Startup Active Recovery Advantage Property Level
26 - -3 - -

The C version goes the farthest, pushes to the wall on hit.

  • Air Unblockable
  • Has clash frames during start-up (14~23F)
  • Unclashable
Air Brionac
Air Brionac
j.4.gif6.gif+A/B/C
j.[4]6X (air OK)
AH3 Saki 46X.png
AH3 A.png
A version
Damage Guard Cancel Untech Time Tech Proration P1 Proration P2 Proration
2200 M - - - - -
Startup Active Recovery Advantage Property Level
12 - Until L+7 - - -

All Air versions of Brionac have very different frame data. In general shorter startup and longer recovery.

  • j.[4]6A leaves Saki at frame disadvantage on hit and on block unless you HC or EFC it
AH3 B.png
B version
Damage Guard Cancel Untech Time Tech Proration P1 Proration P2 Proration
2500 M - - - - -
Startup Active Recovery Advantage Property Level
15 - Until L+7 - - -

All Air versions of Brionac have very different frame data. In general shorter startup and longer recovery.

  • Has clash frames during a couple frames of startup (12-13f?)
AH3 C.png
C version
Damage Guard Cancel Untech Time Tech Proration P1 Proration P2 Proration
3000 M - - - - -
Startup Active Recovery Advantage Property Level
21 - Until L+8 - - -

The C version goes the farthest, pushes to the wall on hit.

  • Has clash frames during start-up (13~22F)
  • Unclashable
Gorm Glas
Gorm Glas
6.gif4.gif+A/B/C
[6]4X
AH3 Saki 64X.png
AH3 A.png
A version
Damage Guard Cancel Untech Time Tech Proration P1 Proration P2 Proration
300, 100*3, 1800 - - - - - -
Startup Active Recovery Advantage Property Level
- - - - -
AH3 B.png
B version
Damage Guard Cancel Untech Time Tech Proration P1 Proration P2 Proration
400, 300*3, 200, 1900 - - - - - -
Startup Active Recovery Advantage Property Level
- - - - -
AH3 C.png
C version
Damage Guard Cancel Untech Time Tech Proration P1 Proration P2 Proration
500, 400*5, 2000 - - - - - -
Startup Active Recovery Advantage Property Level
- - - - -

Sweep the leg. If it hits, follow-up with a barrage of kicks. Special is punishable on block, so be careful.

Orna
Orna
8.gif2.gif+A/B/C
[8]2X
AH3 Saki 82X.png
AH3 A.png
A version
Damage Guard Cancel Untech Time Tech Proration P1 Proration P2 Proration
2400 H - - - - -
Startup Active Recovery Advantage Property Level
22 - -5 - -
AH3 B.png
B version
Damage Guard Cancel Untech Time Tech Proration P1 Proration P2 Proration
2400 H - - - - -
Startup Active Recovery Advantage Property Level
22 - -5 - -
AH3 C.png
C version
Damage Guard Cancel Untech Time Tech Proration P1 Proration P2 Proration
2400 H - - - - -
Startup Active Recovery Advantage Property Level
22 - -5 - -

Leap forward, then attack with a falling kick. Saki will go farther depending on the button pressed. Important note is that this move must be used on the ground; otherwise, Saki will perform Gaeassail.

"Yup, an up charge. Fortunately, the game allows you to do ground normals while holding up to charge this move.

There are many ways to hide your up-charge and surprise the opponent with this overhead. For example: during 5B 5C, during [4]6B, while falling after an air combo, during neutral homing, during a high enough divekick, during an Arcana special, etc.

It is surprisingly difficult to cross-up with this move. Often when it looks like a cross-up, it is actually omni-blockable, i.e. it can be blocked both left and right. You can test your cross-up overhead setups by recording the training dummy executing a setup, then playing it back and attempting to block it yourself to see if it is indeed a cross-up. "

  • On block, after you recover in the air, you will be at a -5 frame disadvantage. However, on hit or block, you can EFC this move as it hits the ground
Gaeassail
Gaeassail
j.8.gif2.gif+A/B/C
j.[8]2X
AH3 Saki Gaeassail.png
AH3 A.png
A version
Damage Guard Cancel Untech Time Tech Proration P1 Proration P2 Proration
2100 - - - - - -
Startup Active Recovery Advantage Property Level
- - - - -
AH3 B.png
B version
Damage Guard Cancel Untech Time Tech Proration P1 Proration P2 Proration
2100 - - - - - -
Startup Active Recovery Advantage Property Level
- - - - -
AH3 C.png
C version
Damage Guard Cancel Untech Time Tech Proration P1 Proration P2 Proration
2100 - - - - - -
Startup Active Recovery Advantage Property Level
- - - - -

Attack at a downward angle with a kick. Has very little to no landing recovery

Fragarach
Fragarach
j.6.gif2.gif3.gif+A/B/C
j.623X
AH3 Saki j623X.png
AH3 A.png
A version
Damage Guard Cancel Untech Time Tech Proration P1 Proration P2 Proration
2600 H - - - - -
Startup Active Recovery Advantage Property Level
13 - - - -
AH3 B.png
B version
Damage Guard Cancel Untech Time Tech Proration P1 Proration P2 Proration
2600 H - - - - -
Startup Active Recovery Advantage Property Level
17 - - - -
AH3 C.png
C version
Damage Guard Cancel Untech Time Tech Proration P1 Proration P2 Proration
2600 H - - - - -
Startup Active Recovery Advantage Property Level
17 - - - -

Flip forward with an aerial spin kick attack. Can be used after [Brionac]. Saki will go farther depending on the button pressed. Air combo ender

Luath
Luath
6.gif3.gif2.gif1.gif4.gif+A/B/C
63214X
AH3 Saki 214X.png
Damage Guard Cancel Untech Time Tech Proration P1 Proration P2 Proration
- - - - - - -
Startup Active Recovery Advantage Property Level
- - 30 - - -

Quickly roll forward, allowing you to get around your opponent

  • Throw Invuln & Upper body Invuln frames 3-20
Additional Attack
Additional Attack
2.gif8.gif+A/B/C
28X after Luath
Damage Guard Cancel Untech Time Tech Proration P1 Proration P2 Proration
2000 - - - - - -
Startup Active Recovery Advantage Property Level
- - - - -

Saki performs a move that is almost like a small version of the flashkick Claimh Solais. Punishable on block

Super Moves

Liath Fail
Liath Fail
2.gif1.gif4.gif+AH3 A.pngAH3 B.png
214+AB
Ground Damage Guard Cancel Untech Time Tech Proration P1 Proration P2 Proration
500*9, 3000 M - - - - -
Startup Active Recovery Advantage Property Level
6 - - - -

Perform three somersault kicks. If the third kick hits, a fourth kick launches the opponent upwards.

Air Damage Guard Cancel Untech Time Tech Proration P1 Proration P2 Proration
500*6, 3500 M - - - - -
Startup Active Recovery Advantage Property Level
4 - - - -

Perform three somersault kicks. If the third kick hits, a fourth kick slams the opponent downwards.

Areadbhar
Areadbhar
2.gif3.gif6.gif+AH3 A.pngAH3 B.png
236+AB
Ground Damage Guard Cancel Untech Time Tech Proration P1 Proration P2 Proration
700*4, 3000 M - - - - -
Startup Active Recovery Advantage Property Level
7 - - - -

Super version of Brionac ([4]6X) attack

Air Damage Guard Cancel Untech Time Tech Proration P1 Proration P2 Proration
700*4, 3000 - - - - - -
Startup Active Recovery Advantage Property Level
- - - - -

Super version of air Brionac ([4]6X) attack

Critical Heart

Garbh Dagda
6.gif3.gif2.gif1.gif4.gif6.gif+AH3 A.pngAH3 B.png
632146+AB [2A > 2B > B > C > E > 2E > D > B > C > 8C > 2C > E]
You like quick time events?
You like quick time events?
Cause that's what you gotta do!
Cause that's what you gotta do!
Generic CH Damage Guard Cancel Untech Time Tech Proration P1 Proration P2 Proration
500*4, 2000, 3000, 500*2, 1500, 2000, 8000 - - - - - -
Startup Active Recovery Advantage Property Level
- - - - -

Rush forward and perform a tackle. Carefully time the inputs after the tackle to execute a combo. Alternatively you can spam the relevant buttons, so long as you mind the delay after groundbounce and the flight

2A > 2B > B > C > E > 2E > D > B > C > 8C > 2C > E

Extend Force Damage Guard Cancel Untech Time Tech Proration P1 Proration P2 Proration
- - - - - - -
Startup Active Recovery Advantage Property Level
- - - - -

Combos

Solo Combos

https://www.youtube.com/watch?v=QhdzKPmzKGc


Arcana Combos

Generic Arcana

External References/Resources

Colors


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