Melty Blood/MBTL/Mario Gallo Bestino
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Story
Gameplay
Mario Gallo Bestino is a new character to Melty Blood, released as free DLC alongside Powered Ciel on April 14, 2022.
Strengths | Weaknesses |
---|---|
Sisters |
Stubby normals |
Character Summary
Stats & vitals
Dash startup:
Dash actionable:
Jump startup:
Jump airtime:
Quick combo reference
Coming soon.
Move Analysis
Normal Moves
Standing Normals
5A
5A
Damage | Guard | Cancel | Property | Cost | Attribute |
---|---|---|---|---|---|
160 | LH | - | - | - | - |
First Active | Active | Recovery | Overall | Advantage | Invul |
5 | 2 | 11 | 17 | -1 | - |
- 5 frame jab.
- Chains into itself 3 times with 4A.
5B
5B
Damage | Guard | Cancel | Property | Cost | Attribute |
---|---|---|---|---|---|
260*2 (504) | LH | - | - | - | - |
First Active | Active | Recovery | Overall | Advantage | Invul |
7 | 2 (8) 2 | 16 | 34 | -2 | - |
- Advances forwards.
- Hits twice.
5C
5C
Damage | Guard | Cancel | Property | Cost | Attribute |
---|---|---|---|---|---|
420*2 (806) | LH | - | - | - | - |
First Active | Active | Recovery | Overall | Advantage | Invul |
10 | 3 (7) 4 | 22 | 45 | -9 | - |
- Advances forwards.
- Hits twice.
Crouching Normals
2A
2A
Damage | Guard | Cancel | Property | Cost | Attribute |
---|---|---|---|---|---|
140 | L | - | - | - | - |
First Active | Active | Recovery | Overall | Advantage | Invul |
5 | 2 | 11 | 17 | -1 | - |
- 5 frame low.
- Chains into itself 3 times.
2B
2B
Damage | Guard | Cancel | Property | Cost | Attribute |
---|---|---|---|---|---|
420 | L | - | - | - | - |
First Active | Active | Recovery | Overall | Advantage | Invul |
10 | 10 | 15 | 34 | -8~+1 | - |
- Acts as Mario's sweep. Launch and hard knockdown on hit.
2C
2C
Damage | Guard | Cancel | Property | Cost | Attribute |
---|---|---|---|---|---|
620 | LH | - | - | - | - |
First Active | Active | Recovery | Overall | Advantage | Invul |
10 | 4 | 23 | 36 | -10 | - |
- Surprisingly good anti-air.
- Leaves standing on ground hit.
Jumping Normals
j.A
jA
Damage | Guard | Cancel | Property | Cost | Attribute |
---|---|---|---|---|---|
130 | HA | - | - | - | - |
First Active | Active | Recovery | Overall | Advantage | Invul |
6 | 4 | 11 | 20 | - | - |
- Chains into itself 3 times with j.4A.
j.B
jB
Damage | Guard | Cancel | Property | Cost | Attribute |
---|---|---|---|---|---|
500 | HA | - | - | - | - |
First Active | Active | Recovery | Overall | Advantage | Invul |
8 | 4 | until landing | - | - | - |
j.C
jC
Damage | Guard | Cancel | Property | Cost | Attribute |
---|---|---|---|---|---|
560 | HA | - | - | - | - |
First Active | Active | Recovery | Overall | Advantage | Invul |
9 | 5 | until landing | - | - | - |
- Good crossup normal.
Command Normals
3C
3C
Damage | Guard | Cancel | Property | Cost | Attribute |
---|---|---|---|---|---|
700 | LH | - | - | - | - |
First Active | Active | Recovery | Overall | Advantage | Invul |
10 | 3 | 25 | 37 | -11 | 5-12 Head |
- Mario's cinematic launcher.
j.2B
j2B
Damage | Guard | Cancel | Property | Cost | Attribute |
---|---|---|---|---|---|
400 | HA | - | - | - | - |
First Active | Active | Recovery | Overall | Advantage | Invul |
10 | 5 | until landing | - | - | - |
- Mario bounces upwards on hit and block.
Goomba stomp, useful as an OTG to set up left/right and high/low mixups in the corner.
j2[B]
Damage | Guard | Cancel | Property | Cost | Attribute |
---|---|---|---|---|---|
900 | HA | - | - | - | - |
First Active | Active | Recovery | Overall | Advantage | Invul |
20 | 5 | until landing | - | - | 16-19 Clash |
- Mario dives straight downwards.
Universal Mechanics
Rapid Beat 2
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Lua error in Module:MoveDataParser at line 86: attempt to index field '?' (a nil value).
Hitboxes Off
Hitboxes On
No results
- Hits twice.
Rapid Beat 3
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Lua error in Module:MoveDataParser at line 86: attempt to index field '?' (a nil value).
Hitboxes Off
Hitboxes On
No results
- Same normal as his 3C.
Ground Throw
4/6AD
Damage | Guard | Cancel | Property | Cost | Attribute |
---|---|---|---|---|---|
400, 500, 600 (1500) | U | - | - | - | - |
First Active | Active | Recovery | Overall | Advantage | Invul |
4 | 3 | 18 | 25 | HKD (+53) | - |
- Provides enough advantage to set up any Nun.
Air Throw
j.4/6AD
Damage | Guard | Cancel | Property | Cost | Attribute |
---|---|---|---|---|---|
200*2, 800 (1200) | U | - | - | - | - |
First Active | Active | Recovery | Overall | Advantage | Invul |
1 | 3 | until landing + 12 | - | - | - |
- Gives an easy safejump if Mario still has his double jump.
Special Moves
Feroce
Hitboxes Off
Hitboxes On
236A
Damage | Guard | Cancel | Property | Cost | Attribute |
---|---|---|---|---|---|
510*2 (963) | LH | - | - | - | - |
First Active | Active | Recovery | Overall | Advantage | Invul |
13 (min) | 2 (10) 4 | - | 47 | -2 (min) | - |
- Nun is unaffected by projectiles.
- The Nun will run until she is close enough to strike the opponent.
- Air unblockable.
236B
Damage | Guard | Cancel | Property | Cost | Attribute |
---|---|---|---|---|---|
1000 | LH | - | - | - | - |
First Active | Active | Recovery | Overall | Advantage | Invul |
20 | 3 | 28 | 50 | -4 | - |
- Starts the Nun rekka.
- Nun travels a fixed distance but will strike from her current position.
- Air unblockable.
236B~X
Damage | Guard | Cancel | Property | Cost | Attribute |
---|---|---|---|---|---|
480*2 (916) | LH | - | - | - | - |
First Active | Active | Recovery | Overall | Advantage | Invul |
11 | 3 (12) 2 | 33 | 60 | -6 | - |
- Hits twice.
- Extends the Nun rekka.
- Air unblockable.
236B~X~X
Damage | Guard | Cancel | Property | Cost | Attribute |
---|---|---|---|---|---|
800 | LH | - | - | - | - |
First Active | Active | Recovery | Overall | Advantage | Invul |
20 (min) | 2 | - | 55 | -13 (min) | - |
- Ends the Nun rekka.
- Steals the corner.
- Air unblockable.
236[B]
Damage | Guard | Cancel | Property | Cost | Attribute |
---|---|---|---|---|---|
560*3 (1483) | LH | - | - | - | - |
First Active | Active | Recovery | Overall | Advantage | Invul |
40 | 3 (10) 3 (12) 2 | - | 58 | +36 | - |
- Does the entire Nun rekka, separate from Mario.
- Nun travels a fixed distance but will strike from her current position.
- Air unblockable.
236C
Damage | Guard | Cancel | Property | Cost | Attribute |
---|---|---|---|---|---|
570*4 (1890) | LH | - | - | - | - |
First Active | Active | Recovery | Overall | Advantage | Invul |
4+8 | 2 (10) 3 | - | 41 | +13 | - |
Phantasm
623A
Damage | Guard | Cancel | Property | Cost | Attribute |
---|---|---|---|---|---|
640, 556 (1196) | A | - | - | - | - |
First Active | Active | Recovery | Overall | Advantage | Invul |
11 | 4 | 26 | 40 | - | - |
- Air blockable, whiffs against grounded opponents.
- Hits upwards at a 60 degree angle.
- Links into air normals with Special Bonus and Airthrow without.
- Pulls Mario upwards towards the opponent on hit.
623B
Damage | Guard | Cancel | Property | Cost | Attribute |
---|---|---|---|---|---|
640, 556 (1196) | A | - | - | - | - |
First Active | Active | Recovery | Overall | Advantage | Invul |
13 | 4 | 29 | 45 | - | - |
- Air blockable, whiffs against grounded opponents.
- Hits upwards at a shallow 40 degree angle.
- Links into air normals with Special Bonus and Airthrow without.
- Pulls Mario upwards towards the opponent on hit.
623C
Damage | Guard | Cancel | Property | Cost | Attribute |
---|---|---|---|---|---|
740, 382, 347, 312, 281 (2062) | A | - | - | - | - |
First Active | Active | Recovery | Overall | Advantage | Invul |
4+4 | 4 | 19 | 30 | - | - |
- Pulls Mario upwards towards the opponent on hit and block.
Dance - Corrente
214A
Damage | Guard | Cancel | Property | Cost | Attribute |
---|---|---|---|---|---|
900 | LHA | - | - | - | - |
First Active | Active | Recovery | Overall | Advantage | Invul |
11 ~ 27 | 2 | - | 40 | -3 ~ +13 | - |
- A Nun appears and does a rush punch.
- Teleports in at a fixed distance in the corner, making it at least +6.
Combos after a fullscreen 236A for a knockdown.
214[A]
Damage | Guard | Cancel | Property | Cost | Attribute |
---|---|---|---|---|---|
780, 582 (1362) | LHA | - | - | - | - |
First Active | Active | Recovery | Overall | Advantage | Invul |
20~34 | 3 | - | 40 | +8 ~ +22 | - |
- A Nun appears and does a rush punch.
- On hit, she'll add an uppercut.
Also combos after a fullscreen 236A, but won't knockdown as Special Bonus has already been used.
214B
Damage | Guard | Cancel | Property | Cost | Attribute |
---|---|---|---|---|---|
900 | LHA | - | - | - | - |
First Active | Active | Recovery | Overall | Advantage | Invul |
44 | - | - | 40 | - | - |
- A Nun appears and throws a curved sword.
214[B]
Damage | Guard | Cancel | Property | Cost | Attribute |
---|---|---|---|---|---|
900*2 (1485) | LHA | - | - | - | - |
First Active | Active | Recovery | Overall | Advantage | Invul |
46 | - | - | 45 | - | - |
- A Nun appears and throws two curved swords.
214C
Damage | Guard | Cancel | Property | Cost | Attribute |
---|---|---|---|---|---|
450, 418, 387, 355, 328, 301 (2239) | LHA | - | - | - | - |
First Active | Active | Recovery | Overall | Advantage | Invul |
4+6 | 6 (16) 16 (6) 5 | - | 71 | +12 | - |
- A Nun appears and performs a short combo with her spear.
Dance - Polonaise
22A
Damage | Guard | Cancel | Property | Cost | Attribute |
---|---|---|---|---|---|
710 | LHA | - | - | - | - |
First Active | Active | Recovery | Overall | Advantage | Invul |
58 | 3 | - | 45 | +39 | Parry 9-45 |
- A Nun appears and does an uppercut after a delay.
22B
Damage | Guard | Cancel | Property | Cost | Attribute |
---|---|---|---|---|---|
810 | LHA | - | - | - | - |
First Active | Active | Recovery | Overall | Advantage | Invul |
56 | 5 | - | 45 | +37 | Parry 9-43 |
- A Nun appears and does a low sword slash after a delay.
- Pulls opponents out of the corner.
Doesn't hit low, no unblockables for Mario.
22C
Damage | Guard | Cancel | Property | Cost | Attribute |
---|---|---|---|---|---|
950, 731 (1681) | U | - | - | - | - |
First Active | Active | Recovery | Overall | Advantage | Invul |
4+0 | - | - | 48 | - | Parry 4-28 |
- Counter super, but not a reversal.
- Very limited range.
Dance - Corrente (Air)
Hitboxes Off
Hitboxes On
j214A
Damage | Guard | Cancel | Property | Cost | Attribute |
---|---|---|---|---|---|
900 | LHA | - | - | - | - |
First Active | Active | Recovery | Overall | Advantage | Invul |
11~27 | 2 | until landing + 12 | - | - | - |
j214[A]
Damage | Guard | Cancel | Property | Cost | Attribute |
---|---|---|---|---|---|
780, 582 (1362) | LHA | - | - | - | - |
First Active | Active | Recovery | Overall | Advantage | Invul |
20~34 | 3 | until landing + 12 | - | - | - |
j214B
Damage | Guard | Cancel | Property | Cost | Attribute |
---|---|---|---|---|---|
900 | LHA | - | - | - | - |
First Active | Active | Recovery | Overall | Advantage | Invul |
45 (min) | - | until landing + 12 | - | - | - |
j214[B]
Damage | Guard | Cancel | Property | Cost | Attribute |
---|---|---|---|---|---|
900*2 (1485) | LHA | - | - | - | - |
First Active | Active | Recovery | Overall | Advantage | Invul |
47 (min) | - | until landing + 12 | - | - | - |
j214C
Damage | Guard | Cancel | Property | Cost | Attribute |
---|---|---|---|---|---|
450, 418, 387, 355, 328, 301 (2239) | LHA | - | - | - | - |
First Active | Active | Recovery | Overall | Advantage | Invul |
4+7 | 6 (16) 16 (6) 5 | until landing + 12 | - | - | - |
Moon Skills
Feroce
6BC
Damage | Guard | Cancel | Property | Cost | Attribute |
---|---|---|---|---|---|
500*3 (1340) | LH | - | - | - | - |
First Active | Active | Recovery | Overall | Advantage | Invul |
14 | 3 (10) 3 (12) 2 | 31 | 79 | -2 | Clash 1-10 (MD) |
- Move happens at the Nun's current location.
- Mario's animation is the same no matter where the Nun is.
Phantasm
3BC
Damage | Guard | Cancel | Property | Cost | Attribute |
---|---|---|---|---|---|
640, 556 (1196) | A | - | - | - | - |
First Active | Active | Recovery | Overall | Advantage | Invul |
11 | 4 | 21 | 35 | - | Clash 1-10 (MD) |
- Air blockable, whiffs against grounded opponents.
- Hits upwards at a shallow 40 degree angle.
- Links into air normals with Special Bonus and Airthrow without.
- Pulls Mario upwards towards the opponent on hit and block.
Dance - Corrente
4BC
Damage | Guard | Cancel | Property | Cost | Attribute |
---|---|---|---|---|---|
250, 300*5 (1474) | LHA | - | - | - | - |
First Active | Active | Recovery | Overall | Advantage | Invul |
16 | 6 (16) 16 (6) 5 | - | 40 | +49(standing), +3(crouching) | Clash 1-11 (MD) |
- Summons the spear Nun to perform a short combo.
Dance - Polonaise
2BC
Damage | Guard | Cancel | Property | Cost | Attribute |
---|---|---|---|---|---|
710, 582 (1292) | U | - | - | - | - |
First Active | Active | Recovery | Overall | Advantage | Invul |
12 | - | - | 45 | - | Parry 12-41, Clash 1-13 (MD) |
- Counter attack.
Super Moves
Arc Drives
Puppeteer (Doll)
236BC
Damage | Guard | Cancel | Property | Cost | Attribute |
---|---|---|---|---|---|
1000, 300*5, 1000 (3500 | LH | - | - | - | - |
First Active | Active | Recovery | Overall | Advantage | Invul |
1+11 (min) | 2 | - | 59 | -21 (min) | All 1 - 10 |
Last Arc
Puppeteer (Human)
ABCD
Damage | Guard | Cancel | Property | Cost | Attribute |
---|---|---|---|---|---|
160*3 80*4, 160*12, 1120 (4800) | LH | - | - | - | - |
First Active | Active | Recovery | Overall | Advantage | Invul |
1+21 | 4 | 27 | 52 | -14 | All 1-25 |
Reverse Beats
Customization
Palette options
Mario Gallo Bestino Wiki Roadmap
0% complete | |
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Page | Completed | To-do | Score |
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Unstarted |
0/25 | ||
Strategy |
Descriptiosn of Neutral, Pressure, OKI and Defense are added. Especially Neurtral might need some revisions. |
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0/25 |
Combos |
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0/25 | |
Matchups |
Unstarted |
0/25 |