Bloody Roar Extreme/Uranus the Chimera: Difference between revisions

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[[File:BREX_profile_uranus.png|400px|thumb|right|<center><font size="2">'''Uranus the Chimera'''</font></center>]]
{{BREX Character Intro|char=Uranus|short=ura|content=
{{TOClimit|2}}
==Introduction==
==Introduction==
Uranus is the broken, hidden superboss of the game, all of her abilities and mobility far surpassing those of any other character; thus, she is banned from normal play.
A character whose moves are named after the animation IDs used by the game, '''Uranus''' is the hidden superboss of ''Bloody Roar Extreme''. All of her abilities and mobility far surpass those of any other character, leading her to be banned from normal play.


Uranus ignores the normal rules of the game: she has access to Air Cancel in Human Form, and can shift back and forth between her Human and Beast Forms more or less freely (while being deadly in both). One of her deadliest abilities is an almost instant teleport with 3 followups: a guard-breaking mid, a guard-breaking low (both of which lead into a full combo) and a guard-breaking attack that hits from behind. Both her Human and Beast Forms get access to a huge AoE-based ground attack that deals devastating damage on hit, her backdash is strong to the point of rendering her borderline untouchable and she gets multiple teleporting attacks to instantly punish any attempt to hit her.
Uranus ignores the normal rules of the game: she has access to Air Cancel while in Human Form, and can shift back and forth between her Human and Beast Forms more or less freely (while being deadly in both). One of her deadliest abilities is an almost instant teleport with 3 followups: a guard-breaking mid, a guard-breaking low (both of which lead into a full combo) and a guard-breaking attack that hits from behind. Both her Human and Beast Forms get access to a huge AoE-based ground attack that deals devastating damage on hit, her backdash is strong to the point of rendering her borderline untouchable, and she gets multiple teleporting attacks to instantly punish any attempt to hit her.


As an easter egg, all of Uranus' moves are named after the animation IDs used by the game.
{{StrengthsAndWeaknesses
 
| intro = [[File:BREX Uranus Icon.png|32px]] '''Uranus''' is the game's boss character, who does everything a boss character does, including breaking the game in half.
{|
| pros =
|-style="text-align:left;"
* '''Literal Boss Character:''' Uranus is the final boss of ''Bloody Roar Extreme'', which means that she is very intentionally overpowered. She's got the best everything — the best frame data, the best mobility, the best range, the best mixups — she's got it all and then some.
! Strengths !! Weaknesses
|cons =
|- style="vertical-align:top;text-align:left"
* '''Literal Boss Character:''' Uranus is the final boss of ''Bloody Roar Extreme'', which means that she is very intentionally overpowered. You're not playing her in bracket.
| style="width: 50%;"|
| tablewidth = 80
* Has the best frame data in the game
}}
* Best mobility in the game
}}
* Amazing range and fullscreen teleports
* Easy infinites
* Great mixups from every direction
* Can Air Cancel in Human Form
* Amazing Beast Drives
* Unblockable touch of death
 
| style="width: 50%;"|
* Has the absolute lowest defense modifier in the game while in Hyperbeast
 
|-
|}


==Stats==
==Stats==
{| class="wikitable"
{{CharacterData-BREX
! Attribute
| hm-weight        = 650
! Human
| hm-atk            = 100%
! Beast
| hm-def            = 0.71
! Hyper
| hm-fwalk          = 52.29
|-
| hm-bwalk          = 43.57
|'''Attack'''
| hm-dash          = -
| 100%
| hm-bddist        = 21.87
| 147%
| hm-bddur          = 39
| 147%
| hm-jump          = -
|-
| bs-weight        = 1500
|'''Defense'''
| bs-atk            = 147%
| 0.71
| bs-def            = 1.05
| 1.05
| bs-hprec          = 15
| 0.59
| bs-fwalk          = 17.19
|-
| bs-bwalk          = 15.48
|'''Recovery'''
| bs-dash          = -
| N/A
| bs-bddist        = 27.50
| 15
| bs-bddur          = 39
| 10
| bs-jump          = -
|-
| hb-weight        = 650
|'''Weight'''
| hb-atk            = 147%
| 650
| hb-def            = 0.59
| 1500
| hb-hprec          = 10
| 650
| hb-fwalk          = 17.19
|-
| hb-bwalk          = 15.48
|'''Forward Walk'''
| hb-dash          = -
| 52.29
| hb-bddist        = 27.50
| 17.19
| hb-bddur          = 39
| 17.19
| hb-jump          = -
|-
}}
|'''Back Walk'''
| -
| -
| -
|-
|'''Backdash dist.'''
| 21.87
| 27.5
| 27.5
|-
|'''Backdash frame'''
| 39
| 39
| 39
|-
|'''Dash/Run'''
|
|
|
|-
|'''Jump Height'''
|
|
|
|}


==Ability Plus==
===Ability Plus===
*'''Transformation:''' The user's Beast Form changes, gaining new moves, stats and attack properties.
*'''Transformation:''' The user's Beast Form changes, gaining new moves, stats and attack properties.
*'''Counter Hit Effect:''' All attacks gain the on-hit effects as if they were Counter Hits.
*'''Counter Hit Effect:''' All attacks gain the on-hit effects as if they were Counter Hits.
*'''Any Cancel B:''' All normals and specials become special-cancelable; a special cannot cancel into itself, but can be canceled into other specials.
*'''Any Cancel B:''' All normals and specials become special-cancelable; a special cannot cancel into itself, but can be canceled into other specials.


==Moves==
==Key Moves==
===P Moves===
====== <font style="visibility:hidden" size="0">Human 214K</font> ======
====== <font style="visibility:hidden" size="0">5P</font> ======
{{MoveData
{{MoveData
|image=BREX_Character_5P.png
|image=BREX_URA_214K_(Human, 1).png
|caption=
|caption=1A4 "Mirage"
|name=5P
|image2=BREX_URA_214K_(Human, 2).png
|input=
|caption2=C28
|image3=BREX_URA_214K_(Human, 3).png
|caption3=C27
|image4=BREX_URA_bt_B_(Beast).png
|caption4=C31
|name=1A4 "Mirage"
|input=214K
|data=
|data=
  {{AttackData-BREX
  {{AttackData-BREX
  |damage=
|version=1A4 "Mirage"
  |attribute=  
|subtitle=214K
  |startup=
  |damage=0
  |active=
  |attribute=Middle
  |recovery=
  |startup=7
  |lightblock=
  |active=1
  |heavyblock=
  |recovery=41
  |hitstun=
  |lightblock=10
  |chstun=
  |heavyblock=13
  |hitstun=16
  |chstun=16
  |description=
  |description=
*Notes 1
*C28 followup can be executed as early as frame 13
*Notes 2
*C27 followup can be executed as early as frame 19
}}
*C31 followup can be executed as early as frame 25
}}


====== <font style="visibility:hidden" size="0">6P</font> ======
Uranus dissapears and creates two mirages. This move features a few follow-ups.
{{MoveData
|image=BREX_Character_6P.png
|caption=
|name=6P
|input=
|data=
{{AttackData-BREX
|damage=
|attribute=
|startup=
|active=
|recovery=
|lightblock=
|heavyblock=
|hitstun=
|chstun=
|description=
*Notes 1
*Notes 2
}}
}}


====== <font style="visibility:hidden" size="0">4P</font> ======
If Uranus does no additional inputs, she will simply reappear a short distance forward; if close enough, Uranus can end up behind the opponent (this cannot happen if their back is against the wall). Should this happen, Uranus will remain backturned.
{{MoveData
|image=BREX_Character_4P.png
|caption=
|name=4P
|input=
|data=
{{AttackData-BREX
|damage=
|attribute=
|startup=
|active=
|recovery=
|lightblock=
|heavyblock=
|hitstun=
|chstun=
|description=
*Notes 1
*Notes 2
}}
}}


====== <font style="visibility:hidden" size="0">2P</font> ======
Although the teleport itself cannot affect opponents in any way, it is coded as having a hitbox.
{{MoveData
|image=BREX_Character_2P.png
|caption=
|name=2P
|input=
|data=
{{AttackData-BREX
|damage=
|attribute=
|startup=
|active=
|recovery=
|lightblock=
|heavyblock=
|hitstun=
|chstun=
|description=
*Notes 1
*Notes 2
  }}
  }}
}}
====== <font style="visibility:hidden" size="0">1P</font> ======
{{MoveData
|image=BREX_Character_1P.png
|caption=
|name=1P
|input=
|data=
  {{AttackData-BREX
  {{AttackData-BREX
  |damage=
  |version=C28
  |attribute=
  |subtitle=214K>P
|startup=
  |header=no
|active=
  |damage=15
|recovery=
  |attribute=Middle
|lightblock=
  |startup=5
|heavyblock=
  |active=5
|hitstun=
  |recovery=24
|chstun=
  |lightblock=15
  |description=
  |heavyblock=29
*Notes 1
  |hitstun=26
*Notes 2
  |chstun=29
}}
}}
 
====== <font style="visibility:hidden" size="0">3P</font> ======
{{MoveData
|image=BREX_Character_3P.png
|caption=
|name=3P
|input=
|data=
{{AttackData-BREX
  |damage=
  |attribute=  
  |startup=
  |active=
  |recovery=
  |lightblock=
  |heavyblock=
  |hitstun=
  |chstun=
  |description=
  |description=
*Notes 1
*Guard Break
*Notes 2
*Causes Groundbounce on hit
}}
*Low Crush between frames 1-15
}}
*Considered airborne between frames 1-10


====== <font style="visibility:hidden" size="0">7/8/9P</font> ======
Replacing the airborne mirage, Uranus descends from above with a chop.
{{MoveData
|image=BREX_Character_8P.png
|caption=
|name=7/8/9P
|input=
|data=
{{AttackData-BREX
|damage=
|attribute=
|startup=
|active=
|recovery=
|lightblock=
|heavyblock=
|hitstun=
|chstun=
|description=
*Notes 1
*Notes 2
  }}
  }}
}}
====== <font style="visibility:hidden" size="0">bt.P</font> ======
{{MoveData
|image=BREX_Character_bt_P.png
|caption=
|name=bt.P
|input=5P while facing backwards
|data=
  {{AttackData-BREX
  {{AttackData-BREX
  |damage=
  |version=C27
  |attribute=
  |subtitle=214K>K
|startup=
  |header=no
|active=
  |damage=15
|recovery=
  |attribute=Low
|lightblock=
  |startup=8
|heavyblock=
  |active=5
|hitstun=
  |recovery=36
|chstun=
  |lightblock=12
  |description=
  |heavyblock=24
*Notes 1
  |hitstun=21
*Notes 2
  |chstun=23
}}
}}
 
====== <font style="visibility:hidden" size="0">bt.2P</font> ======
{{MoveData
|image=BREX_Character_bt_2P.png
|caption=
|name=bt.2P
|input=2P while facing backwards
|data=
{{AttackData-BREX
  |damage=
  |attribute=  
  |startup=
  |active=
  |recovery=
  |lightblock=
  |heavyblock=
  |hitstun=
  |chstun=
  |description=
  |description=
*Notes 1
*Guard Break
*Notes 2
*Causes Spinfall on hit
}}
*Air Cancel OK
}}


====== <font style="visibility:hidden" size="0">66P</font> ======
Replacing the sitting mirage, Uranus slides along the flow. Despite Uranus' low profile, this attack cannot High Crush.  
{{MoveData
|image=BREX_Character_66P.png
|caption=
|name=66P
|input=
|data=
{{AttackData-BREX
|damage=
|attribute=
|startup=
|active=
|recovery=
|lightblock=
|heavyblock=
|hitstun=
|chstun=
|description=
*Notes 1
*Notes 2
  }}
  }}
}}
====== <font style="visibility:hidden" size="0">6[6]P</font> ======
{{MoveData
|image=BREX_Character_Running_P.png
|caption=
|name=6[6]P
|input=
|data=
{{AttackData-BREX
|damage=
|attribute=
|startup=
|active=
|recovery=
|lightblock=
|heavyblock=
|hitstun=
|chstun=
|description=
*Notes 1
*Notes 2
}}
}}
====== <font style="visibility:hidden" size="0">22P</font> ======
{{MoveData
|image=BREX_Character_Ducking_P.png
|caption=
|name=22P / 2[2]P
|input=
|data=
  {{AttackData-BREX
  {{AttackData-BREX
  |damage=
  |version=C31
|attribute=
  |subtitle=214K>B
|startup=
|active=
|recovery=
|lightblock=
|heavyblock=
|hitstun=
|chstun=
|description=
*Notes 1
*Notes 2
}}
}}
 
====== <font style="visibility:hidden" size="0">JP</font> ======
{{MoveData
|image=BREX_Character_JP.png
|caption=
|name=JP
|input=
|data=
{{AttackData-BREX
|damage=
|attribute=
|startup=
|active=
|recovery=
|lightblock=
|heavyblock=
|hitstun=
|chstun=
|description=
*Notes 1
*Notes 2
}}
}}
 
====== <font style="visibility:hidden" size="0">J4/6P</font> ======
{{MoveData
|image=BREX_Character_J6P.png
|caption=
|name=J4/6P
|input=
|data=
{{AttackData-BREX
|damage=
|attribute=
|startup=
|active=
|recovery=
|lightblock=
|heavyblock=
|hitstun=
|chstun=
|description=
*Notes 1
*Notes 2
}}
}}
 
====== <font style="visibility:hidden" size="0">Pursuit P</font> ======
{{MoveData
|image=BREX_Character_Pursuit_P.png
|caption=
|name=Pursuit P
|input=2P near a downed opponent
|data=
{{AttackData-BREX
|damage=
|attribute=
|startup=
|active=
|recovery=
|lightblock=
|heavyblock=
|hitstun=
|chstun=
|description=
*Notes 1
*Notes 2
}}
}}
 
===K Moves===
====== <font style="visibility:hidden" size="0">5K</font> ======
{{MoveData
|image=BREX_Character_5K.png
|caption=
|name=5K
|input=
|data=
{{AttackData-BREX
|damage=
|attribute=
|startup=
|active=
|recovery=
|lightblock=
|heavyblock=
|hitstun=
|chstun=
|description=
*Notes 1
*Notes 2
}}
}}
 
====== <font style="visibility:hidden" size="0">6K</font> ======
{{MoveData
|image=BREX_Character_6K.png
|caption=
|name=6K
|input=
|data=
{{AttackData-BREX
|damage=
|attribute=
|startup=
|active=
|recovery=
|lightblock=
|heavyblock=
|hitstun=
|chstun=
|description=
*Notes 1
*Notes 2
}}
}}
 
====== <font style="visibility:hidden" size="0">4K</font> ======
{{MoveData
|image=BREX_Character_4K.png
|caption=
|name=4K
|input=
|data=
{{AttackData-BREX
|damage=
|attribute=
|startup=
|active=
|recovery=
|lightblock=
|heavyblock=
|hitstun=
|chstun=
|description=
*Notes 1
*Notes 2
}}
}}
 
====== <font style="visibility:hidden" size="0">2K</font> ======
{{MoveData
|image=BREX_Character_2K.png
|caption=
|name=2K
|input=
|data=
{{AttackData-BREX
|damage=
|attribute=
|startup=
|active=
|recovery=
|lightblock=
|heavyblock=
|hitstun=
|chstun=
|description=
*Notes 1
*Notes 2
}}
}}
 
====== <font style="visibility:hidden" size="0">1K</font> ======
{{MoveData
|image=BREX_Character_1K.png
|caption=
|name=1K
|input=
|data=
{{AttackData-BREX
|damage=
|attribute=
|startup=
|active=
|recovery=
|lightblock=
|heavyblock=
|hitstun=
|chstun=
|description=
*Notes 1
*Notes 2
}}
}}
 
====== <font style="visibility:hidden" size="0">3K</font> ======
{{MoveData
|image=BREX_Character_3K.png
|caption=
|name=3K
|input=
|data=
{{AttackData-BREX
|damage=
|attribute=
|startup=
|active=
|recovery=
|lightblock=
|heavyblock=
|hitstun=
|chstun=
|description=
*Notes 1
*Notes 2
}}
}}
 
====== <font style="visibility:hidden" size="0">7/8/9K</font> ======
{{MoveData
|image=BREX_Character_8K.png
|caption=
|name=7/8/9K
|input=
|data=
{{AttackData-BREX
|damage=
|attribute=
|startup=
|active=
|recovery=
|lightblock=
|heavyblock=
|hitstun=
|chstun=
|description=
*Notes 1
*Notes 2
}}
}}
 
====== <font style="visibility:hidden" size="0">bt.K</font> ======
{{MoveData
|image=BREX_Character_bt_K.png
|caption=
|name=bt.K
|input=5K while facing backwards
|data=
{{AttackData-BREX
|damage=
|attribute=
|startup=
|active=
|recovery=
|lightblock=
|heavyblock=
|hitstun=
|chstun=
|description=
*Notes 1
*Notes 2
}}
}}
 
====== <font style="visibility:hidden" size="0">bt.2K</font> ======
{{MoveData
|image=BREX_Character_bt_2K.png
|caption=
|name=bt.2K
|input=2K while facing backwards
|data=
{{AttackData-BREX
|damage=
|attribute=
|startup=
|active=
|recovery=
|lightblock=
|heavyblock=
|hitstun=
|chstun=
|description=
*Notes 1
*Notes 2
}}
}}
 
====== <font style="visibility:hidden" size="0">66K</font> ======
{{MoveData
|image=BREX_Character_66K.png
|caption=
|name=66K
|input=
|data=
{{AttackData-BREX
|damage=
|attribute=
|startup=
|active=
|recovery=
|lightblock=
|heavyblock=
|hitstun=
|chstun=
|description=
*Notes 1
*Notes 2
}}
}}
 
====== <font style="visibility:hidden" size="0">6[6]K</font> ======
{{MoveData
|image=BREX_Character_Running_K.png
|caption=
|name=6[6]K
|input=
|data=
{{AttackData-BREX
|damage=
|attribute=
|startup=
|active=
|recovery=
|lightblock=
|heavyblock=
|hitstun=
|chstun=
|description=
*Notes 1
*Notes 2
}}
}}
 
====== <font style="visibility:hidden" size="0">22K</font> ======
{{MoveData
|image=BREX_Character_Ducking_K.png
|caption=
|name=22K / 2[2]K
|input=
|data=
{{AttackData-BREX
|damage=
|attribute=
|startup=
|active=
|recovery=
|lightblock=
|heavyblock=
|hitstun=
|chstun=
|description=
*Notes 1
*Notes 2
}}
}}
 
====== <font style="visibility:hidden" size="0">JK</font> ======
{{MoveData
|image=BREX_Character_JK.png
|caption=
|name=JK
|input=
|data=
{{AttackData-BREX
|damage=
|attribute=
|startup=
|active=
|recovery=
|lightblock=
|heavyblock=
|hitstun=
|chstun=
|description=
*Notes 1
*Notes 2
}}
}}
 
====== <font style="visibility:hidden" size="0">J4/6K</font> ======
{{MoveData
|image=BREX_Character_J6K.png
|caption=
|name=J4/6K
|input=
|data=
{{AttackData-BREX
|damage=
|attribute=
|startup=
|active=
|recovery=
|lightblock=
|heavyblock=
|hitstun=
|chstun=
|description=
*Notes 1
*Notes 2
}}
}}
 
====== <font style="visibility:hidden" size="0">Pursuit K</font> ======
{{MoveData
|image=BREX_Character_Pursuit_K.png
|caption=
|name=Pursuit K
|input=2K near a downed opponent
|data=
{{AttackData-BREX
|damage=
|attribute=
|startup=
|active=
|recovery=
|lightblock=
|heavyblock=
|hitstun=
|chstun=
|description=
*Notes 1
*Notes 2
}}
}}
 
===B Moves===
====== <font style="visibility:hidden" size="0">5B</font> ======
{{MoveData
|image=BREX_Character_5B.png
|caption=
|name=5B
|input=
|data=
{{AttackData-BREX
|damage=
|attribute=
|startup=
|active=
|recovery=
|lightblock=
|heavyblock=
|hitstun=
|chstun=
|description=
*Notes 1
*Notes 2
}}
}}
 
====== <font style="visibility:hidden" size="0">6B</font> ======
{{MoveData
|image=BREX_Character_6B.png
|caption=
|name=6B
|input=
|data=
{{AttackData-BREX
|damage=
|attribute=
|startup=
|active=
|recovery=
|lightblock=
|heavyblock=
|hitstun=
|chstun=
|description=
*Notes 1
*Notes 2
}}
}}
 
====== <font style="visibility:hidden" size="0">4B</font> ======
{{MoveData
|image=BREX_Character_4B.png
|caption=
|name=4B
|input=
|data=
{{AttackData-BREX
|damage=
|attribute=
|startup=
  |active=
|recovery=
|lightblock=
|heavyblock=
|hitstun=
|chstun=
|description=
*Notes 1
*Notes 2
}}
}}
 
====== <font style="visibility:hidden" size="0">2B</font> ======
{{MoveData
|image=BREX_Character_2B.png
|caption=
|name=2B
|input=
|data=
{{AttackData-BREX
|damage=
|attribute=
|startup=
|active=
|recovery=
|lightblock=
|heavyblock=
|hitstun=
|chstun=
|description=
*Notes 1
*Notes 2
}}
}}
 
====== <font style="visibility:hidden" size="0">1B</font> ======
{{MoveData
|image=BREX_Character_1B.png
|caption=
|name=1B
|input=
|data=
{{AttackData-BREX
|damage=
|attribute=
|startup=
|active=
|recovery=
|lightblock=
|heavyblock=
|hitstun=
|chstun=
|description=
*Notes 1
*Notes 2
}}
}}
 
====== <font style="visibility:hidden" size="0">3B</font> ======
{{MoveData
|image=BREX_Character_3B.png
|caption=
|name=3B
|input=
|data=
{{AttackData-BREX
|damage=
|attribute=
|startup=
|active=
|recovery=
|lightblock=
|heavyblock=
|hitstun=
|chstun=
|description=
*Notes 1
*Notes 2
}}
}}
 
====== <font style="visibility:hidden" size="0">7/8/9B</font> ======
{{MoveData
|image=BREX_Character_8B.png
|caption=
|name=7/8/9B
|input=
|data=
{{AttackData-BREX
|damage=
|attribute=
|startup=
|active=
|recovery=
|lightblock=
|heavyblock=
|hitstun=
|chstun=
|description=
*Notes 1
*Notes 2
}}
}}
 
====== <font style="visibility:hidden" size="0">bt.B</font> ======
{{MoveData
|image=BREX_Character_bt_B.png
|caption=
|name=bt.B
|input=5B while facing backwards
|data=
{{AttackData-BREX
|damage=
|attribute=
|startup=
|active=
|recovery=
|lightblock=
|heavyblock=
|hitstun=
|chstun=
|description=
*Notes 1
*Notes 2
}}
}}
 
====== <font style="visibility:hidden" size="0">bt.2B</font> ======
{{MoveData
|image=BREX_Character_bt_2B.png
|caption=
|name=bt.2B
|input=2B while facing backwards
|data=
{{AttackData-BREX
|damage=
|attribute=
|startup=
|active=
|recovery=
|lightblock=
|heavyblock=
|hitstun=
|chstun=
|description=
*Notes 1
*Notes 2
}}
}}
 
====== <font style="visibility:hidden" size="0">66B</font> ======
{{MoveData
|image=BREX_Character_66B.png
|caption=
|name=66B
|input=
|data=
{{AttackData-BREX
|damage=
|attribute=
|startup=
|active=
|recovery=
|lightblock=
|heavyblock=
|hitstun=
|chstun=
|description=
*Notes 1
*Notes 2
}}
}}
 
====== <font style="visibility:hidden" size="0">6[6]B</font> ======
{{MoveData
|image=BREX_Character_Running_B.png
|caption=
|name=6[6]B
|input=
|data=
{{AttackData-BREX
|damage=
|attribute=
|startup=
|active=
|recovery=
|lightblock=
|heavyblock=
|hitstun=
|chstun=
|description=
*Notes 1
*Notes 2
}}
}}
 
====== <font style="visibility:hidden" size="0">22B</font> ======
{{MoveData
|image=BREX_Character_Ducking_B.png
|caption=
|name=22B / 2[2]B
|input=
|data=
{{AttackData-BREX
|damage=
|attribute=
|startup=
|active=
|recovery=
|lightblock=
|heavyblock=
|hitstun=
|chstun=
|description=
*Notes 1
*Notes 2
}}
}}
 
====== <font style="visibility:hidden" size="0">JB</font> ======
{{MoveData
|image=BREX_Character_JB.png
|caption=
|name=JB
|input=
|data=
{{AttackData-BREX
|damage=
|attribute=
|startup=
|active=
|recovery=
|lightblock=
|heavyblock=
|hitstun=
|chstun=
|description=
*Notes 1
*Notes 2
}}
}}
 
====== <font style="visibility:hidden" size="0">J4/6B</font> ======
{{MoveData
|image=BREX_Character_J6B.png
|caption=
|name=J4/6B
|input=
|data=
{{AttackData-BREX
|damage=
|attribute=
|startup=
|active=
|recovery=
|lightblock=
|heavyblock=
|hitstun=
|chstun=
|description=
*Notes 1
*Notes 2
}}
}}
 
====== <font style="visibility:hidden" size="0">Pursuit B</font> ======
{{MoveData
|image=BREX_Character_Pursuit_B.png
|caption=
|name=Pursuit B
|input=2B near a downed opponent
|data=
{{AttackData-BREX
|damage=
|attribute=
|startup=
|active=
|recovery=
|lightblock=
|heavyblock=
|hitstun=
|chstun=
|description=
*Notes 1
*Notes 2
}}
}}
 
==Throws==
====== <font style="visibility:hidden" size="0">Neutral Throw</font> ======
{{MoveData
|image=BREX_Character_6G_(Neutral,_Human).png
|caption=
|image2=BREX_Character_6G_(Neutral,_Beast).png
|caption2=
|name=Neutral Throw
|input=6G against a standing opponent
|data=
{{AttackData-BREX
|version=Human
|damage=
|attribute=
|startup=
|active=
|recovery=
|lightblock=
|heavyblock=
|hitstun=
|chstun=
|description=
*Notes 1
*Notes 2
}}
{{AttackData-BREX
|damage=
|attribute=
|version=Beast
  |header=no
  |header=no
  |startup=
|damage=30
  |active=
|attribute=Low / Middle
  |recovery=
  |startup=15
  |lightblock=
  |active=4
  |heavyblock=
  |recovery=48
  |hitstun=
  |lightblock=20
  |chstun=
  |heavyblock=39
  |hitstun=36
  |chstun=41
  |description=
  |description=
*Notes 1
*Can initiate a Beast Change
*Notes 2
*Guard Break
}}
*Causes Knockback on hit
}}


====== <font style="visibility:hidden" size="0">Crouching Throw</font> ======
Uranus reappears behind the opponent and attacks them with her back, turning around afterwards.
{{MoveData
|image=BREX_Character_6G_(Crouching).png
|caption=
|name=Crouching Throw
|input=6G against a crouching opponent
|data=
{{AttackData-BREX
|damage=
|attribute=
|startup=
|active=
|recovery=
|lightblock=
|heavyblock=
|hitstun=
|chstun=
|description=
*Notes 1
*Notes 2
}}
}}
 
====== <font style="visibility:hidden" size="0">Back Throw</font> ======
{{MoveData
|image=BREX_Character_6G_(Back).png
|caption=
|name=Back Throw
|input=6G against a backturned opponent
|data=
{{AttackData-BREX
|damage=
|attribute=
|startup=
|active=
|recovery=
|lightblock=
|heavyblock=
|hitstun=
|chstun=
|description=
*Notes 1
*Notes 2
}}
}}
 
====== <font style="visibility:hidden" size="0">Command Throw</font> ======
{{MoveData
|image=BREX_Character_236G.png
|caption=
|name=Command Throw
|input=236G
|data=
{{AttackData-BREX
|damage=
|attribute=
|startup=
|active=
|recovery=
|lightblock=
|heavyblock=
|hitstun=
|chstun=
|description=
*Notes 1
*Notes 2
}}
}}


==Special Moves==
If Uranus is not close enough to the opponent (or if their back is against the wall), she will reappear in front of them and autocorrect herself before attacking.
====== <font style="visibility:hidden" size="0">Special Move 1</font> ======
{{MoveData
|image=BREX_Character_236P.png
|caption=
|name=Special Move 1
|input=236P
|data=
{{AttackData-BREX
|damage=
|attribute=
|startup=
|active=
|recovery=
|lightblock=
|heavyblock=
|hitstun=
|chstun=
|description=
*Notes 1
*Notes 2
}}
}}
 
====== <font style="visibility:hidden" size="0">Special Move 2</font> ======
{{MoveData
|image=BREX_Character_214P.png
|caption=
|name=Special Move 2
|input=214P
|data=
{{AttackData-BREX
|damage=
|attribute=
|startup=
|active=
|recovery=
|lightblock=
|heavyblock=
|hitstun=
|chstun=
|description=
*Notes 1
*Notes 2
}}
}}
 
====== <font style="visibility:hidden" size="0">Special Move 3</font> ======
{{MoveData
|image=BREX_Character_236K.png
|caption=
|name=Special Move 3
|input=236K
|data=
{{AttackData-BREX
|damage=
|attribute=
|startup=
|active=
|recovery=
|lightblock=
|heavyblock=
|hitstun=
|chstun=
|description=
*Notes 1
*Notes 2
}}
}}
 
====== <font style="visibility:hidden" size="0">Special Move 4</font> ======
{{MoveData
|image=BREX_Character_214K.png
|caption=
|name=Special Move 4
|input=214K
|data=
{{AttackData-BREX
|damage=
|attribute=
|startup=
|active=
|recovery=
|lightblock=
|heavyblock=
|hitstun=
|chstun=
|description=
*Notes 1
*Notes 2
}}
}}
 
====== <font style="visibility:hidden" size="0">Special Move 5</font> ======
{{MoveData
|image=BREX_Character_236B.png
|caption=
|name=Special Move 5
|input=236B
|data=
{{AttackData-BREX
|damage=
|attribute=
|startup=
|active=
|recovery=
|lightblock=
|heavyblock=
|hitstun=
|chstun=
|description=
*Notes 1
*Notes 2
}}
}}
 
====== <font style="visibility:hidden" size="0">Special Move 6</font> ======
{{MoveData
|image=BREX_Character_214B.png
|caption=
|name=Special Move 6
|input=214B
|data=
{{AttackData-BREX
|damage=
|attribute=
|startup=
|active=
|recovery=
|lightblock=
|heavyblock=
|hitstun=
|chstun=
|description=
*Notes 1
*Notes 2
}}
}}
 
==Beast Drives==
====== <font style="visibility:hidden" size="0">Beast Drive 1</font> ======
{{MoveData
|image=BREX_Character_236236B.png
|caption=
|name=Beast Drive 1
|input=236236B
|data=
{{AttackData-BREX
|damage=
|attribute=
|startup=
|active=
|recovery=
|lightblock=
|heavyblock=
|hitstun=
|chstun=
|description=
*Notes 1
*Notes 2
}}
}}
 
====== <font style="visibility:hidden" size="0">Beast Drive 2</font> ======
{{MoveData
|image=BREX_Character_214214K.png
|caption=
|name=Beast Drive 2
|input=214214K
|data=
{{AttackData-BREX
|damage=
|attribute=
|startup=
|active=
|recovery=
|lightblock=
|heavyblock=
|hitstun=
|chstun=
|description=
*Notes 1
*Notes 2
  }}
  }}
}}
}}


==See also==
==Navigation==
{{Navbox-BloodyRoarEX}}
{{Navbox-BloodyRoarEX}}
[[Category:Uranus the Chimera]]
[[Category:Bloody Roar Extreme]]
[[Category:Bloody Roar Extreme]]

Latest revision as of 15:07, 5 June 2024

Introduction

A character whose moves are named after the animation IDs used by the game, Uranus is the hidden superboss of Bloody Roar Extreme. All of her abilities and mobility far surpass those of any other character, leading her to be banned from normal play.

Uranus ignores the normal rules of the game: she has access to Air Cancel while in Human Form, and can shift back and forth between her Human and Beast Forms more or less freely (while being deadly in both). One of her deadliest abilities is an almost instant teleport with 3 followups: a guard-breaking mid, a guard-breaking low (both of which lead into a full combo) and a guard-breaking attack that hits from behind. Both her Human and Beast Forms get access to a huge AoE-based ground attack that deals devastating damage on hit, her backdash is strong to the point of rendering her borderline untouchable, and she gets multiple teleporting attacks to instantly punish any attempt to hit her.

Playstyle
BREX Uranus Icon.png Uranus is the game's boss character, who does everything a boss character does, including breaking the game in half.
Pros Cons
  • Literal Boss Character: Uranus is the final boss of Bloody Roar Extreme, which means that she is very intentionally overpowered. She's got the best everything — the best frame data, the best mobility, the best range, the best mixups — she's got it all and then some.
  • Literal Boss Character: Uranus is the final boss of Bloody Roar Extreme, which means that she is very intentionally overpowered. You're not playing her in bracket.


Stats

Human

Weight Attack Defense Walk (Forward) Walk (Backward) Dash/Run Backdash (Distance) Backdash (Duration) Jump Height
650 100% 0.71 52.29 43.57 - 21.87 39 -

Beast

Weight Attack Defense HP Recovery Walk (Forward) Walk (Backward) Dash/Run Backdash (Distance) Backdash (Duration) Jump Height
1500 147% 1.05 15 17.19 15.48 - 27.50 39 -

Hyperbeast

Weight Attack Defense HP Recovery Walk (Forward) Walk (Backward) Dash/Run Backdash (Distance) Backdash (Duration) Jump Height
650 147% 0.59 10 17.19 15.48 - 27.50 39 -

Ability Plus

  • Transformation: The user's Beast Form changes, gaining new moves, stats and attack properties.
  • Counter Hit Effect: All attacks gain the on-hit effects as if they were Counter Hits.
  • Any Cancel B: All normals and specials become special-cancelable; a special cannot cancel into itself, but can be canceled into other specials.

Key Moves

Human 214K
1A4 "Mirage"
214K
1A4 "Mirage"
1A4 "Mirage"
C28
C28
C27
C27
C31
C31
Version Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
1A4 "Mirage"
214K
0 Middle 7 1 41 10 13 16 16
  • C28 followup can be executed as early as frame 13
  • C27 followup can be executed as early as frame 19
  • C31 followup can be executed as early as frame 25

Uranus dissapears and creates two mirages. This move features a few follow-ups.

If Uranus does no additional inputs, she will simply reappear a short distance forward; if close enough, Uranus can end up behind the opponent (this cannot happen if their back is against the wall). Should this happen, Uranus will remain backturned.

Although the teleport itself cannot affect opponents in any way, it is coded as having a hitbox.

C28
214K>P
15 Middle 5 5 24 15 29 26 29
  • Guard Break
  • Causes Groundbounce on hit
  • Low Crush between frames 1-15
  • Considered airborne between frames 1-10

Replacing the airborne mirage, Uranus descends from above with a chop.

C27
214K>K
15 Low 8 5 36 12 24 21 23
  • Guard Break
  • Causes Spinfall on hit
  • Air Cancel OK

Replacing the sitting mirage, Uranus slides along the flow. Despite Uranus' low profile, this attack cannot High Crush.

C31
214K>B
30 Low / Middle 15 4 48 20 39 36 41
  • Can initiate a Beast Change
  • Guard Break
  • Causes Knockback on hit

Uranus reappears behind the opponent and attacks them with her back, turning around afterwards.

If Uranus is not close enough to the opponent (or if their back is against the wall), she will reappear in front of them and autocorrect herself before attacking.

Navigation

General
FAQ
Controls
Stages
HUD
System
Advanced Mechanics
Character Data
Glossary
Debug Menu
Characters
Alice the Rabbit
Bakuryu the Mole
Busuzima the Chameleon
Cronos the Phoenix
Fang the Wolf
Gado the Lion
Ganesha the Elephant
Jenny the Bat
Kohryu the Iron Mole
Long the Tiger
Marvel the Leopard
Shenlong the Tiger
Stun the Insect
Uranus the Chimera
Uriko the Half-Beast
Xion the Unborn
Yugo the Wolf