Melty Blood/MBTL/Powered Ciel

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Story

Gameplay

Powered Ciel is a returning character to Melty Blood, released as free DLC alongside Mario Gallo Bestino on April 14, 2022.

Strengths Weaknesses
  • Coming soon
  • Coming soon

Character Summary

Move list

Moon Skills
6B+C - Seventh Holy Scripture - Blaze
3B+C - Shaft Lander
4B+C (air OK) - Numerology Crest - Lightning Blast
j.6B+C - Shaft Lander (air)
Special Attacks
236A - Seventh Holy Scripture - Blaze
>A - Blaze Turn
>X - Blaze Out
>66C - Seventh Holy Scripture - Break (EX only)
>B - Blade II
>X - Blade III
>66C - Seventh Holy Scripture - Break (EX only)
>C - Seventh Holy Scripture - Break
>4A - Blaze Out
>66C - Seventh Holy Scripture - Break (EX only)
236B - Seventh Holy Scripture - Blade
>A - Blaze Turn
>X - Blaze Out
>66C - Seventh Holy Scripture - Break (EX only)
>B - Blade II
>X - Blade III
>66C - Seventh Holy Scripture - Break (EX only)
>C - Seventh Holy Scripture - Break
>4A - Blaze Out
623X - Shaft Lander
214X (air OK) - Numerology Crest - Lightning Blast
j.236A/B/C - Shaft Lander (air)
Arc Drives
236B+C - Seventh Holy Scripture - Four Causes Pilgrimage
Last Arc
A+B+C+D - Calvaria Galgalim: Guillotine
Unique Attacks
6B
C > 4C
3C
2C > 2C
j.6B
Blowback Edge Moves
5B, 2C, j.C, 236A, 236A>C, 236B, 236B>C, 236C, 214A, j.214A
Stats & vitals

Dash startup:

Dash actionable:

Jump startup:

Jump airtime:

Quick combo reference

Coming soon.

MBTL PCiel Art.png

Move Analysis

Normal Moves

Standing Normals

5A
5A
5A
MBTL PCiel 5A.png
MBTL PCiel 5A hb.png
Hitboxes Off
Hitboxes On
Damage Guard Cancel Property Cost Attribute
190 LH - - - -
First Active Active Recovery Overall Advantage Invul
6 2 11 18 -1 -
  • Looks like an AA, but isn't a great one.
Ciel does a high kick. Gatlings into itself 3 times like one would expect and has surprisingly good reach. However, Ciel has better anti-air options as this one tends to clash or trade.
5B
5B
5B
MBTL PCiel 5b.png
MBTL PCiel 5B hb.png
Hitboxes Off
Hitboxes On
Damage Guard Cancel Property Cost Attribute
420 LH - - - -
First Active Active Recovery Overall Advantage Invul
9 4 20 32 -9 -
  • Advances forwards.
5[B]
5B
+UNI Input Hold.png[B]
MBTL PCiel 5b be.png
MBTL PCiel 5b be hb.png
Hitboxes Off
Hitboxes On
Damage Guard Cancel Property Cost Attribute
750 H - - - -
First Active Active Recovery Overall Advantage Invul
31 4 24 58 -11 Clash 15-30
  • Hits overhead.
  • Ground bounces on hit.
Powered Ciel's first overhead. Useful for discouraging low Shield in pressure as it's slow and somewhat reactable.
5C
5C
5C
MBTL PCiel 5c.png
MBTL PCiel 5c 1 hb.png
Hitboxes Off
Hitboxes On
Damage Guard Cancel Property Cost Attribute
590*2 (1109) LH - - - -
First Active Active Recovery Overall Advantage Invul
12 4 32 47 -18 -
  • Huge.
  • Has a follow-up with 5C4C.
All of Ciel's C buttons are massive, and this one is no exception. 5C excels at shutting down approaches in front of and above Ciel, as its hitbox is amazing for stopping IADs.

Crouching Normals

2A
2A
2+A
MBTL PCiel 2A.png
MBTL PCiel 2A hb.png
Hitboxes Off
Hitboxes On
Damage Guard Cancel Property Cost Attribute
180 L - - - -
First Active Active Recovery Overall Advantage Invul
5 2 11 17 -1 -
  • Gatlings into itself 3 times.
  • Hits low.
Basic low 2A. Good for mixups and basic pressure.
2B
2B
2+B
MBTL PCiel 2B.png
MBTL PCiel 2B hb.png
Hitboxes Off
Hitboxes On
Damage Guard Cancel Property Cost Attribute
420 L - - - -
First Active Active Recovery Overall Advantage Invul
8 5 24 36 -12 -
  • Surprisingly decent anti-air.
Good reach, speed, and active frames. Acts like Ciel's sweep, as her 2C is much larger (and slower) than active.
2C
2C
2+C
MBTL PCiel 2C.png
MBTL PCiel 2C hb.png
Hitboxes Off
Hitboxes On
Damage Guard Cancel Property Cost Attribute
680 L - - - -
First Active Active Recovery Overall Advantage Invul
13 5 23 40 -11 -
  • Huge-er.
  • Has a follow-up with 2C2C and can be charged.
Utterly massive button that comes with a follow-up for combo and pressure extensions at any range. 2C > XAw allows Ciel to run in and throw opponents trying to Shield any follow-up pressure. Exceptional poke and works wonders punishing things from half-screen into a combo.
2[C]
2C
2+UNI Input Hold.png[C]
MBTL PCiel 2C be.png
MBTL PCiel 2C be hb.png
Hitboxes Off
Hitboxes On
Damage Guard Cancel Property Cost Attribute
1900 U - - - -
First Active Active Recovery Overall Advantage Invul
31 3 27 60 n/a Clash 23-30
  • Unblockable, but can be low Shielded.
This is more a tool to leverage the threat of instead of use often, as it cannot be cancelled into any other normals or specials. Any B normal chained into 2[C] is close enough that it can be mashed out of, but it will hit after 5C and most likely be spaced out too far for A buttons to hit Ciel.

Jumping Normals

j.A
j.A
Aerial A
MBTL PCiel jA.png
MBTL PCiel jA hb.png
Hitboxes Off
Hitboxes On
Damage Guard Cancel Property Cost Attribute
370 HA -SP-, -TH- - - -
First Active Active Recovery Overall Advantage Invul
5 4 15 23 - -
  • Whiffs against crouching opponents.
  • Does not chain into other air normals.
j.B
j.B
Aerial B
MBTL PCiel jB 1.png
MBTL PCiel jB 1 hb.png
Hitboxes Off
Hitboxes On
Damage Guard Cancel Property Cost Attribute
510 HA - - - -
First Active Active Recovery Overall Advantage Invul
8 5 - - - -
  • Knocks down airborne opponents.
  • Does not chain into other air normals.
Ciel's primary jump-in.
j.C
j.C
Aerial C
MBTL PCiel jC.png
MBTL PCiel jC 1 hb.png
Hitboxes Off
Hitboxes On
Damage Guard Cancel Property Cost Attribute
330 *2 (636) HA - - - -
First Active Active Recovery Overall Advantage Invul
14 4 - - - -
  • Huge.
  • Does not chain into other air normals.
Excellent air normal for shutting down jumps. Its huge range means that anyone jumping within a half-screen of Ciel will be unceremoniously dragged back to the ground. The only button Ciel has that's fast enough to AUB in this scenario is usually 5A, which is limited in range.
j.[C]
j.C
Aerial UNI Input Hold.png[C]
MBTL PCiel jC be.png
MBTL PCiel jC be hb.png
Hitboxes Off
Hitboxes On
Damage Guard Cancel Property Cost Attribute
380*4 (1359) HA - - - -
First Active Active Recovery Overall Advantage Invul
20 4 (9) 7 - - - Clash 18-19
  • Wallbounces on hit.
  • Does not chain into other air normals.
j.[C] adds another swing of Ciel's weapon, adding more active frames and also a wallbounce for combos. Instant j.[C] covers a massive amount of air space, but keep in mind it hits above her first and is vulnerable to grounded approaches.

Command Normals

3B
3B
3+B
MBTL PCiel 3B 1.png
MBTL PCiel 3B 1 hb.png
Hitboxes Off
Hitboxes On
Damage Guard Cancel Property Cost Attribute
450 *2 (850) LHA - - - -
First Active Active Recovery Overall Advantage Invul
8 4 (4) 4 21 40 -8 -
  • Hits twice, both hits are considered airborne.
Ciel's non-3C launcher which lets her access j.3B for Bounce bonus. Be careful with this on block as there are no safe cancel options unless Ciel is point-blank.
5C~4C
5C~4C
5C > Add4+C
Lua error in Module:MoveDataParser at line 88: attempt to index field '?' (a nil value).
Lua error in Module:MoveDataParser at line 86: attempt to index field '?' (a nil value).
Hitboxes Off
Hitboxes On
No results
  • Follow-up exclusive normal.
  • High hitstun.
3C
3C
3+C
MBTL PCiel 3C 1.png
MBTL PCiel 3C 1 hb.png
Hitboxes Off
Hitboxes On
Damage Guard Cancel Property Cost Attribute
370*2 (310) LH - - - -
First Active Active Recovery Overall Advantage Invul
10 4 (2) 2 30 47 -11 Air 5-17
  • Universal launcher.
  • Safer than the data would suggest.
Ciel rockets backwards after kicking upwards, making this move surprisingly safe. It has some strange special cancel properties but is considered airborne.
2C > 2C
2C > 2C
2+C > Add2+C
MBTL PCiel 2C2C.png
MBTL PCiel 2C2C hb.png
Hitboxes Off
Hitboxes On
Damage Guard Cancel Property Cost Attribute
740 L - - - -
First Active Active Recovery Overall Advantage Invul
9 2 36 46 -21 -
  • Follow-up exclusive normal.
  • Vacuums opponents on hit and block.
Combos from 2C at any range, giving Ciel consistent conversions from her longest-reaching poke.
j.3B
j.3B
Aerial 3+B
MBTL PCiel j3B.png
MBTL PCiel j3B 1 hb.png
Hitboxes Off
Hitboxes On
Damage Guard Cancel Property Cost Attribute
380*2 (725) HA - - - -
First Active Active Recovery Overall Advantage Invul
12 8, 6 x x +10 (tk) -
  • j.B, but with momentum.
Shares most of its properties with j.B, except for that it changes Ciel's momentum. Using j.3B sends Ciel at a downward arc, which makes it very easy to combo after with 2A or 2B.

Universal Mechanics

Rapid Beat 2
Rapid Beat 2
X>X
Lua error in Module:MoveDataParser at line 88: attempt to index field '?' (a nil value).
Lua error in Module:MoveDataParser at line 86: attempt to index field '?' (a nil value).
Hitboxes Off
Hitboxes On
No results
  • Rushing gun attack. Auto-attack filler.
Rapid Beat 3
Rapid Beat 3
X>X>X
Lua error in Module:MoveDataParser at line 88: attempt to index field '?' (a nil value).
Lua error in Module:MoveDataParser at line 86: attempt to index field '?' (a nil value).
Hitboxes Off
Hitboxes On
No results
  • Same animation as 3C.
Ground Throw
Ground Throw
4/6+A+D
MBTL PCiel throw.png
MBTL PCiel throw hb.png
Hitboxes Off
Hitboxes On
Damage Guard Cancel Property Cost Attribute
300*2, 900 (1500) U - - - -
First Active Active Recovery Overall Advantage Invul
4 3 19 25 +50 -
  • Hard knockdown on hit.
Very plus on hit to the point that Ciel must manually delay her jump for a safejump or empty low.
Air Throw
Air Throw
Aerial 4/6+A+D
MBTL PCiel airthrow.png
MBTL PCiel airthrow hb.png
Hitboxes Off
Hitboxes On
Damage Guard Cancel Property Cost Attribute
800 U - - - -
First Active Active Recovery Overall Advantage Invul
1 3 12L - - -
  • Hard knockdown on hit.
  • Allows for a brief extension due to how Ciel throws her opponent.
A more useful airthrow than most. As per tradition, Powered Ciel throws her opponent upwards which allows her to extend combos or end combos in a hard knockdown for okizeme. It's plus enough on hit that Ciel needs to slightly delay her jump for a safejump or even an empty low.

Special Moves

Seventh Holy Scripture - Blaze
Seventh Holy Scripture - Blaze
236+A
MBTL PCiel 236A.png
MBTL PCiel 236A hb.png
Hitboxes Off
Hitboxes On
Damage Guard Cancel Property Cost Attribute
400*2 (768) LHA - - - -
First Active Active Recovery Overall Advantage Invul
9 6 (4) 6 25 49 -4 -
  • Rekka starter.
Ciel uses the Seventh Holy Scripture as a gun and fires two shots. Very safe on block but not very useful in combos when compared to the charged version.
Blaze Turn
Blaze Turn
236+A > AddA

or

236+B > AddA
MBTL PCiel 236AA.png
MBTL PCiel 236AA hb.png
Hitboxes Off
Hitboxes On
Damage Guard Cancel Property Cost Attribute
400*2 (768) LHA - - - -
First Active Active Recovery Overall Advantage Invul
9 6 (4) 6 25 49 -4 -
  • Move description.
Blaze Out
Blaze Out
236+A/B > AddA > AddX

or

236+A > Add4+X
MBTL PCiel 236AAX.png
MBTL PCiel 236AAX hb.png
Hitboxes Off
Hitboxes On
Damage Guard Cancel Property Cost Attribute
400*2 (768) LHA - - - -
First Active Active Recovery Overall Advantage Invul
9 6 (4) 6 25 49 -4 -
  • Move description.
Seventh Holy Scripture - Blaze (BE)
Seventh Holy Scripture - Blaze
236+UNI Input Hold.png[A]
MBTL PCiel 236A be.png
Lua error in Module:MoveDataParser at line 86: attempt to index field '?' (a nil value).
Hitboxes Off
Hitboxes On
Damage Guard Cancel Property Cost Attribute
320, 420*4 (1860) LHA - - - -
First Active Active Recovery Overall Advantage Invul
19 4 (10) 2 (4) 3 (4) 4 (4) 4 21 78 -2 -
  • Move description.
Seventh Holy Scripture - Blade
Seventh Holy Scripture - Blade
236+B
MBTL PCiel 236B.png
MBTL PCiel 236B hb.png
Hitboxes Off
Hitboxes On
Damage Guard Cancel Property Cost Attribute
500*2 (945) LHA - - - -
First Active Active Recovery Overall Advantage Invul
14 3 29 45 -8 -
  • Move description.
Blade II
Blade II
236+B > AddB

or

236+A > AddB
MBTL PCiel 236BB.png
MBTL PCiel 236BB hb.png
Hitboxes Off
Hitboxes On
Damage Guard Cancel Property Cost Attribute
450*2 (850) LHA - - - -
First Active Active Recovery Overall Advantage Invul
16 4 32 51 -12 -
  • Move description.
Blade III
Blade III
236+B > AddB > AddX

or

236+A > AddB > AddX
MBTL PCiel 236BBX.png
MBTL PCiel 236BBX hb.png
Hitboxes Off
Hitboxes On
Damage Guard Cancel Property Cost Attribute
550*2 (1039) LHA - - - -
First Active Active Recovery Overall Advantage Invul
20 5 32 56 -13 Armour 13-25
  • Move description.
Seventh Holy Scripture - Blade (BE)
Seventh Holy Scripture - Blade
236+UNI Input Hold.png[B]
MBTL PCiel 236B be.png
Lua error in Module:MoveDataParser at line 86: attempt to index field '?' (a nil value).
Hitboxes Off
Hitboxes On
Damage Guard Cancel Property Cost Attribute
420*6 (2043) HA, LHA - - - -
First Active Active Recovery Overall Advantage Invul
28 3 (20) 4 (17) 5 32 108 -13 -
  • Move description.
Seventh Holy Scripture - Break
Seventh Holy Scripture - Break
236+C

or

236+A/B > AddC
MBTL PCiel 236C.png
MBTL PCiel 236C hb.png
Hitboxes Off
Hitboxes On
Damage Guard Cancel Property Cost Attribute
400*2 1100 (1625) LH - - - -
First Active Active Recovery Overall Advantage Invul
31 15 23 68 +7 (air), +11 (ground) Armour 27-46
  • Move description.
Seventh Holy Scripture - Break (BE)
Seventh Holy Scripture - Break
236+UNI Input Hold.png[C]

or

236+A/B > AddUNI Input Hold.png[C]
MBTL PCiel 236C be.png
Lua error in Module:MoveDataParser at line 86: attempt to index field '?' (a nil value).
Hitboxes Off
Hitboxes On
Damage Guard Cancel Property Cost Attribute
- - - - - -
First Active Active Recovery Overall Advantage Invul
- - 40 40 - -
  • Move description.
Seventh Holy Scripture - Break (EX)
Seventh Holy Scripture - Break
After Blaze Out or Blade II, 66+C
MBTL PCiel 236AAX66C.png
MBTL PCiel 236AAX66C hb.png
Hitboxes Off
Hitboxes On
236X~X~X~66C
Damage Guard Cancel Property Cost Attribute
800*2, 1150 (2344) LH - - - -
First Active Active Recovery Overall Advantage Invul
4+0 15 20 38 +6 (air), +10 (ground) Armour 5-19
  • Move description.


Shaft Lander
Shaft Lander
623+X
MBTL PCiel 623A.png
MBTL PCiel 623B.png
MBTL PCiel 623C.png
MBTL PCiel 623A hb.png
MBTL PCiel 623B hb.png
MBTL PCiel 623C hb.png
Hitboxes Off
Hitboxes On
Damage Guard Cancel Property Cost Attribute
450*3 (1228) LH, LHA -J- - - -
First Active Active Recovery Overall Advantage Invul
8 4 (4) 4 44 63 JC: -17 / -9 -
  • Move description.
Damage Guard Cancel Property Cost Attribute
450*3 (1228) LH (EX) - - -
First Active Active Recovery Overall Advantage Invul
9 4 (4) 4 54 74 -49 / -41 All 1-12
  • Move description.
Damage Guard Cancel Property Cost Attribute
660*4 (2203) LH - - - -
First Active Active Recovery Overall Advantage Invul
4+1 4 (4) 3 55 70 -49 / -41 All 1-15
  • Move description.
Numerology Crest - Lightning Blast
Numerology Crest - Lightning Blast
Air OK
214+X
MBTL PCiel 214A.png
MBTL PCiel 214B.png
MBTL PCiel 214C.png
MBTL PCiel j214A.png
MBTL PCiel j214B.png
MBTL PCiel j214C.png
MBTL PCiel 214A hb.png
MBTL PCiel 214B hb.png
MBTL PCiel 214C hb.png
MBTL PCiel j214A hb.png
MBTL PCiel j214B hb.png
MBTL PCiel j214C hb.png
Hitboxes Off
Hitboxes On
Damage Guard Cancel Property Cost Attribute
195*7 (1199) LHA -EX- - - -
First Active Active Recovery Overall Advantage Invul
20 10 24 53 -5 -
  • Move description.
Damage Guard Cancel Property Cost Attribute
172*10 (1411) LHA -EX- - - -
First Active Active Recovery Overall Advantage Invul
22 10 28 59 -6 -
  • Move description.
Damage Guard Cancel Property Cost Attribute
350*7 (2029) LHA - - - -
First Active Active Recovery Overall Advantage Invul
4+8 10 18 39 +1 -
  • Move description.
Damage Guard Cancel Property Cost Attribute
195*7 (1199) LHA -EX- - - -
First Active Active Recovery Overall Advantage Invul
20 10 12L - TK: -10 -
  • Move description.
Damage Guard Cancel Property Cost Attribute
172*10 (1411) LHA -EX- - - -
First Active Active Recovery Overall Advantage Invul
22 10 12L - TK: -11 -
  • Move description.
Damage Guard Cancel Property Cost Attribute
350*7 (2029) LHA - - - -
First Active Active Recovery Overall Advantage Invul
4+8 10 12L - TK: -8 -
  • Move description.
Shaft Lander (Air)
Shaft Lander (Air)
Aerial 236+X
MBTL PCiel j236A.png
MBTL PCiel j236B.png
MBTL PCiel j236C.png
MBTL PCiel j236A hb.png
MBTL PCiel j236B hb.png
MBTL PCiel j236C hb.png
Hitboxes Off
Hitboxes On
Damage Guard Cancel Property Cost Attribute
450*3 (1228) LHA -J- - - -
First Active Active Recovery Overall Advantage Invul
8 6 (2) 4 12L 41 (JC) JC : -17 / -9 -
  • Move description.
Damage Guard Cancel Property Cost Attribute
450*3 (1228) LHA -J- - - -
First Active Active Recovery Overall Advantage Invul
6 6 (2) 4 12L 39 JC : -17 / -9 -
  • Move description.
Damage Guard Cancel Property Cost Attribute
660*4 (2263) LHA - - - -
First Active Active Recovery Overall Advantage Invul
4+3 6 (6) 4 12L 44 JC : -21 / -9 -
  • Move description.

Moon Skills

Seventh Holy Scripture - Blaze
Seventh Holy Scripture - Blaze
6+B+C
MBTL PCiel 6BC.png
MBTL PCiel 6BC hb.png
Hitboxes Off
Hitboxes On
Damage Guard Cancel Property Cost Attribute
400*3 (1048) LHA - - - -
First Active Active Recovery Overall Advantage Invul
13 6, 3, 3 20 44 -2 Clash 1-11 (MD)
  • Move description.
Shaft Lander
Shaft Lander
3+B+C
MBTL PCiel 3BC.png
MBTL PCiel 3BC hb.png
Hitboxes Off
Hitboxes On
Damage Guard Cancel Property Cost Attribute
450*4 (1610) LHA -J- - - -
First Active Active Recovery Overall Advantage Invul
8 4 (4) 4 - 31 JC: -7 / +1 Clash 1-6 (MD)
  • Move description.
Numerology Crest - Lightning Blast
Numerology Crest - Lightning Blast
Air OK
4+B+C
MBTL PCiel 4BC.png
MBTL PCiel j4BC.png
MBTL PCiel 4BC hb.png
Hitboxes Off
Hitboxes On
Damage Guard Cancel Property Cost Attribute
280*5 (1080) LHA - - - -
First Active Active Recovery Overall Advantage Invul
17 2(5)*4, 2 8 54 +6 ~ +13 Clash 1-11 (MD)
  • Move description.
Damage Guard Cancel Property Cost Attribute
280*5 (1080) LHA - - - -
First Active Active Recovery Overall Advantage Invul
16 2(5)*4, 2 12L - TK: -3 ~ +4 -
  • Move description.
Shaft Lander (Air)
Shaft Lander (Air)
Aerial 6+B+C
MBTL PCiel j6BC.png
MBTL PCiel j6BC hb.png
Hitboxes Off
Hitboxes On
Damage Guard Cancel Property Cost Attribute
450*4 (1610) LHA -J- - - -
First Active Active Recovery Overall Advantage Invul
8 6 (2) 4 12L 31 JC: -7 / +1 -
  • Move description.

Super Moves

Arc Drives

Seventh Holy Scripture - Four Causes Pilgrimage
Seventh Holy Scripture - Four Causes Pilgrimage
236+B+C
MBTL PCiel 236BC.png
MBTL PCiel 236BC hb.png
Hitboxes Off
Hitboxes On
Damage Guard Cancel Property Cost Attribute
100*3, 900, 100*10, 200, 1100 (3500) LH - - - -
First Active Active Recovery Overall Advantage Invul
1+11 4,4,4 (11) 3 43 80 -29 All 1-37
  • Move description.

Last Arc

Calvaria Galgalim: Guillotine
Calvaria Galgalim: Guillotine
A+B+C+D
MBTL PCiel ABCD.png
MBTL PCiel ABCD hb.png
Hitboxes Off
Hitboxes On
Damage Guard Cancel Property Cost Attribute
4800 [4800 - 6960 in BH] LH - - - -
First Active Active Recovery Overall Advantage Invul
1+21 4 27 52 -14 All 1-25
  • Move description.

Reverse Beats

Customization

Palette options

Powered Ciel Wiki Roadmap

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MBTL Navigation

The Game
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Controls
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Resources
Game Data
Characters
Shiki Tohno
Arcueid Brunestud
Akiha Tohno
Ciel
Hisui
Kohaku
Hisui & Kohaku
Miyako Arima
Kouma Kishima
Noel
Michael Roa Valdamjong
Vlov Arkhangel
Red Arcueid
Saber
Aoko Aozaki
Dead Apostle Noel
Mario Gallo Bestino
Powered Ciel
Neco-Arc
Mash Kyrielight
Ushiwakamaru
Monte Cristo