Bloody Roar Extreme/Jenny the Bat/Combos

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Combo Damage Notes
Human Combos
4P xx 214P, 3K, 3K, 2K, 2K
4P xx 236K
Beast Combos
236B (ac) j.6P, 236B (ac) j.6P, 236B (ac) j.6P 236B xx 2369K j.6P must be done as close to the ground as possible, can be started from j.6P
236B (ac) j.6P, 236B (ac) j.6P, 236B (ac) j.6P 236B xx 2142147B j.6P must be done as close to the ground as possible, can be started from j.6P
Hyper Combos
j.6P, 22B (unjump) 22KK (ac) j.6P, 236B (ac) j.2B, btB xx 2147P(G) 22KK, 8P (backdash) 3P xx 214P(G) 22KK 2362369B

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Alice the Rabbit
Bakuryu the Mole
Busuzima the Chameleon
Cronos the Phoenix
Fang the Wolf
Gado the Lion
Ganesha the Elephant
Jenny the Bat
Kohryu the Iron Mole
Long the Tiger
Marvel the Leopard
Shenlong the Tiger
Stun the Insect
Uranus the Chimera
Uriko the Half-Beast
Xion the Unborn
Yugo the Wolf