Melty Blood/MBTL/Akiha Tohno/Strategy: Difference between revisions

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(→‎Post-Airthrow: Added simple post AT oki for Akiha)
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==== Post-Airthrow ====
==== Post-Airthrow ====
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* Midscreen, 3C launcher into j.B AT allows you to hold 9 and land 2A for a meaty low. Once the low option has been enforced, hold late IAD j.B/C is usable as a high option, as well as early IAD to crossup and land 2A for a crossup low. The latter 2 options do not hit meaty however, so they serve as more of a knowledge check rather than true okizeme.
* Note: Wakeup backdash will invul through meaty 2A, which can be countered by doing meaty 2C upon landing. This is a hard callout however, as the opponent will have ample time to jump out or mash one of their long range buttons.
* In the corner, you can add more damage by doing j.BC AT and still retain the same meaty option in low 2A.


==== Post-EX Wheel KD ====
==== Post-EX Wheel KD ====

Revision as of 02:27, 14 October 2021

Neutral

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Pressure

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Okizeme

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Midscreen Okizeme

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Post-Airthrow

  • Midscreen, 3C launcher into j.B AT allows you to hold 9 and land 2A for a meaty low. Once the low option has been enforced, hold late IAD j.B/C is usable as a high option, as well as early IAD to crossup and land 2A for a crossup low. The latter 2 options do not hit meaty however, so they serve as more of a knowledge check rather than true okizeme.
  • Note: Wakeup backdash will invul through meaty 2A, which can be countered by doing meaty 2C upon landing. This is a hard callout however, as the opponent will have ample time to jump out or mash one of their long range buttons.
  • In the corner, you can add more damage by doing j.BC AT and still retain the same meaty option in low 2A.

Post-EX Wheel KD

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Corner Okizeme

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Post-Airthrow

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Post-EX Wheel KD

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Defense

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