Bloody Roar Extreme/Ganesha the Elephant/Moves

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Move List

Punch Moves

5P
5P
Nakara Musuti
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
13 High 14 1 24 11 22 19 21
  • Cancel Point OK

Ganesha performs a spear jab.

6P
6P
Adari Taara
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
25 Middle 25 3 28 16 32 29 33
  • Cancel Point OK

Ganesha attacks with his palm.

4P
4P
Barava Musuti
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
26 Middle 29 4 28 17 33 30 34
  • Guard Break
  • Cancel Point OK

Ganesha reels back, then attacks with a punch.

2P
2P
Adara Nakara Musuti
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
9 Low / Middle 12 3 21 10 18 16 16
  • High Crush for the entire move
  • Cancel Point OK

Ganesha performs a crouching spear jab.

1P
1P
Urugaujyasu
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
23 Middle 25 5 22 16 32 29 33
  • Guard Break
  • Causes Spinfall on hit
  • Cancel Point OK

Ganesha takes a step and attacks with an uppercut. Cannot High Crush despite being a crouching move.

3P
3P
Niyaku Parashu
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
20 Low 30 4 25 15 30 27 31
  • Causes Trip on Counter Hit
  • High Crush between frames 1-20, 31-End
  • Cancel Point OK

Ganesha takes a step and swings his arm at the opponent's legs.

7/8/9P
7/8/9P
Paramashukadaga
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
18 Middle 23 5 23 17 34 31 35
  • Causes Groundbounce on hit
  • Low Crush between frames 15-31
  • Considered airborne between frames 13-29

Ganesha jumps while attacking with a chop.

bt.P
bt.P
Apaaku Musuti
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
13 Middle 16 4 22 12 23 20 22
  • Backturned Attack

Ganesha turns around while performing a hand chop.

bt.2P
bt.2P
Apaaku Gaata
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
11 Low 14 7 18 10 20 17 19
  • Backturned Attack

Ganesha backhands the opponent's legs while turning around.

66P
66P
Biidoadari
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
22 Middle 22 3 29 16 31 28 32
  • Guard Break
  • Causes Stagger on Counter Hit
  • Cancel Point OK

Ganesha does a shoulder tackle against the opponent.

Running P
wr.P
Daavushaira
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
20 Middle 12 7 33 15 29 26 29
  • Guard Break
  • Causes Knockback on hit

Ganesha runs forward, attacking with a headbutt along the way.

22P
22P / 2[2]P
Battokaaya
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
18 Middle 15 6 34 14 27 24 27
  • Guard Break
  • Causes Launch on hit
  • Low Crush between frames 20-45
  • Considered airborne between frames 18-40

Ganesha rises with a shoulder attack.

JP
j.P
Baihaayasa Musuti
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
10 High / Middle 4 6 19 10 19 16 17
  • Can chain into itself once

An aerial punch. Because the Elephant has such a low jump height, this attack cannot be used from jumps without momentum while in Beast Form.

J4/6P
j.4/6P
Vauhaayasa Parashu
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
25 Middle 19 5 27 17 34 31 35
  • Guard Break
  • Causes Groundbounce on hit

An airborne, double hammerfist punch. Move is the same regardless of input.

Because the Elephant has such a low jump height, this attack cannot be used from jumps without momentum while in Beast Form.

Pursuit P
Pursuit P
Paramu Gaata
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
10 Low 24 3 30 10 19 16 17
  • Only usable near a downed opponent
  • Can hit opponents during a Tech Roll

Ganesha punches the downed opponent.

Kick Moves

5K
5K
Shasutorajaani
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
12 Middle 15 3 23 11 21 18 20
  • Cancel Point OK

Ganesha attacks with his knee.

6K
6K
Shuura Parahaara
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
16 Middle 18 3 30 13 25 22 25
  • Cancel Point OK

Ganesha does a step kick.

4K
4K
Dida Parahaara
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
22 High 24 4 20 17 34 31 35
  • Causes Stagger on Counter Hit
  • Cancel Point OK

Ganesha attacks with a roundhouse kick.

2K
2K
Kusipara Purahaara
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
11 Low 15 3 29 10 20 17 19
  • High Crush for the entire move
  • Cancel Point OK

Ganesha kicks his opponent's leg.

1K
1K
Karana Purahaara
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
20 Low 30 3 19 16 32 29 33
  • Causes Trip on Counter Hit
  • High Crush for the entire move
  • Cancel Point OK

Ganesha attacks with a sweep kick.

3K
3K
Kursudatipatsdo
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
18 Low / Middle 17 2 25 14 27 24 27
  • Causes Groundbounce on Counter Hit
  • Cancel Point OK

Ganesha steps forward while stomping. Cannot High Crush despite being a crouching move.

Despite what the GFX might imply, only Ganesha's legs carries hitboxes.

7/8/9K
7/8/9K
Adarikannpayati
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
12 Low 38 3 34 20 39 36 41
  • Causes Trip on hit
  • Low Crush between frames 17-40
  • Considered airborne between frames 14-37

Ganesha jumps in place, creating a shockwave upon landing. The shockwave is extremely disjointed.

bt.K
bt.K
Apaaku Purhaara
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
18 High 12 4 37 14 27 24 27
  • Backturned Attack
  • Causes Launch on hit

Ganesha attacks with a rear kick before turning around.

bt.2K
bt.2K
Apaakupaasha
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
16 Low 16 3 23 13 25 22 25
  • Backturned Attack
  • Causes Trip on hit

Ganesha attacks the opponent's leg while turning around.

66K
66K
Damujanga
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
20 Middle 21 7 38 17 34 31 15
  • Causes Knockback on hit
  • Cancel Point OK

Ganesha dashes forward while performing a spinning side kick.

Running K
wr.K
Daavadara Purahaara
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
22 Low 25 6 30 16 31 28 32
  • Causes Trip on hit

Ganesha jumps forward and attacks with a slide kick.

22K
22K / 2[2]K
Davipastdo
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
10x2 Low 21 3x2 26 10x2 19x2 16x2 17x6
  • Second hit causes Trip
  • High Crush for the entire move

Ganesha gets on his back and kick the opponent's feet twice.

JK
j.K
Vahaaya Sa Purahaara
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
16 High / Middle 8 6 19 13 25 22 25
  • Can chain into itself once

A jumping kick. Because the Elephant has such a low jump height, this attack cannot be used from jumps without momentum while in Beast Form.

J4/6K
j.4/6K
Vahaaya Sa Shura
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
20 Middle 13 2 49 15 29 26 29
  • Guard Break
  • Causes Knockback on hit

A dropkick. The input used determines if Ganesha kicks to the front or to the back.

Because the Elephant has such a low jump height, this attack cannot be used from jumps without momentum while in Beast Form.

Pursuit K
Pursuit K
Rikupatsdo
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
6 Low 17 3 34 10 15 16 16
  • Only usable near a downed opponent
  • Can hit opponents during a Tech Roll

Ganesha kicks the downed opponent.

Beast Moves

5B
5B
Nishuita Purosa
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
12 Middle 17 3 24 15 29 26 29
  • Cancel Point OK

Ganesha attacks with his trunk.

6B
6B
Biiryavato Purosa
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
17 Middle 28 4 27 16 30 27 30
  • Guard Break
  • Cancel Point OK

Ganesha reels back, then takes a step forward to attack with his trunk.

4B
4B
Niribiita Purosa
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
23 Middle 39 4 23 18 35 32 37
  • Guard Break
  • Causes Knockback on hit
  • Cancel Point OK

Ganesha spins while attacking downwards with his trunk.

2B
2B
Adahara Purosa
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
16 Low 33 5 27 13 26 23 26
  • Causes Trip on Counter Hit
  • High Crush from frame 36 until the end of the move
  • Cancel Point OK

Ganesha attacks the opponent's legs with his trunk.

1B
1B
Uudava Purosa
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
20 High 29 4 17 16 31 28 32
  • Causes Stagger on Counter Hit
  • High Crush between frames 1-22
  • Cancel Point OK

Ganesha crouches, then attacks the opponent's chest with his trunk.

3B
3B
Daraana Purosa
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
13 Middle 29 5 28 11 22 19 21
  • Guard Break
  • Causes Spinfall on hit
  • Cancel Point OK

Ganesha swings his trunk upwards. Cannot High Crush despite being a crouching move.

7/8/9B
7/8/9B
Kandara Purosa
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
21 High 22 5 30 20 39 36 41
  • Guard Break
  • Causes Launch on hit
  • Low Crush between frames 28-50
  • Considered airborne between frames 27-47

Ganesha leaps forward while swinging his trunk upwards.

bt.B
bt.B
Apaaku Purosa
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
20 Middle 21 3 24 17 34 31 15
  • Backturned Attack
  • Causes Knockback on hit

Ganesha swings his trunk while turning around.

bt.2B
bt.2B
Apaaku Aayuda
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
16 Low 19 2 28 15 29 26 29
  • Backturned Attack
  • Causes Trip on hit

Ganesha swings his trunk at the opponent's legs while turning around.

66B
66B
Nedan Aa Purosa
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
20 Middle 24 4 24 15 29 26 29
  • Causes Turnaround on Counter Hit
  • Cancel Point OK

Ganesha stops and swings his trunk from side to side.

Running B
wr.B
Darugajya
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
30 Middle 17 10 42 20 39 36 41
  • Causes Knockback on hit

Ganesha tackles the opponent.

22B
22B / 2[2]B
Baramayati Purosa
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
18 Low / Middle 50 4 35 17 34 31 35
  • Causes Launch on hit
  • High Crush between frames 1-45

Ganesha rolls to the side during startup, after which he gets up while swinging his trunk upwards.

The direction Ganesha rolls to depends on his own stance. However, as the Elephant has a different idle animation, it becomes slightly harder to tell which stance Ganesha is in.

  • Left foot in front: North
  • Right foot in front: South
JB
j.B
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
- - - - - - - - -
  • Causes Launch on hit
  • Can chain into itself once

Ganesha kicks upwards. Because the Elephant has such a low jump height, this attack cannot be used from jumps without momentum.

J4/6B
j.4/6B
Vaihaayasajasaru
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
25 Middle 13 112 (Until Landing) - 17 34 31 35
  • Guard Break
  • Causes Groundbounce on hit
  • Considered in Knockdown upon landing; can Tech Roll

Ganesha does a belly splash. Because the Elephant has such a low jump height, this attack cannot be used from jumps without momentum.

Pursuit B
Pursuit B
Pisu Purosa
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
10 Low 23 2 27 10 19 16 17
  • Only usable near a downed opponent
  • Can hit opponents during a Tech Roll

Ganesha whips the downed opponent with his trunk.

Throws

Basic Throws

Neutral Throw
Neutral Throw
6G against a standing opponent
Version Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
Human
Puraba Vishunasu
32 High 1 1 34 - - - -

Ganesha executes a Lifting & Pulling Hip Throw against the opponent, finishing the move by placing his own weight on top of the opponent. The opponent is left right next to Ganesha, who ends up in a backturned state.

Beast
Nadatigaja
33 High 1 1 34 - - - -

Ganesha grabs the opponent with his trunk, proceeding to shake them repeatedly until slamming them against the ground. This throw sends opponents far away from Ganesha.

Crouching Throw
Adahasasu
6G against a crouching opponent
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
35 High 1 1 34 - - - -

Ganesha picks up the victim and throws them upwards, to then jump after them and slam them against the ground. Ganesha ends up right next to the opponent.

Back Throw
Paasu Saksii Pati
6G against a backturned opponent
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
35 High 1 1 34 - - - -

Ganesha grabs the opponent by the waist, proceeding to throw his own weight alongside the opponent's. Ganesha ends up right next to the opponent.

Command Throws

236G
Vtzangabaata
236G
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
- High 1 1 90* - - - -
  • Listed recovery is for successful throw without followup

Ganesha jumps and sits on top of the opponent's back.

236G-46G
Bayaanakaasu
236G > 46G
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
23 High 1 1 - - - - -
  • Command must finish being input as soon as the victim touches the ground

Ganesha grabs the opponent's legs and throws them behind him. Ganesha ends up in a backturned state, although the opponent will usually be too far away.

214G
Kovidaasu
214G
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
34 High 1 1 92* - - - -
  • Listed recovery is for successful throw

Ganesha grabs the opponent's leg and arm, after which he proceeds to pin them. Both characters switch sides and are left next to each other on a successful throw.

2141236G
Jasarataddo
2141236G
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
5 High 1 1 - - - - -
  • Causes Spinfall on a successful throw

Ganesha bounces the opponent against his chest, launching them extremely high.

41236G
Aguraasu
41236G
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
27 High 1 1 92* - - - -
  • Listed recovery is for successful throw without followup

Ganesha performs a powerbomb against the opponent.

41236G-360G
Baatasu
41236G > 360G
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
28 High 1 1 - - - - -

Ganesha follows up with a Giant Swing against the opponent, easily sending them flying 3/4 of the stage on its own.

41236G-22G
Daviyasu
41236G > 22G
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
15 High 1 1 86* - - - -
  • Listed recovery is for successful throw without followup
  • Command must finish being input as soon as the victim touches the ground

Ganesha slams the already-downed opponent against the ground.

828G
Pashu Si Maasu
41236G > 22G > 828G
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
22 High 1 1 91* - - - -
  • Listed recovery is for successful throw
  • Command must finish being input as soon as the victim touches the ground

Ganesha finishes the chain with a screw piledriver.

Special Moves

236P
Vajyuratatsdo
236P
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
22 Middle 26 3 29 16 31 28 32
  • Guard Break
  • Causes Groundbounce on Counter Hit
  • Can cancel with G on frames 1-25

Ganesha takes a step while punching downwards.

214P
Kurupuvasha
214P
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
16 Middle 34 4 23 15 29 26 29
  • Guard Attack
  • Light Guard on upper body between frames 1-25
  • Causes Stagger on Counter Hit
  • Can cancel with G on frames 1-33

Ganesha readies himself, attacking with a stabbing jab.

236K
Banjimaruto
236K
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
20 High 24 5 26 12 24 21 23
  • Heavy Atttack
  • Causes Launch on hit
  • Air Cancel OK
  • Can cancel with G on frames 1-23

Ganesha performs a forward-stepping side kick.

214K
Kusubita Vaaru
214K
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
18 Middle 25 9 30 16 31 28 32
  • Guard Break
  • Causes Stagger on Counter Hit
  • Cancel Point OK
  • Can cancel with G on frames 1-24

Ganesha slides forward with his leg extended. Because it can be canceled into other specials, the move can open a mixup situation should the opponent respect it.

236B
Karu Purosa
236B
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
3 Middle 39 2 27 10 13 16 16
  • Guard Break
  • Hitgrab
  • Can cancel with G on frames 1-38

Ganesha tries to catch the opponent with his trunk. If succesful, Ganesha pulls the opponent towards him.

The opponent is able to act almost as soon as Ganesha finishes pulling them towards him. This, combined with the slow speed of Ganesha's attack, makes it next to impossible to land a combo; nevertheless, the opponent is left in a throwable state, enabling throw mixups.

This move restands airborne opponents if only the trunk hits; hitting with Ganesha's head will not activate the hitgrab portion.

214B
Kaamu Purosa
214B
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
3, 40 High 38 3 31 10 13 16 16
  • Hitgrab
  • Can cancel with G on frames 1-37

Ganesha performs an almost completely vertical attack with his trunk. If he manages to hit the opponent, he will proceed to slam them behind him, following up with a stomp.

Beast Drives

236236B
Ihautuaanaga
236236B
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
22, 60 Middle 26 5 46 15 29 26 29
  • Guard Break

Ganesha swings his trunk in a half-moon motion from down to up. Should his attack connect, Ganesha will proceed to bounce the opponent with an Indra Bridge and finally launch them with a hit from his trunk.

Despite its cinematic nature, this Beast Drive can score a Ringout. Because of this, and the fact that Ganesha will always throw the opponent in the direction he's facing, this move can turn out to be very dangerous on smaller stages or stages with many destroyed walls.

214214B
Amitorachakura
214214B
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
99 High 1 1 34 - - - -

Ganesha tries to grab the opponent. If successful, he will flip over the opponent to perform a backbreaker, which is followed up by a powerbomb.

Due to its nature as a command grab, this move cannot be blocked or Evaded.

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Characters
Alice the Rabbit
Bakuryu the Mole
Busuzima the Chameleon
Cronos the Phoenix
Fang the Wolf
Gado the Lion
Ganesha the Elephant
Jenny the Bat
Kohryu the Iron Mole
Long the Tiger
Marvel the Leopard
Shenlong the Tiger
Stun the Insect
Uranus the Chimera
Uriko the Half-Beast
Xion the Unborn
Yugo the Wolf