Under Night In-Birth/UNICLR/Carmine/Strategy
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Disclaimer: This is a community written page and may contain opinions that not all players may agree with. Use at your own discretion.
General Gameplan
Carmine is what you would call a lockdown character as his only objective is to put you in the corner with no space to breathe with his astonishing offense
Neutral
Carmine has a lot of tools to play with in neutral whether to keep your opponent away or to make an approach yourself but using VIT on almost every special move, it is not recommended to zone your opponent too much
Before anything else you always want to have a puddle on the screen and the moves able to create one are as follow: 6B, 6[B], j6B, 236X, 22A/B and Force Function if there isn't already a puddle on the screen
Using the puddles available on the screen you are able to control the neutral to an extent for those give you a lot of options to threaten your opponent from fullscreen with his 623 puddles detonation or his Force Function to move the puddles around while having a hitbox
Approach
The main way to approach is to use dashblock for it doesn't cost any health and Carmine has one of the fastest runs in the whole game. Paired with the 623X puddle detonation, you're able to reduce a lot of distance before your opponent can hit a button due to it's high blockstun 3C and 3[C] are also reliable for they are disjointed and can let you run in if your opponent gets hit
Keep Away
once again 3[C] is your friend to stuff both grounded and air approaches if done preemptively thanks to it's head invulnerability and disjoint. 214A and 214B are arguably good for they are very active and occupate a lot of space both horizontally and vertically. 236X is great due to it's high active frames and for covering the area right in front of Carmine. Jump back jC can be useful in some occasions
Offense
how to keep the advantage
Pressure
tools to frame trap, blockstring,
Okizeme
lead up enders and tools to help in keeping pressure on opponents waking up
Gimmicks
tools that have situational, limited, or questionable usage
Defense
how to defend against, break, or escape pressure
Reversal Tools
tools that are invincible, strong, or fast at getting out of pressure/okizeme
Option Selects
inputs that cover multiple situations
Counter Strategies
general ways to aid players having trouble fighting against this character
Match Ups
Hyde
Hyde[No Data] (Slight Disadvantage) [character page][match videos] |
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Linne
Linne[No Data] (Disadvantage) [character page][match videos] |
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Waldstein
Waldstein[No Data] (Even) [character page][match videos] |
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Carmine
Carmine[No Data] (Mirror) [character page][match videos] |
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Orie
Orie[No Data] (Slight Disadvantage) [character page][match videos] |
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Gordeau
Gordeau[No Data] (Even) [character page][match videos] |
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Merkava
Merkava[No Data] (Slight Disadvantage) [character page][match videos] |
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Vatista
Vatista[No Data] (Disadvantage) [character page][match videos] |
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Seth
Seth[No Data] (Even) [character page][match videos] |
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Yuzuriha
Yuzuriha[No Data] (Even) [character page][match videos] |
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Hilda
Hilda[No Data] (Advantage) [character page][match videos] |
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Chaos
Chaos[No Data] (Slight Disadvantage) [character page][match videos] |
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Nanase
Nanase[No Data] (Even) [character page][match videos] |
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Byakuya
Byakuya[No Data] (Disadvantage) [character page][match videos] |
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Phonon
Phonon[No Data] (Slight Disadvantage) [character page][match videos] |
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Mika
Mika[No Data] (Slight Disadvantage) [character page][match videos] |
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Wagner
Wagner[No Data] (Disadvantage) [character page][match videos] |
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Enkidu
Enkidu[No Data] (Slight Disadvantage) [character page][match videos] |
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Londrekia
Londrekia[No Data] (Unsure) [character page][match videos] |
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Eltnum
Eltnum[No Data] (Slight Disadvantage) [character page][match videos] |
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Akatsuki
Akatsuki[No Data] (Disadvantage) [character page][match videos] |
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Videos
External Links
Carmine Wiki Roadmap
Click here for the UNICLR roadmap.
Page last edited on: 2021-07-28 by FalconMan.
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