Under Night In-Birth/UNICLR/Wagner/Combos: Difference between revisions
< Under Night In-Birth | UNICLR | Wagner
Jump to navigation
Jump to search
(32 intermediate revisions by the same user not shown) | |||
Line 7: | Line 7: | ||
==Getting Started== | ==Getting Started== | ||
For beginners, it is recommended to learn the 5A bread and butter and the 5B bread and butter as these two combos can be used for most situations. | |||
For even more combos, visit https://www.evernote.com/shard/s389/sh/1d514165-6279-439f-802e-0432cf3eb216/70f3a55264f5c04b | |||
===Theory=== | ===Theory=== | ||
Combo theory | Combo theory | ||
*In general, for good starters you get more damage confirming 5B/5C into 2C [FF] rather than 6B 6C [FF]. | *In general, for good starters you get more damage confirming 5B/5C into 2C [FF] rather than 6B 6C [FF]. | ||
*Midscreen [FF] routes (also notated as "good starters") can add another 214X after 66C for extra corner carry. | *Midscreen [FF] routes (also notated as "good starters") can add another 214X after 66C for extra corner carry. | ||
===FAQ=== | ===FAQ=== | ||
===== | =====My 66C doesn't come out/whiffs in the staircase routes===== | ||
Delay | *Delay the 2C if it looks like the opponent is too high making your 66c whiff. If your 66c looks like it's coming out too late and whiffing, buffer 66C after the j.B. | ||
==Enders== | ==Enders== | ||
Line 52: | Line 37: | ||
| cost = | | cost = | ||
| location = {{Property-UNI|Anywhere}} | | location = {{Property-UNI|Anywhere}} | ||
| notes = * | | notes = *Omit 236A~A 66C if you don't have sword buff and just go straight into 214B after 66C. | ||
*Slightly more damage and corner carry while providing better oki in the corner however gives worse oki if done midscreen. | *Slightly more damage and corner carry while providing better oki in the corner however gives worse oki if done midscreen. | ||
}} | }} | ||
Line 81: | Line 66: | ||
{{#var:starter1}} | {{#var:starter1}} | ||
{{ComboData-UNI | {{ComboData-UNI | ||
| combo = 5A/2A 5B 6B 6C 2C 3C | | combo = 5A/2A 5B 6B 6C 2C 3C j.C j.2C 66C {{Property-UNI|Ender}} | ||
| basedamage = | | basedamage = | ||
| bonusdamage = | | bonusdamage = | ||
| cost = | | cost = 0 | ||
| metergain = | | metergain = | ||
| oppmetergain = | | oppmetergain = | ||
| location = {{Property-UNI|Anywhere}} | |||
| notes = *Works off essentially every starter, use this if you think the other combos will drop due to scaling. Has mediocre corner carry and lower damage than the other combos. | |||
}} | |||
{{#var:starter1}} | |||
{{ComboData-UNI | |||
| combo = 5A/2A 5B 6B 6C 2C 3C 5[C] j.[C] j.A j.B 66C {{Property-UNI|Ender}} | |||
| basedamage = 2676 | |||
| bonusdamage = | |||
| cost = 0 | |||
| metergain = 58.95 | |||
| oppmetergain = 30.95 | |||
| location = {{Property-UNI|Anywhere}} | | location = {{Property-UNI|Anywhere}} | ||
| notes = *The bread and butter route. | | notes = *The bread and butter route. | ||
}} | }} | ||
{{ComboData-UNI | {{ComboData-UNI | ||
| combo = 5A/2A 5B | | combo = 5A/2A 5B 214B [FF] 22A 2C 3C 214[A] 66C {{Property-UNI|Ender}} | ||
| basedamage = | | basedamage = 3042 | ||
| bonusdamage = | | bonusdamage = | ||
| cost = | | cost = 0 | ||
| metergain = | | metergain = 58.82 | ||
| oppmetergain = | | oppmetergain = 49.34 | ||
| location = {{Property-UNI|Corner}} | | location = {{Property-UNI|Corner}} | ||
| notes = *Corner route off of A starters. | | notes = *Corner route off of A starters. | ||
Line 103: | Line 99: | ||
{{ComboData-UNI | {{ComboData-UNI | ||
| combo = 5A/2A 5B 6B 5[C] j.[C] j.236B 66C {{Property-UNI|Ender}} | | combo = 5A/2A 5B 6B 5[C] j.[C] j.236B 66C {{Property-UNI|Ender}} | ||
| basedamage = | | basedamage = 2626 | ||
| bonusdamage = | | bonusdamage = | ||
| cost = | | cost = 0 | ||
| metergain = | | metergain = 48.44 | ||
| oppmetergain = | | oppmetergain = 29.85 | ||
| location = {{Property-UNI|Anywhere}} | | location = {{Property-UNI|Anywhere}} | ||
| notes = *Slightly more | | notes = *Slightly more consistent A starter route. | ||
*Can replace j.236B with 66C if opponent is too far for j.236B to reach or if you are close to the corner and wish to VO strip. | *Can replace j.236B with 66C if opponent is too far for j.236B to reach or if you are close to the corner and wish to VO strip. | ||
}} | }} | ||
{{ComboData-UNI | {{ComboData-UNI | ||
| combo = 5A 5B | | combo = 5A 5B 5[C] j.[C] j.236[B] 66C {{Property-UNI|Ender}} | ||
| basedamage = 2463 | |||
| bonusdamage = | |||
| cost = 0 | |||
| metergain = 40.18 | |||
| oppmetergain = 24.66 | |||
| location = {{Property-UNI|Anywhere}} | |||
| notes = *Ground to air 5A combo. | |||
*If close to/in the corner, can omit j.236[B] and strip using FF 22A VO strip ender. | |||
}} | |||
{{ComboData-UNI | |||
| combo = 5A 5B 6B 3C 6C 2C 5C j.A j.B j.C 66C {{Property-UNI|Ender}} | |||
| basedamage = | | basedamage = | ||
| bonusdamage = | | bonusdamage = | ||
| cost = | | cost = 0 | ||
| metergain = | | metergain = | ||
| oppmetergain = | | oppmetergain = | ||
| location = {{Property-UNI|Anywhere}} | | location = {{Property-UNI|Anywhere}} | ||
| notes = * | | notes = *5A/2A side swap | ||
* | *Requires the opponent to be essentially point blank. | ||
*Can vorpal strip if side swapped into corner by using 66C FF after the 6C. | |||
}} | }} | ||
{{ComboData-UNI | {{ComboData-UNI | ||
Line 326: | Line 334: | ||
|data= | |data= | ||
{{ComboData-UNI | {{ComboData-UNI | ||
| combo = 6D j.C 5B 6B 6C 3C j.[C] j.A j.B 66C {{Property-UNI|Ender}} | | combo = 6D j.C 5B 6B 6C 3C 5[C] j.[C] j.A j.B 66C {{Property-UNI|Ender}} | ||
| basedamage = 2412 | | basedamage = 2412 | ||
| bonusdamage = | | bonusdamage = | ||
Line 362: | Line 370: | ||
|data= | |data= | ||
{{ComboData-UNI | {{ComboData-UNI | ||
| combo = 3C 2A( | | combo = 3C 2A(whiff) 5B 6B 6C [FF] 22A 66B 214[A] 66C {{Property-UNI|Ender}} | ||
| basedamage = 3277 | | basedamage = 3277 | ||
| bonusdamage = | | bonusdamage = | ||
Line 409: | Line 417: | ||
|data= | |data= | ||
{{ComboData-UNI | {{ComboData-UNI | ||
| combo = CH 214[X] 5[C] [FF] 22A 236B~B j.236[B] 3C j.A j.B j.C 66C{{Property-UNI|Ender}} | | combo = CH 214[X] dash 5C 6C [FF] 22A 66B 3C j.[C] j.A j.B 66C {{Property-UNI|Ender}} | ||
| basedamage = 3792 | |||
| bonusdamage = | |||
| cost = 0 | |||
| metergain = 70.99 | |||
| oppmetergain = 57.04 | |||
| location = {{Property-UNI|Anywhere}} | |||
| notes = *CH 214[X] combo midscreen. | |||
*Requires you to do staircase route due to early use of ground bounce | |||
*Also works with 214[X] CS. | |||
}} | |||
{{ComboData-UNI | |||
| combo = CH 214[X] 5[C] [FF] 22A 236B~B j.236[B] 3C j.A j.B j.C 66C {{Property-UNI|Ender}} | |||
| basedamage = 4025 | | basedamage = 4025 | ||
| bonusdamage = | | bonusdamage = | ||
Line 417: | Line 437: | ||
| location = {{Property-UNI|Corner}} | | location = {{Property-UNI|Corner}} | ||
| notes = *Counter hit 214[X] starter in the corner | | notes = *Counter hit 214[X] starter in the corner | ||
*If you want to save sword buff to VO strip, you can do 3C j.[B] j.236[C] 66C instead. | *If you want to save sword buff to VO strip, you can do 3C j.[B] j.236[B] 66C instead. | ||
}} | |||
{{ComboData-UNI | |||
| combo = CH j.236A 5A 5B 6C [FF] 22A 66B 214[A] 66C {{Property-UNI|Ender}} | |||
| basedamage = 3756 | |||
| bonusdamage = | |||
| cost = 0 | |||
| metergain = 63.29 | |||
| oppmetergain = 57.66 | |||
| location = {{Property-UNI|Anywhere}} | |||
| notes = *Counter hit j.236A starter | |||
}} | |||
{{ComboData-UNI | |||
| combo = 2AD CS 5[C] [FF] 22A 236B~B j.236[B] 3C j.A j.B j.C 66C {{Property-UNI|Ender}} | |||
| basedamage = 3474 | |||
| bonusdamage = | |||
| cost = 0 | |||
| metergain = 30.26 | |||
| oppmetergain = 51.36 | |||
| location = {{Property-UNI|Corner}} | |||
| notes = *Corner 2AD CS combo. | |||
}} | |||
{{ComboData-UNI | |||
| combo = 236A~A 2C 3C 5[C] j.[C] j.236[B] 66C {{Property-UNI|Ender}} | |||
| basedamage = 3300 | |||
| bonusdamage = | |||
| cost = 0 | |||
| metergain = 51.28 | |||
| oppmetergain = 39.26 | |||
| location = {{Property-UNI|Anywhere}} | |||
| notes = *Sword buff 236A combo | |||
*Can VO strip using 3C j.[B] route instead of 236B~B. | |||
*If too many hits from the initial 236a, omit 2C. Alternatively, you can do 5B > 5[C] instead. | |||
}} | |||
{{ComboData-UNI | |||
| combo = 236A~A j.236C 3C j.C j.2C 66C {{Property-UNI|Ender}} | |||
| basedamage = 2410 | |||
| bonusdamage = | |||
| cost = 100 | |||
| metergain = 13.02 | |||
| oppmetergain = 24.46 | |||
| location = {{Property-UNI|Anywhere}} | |||
| notes = *Buff-less 236A combo | |||
}} | |||
{{ComboData-UNI | |||
| combo = 236C md 2B 6C 2C 3C 5[C] j.[C] j.A j.B 66C {{Property-UNI|Ender}} | |||
| basedamage = | |||
| bonusdamage = | |||
| cost = 100 | |||
| metergain = | |||
| oppmetergain = | |||
| location = {{Property-UNI|Anywhere}} | |||
| notes = *236C starter | |||
*On CH, you can confirm into 66C [FF] instead. The staircase route must be used since 236c used up a ground bounce. | |||
}} | }} | ||
}} | }} |
Latest revision as of 12:27, 17 January 2023
Under Construction
|
Notation Help | |
---|---|
Disclaimer: Combos are written by various writers, so notation may differ slightly from this notation. | |
X+Y | Buttons "X" and "Y" must be input simultaneously. |
X/Y | Input "X" or "Y" can be used. |
dl.X | There should be delay before inputting "X". |
w.X | Attack "X" should whiff and not hit the opponent. |
j.X | Button "X" is input while jumping or in the air. |
dj.X | Button "X" is input after a double jump. |
jc | Jump cancel the previous action. Usually will be omitted due to being obvious. |
md.X | Perform a micro-dash before performing "X". |
TK.X | Indicates the motion "X" is input immediately after leaving the ground. Stands for tiger knee. |
(X) | Input "X" is optional. Typically the combo will be easier if omitted. |
[X] | Input "X" is held down. Also can be known as "Increase" or "IC" for short. Depending on the character, this can indicate that this button is held down and not released until indicated by the release notation. |
]X[ | Input "X" is released. Will only appear if a button is previously held down. |
{X} | Button "X" should only be held down briefly to partially charge the attack, instead of the full increased version. |
X(#) | Attack "X" should only hit # of times. |
X > Y | Cancel "X" into "Y". |
X, Y | Link "X" into "Y", allowing "X" to fully recover before "Y". |
X~Y | This notation has two meanings.
|
CH | The first attack must be Counter Hit. |
CS | Perform a Chain Shift, which is performed by inputting D twice. |
CVO | Perform a Cross Cast Veil Off, which is performed by inputting A+B+C. |
IW | Perform an Infinite Worth, which is performed by inputting 41236D or A+B+C during CVO. |
IWEX | Perform an Infinite Worth EXS, which is performed by inputting A+B+C+D. |
Getting Started
For beginners, it is recommended to learn the 5A bread and butter and the 5B bread and butter as these two combos can be used for most situations. For even more combos, visit https://www.evernote.com/shard/s389/sh/1d514165-6279-439f-802e-0432cf3eb216/70f3a55264f5c04b
Theory
Combo theory
- In general, for good starters you get more damage confirming 5B/5C into 2C [FF] rather than 6B 6C [FF].
- Midscreen [FF] routes (also notated as "good starters") can add another 214X after 66C for extra corner carry.
FAQ
My 66C doesn't come out/whiffs in the staircase routes
- Delay the 2C if it looks like the opponent is too high making your 66c whiff. If your 66c looks like it's coming out too late and whiffing, buffer 66C after the j.B.
Enders
Combo | Cost | Location |
---|---|---|
22X | Anywhere | |
| ||
236A~A 2C j2C 22X | Anywhere | |
| ||
236A~A 66C 214B 22X | Anywhere | |
| ||
236A~A wj.A VO | 100 | Anywhere |
| ||
FF 22A 5A 236A~A wj.A VO | 100 | Corner |
|
Combos
A Starters
Combo | Damage | Cost | Meter Gain | Location |
---|---|---|---|---|
5A/2A 5B 6B 6C 2C 3C j.C j.2C 66C Ender | 0 | Anywhere | ||
| ||||
5A/2A 5B 6B 6C 2C 3C 5[C] j.[C] j.A j.B 66C Ender | 2676 | 0 | 58.95 Opp: 30.95 |
Anywhere |
| ||||
5A/2A 5B 214B [FF] 22A 2C 3C 214[A] 66C Ender | 3042 | 0 | 58.82 Opp: 49.34 |
Corner |
| ||||
5A/2A 5B 6B 5[C] j.[C] j.236B 66C Ender | 2626 | 0 | 48.44 Opp: 29.85 |
Anywhere |
| ||||
5A 5B 5[C] j.[C] j.236[B] 66C Ender | 2463 | 0 | 40.18 Opp: 24.66 |
Anywhere |
| ||||
5A 5B 6B 3C 6C 2C 5C j.A j.B j.C 66C Ender | 0 | Anywhere | ||
| ||||
5A/2A 5C 214B dlFF 2C 3C 5[C] j.[C] j.236[B] 66C 22X | 2805/2789 | 53.40/53.14 Opp: 35.13/35.07 |
Anywhere | |
| ||||
5A/2A 2C 6C [FF] 5A 3C j.[C] j.A j.B 66C Ender | 2468/2504 (2709/2750) | 50.93/51.11 Opp: 23.49/23.65 |
Anywhere | |
|
B Starters
Combo | Damage | Cost | Meter Gain | Location |
---|---|---|---|---|
5B 6B 6C [FF] 22A 66B 214[A] 66C Ender | 3261 | 65.03 Opp: 50.34 |
Anywhere | |
| ||||
5B 6B 6C [FF] 22A 66B 3C j[C] j.A j.B 66C Ender | 3219 | 0 | 72.53 Opp: 51.59 |
Anywhere |
| ||||
5B 2C [FF] 22A 5C 3C j.[B] j.236[B] 66C Ender | 3516 | 0 | 67.63 Opp: 54.76 |
Corner |
| ||||
5B 6B 6C [FF] 22A 5C j.[B] j.236[B] 66C Ender | 3398 | 0 | 70.63 Opp: 57.62 |
Corner |
| ||||
5B 6B 6C [FF] 22A 5C j.C j.[B] 66B 214[A] 66C Ender | 3370 | 0 | 77.30 Opp: 61.60 |
Anywhere |
| ||||
5B 6B 6C [FF] 22A 3C 6C 2B j.A j.B j.C 66C Ender | 3166 | 0 | 74.00 Opp: 53.18 |
Anywhere |
| ||||
6B 6C [FF] 22A 66B 214[A] 66C Ender | 3261 | 0 | 65.03 Opp: 50.34 |
Anywhere |
| ||||
2B 6B 6C 2C 3C 5[C] j.[C] j.A j.B 66C Ender | 2842 | 0 | 58.61 Opp: 30.12 |
Anywhere |
| ||||
(Air hit) 5B 6B(1) 5[C] 6C [FF] 22A 66B 214[A] 66CEnder | 3311 | 0 | 65.90 Opp: 53.29 |
Anywhere |
|
C Starters
Combo | Damage | Cost | Meter Gain | Location |
---|---|---|---|---|
5C 6B 6C [FF] 22A 66B 214[A] 66C Ender | 3028 | 0 | 44.38 Opp: 24.56 |
Anywhere |
| ||||
5C 214X 6B 6C [FF] 22A 66b > 214[A] > 66C Ender | 3255 | 0 | 67.45 Opp: 57.47 |
Anywhere |
| ||||
5C 2C [FF] 22A 5B 3C j.[B] j.236[B] 66C Ender | 3667 | 0 | 68.26 Opp: 54.85 |
Corner |
| ||||
2C 2B 6C [FF] 22A 66B 214[A] 66C Ender | 3291 | 0 | 61.59 Opp: 47.69 |
Anywhere |
| ||||
6C [FF] 22A 2C 5C 214[A] 66C Ender | 2551 | 0 | 53.63 Opp: 43.37 |
Anywhere |
| ||||
j.2C [FF] 22A 66B 214[A] 66C 3C Ender | 3350 | 0 | 54.23 Opp: 45.93 |
Anywhere |
|
Assault Starters
Combo | Damage | Cost | Meter Gain | Location |
---|---|---|---|---|
6D j.C 5B 6B 6C 3C 5[C] j.[C] j.A j.B 66C Ender | 2412 | 0 | 54.99 Opp: 27.40 |
Anywhere |
| ||||
6D CH j.C 5B 2C [FF] 22A 66B 214[A] 66C Ender | 3188 | 0 | 60.25 Opp: 47.24 |
Anywhere |
| ||||
6D j.A CS j.B 214B [FF] 22A 3C 214[A] 66C Ender | 2552 | 0 | 26.06 Opp: 43.36 |
Corner |
|
Anti-Air Starters
Combo | Damage | Cost | Meter Gain | Location |
---|---|---|---|---|
3C 2A(whiff) 5B 6B 6C [FF] 22A 66B 214[A] 66C Ender | 3277 | 0 | 61.62 Opp: 49.89 |
Anywhere |
| ||||
3C j.C j.2C [FF] 22A 66B 214[A] 66C Ender | 3273 | 0 | 62.01 Opp: 47.68 |
Anywhere |
| ||||
3C 5C 6C [FF] 22A 66B 214[A] 66C Ender | 3401 | 0 | 63.67 Opp: 48.31 |
Anywhere |
| ||||
623A 236C md 2B 6C 3C 5[C] j.[C] j.A j.B 66C Ender | 3161 | 100 | 18.18 Opp: 38.70 |
Anywhere |
|
Other Starters
Combo | Damage | Cost | Meter Gain | Location |
---|---|---|---|---|
CH 214[X] dash 5C 6C [FF] 22A 66B 3C j.[C] j.A j.B 66C Ender | 3792 | 0 | 70.99 Opp: 57.04 |
Anywhere |
| ||||
CH 214[X] 5[C] [FF] 22A 236B~B j.236[B] 3C j.A j.B j.C 66C Ender | 4025 | 0 | 61.86 Opp: 54.95 |
Corner |
| ||||
CH j.236A 5A 5B 6C [FF] 22A 66B 214[A] 66C Ender | 3756 | 0 | 63.29 Opp: 57.66 |
Anywhere |
| ||||
2AD CS 5[C] [FF] 22A 236B~B j.236[B] 3C j.A j.B j.C 66C Ender | 3474 | 0 | 30.26 Opp: 51.36 |
Corner |
| ||||
236A~A 2C 3C 5[C] j.[C] j.236[B] 66C Ender | 3300 | 0 | 51.28 Opp: 39.26 |
Anywhere |
| ||||
236A~A j.236C 3C j.C j.2C 66C Ender | 2410 | 100 | 13.02 Opp: 24.46 |
Anywhere |
| ||||
236C md 2B 6C 2C 3C 5[C] j.[C] j.A j.B 66C Ender | 100 | Anywhere | ||
|
Videos
External Links
Wagner Wiki Roadmap
Click here for the UNICLR roadmap.
Page last edited on: 2023-01-17 by Knotts.
60% complete | ||
|
Page | Completed | To-do | Score |
---|---|---|---|
|
|
40/50 | |
Strategy |
|
|
15/25 |
Combos |
|
|
5/25 |