Melty Blood/MBTL/Red Arcueid: Difference between revisions
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{{Ambox|type=Placeholder.|info=This page contains placeholder or testing data.}} | {{Ambox|type=Placeholder.|info=This page contains placeholder or testing data.}} | ||
{{MBTL Character Intro|char= | {{MBTL Character Intro|char=Warc|full=Red Arcueid|short=RE|content= | ||
== Story == | == Story == | ||
Due to the effects of coming back from a "certain accident," her vampiric impulses and overwhelming desires have taken over. Driven by instinct, she arrives in a lowly human city. Controlled by pure emotion, her actions and words are quite dangerous, but her underlying personality remains mostly unchanged. The only big difference is her increased selfishness and changed attitude toward humans. | Due to the effects of coming back from a "certain accident," her vampiric impulses and overwhelming desires have taken over. Driven by instinct, she arrives in a lowly human city. Controlled by pure emotion, her actions and words are quite dangerous, but her underlying personality remains mostly unchanged. The only big difference is her increased selfishness and changed attitude toward humans. | ||
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{{Navbox-MBTL}} | {{Navbox-MBTL}} | ||
[[Category:Melty Blood: Type Lumina]] | [[Category:Melty Blood: Type Lumina]] | ||
[[Category:Red Arcueid]] |
Revision as of 19:14, 26 September 2021
Placeholder.
This page contains placeholder or testing data. |
Story
Due to the effects of coming back from a "certain accident," her vampiric impulses and overwhelming desires have taken over. Driven by instinct, she arrives in a lowly human city. Controlled by pure emotion, her actions and words are quite dangerous, but her underlying personality remains mostly unchanged. The only big difference is her increased selfishness and changed attitude toward humans.
Gameplay
Red Arcueid, often shortened to Warc, is a zoner with armored moves to complement her offense. She also takes some design cues from Architype: Earth in Type Lumina.
Strengths | Weaknesses |
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Character Summary
Move list
Coming soon.
Stats & vitals
Coming soon.
Quick combo reference
Coming soon.
Move Analysis
Normal Moves
Standing Normals
5A
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