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| | input = {{#invoke:InputsMBTL|toIcons|22X}} | | | input = {{#invoke:InputsMBTL|toIcons|22X}} |
| | images = | | | images = |
| {{MoveDataCargoImage|vl_f22a|caption=A version fires a fast but small trail of fire, B has more startup but fires a bigger trail of fire}} | | {{MoveDataCargoImage|vl_f22a|caption=}} |
| {{MoveDataCargoImage|vl_f22b|caption=22XX}} | | {{MoveDataCargoImage|vl_f22b|caption=22XX}} |
| {{MoveDataCargoImage|vl_f22c|caption=22C<br />Learn hitconfirming}} | | {{MoveDataCargoImage|vl_f22c|caption=22C}} |
| | info = | | | info = |
| {{AttackDataCargo-MBTL/Query|vl_f22a}} | | {{AttackDataCargo-MBTL/Query|vl_f22a}} |
| * Staple neutral and combo tool, hits fullscreen and allows for very stable conversions | | Vlov stomps the ground and summons a path of flame |
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| | * The big shoe, one of Vlov's strongest moves and the primary reason his fullscreen presence is so powerful |
| | * Staple neutral and combo tool, hits fullscreen and allows for very stable conversions off most hits |
| | * A great pressure tool at farther ranges due to its speed and the plethora of cancel options it offers Vlov |
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| {{AttackDataCargo-MBTL/Query|vl_f22b}} | | {{AttackDataCargo-MBTL/Query|vl_f22b}} |
| * A pressure staple, as it crushes high shield, is a 0 on block two part rekka, and leads to crazy damage | | |
| * Can also be used sparsely in neutral against people looking to utilise the bad frame advantage on 22A | | Similar animation to 22A with slower startup |
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| | * A pressure staple, as it crushes high shield, is a 0 on block two part rekka, and serves as a fantastic starter |
| | * Can also be used sparsely in neutral against people looking to capitalize on 22A's inferior frame advantage |
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| {{AttackDataCargo-MBTL/Query|vl_f22c}} | | {{AttackDataCargo-MBTL/Query|vl_f22c}} |
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| | Vlov sends fast flames across the stage |
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| * A very versatile way to dump meter in almost every situation | | * A very versatile way to dump meter in almost every situation |
| * Very short recovery, + on block and pressure re-buy, vacuums, has insane untech time allowing for new okizeme setups, and can be used as a niche whiff cancel option to keep yourself safe | | * Can easily string into this gaplessly off most of his specials as a way to continue his offense and guarantee massive amounts of chip damage |
| | * Launches the opponent on hit into a large amount of untech time, letting him convert off almost any hit when canceled into or run all kinds of okizeme when ending a combo with it |
| | * Its humongous range, quick startup, fast recovery, and strong reward on block and hit makes this Vlov's strongest EX move by far |
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| {{AttackDataCargo-MBTL/Query|vl_f22ax}} | | {{AttackDataCargo-MBTL/Query|vl_f22ax}} |
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| | Vlov calls back his path of flame |
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| * Hits low and vacuums on hit with a lot of untech time, staple combo tool | | * Hits low and vacuums on hit with a lot of untech time, staple combo tool |
| * Sometimes used in pressure to cancel into 22C | | * Used often in conjunction with 22C to guarantee massive amounts of chip damage |
| | * Potentially very unsafe on block |
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| {{AttackDataCargo-MBTL/Query|vl_f22bx}} | | {{AttackDataCargo-MBTL/Query|vl_f22bx}} |
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| | Same animation as 22A~X |
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| * Hits low and vacuums on hit with a lot of untech time, staple combo tool | | * Hits low and vacuums on hit with a lot of untech time, staple combo tool |
| * Significantly more + on hit then 22A~X due to low recovery, and 0 on block lets it set up some annoying pressure situations | | * Significantly more + on hit then 22A~X due to low recovery, and 0 on block lets it set up some annoying pressure situations up close |
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| }} | | }} |
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