Under Night In-Birth/UNICLR/Vatista/Strategy

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Disclaimer: This is a community written page and may contain opinions that not all players may agree with. Use at your own discretion.

General Gameplan

  • Vatista is a character with simple but strong tools who is capable of dictating the pace of most matchups. Because of the strengths of her tool kit, she can be played in many different styles: extreme passivity or aggression are both valid. However, changing up tempo and approaches to neutral situations on the fly is encouraged, if not necessary.
  • Because of her dash, she is a character that benefits greatly from backing off and setting up obstacles rather than engaging directly. Vatista must *back off* before she can advance safely! She does this by jumping back and using a projectile (j[4]6x). After backing off, she can either poke from fullscreen with lazers or set up A lumen ([4]6A) in order to mount her approach. Once A Lumen is out, she can safely dashblock behind it in order to close the distance and set up pressure.
  • It is very easy to throw projectiles as Vatista and lose a great deal of GRD. In order to win vorpal cycles, Vatista must leverage gems. Gems allow Vatista to concentrate and threaten to detonate them if an opponent approaches recklessly. She can do this at close range with 5A or at a long distance with 5C. Because of the nature of the vorpal cycle, using gems effectively is imperative in order to play Vatista successfully.
  • When Vatista is knocked down, she is far from defenseless. She has access to flashkicks ([2]8x) that make pressuring her tricky. She can antiair assaults, blow up gaps in blockstrings, and even use flashkicks as a throw OS. When she has vorpal, these threats go up significantly, as she is rarely in a situation where she cannot CS a gap and successfully reversal.
  • Once Vatista scores a clean hit, she is capable of running very strong pressure resets with gems and can leverage the threat of throw or nearly-unreactable high/low mixups in the form of her B drill ([8]2B), an instant overhead. Her offensive capabilities go through the roof when she has CS available, and many setups have no clear counterplay, so getting knocked down by Vatista when she has CS available can be a very scary situation.
  • Vatista is just as capable of playing keep-away as she is of running a vortex-like series of mixups to melt the opponent's health bar. It's valuable to know how to balance her strong defensive and offensive capabilities to come out on top of every situation.

Neutral

how to play neutral

Approach

tools and plans to approach

Keep Away

tools and plans to keep opponent away

Offense

how to keep the advantage

Pressure

tools to frame trap, blockstring,

Okizeme

lead up enders and tools to help in keeping pressure on opponents waking up

Gimmicks

tools that have situational, limited, or questionable usage

Defense

how to defend against, break, or escape pressure

Reversal Tools

tools that are invincible, strong, or fast at getting out of pressure/okizeme

Option Selects

inputs that cover multiple situations

Counter Strategies

general ways to aid players having trouble fighting against this character

Match Ups

Hyde
Uni hyde icon.png
Hyde[No Data]
[character page][match videos]
Linne
Uni linne icon.png
Linne[No Data]
[character page][match videos]
Waldstein
Uni waldstein icon.png
Waldstein[No Data]
[character page][match videos]
Carmine
Uni carmine icon.png
Carmine[No Data]
[character page][match videos]
Orie
Uni orie icon.png
Orie[No Data]
[character page][match videos]
Gordeau
Uni gordeau icon.png
Gordeau[No Data]
[character page][match videos]
Merkava
Uni merkava icon.png
Merkava[No Data]
[character page][match videos]
Vatista
Uni vatista icon.png
Vatista[No Data]
(Mirror)
[character page][match videos]
Seth
Uni seth icon.png
Seth[No Data]
[character page][match videos]
Yuzuriha
Uni yuzuriha icon.png
Yuzuriha[No Data]
[character page][match videos]
Hilda
Uni hilda icon.png
Hilda[No Data]
[character page][match videos]
Chaos
Uni chaos icon.png
Chaos[No Data]
[character page][match videos]
Nanase
Uni nanase icon.png
Nanase[No Data]
[character page][match videos]
Byakuya
Uni byakuya icon.png
Byakuya[No Data]
[character page][match videos]
Phonon
Uni phonon icon.png
Phonon[No Data]
[character page][match videos]
Mika
Uni mika icon.png
Mika[No Data]
[character page][match videos]
Wagner
Uni wagner icon.png
Wagner[No Data]
[character page][match videos]
Enkidu
Uni enkidu icon.png
Enkidu[No Data]
[character page][match videos]
Londrekia
Uni londrekia icon.png
Londrekia[No Data]
[character page][match videos]
Eltnum
Uni eltnum icon.png
Eltnum[No Data]
[character page][match videos]
Akatsuki
Uni akatsuki icon.png
Akatsuki[No Data]
[character page][match videos]

Videos

Throw Strategies With Gems by Foxof42
Dispensing Mids: Vatista Corner Pressure by Foxof42

External Links

Additional general character information:

Additional resources:

Counterplay resources:


Vatista Wiki Roadmap

Click here for the UNICLR roadmap.

Page last edited on: 2020-09-07 by Foxof42.

96% complete
Page Completed To-do Score

Overview

  • Gameplay summary, all moves and frame data added, as well as external links and videos.
  • Expand gap table.
48/50
Strategy
  • Entire main strategy section filled out, links and videos added and referenced.
  • Add details to matchup section.
23/25
Combos
  • Bread-and-butter as well as common starters added, alongside some alternative routes
  • Combo theory explained, FaQ filled out
25/25
General
FAQ
Controls
HUD
System
Strategy
Glossary
Patch Notes
Characters
Hyde
Linne
Waldstein
Carmine
Orie
Gordeau
Merkava
Vatista
Seth
Yuzuriha
Hilda
Chaos
Nanase
Byakuya
Phonon
Mika
Wagner
Enkidu
Londrekia
Eltnum
Akatsuki
Frame Data
Hyde
Linne
Orie
Seth
Hilda
Chaos
Mika