Bloody Roar Extreme/Shenlong the Tiger: Difference between revisions

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(rework landing page for shenlong (brex))
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[[File:BREX_profile_shenlong.png|400px|thumb|right|<center><font size="2">'''Shenlong the Tiger'''</font></center>]]
{{BREX Character Intro|char=shenlong|short=she|content=
{{TOClimit|2}}
 
==Introduction==
==Introduction==
Shenlong is a hard-hitting 6-Ring/Rokugo character with many Guard Breaks and Cancel Points on his attacks. He has great range and amazing hitboxes, but many of his attacks are slow to come out. To make up for this, many of Shenlong's attacks have built-in crushing or evasive properties, forcing his opponent to constantly make guesses as to what is coming next and try to counter, only to be punished very hard. On top of his strong mixup game, Shenlong is able to apply safe pressure and dominate neutral with his 66P elbow cancels, which come out fast and are amazing at interrupting attacks. His command throw is strong and meshes well with his elbow cancels, letting him setup for a full combo. Shenlong is able to convert damage off of almost everything, and almost all of his launchers become untechable if used against an airborne or staggered opponent, making his resets and air mixups deadly. Lastly, Shenlong has some of the best Beast Drives in the game: Tiger Darkness Attack deals significant damage and even restores a portion of Shenlong's Beast Gauge on hit.
Shenlong is a hard-hitting 6-Ring/Rokugo character with many Guard Breaks and Cancel Points on his attacks. He has great range and amazing hitboxes, but many of his attacks are slow to come out. To make up for this, many of Shenlong's attacks have built-in crushing or evasive properties, forcing his opponent to constantly make guesses as to what is coming next and try to counter, only to be punished very hard. On top of his strong mixup game, Shenlong is able to apply safe pressure and dominate neutral with his 66P elbow cancels, which come out fast and are amazing at interrupting attacks. His command throw is strong and meshes well with his elbow cancels, letting him setup for a full combo. Shenlong is able to convert damage off of almost everything, and almost all of his launchers become untechable if used against an airborne or staggered opponent, making his resets and air mixups deadly. Lastly, Shenlong has some of the best Beast Drives in the game: Tiger Darkness Attack deals significant damage and even restores a portion of Shenlong's Beast Gauge on hit.


{|
{{StrengthsAndWeaknesses
|-style="text-align:left;"
| intro = [[File:BREX icon shenlong.png|32px]] '''Shenlong''' is a brutal rushdown character who bombards his opponent with endless Guard Break-laden pressure that can convert into explosive damage.
! Strengths !! Weaknesses
| pros =
|- style="vertical-align:top;text-align:left"
* '''Suffocating Pressure:''' With a large selection of Guard Breaks and Cancel Points at his disposal, including his infamous 66P elbow, Shenlong is exceptionally good at locking opponents down and forcing them to deal with his very potent mixups.
| style="width: 50%;"|
* '''Solid Neutral:''' While Shenlong primarily wants to be in the opponent's face, he is more than capable of backing up when he needs to, thanks to a great backdash and surprisingly good range on many of his attacks.
* Lots of Guard Breaks and Cancel Points
* '''Scary Beast Form:''' Shenlong, as the game's other Tiger, certainly lives up to the standard set by his brother, with a great Beast damage modifier and some of the best Beast Drives in the game.
* Good range and hitboxes on attacks
|cons =
* Elbow Cancels can be used for safe pressure
* '''Committal and Demanding:''' While Shenlong's pressure is very strong, it is also susceptible to be interrupted at many points, especially in his Rokugo combo ring, thanks to somewhat slow startup across the board. His most consistent remedy for this, 66P cancel pressure, is very technically demanding, meaning that Shenlong must have both good judgement and execution stamina to keep his opponent locked down.
* Easy to convert into good damage off of stray hits
* '''Needs Beast Form:''' Shenlong has a notably poor defense modifier in Human Form, causing him to take very high damage if he's caught unaware. This makes him reliant on his Beast Form not just for his offense, but for his general survivability as well.
* Strong mixup and reset game
| tablewidth = 80
* Good command throw and Guard Attack
}}
* Good backdash
* Very Strong Beast Drives


| style="width: 50%;"|
==Stats==
* Many of his attacks are on the slower side
{{CharacterData-BREX
* Has a very low defense rating in Human Form
| hm-weight        = 650
* Elbow canceling requires a lot of dexterity and stamina to keep doing
| hm-atk            = 100%
* His 6-Ring has large gaps
| hm-def            = 0.71
|-
| hm-fwalk          = 22.67
|}
| hm-bwalk          = 18.59
| hm-dash          = -
| hm-bddist        = 18.00
| hm-bddur          = 36
| hm-jump          = -
| bs-weight        = 650
| bs-atk            = 140%
| bs-def            = 0.95
| bs-hprec          = 16
| bs-fwalk          = 17.19
| bs-bwalk          = 18.59
| bs-dash          = -
| bs-bddist        = 18.00
| bs-bddur          = 36
| bs-jump          = -
| hb-weight        = 650
| hb-atk            = 140%
| hb-def            = 0.95
| hb-hprec          = 16
| hb-fwalk          = 17.19
| hb-bwalk          = 18.59
| hb-dash          = -
| hb-bddist        = 18.00
| hb-bddur          = 36
| hb-jump          = -
}}


==Stats==
===Ability Plus===
{| class="wikitable"
'''Power Block:''' Light Guard can no longer be broken by Guard Breaks. This extra protection also extends to his Guard Attack and Ferocious Tiger Laceration.
! Attribute
! Human
! Beast
! Hyper
|-
|'''Attack'''
|100%
|140%
|140%
|-
|'''Defense'''
|0.71
|0.95
|0.95
|-
|'''Recovery'''
|N/A
|16
|16
|-
|'''Weight'''
|650
|650
|650
|-
|'''Forward Walk'''
|22.67
|17.19
|17.19
|-
|'''Back Walk'''
|18.59
|15.48
|15.48
|-
|'''Backdash dist.'''
|18.00
|18.00
|18.00
|-
|'''Backdash frame'''
|36
|36
|36
|-
|'''Dash/Run'''
| -
| -
| -
|-
|'''Jump Height'''
| -
| -
| -
|}


==Ability Plus==
'''Any Cancel B:''' All normals and specials become special cancelable; a special cannot cancel into itself, but can cancel into other specials.  
*'''Power Block:''' Light Guard can no longer be broken by Guard Breaks. This extra protection also extends to his Guard Attack and Ferocious Tiger Laceration.
*'''Any Cancel B:''' All normals and specials become special-cancelable; a special cannot cancel into itself, but can be canceled into other specials.  


==Moves==
==Key Moves==
===P Moves===
====== <font style="visibility:hidden" size="0">5P</font> ======
====== <font style="visibility:hidden" size="0">5P</font> ======
{{MoveData
{{MoveData
|image=BREX_SHE_5P.png
|image=BREX_{{{char}}}_5P.png
|caption=
|caption=
|name=5P
|name=5P
|input=
|subtitle={{{name}}}
|data=
{{AttackData-BREX
|damage=
|attribute=
|startup=
|active=
|recovery=
|lightblock=
|heavyblock=
|hitstun=
|chstun=
|description=
*Notes 1
*Notes 2
}}
}}
 
====== <font style="visibility:hidden" size="0">6P</font> ======
{{MoveData
|image=BREX_SHE_6P.png
|caption=
|name=6P
|input=
|data=
{{AttackData-BREX
|damage=
|attribute=
|startup=
|active=
|recovery=
|lightblock=
|heavyblock=
|hitstun=
|chstun=
|description=
*Notes 1
*Notes 2
}}
}}
 
====== <font style="visibility:hidden" size="0">4P</font> ======
{{MoveData
|image=BREX_SHE_4P.png
|caption=
|name=4P
|input=
|data=
{{AttackData-BREX
|damage=
|attribute=
|startup=
|active=
|recovery=
|lightblock=
|heavyblock=
|hitstun=
|chstun=
|description=
*Notes 1
*Notes 2
}}
}}
 
====== <font style="visibility:hidden" size="0">2P</font> ======
{{MoveData
|image=BREX_SHE_2P.png
|caption=
|name=2P
|input=
|data=
{{AttackData-BREX
|damage=
|attribute=
|startup=
|active=
|recovery=
|lightblock=
|heavyblock=
|hitstun=
|chstun=
|description=
*Notes 1
*Notes 2
}}
}}
 
====== <font style="visibility:hidden" size="0">1P</font> ======
{{MoveData
|image=BREX_SHE_1P.png
|caption=
|name=1P
|input=
|data=
{{AttackData-BREX
|damage=
|attribute=
|startup=
|active=
|recovery=
|lightblock=
|heavyblock=
|hitstun=
|chstun=
|description=
*Notes 1
*Notes 2
}}
}}
 
====== <font style="visibility:hidden" size="0">3P</font> ======
{{MoveData
|image=BREX_SHE_3P.png
|caption=
|name=3P
|input=
|data=
{{AttackData-BREX
|damage=
|attribute=
|startup=
|active=
|recovery=
|lightblock=
|heavyblock=
|hitstun=
|chstun=
|description=
*Notes 1
*Notes 2
}}
}}
 
====== <font style="visibility:hidden" size="0">7/8/9P</font> ======
{{MoveData
|image=BREX_SHE_8P.png
|caption=
|name=7/8/9P
|input=
|data=
{{AttackData-BREX
|damage=
|attribute=
|startup=
|active=
|recovery=
|lightblock=
|heavyblock=
|hitstun=
|chstun=
|description=
*Notes 1
*Notes 2
}}
}}
 
====== <font style="visibility:hidden" size="0">bt.P</font> ======
{{MoveData
|image=BREX_SHE_bt_P.png
|caption=
|name=bt.P
|input=5P while facing backwards
|data=
|data=
  {{AttackData-BREX
  {{AttackData-BREX
  |damage=
  |damage=-
  |attribute=  
  |attribute=-
  |startup=
  |startup=-
  |active=
  |active=-
  |recovery=
  |recovery=-
  |lightblock=
  |lightblock=-
  |heavyblock=
  |heavyblock=-
  |hitstun=
  |hitstun=-
  |chstun=
  |chstun=-
  |description=
  |description=
*Notes 1
*special property
*Notes 2
}}
}}


====== <font style="visibility:hidden" size="0">bt.2P</font> ======
move description
{{MoveData
|image=BREX_SHE_bt_2P.png
|caption=
|name=bt.2P
|input=2P while facing backwards
|data=
{{AttackData-BREX
|damage=
|attribute=
|startup=
|active=
|recovery=
|lightblock=
|heavyblock=
|hitstun=
|chstun=
|description=
*Notes 1
*Notes 2
  }}
  }}
}}
}}


====== <font style="visibility:hidden" size="0">66P</font> ======
{{MoveData
|image=BREX_SHE_66P.png
|caption=
|name=66P
|input=
|data=
{{AttackData-BREX
|damage=
|attribute=
|startup=
|active=
|recovery=
|lightblock=
|heavyblock=
|hitstun=
|chstun=
|description=
*Notes 1
*Notes 2
}}
}}
====== <font style="visibility:hidden" size="0">6[6]P</font> ======
{{MoveData
|image=BREX_SHE_Running_P.png
|caption=
|name=6[6]P
|input=
|data=
{{AttackData-BREX
|damage=
|attribute=
|startup=
|active=
|recovery=
|lightblock=
|heavyblock=
|hitstun=
|chstun=
|description=
*Notes 1
*Notes 2
}}
}}
====== <font style="visibility:hidden" size="0">22P</font> ======
{{MoveData
|image=BREX_SHE_Ducking_P.png
|caption=
|name=22P / 2[2]P
|input=
|data=
{{AttackData-BREX
|damage=
|attribute=
|startup=
|active=
|recovery=
|lightblock=
|heavyblock=
|hitstun=
|chstun=
|description=
*Notes 1
*Notes 2
}}
}}
====== <font style="visibility:hidden" size="0">JP</font> ======
{{MoveData
|image=BREX_SHE_JP.png
|caption=
|name=JP
|input=
|data=
{{AttackData-BREX
|damage=
|attribute=
|startup=
|active=
|recovery=
|lightblock=
|heavyblock=
|hitstun=
|chstun=
|description=
*Notes 1
*Notes 2
}}
}}
====== <font style="visibility:hidden" size="0">J4/6P</font> ======
{{MoveData
|image=BREX_SHE_J6P.png
|caption=
|name=J4/6P
|input=
|data=
{{AttackData-BREX
|damage=
|attribute=
|startup=
|active=
|recovery=
|lightblock=
|heavyblock=
|hitstun=
|chstun=
|description=
*Notes 1
*Notes 2
}}
}}
====== <font style="visibility:hidden" size="0">Pursuit P</font> ======
{{MoveData
|image=BREX_SHE_Pursuit_P.png
|caption=
|name=Pursuit P
|input=2P near a downed opponent
|data=
{{AttackData-BREX
|damage=
|attribute=
|startup=
|active=
|recovery=
|lightblock=
|heavyblock=
|hitstun=
|chstun=
|description=
*Notes 1
*Notes 2
}}
}}
===K Moves===
====== <font style="visibility:hidden" size="0">5K</font> ======
{{MoveData
|image=BREX_SHE_5K.png
|caption=
|name=5K
|input=
|data=
{{AttackData-BREX
|damage=
|attribute=
|startup=
|active=
|recovery=
|lightblock=
|heavyblock=
|hitstun=
|chstun=
|description=
*Notes 1
*Notes 2
}}
}}
====== <font style="visibility:hidden" size="0">6K</font> ======
{{MoveData
|image=BREX_SHE_6K.png
|caption=
|name=6K
|input=
|data=
{{AttackData-BREX
|damage=
|attribute=
|startup=
|active=
|recovery=
|lightblock=
|heavyblock=
|hitstun=
|chstun=
|description=
*Notes 1
*Notes 2
}}
}}
====== <font style="visibility:hidden" size="0">4K</font> ======
{{MoveData
|image=BREX_SHE_4K.png
|caption=
|name=4K
|input=
|data=
{{AttackData-BREX
|damage=
|attribute=
|startup=
|active=
|recovery=
|lightblock=
|heavyblock=
|hitstun=
|chstun=
|description=
*Notes 1
*Notes 2
}}
}}
====== <font style="visibility:hidden" size="0">2K</font> ======
{{MoveData
|image=BREX_SHE_2K.png
|caption=
|name=2K
|input=
|data=
{{AttackData-BREX
|damage=
|attribute=
|startup=
|active=
|recovery=
|lightblock=
|heavyblock=
|hitstun=
|chstun=
|description=
*Notes 1
*Notes 2
}}
}}
====== <font style="visibility:hidden" size="0">1K</font> ======
{{MoveData
|image=BREX_SHE_1K.png
|caption=
|name=1K
|input=
|data=
{{AttackData-BREX
|damage=
|attribute=
|startup=
|active=
|recovery=
|lightblock=
|heavyblock=
|hitstun=
|chstun=
|description=
*Notes 1
*Notes 2
}}
}}
====== <font style="visibility:hidden" size="0">3K</font> ======
{{MoveData
|image=BREX_SHE_3K.png
|caption=
|name=3K
|input=
|data=
{{AttackData-BREX
|damage=
|attribute=
|startup=
|active=
|recovery=
|lightblock=
|heavyblock=
|hitstun=
|chstun=
|description=
*Notes 1
*Notes 2
}}
}}
====== <font style="visibility:hidden" size="0">7/8/9K</font> ======
{{MoveData
|image=BREX_SHE_8K.png
|caption=
|name=7/8/9K
|input=
|data=
{{AttackData-BREX
|damage=
|attribute=
|startup=
|active=
|recovery=
|lightblock=
|heavyblock=
|hitstun=
|chstun=
|description=
*Notes 1
*Notes 2
}}
}}
====== <font style="visibility:hidden" size="0">bt.K</font> ======
{{MoveData
|image=BREX_SHE_bt_K.png
|caption=
|name=bt.K
|input=5K while facing backwards
|data=
{{AttackData-BREX
|damage=
|attribute=
|startup=
|active=
|recovery=
|lightblock=
|heavyblock=
|hitstun=
|chstun=
|description=
*Notes 1
*Notes 2
}}
}}
====== <font style="visibility:hidden" size="0">bt.2K</font> ======
{{MoveData
|image=BREX_SHE_bt_2K.png
|caption=
|name=bt.2K
|input=2K while facing backwards
|data=
{{AttackData-BREX
|damage=
|attribute=
|startup=
|active=
|recovery=
|lightblock=
|heavyblock=
|hitstun=
|chstun=
|description=
*Notes 1
*Notes 2
}}
}}
====== <font style="visibility:hidden" size="0">66K</font> ======
{{MoveData
|image=BREX_SHE_66K.png
|caption=
|name=66K
|input=
|data=
{{AttackData-BREX
|damage=
|attribute=
|startup=
|active=
|recovery=
|lightblock=
|heavyblock=
|hitstun=
|chstun=
|description=
*Notes 1
*Notes 2
}}
}}
====== <font style="visibility:hidden" size="0">6[6]K</font> ======
{{MoveData
|image=BREX_SHE_Running_K.png
|caption=
|name=6[6]K
|input=
|data=
{{AttackData-BREX
|damage=
|attribute=
|startup=
|active=
|recovery=
|lightblock=
|heavyblock=
|hitstun=
|chstun=
|description=
*Notes 1
*Notes 2
}}
}}
====== <font style="visibility:hidden" size="0">22K</font> ======
{{MoveData
|image=BREX_SHE_Ducking_K.png
|caption=
|name=22K / 2[2]K
|input=
|data=
{{AttackData-BREX
|damage=
|attribute=
|startup=
|active=
|recovery=
|lightblock=
|heavyblock=
|hitstun=
|chstun=
|description=
*Notes 1
*Notes 2
}}
}}
====== <font style="visibility:hidden" size="0">JK</font> ======
{{MoveData
|image=BREX_SHE_JK.png
|caption=
|name=JK
|input=
|data=
{{AttackData-BREX
|damage=
|attribute=
|startup=
|active=
|recovery=
|lightblock=
|heavyblock=
|hitstun=
|chstun=
|description=
*Notes 1
*Notes 2
}}
}}
====== <font style="visibility:hidden" size="0">J4/6K</font> ======
{{MoveData
|image=BREX_SHE_J6K.png
|caption=
|name=J4/6K
|input=
|data=
{{AttackData-BREX
|damage=
|attribute=
|startup=
|active=
|recovery=
|lightblock=
|heavyblock=
|hitstun=
|chstun=
|description=
*Notes 1
*Notes 2
}}
}}
====== <font style="visibility:hidden" size="0">Pursuit K</font> ======
{{MoveData
|image=BREX_SHE_Pursuit_K.png
|caption=
|name=Pursuit K
|input=2K near a downed opponent
|data=
{{AttackData-BREX
|damage=
|attribute=
|startup=
|active=
|recovery=
|lightblock=
|heavyblock=
|hitstun=
|chstun=
|description=
*Notes 1
*Notes 2
}}
}}
===B Moves===
====== <font style="visibility:hidden" size="0">5B</font> ======
{{MoveData
|image=BREX_SHE_5B.png
|caption=
|name=5B
|input=
|data=
{{AttackData-BREX
|damage=
|attribute=
|startup=
|active=
|recovery=
|lightblock=
|heavyblock=
|hitstun=
|chstun=
|description=
*Notes 1
*Notes 2
}}
}}
====== <font style="visibility:hidden" size="0">6B</font> ======
{{MoveData
|image=BREX_SHE_6B.png
|caption=
|name=6B
|input=
|data=
{{AttackData-BREX
|damage=
|attribute=
|startup=
|active=
|recovery=
|lightblock=
|heavyblock=
|hitstun=
|chstun=
|description=
*Notes 1
*Notes 2
}}
}}
====== <font style="visibility:hidden" size="0">4B</font> ======
{{MoveData
|image=BREX_SHE_4B.png
|caption=
|name=4B
|input=
|data=
{{AttackData-BREX
|damage=
|attribute=
|startup=
|active=
|recovery=
|lightblock=
|heavyblock=
|hitstun=
|chstun=
|description=
*Notes 1
*Notes 2
}}
}}
====== <font style="visibility:hidden" size="0">2B</font> ======
{{MoveData
|image=BREX_SHE_2B.png
|caption=
|name=2B
|input=
|data=
{{AttackData-BREX
|damage=
|attribute=
|startup=
|active=
|recovery=
|lightblock=
|heavyblock=
|hitstun=
|chstun=
|description=
*Notes 1
*Notes 2
}}
}}
====== <font style="visibility:hidden" size="0">1B</font> ======
{{MoveData
|image=BREX_SHE_1B.png
|caption=
|name=1B
|input=
|data=
{{AttackData-BREX
|damage=
|attribute=
|startup=
|active=
|recovery=
|lightblock=
|heavyblock=
|hitstun=
|chstun=
|description=
*Notes 1
*Notes 2
}}
}}
====== <font style="visibility:hidden" size="0">3B</font> ======
{{MoveData
|image=BREX_SHE_3B.png
|caption=
|name=3B
|input=
|data=
{{AttackData-BREX
|damage=
|attribute=
|startup=
|active=
|recovery=
|lightblock=
|heavyblock=
|hitstun=
|chstun=
|description=
*Notes 1
*Notes 2
}}
}}
====== <font style="visibility:hidden" size="0">7/8/9B</font> ======
{{MoveData
|image=BREX_SHE_8B.png
|caption=
|name=7/8/9B
|input=
|data=
{{AttackData-BREX
|damage=
|attribute=
|startup=
|active=
|recovery=
|lightblock=
|heavyblock=
|hitstun=
|chstun=
|description=
*Notes 1
*Notes 2
}}
}}
====== <font style="visibility:hidden" size="0">bt.B</font> ======
{{MoveData
|image=BREX_SHE_bt_B.png
|caption=
|name=bt.B
|input=5B while facing backwards
|data=
{{AttackData-BREX
|damage=
|attribute=
|startup=
|active=
|recovery=
|lightblock=
|heavyblock=
|hitstun=
|chstun=
|description=
*Notes 1
*Notes 2
}}
}}
====== <font style="visibility:hidden" size="0">bt.2B</font> ======
{{MoveData
|image=BREX_SHE_bt_2B.png
|caption=
|name=bt.2B
|input=2B while facing backwards
|data=
{{AttackData-BREX
|damage=
|attribute=
|startup=
|active=
|recovery=
|lightblock=
|heavyblock=
|hitstun=
|chstun=
|description=
*Notes 1
*Notes 2
}}
}}
====== <font style="visibility:hidden" size="0">66B</font> ======
{{MoveData
|image=BREX_SHE_66B.png
|caption=
|name=66B
|input=
|data=
{{AttackData-BREX
|damage=
|attribute=
|startup=
|active=
|recovery=
|lightblock=
|heavyblock=
|hitstun=
|chstun=
|description=
*Notes 1
*Notes 2
}}
}}
====== <font style="visibility:hidden" size="0">6[6]B</font> ======
{{MoveData
|image=BREX_SHE_Running_B.png
|caption=
|name=6[6]B
|input=
|data=
{{AttackData-BREX
|damage=
|attribute=
|startup=
|active=
|recovery=
|lightblock=
|heavyblock=
|hitstun=
|chstun=
|description=
*Notes 1
*Notes 2
}}
}}
====== <font style="visibility:hidden" size="0">22B</font> ======
{{MoveData
|image=BREX_SHE_Ducking_B.png
|caption=
|name=22B / 2[2]B
|input=
|data=
{{AttackData-BREX
|damage=
|attribute=
|startup=
|active=
|recovery=
|lightblock=
|heavyblock=
|hitstun=
|chstun=
|description=
*Notes 1
*Notes 2
}}
}}
====== <font style="visibility:hidden" size="0">JB</font> ======
{{MoveData
|image=BREX_SHE_JB.png
|caption=
|name=JB
|input=
|data=
{{AttackData-BREX
|damage=
|attribute=
|startup=
|active=
|recovery=
|lightblock=
|heavyblock=
|hitstun=
|chstun=
|description=
*Notes 1
*Notes 2
}}
}}
====== <font style="visibility:hidden" size="0">J4/6B</font> ======
{{MoveData
|image=BREX_SHE_J6B.png
|caption=
|name=J4/6B
|input=
|data=
{{AttackData-BREX
|damage=
|attribute=
|startup=
|active=
|recovery=
|lightblock=
|heavyblock=
|hitstun=
|chstun=
|description=
*Notes 1
*Notes 2
}}
}}
====== <font style="visibility:hidden" size="0">Pursuit B</font> ======
{{MoveData
|image=BREX_SHE_Pursuit_B.png
|caption=
|name=Pursuit B
|input=2B near a downed opponent
|data=
{{AttackData-BREX
|damage=
|attribute=
|startup=
|active=
|recovery=
|lightblock=
|heavyblock=
|hitstun=
|chstun=
|description=
*Notes 1
*Notes 2
}}
}}
==Throws==
====== <font style="visibility:hidden" size="0">Neutral Throw</font> ======
{{MoveData
|image=BREX_SHE_6G_(Neutral,_Human).png
|caption=
|image2=BREX_SHE_6G_(Neutral,_Beast).png
|caption2=
|name=Neutral Throw
|input=6G against a standing opponent
|data=
{{AttackData-BREX
|version=Human
|damage=
|attribute=
|startup=
|active=
|recovery=
|lightblock=
|heavyblock=
|hitstun=
|chstun=
|description=
*Notes 1
*Notes 2
}}
{{AttackData-BREX
|damage=
|attribute=
|version=Beast
|header=no
|startup=
|active=
|recovery=
|lightblock=
|heavyblock=
|hitstun=
|chstun=
|description=
*Notes 1
*Notes 2
}}
}}
====== <font style="visibility:hidden" size="0">Crouching Throw</font> ======
{{MoveData
|image=BREX_SHE_6G_(Crouching).png
|caption=
|name=Crouching Throw
|input=6G against a crouching opponent
|data=
{{AttackData-BREX
|damage=
|attribute=
|startup=
|active=
|recovery=
|lightblock=
|heavyblock=
|hitstun=
|chstun=
|description=
*Notes 1
*Notes 2
}}
}}
====== <font style="visibility:hidden" size="0">Back Throw</font> ======
{{MoveData
|image=BREX_SHE_6G_(Back).png
|caption=
|name=Back Throw
|input=6G against a backturned opponent
|data=
{{AttackData-BREX
|damage=
|attribute=
|startup=
|active=
|recovery=
|lightblock=
|heavyblock=
|hitstun=
|chstun=
|description=
*Notes 1
*Notes 2
}}
}}
====== <font style="visibility:hidden" size="0">Command Throw</font> ======
{{MoveData
|image=BREX_SHE_236G.png
|caption=
|name=Command Throw
|input=236G
|data=
{{AttackData-BREX
|damage=
|attribute=
|startup=
|active=
|recovery=
|lightblock=
|heavyblock=
|hitstun=
|chstun=
|description=
*Notes 1
*Notes 2
}}
}}
==Special Moves==
====== <font style="visibility:hidden" size="0">Special Move 1</font> ======
{{MoveData
|image=BREX_SHE_236P.png
|caption=
|name=Special Move 1
|input=236P
|data=
{{AttackData-BREX
|damage=
|attribute=
|startup=
|active=
|recovery=
|lightblock=
|heavyblock=
|hitstun=
|chstun=
|description=
*Notes 1
*Notes 2
}}
}}
====== <font style="visibility:hidden" size="0">Special Move 2</font> ======
{{MoveData
|image=BREX_SHE_214P.png
|caption=
|name=Special Move 2
|input=214P
|data=
{{AttackData-BREX
|damage=
|attribute=
|startup=
|active=
|recovery=
|lightblock=
|heavyblock=
|hitstun=
|chstun=
|description=
*Notes 1
*Notes 2
}}
}}
====== <font style="visibility:hidden" size="0">Special Move 3</font> ======
{{MoveData
|image=BREX_SHE_236K.png
|caption=
|name=Special Move 3
|input=236K
|data=
{{AttackData-BREX
|damage=
|attribute=
|startup=
|active=
|recovery=
|lightblock=
|heavyblock=
|hitstun=
|chstun=
|description=
*Notes 1
*Notes 2
}}
}}
====== <font style="visibility:hidden" size="0">Special Move 4</font> ======
{{MoveData
|image=BREX_SHE_214K.png
|caption=
|name=Special Move 4
|input=214K
|data=
{{AttackData-BREX
|damage=
|attribute=
|startup=
|active=
|recovery=
|lightblock=
|heavyblock=
|hitstun=
|chstun=
|description=
*Notes 1
*Notes 2
}}
}}
====== <font style="visibility:hidden" size="0">Special Move 5</font> ======
{{MoveData
|image=BREX_SHE_236B.png
|caption=
|name=Special Move 5
|input=236B
|data=
{{AttackData-BREX
|damage=
|attribute=
|startup=
|active=
|recovery=
|lightblock=
|heavyblock=
|hitstun=
|chstun=
|description=
*Notes 1
*Notes 2
}}
}}
====== <font style="visibility:hidden" size="0">Special Move 6</font> ======
{{MoveData
|image=BREX_SHE_214B.png
|caption=
|name=Special Move 6
|input=214B
|data=
{{AttackData-BREX
|damage=
|attribute=
|startup=
|active=
|recovery=
|lightblock=
|heavyblock=
|hitstun=
|chstun=
|description=
*Notes 1
*Notes 2
}}
}}
==Beast Drives==
====== <font style="visibility:hidden" size="0">Beast Drive 1</font> ======
{{MoveData
|image=BREX_SHE_236236B.png
|caption=
|name=Beast Drive 1
|input=236236B
|data=
{{AttackData-BREX
|damage=
|attribute=
|startup=
|active=
|recovery=
|lightblock=
|heavyblock=
|hitstun=
|chstun=
|description=
*Notes 1
*Notes 2
}}
}}
====== <font style="visibility:hidden" size="0">Beast Drive 2</font> ======
{{MoveData
|image=BREX_SHE_214214K.png
|caption=
|name=Beast Drive 2
|input=214214K
|data=
{{AttackData-BREX
|damage=
|attribute=
|startup=
|active=
|recovery=
|lightblock=
|heavyblock=
|hitstun=
|chstun=
|description=
*Notes 1
*Notes 2
}}
}}
}}


==See also==
{{Navbox-BloodyRoarEX}}
{{Navbox-BloodyRoarEX}}
[[Category:Bloody Roar Extreme]]
[[Category:Bloody Roar Extreme]]
[[Category:Shenlong the Tiger]]

Revision as of 21:51, 25 July 2022

Introduction

Shenlong is a hard-hitting 6-Ring/Rokugo character with many Guard Breaks and Cancel Points on his attacks. He has great range and amazing hitboxes, but many of his attacks are slow to come out. To make up for this, many of Shenlong's attacks have built-in crushing or evasive properties, forcing his opponent to constantly make guesses as to what is coming next and try to counter, only to be punished very hard. On top of his strong mixup game, Shenlong is able to apply safe pressure and dominate neutral with his 66P elbow cancels, which come out fast and are amazing at interrupting attacks. His command throw is strong and meshes well with his elbow cancels, letting him setup for a full combo. Shenlong is able to convert damage off of almost everything, and almost all of his launchers become untechable if used against an airborne or staggered opponent, making his resets and air mixups deadly. Lastly, Shenlong has some of the best Beast Drives in the game: Tiger Darkness Attack deals significant damage and even restores a portion of Shenlong's Beast Gauge on hit.

Playstyle
File:BREX icon shenlong.png Shenlong is a brutal rushdown character who bombards his opponent with endless Guard Break-laden pressure that can convert into explosive damage.
Pros Cons
  • Suffocating Pressure: With a large selection of Guard Breaks and Cancel Points at his disposal, including his infamous 66P elbow, Shenlong is exceptionally good at locking opponents down and forcing them to deal with his very potent mixups.
  • Solid Neutral: While Shenlong primarily wants to be in the opponent's face, he is more than capable of backing up when he needs to, thanks to a great backdash and surprisingly good range on many of his attacks.
  • Scary Beast Form: Shenlong, as the game's other Tiger, certainly lives up to the standard set by his brother, with a great Beast damage modifier and some of the best Beast Drives in the game.
  • Committal and Demanding: While Shenlong's pressure is very strong, it is also susceptible to be interrupted at many points, especially in his Rokugo combo ring, thanks to somewhat slow startup across the board. His most consistent remedy for this, 66P cancel pressure, is very technically demanding, meaning that Shenlong must have both good judgement and execution stamina to keep his opponent locked down.
  • Needs Beast Form: Shenlong has a notably poor defense modifier in Human Form, causing him to take very high damage if he's caught unaware. This makes him reliant on his Beast Form not just for his offense, but for his general survivability as well.

Stats

Human

Weight Attack Defense Walk (Forward) Walk (Backward) Dash/Run Backdash (Distance) Backdash (Duration) Jump Height
650 100% 0.71 22.67 18.59 - 18.00 36 -

Beast

Weight Attack Defense HP Recovery Walk (Forward) Walk (Backward) Dash/Run Backdash (Distance) Backdash (Duration) Jump Height
650 140% 0.95 16 17.19 18.59 - 18.00 36 -

Hyperbeast

Weight Attack Defense HP Recovery Walk (Forward) Walk (Backward) Dash/Run Backdash (Distance) Backdash (Duration) Jump Height
650 140% 0.95 16 17.19 18.59 - 18.00 36 -

Ability Plus

Power Block: Light Guard can no longer be broken by Guard Breaks. This extra protection also extends to his Guard Attack and Ferocious Tiger Laceration.

Any Cancel B: All normals and specials become special cancelable; a special cannot cancel into itself, but can cancel into other specials.

Key Moves

5P
5P
{{{name}}}
[[File:BREX_{{{char}}}_5P.png | 175x250px | center|class=lazyimg]]
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
- - - - - - - - -
  • special property

move description


General
FAQ
Controls
Stages
HUD
System
Advanced Mechanics
Character Data
Glossary
Debug Menu
Characters
Alice the Rabbit
Bakuryu the Mole
Busuzima the Chameleon
Cronos the Phoenix
Fang the Wolf
Gado the Lion
Ganesha the Elephant
Jenny the Bat
Kohryu the Iron Mole
Long the Tiger
Marvel the Leopard
Shenlong the Tiger
Stun the Insect
Uranus the Chimera
Uriko the Half-Beast
Xion the Unborn
Yugo the Wolf