Bloody Roar Extreme/Marvel the Leopard: Difference between revisions
mNo edit summary |
mNo edit summary |
||
Line 6: | Line 6: | ||
{{StrengthsAndWeaknesses | {{StrengthsAndWeaknesses | ||
| intro = [[File:BREX Marvel Icon.png|32px]] '''Marvel''' is a | | intro = [[File:BREX Marvel Icon.png|32px]] '''Marvel''' is a defensive character who excels at controlling and reversing the opponent's momentum in order to deal high damage. | ||
| pros = | | pros = | ||
* '''Strong Neutral:''' Much of Marvel's kit is very similar to {{NotationIcon-BREX|GadoMini}}'s, which gives her exceptionally strong tools for whiff punishment, all of which are able to convert into high damage with a good read. | * '''Strong Neutral:''' Much of Marvel's kit is very similar to {{NotationIcon-BREX|GadoMini}}'s, which gives her exceptionally strong tools for whiff punishment, all of which are able to convert into high damage with a good read. | ||
* '''Great Reversal Options:''' Sporting a highly damaging catch counter in Leg Trap, a unique Guard Attack with multiple G- | * '''Great Reversal Options:''' Sporting a highly damaging catch counter in Leg Trap, a unique Guard Attack with multiple G-Cancel points, and even a Beast Drive that can be used as a Guard Cancel out of Light Guard, Marvel is well equipped to interrupt the opponent's offensive rhythm and establish her own. | ||
*'''Explosive Damage:''' With the right starter, Marvel can deal some very serious guaranteed damage, which makes her very explosive when she gets a good read on her opponent. | *'''Explosive Damage:''' With the right starter, Marvel can deal some very serious guaranteed damage, which makes her very explosive when she gets a good read on her opponent. | ||
|cons = | |cons = |
Latest revision as of 12:05, 10 June 2024
Introduction
- This character is known as Shina in American and European regions.
Marvel is a capable mid-range fighter with an emphasis on feints and counters, baiting out attacks and using the opponent's hesitation to score hits. Some of the tools she uses to achieve this goal are: Leg Trap, a Counter which works against all kicks (including ones with Guard Break properties) and transitions into a leg hold that deals good damage; her Leopard Walking stance, which carries a strong low profile and has access to a launcher; and her signature Mad Trap, a Counter Beast Drive that can also be used as a Guard Cancel off of Light Guard to devastating effect. On the flipside, Marvel suffers a glaring flaw: she lacks the universal Command Throw motion, and her exclusive one does not affect standing opponents. This means her opponent never has to guess which direction to tech, greatly limiting her ability to open her opponent up.
Marvel is a defensive character who excels at controlling and reversing the opponent's momentum in order to deal high damage. | |
Pros | Cons |
|
|
Stats
Human
Weight | Attack | Defense | Walk (Forward) | Walk (Backward) | Dash/Run | Backdash (Distance) | Backdash (Duration) | Jump Height |
---|---|---|---|---|---|---|---|---|
650 | 100% | 0.74 | 21.75 | 15.95 | - | 17.88 | 36 | - |
Beast
Weight | Attack | Defense | HP Recovery | Walk (Forward) | Walk (Backward) | Dash/Run | Backdash (Distance) | Backdash (Duration) | Jump Height |
---|---|---|---|---|---|---|---|---|---|
650 | 100% | 0.95 | 16 | 17.19 | 15.60 | - | 17.88 | 36 | - |
Hyperbeast
Weight | Attack | Defense | HP Recovery | Walk (Forward) | Walk (Backward) | Dash/Run | Backdash (Distance) | Backdash (Duration) | Jump Height |
---|---|---|---|---|---|---|---|---|---|
650 | 100% | 0.95 | 16 | 17.19 | 15.60 | - | 17.88 | 36 | - |
Ability Plus
- Any Cancel B: All normals and specials become special-cancelable; a special cannot cancel into itself, but can be canceled into other specials.
- Counter Hit Effect: All attacks gain the on-hit effects as if they were Counter Hits.
Key Moves
5P
5P {{{name}}} [[File:BREX_{{{char}}}_5P.png | 175x250px | center|class=lazyimg]]
|
---|