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| {{AttackData-FUC | | {{AttackData-FUC |
| | version =623[A] | | | version =623[A] |
| | | header = no |
| | damage =N/A | | | damage =N/A |
| | guard =None | | | guard =None |
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| {{AttackData-FUC | | {{AttackData-FUC |
| | version =B Cancel | | | version =B Cancel |
| | | header = no |
| | damage = | | | damage = |
| | guard = | | | guard = |
Revision as of 14:40, 4 June 2020
Gilgamesh
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Health |
{{{health}}}
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Prejump |
4
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Backdash |
{{{backdash}}}
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Introduction
Gilgamesh is a form change character. For 30% meter 22C will change between EA and Gate of Babylon mode. While in EA mode, he has chains, great midscreen combos, and good pressure along with one of the best whiff punishers in the game in 623B. In Gate mode he has strong zoning, plus on block normals, links instead of chains, and a special(623A/B) that can be held and only releases on negative edge. This can make him hard to approach while keeping his zoning safe. The held button can be transferred to other buttons. Mode change with Gilgamesh to mitigate each mode's weaknesses and take advantage of their strengths.
Pros
Cons
Universal Moves
5A
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Damage
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Guard
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Cancel
|
Startup
|
Total Length
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Blockstun
|
Block Adv
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N/A
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Low
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N*, S*, R, A
|
8
|
26
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17
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+0
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Gilgamesh steps on his opponent's toes.
It cannot cancel into normals or specials while in GoB mode
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2A
|
Damage
|
Guard
|
Cancel
|
Startup
|
Total Length
|
Blockstun
|
Block Adv
|
N/A
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Low
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N*, S*, R, A
|
7
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26
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15
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-3
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Gilgamesh performs a fast crouching kick.
It cannot cancel into normals or specials while in GoB mode
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214X
|
Version
|
Damage
|
Guard
|
Cancel
|
Startup
|
Total Length
|
Blockstun
|
Block Adv
|
214A
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N/A
|
Low
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R, A
|
30
|
60
|
17
|
-12
|
214B
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N/A
|
All
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R, A
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31
|
60
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17
|
-11
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214C
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N/A
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All
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R, A
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17
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60
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26
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-16
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Gilgamesh's chain special. Each version has near full screen range.
A version is a huge sweep that knocks any grounded opponent off their feet. This can be jumped over on reaction.
B version is an antiair vertical slash. This can be sidestepped on reaction.
C version is a nearly fullscreen projectile. On hit, this projectile will knockdown Gil's opponent and can be followed up by this version's unique follow up (64C) which restands Gil's opponent and leaves him at a +3 advantage.
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22C
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Damage
|
Guard
|
Cancel
|
Startup
|
Total Length
|
Blockstun
|
Block Adv
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-
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-
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R, A
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-
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10
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-
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-
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Gilgamesh switches between his Ea form and Gate of Babylon (GoB) mode.
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Ea Form Moves
5B
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Damage
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Guard
|
Cancel
|
Startup
|
Total Length
|
Blockstun
|
Block Adv
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N/A
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All
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N, S, R, A
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10
|
39
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21
|
-7
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Ea quickly slashes at his opponent with Ea.
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|
2B
|
Damage
|
Guard
|
Cancel
|
Startup
|
Total Length
|
Blockstun
|
Block Adv
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425
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All
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N, S, R, A
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11
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41
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23
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-5
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Gilgamesh does a short range vertical slash using Ea starting from the ground.
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5C
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Damage
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Guard
|
Cancel
|
Startup
|
Total Length
|
Blockstun
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Block Adv
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N/A
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All
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N, S, R, A
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18
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51
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26
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-6
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Gilgamesh does a short range vertical slash using Ea.
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|
2C
|
Damage
|
Guard
|
Cancel
|
Startup
|
Total Length
|
Blockstun
|
Block Adv
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418
|
Low
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N, S, R, A
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15
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49
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26
|
-6
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Gilgamesh sweeps his opponent off their feet with a strike from Ea.
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6C
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Damage
|
Guard
|
Cancel
|
Startup
|
Total Length
|
Blockstun
|
Block Adv
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520
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All
|
J, S*, R, A
|
18
|
51
|
14
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-15
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Gilgamesh rushes forward and launches his opponent into the air. This can be used as a combo starter, but it's more commonly used for its unique special cancel feature.
6C can cancel into any special, but only before the first hitbox comes out. It is the only normal Gilgamesh has that can cancel into 623X (Important for 623[A] > B).
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236X
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Version
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Damage
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Guard
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Cancel
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Startup
|
Total Length
|
Blockstun
|
Block Adv
|
236A
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704
|
All
|
R, A
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25
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56
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23
|
-5
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236B
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758
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Low
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R, A
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25
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56
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21
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-7
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236C
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813
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High
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R*, A
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30
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66
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21
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-11
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Gilgamesh's powerful Ea strikes. These attacks look like his normals.
The A version hits mid, the B version is a low and the C version is a jumping overhead.
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623X
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Version
|
Damage
|
Guard
|
Cancel
|
Startup
|
Total Length
|
Blockstun
|
Block Adv
|
623A
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N/A
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All
|
R, A
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12
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46
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30
|
-3
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623[A]
|
N/A
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None
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R, A
|
55
|
93
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-
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-
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B Cancel
|
-
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-
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-
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-
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6
|
-
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-
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623B
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911
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All
|
R, A
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7
|
65
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16
|
-21
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623C
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981
|
All
|
R, A
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7
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53
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11
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-14
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Gilgamesh rushes forward and performs a powerful slash.
The A version is chargable. If uncharged the A version does not combo on hit. If half-charged, a wind effect will appear around the blade and it will crumple Gil's opponent on hit half-charge frame data is not provided. If fully charged, A version will perform an unblockable strike. The A version's charge can be cancelled by pressing B with almost no endlag.
The B and C version have follow up attacks, but cannot be charged.
Startup on the C version is invincible and it costs 30 meter to perform. As long as the last hit connects, you will drain 50 meter from your opponent.
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Gate of Babylon Form Moves
5B
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Damage
|
Guard
|
Cancel
|
Startup
|
Total Length
|
Blockstun
|
Block Adv
|
N/A
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All
|
R, A
|
13
|
31
|
22
|
+5
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Gilgamesh stabs his opponent with a summoned spear.
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2B
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Damage
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Guard
|
Cancel
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Startup
|
Total Length
|
Blockstun
|
Block Adv
|
N/A
|
Low
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S, R, A
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15
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36
|
26
|
+6
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Gilgamesh summons a short sword and sweeps his opponent's legs, knocking them off their feet.
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5C
|
Version
|
Damage
|
Guard
|
Cancel
|
Startup
|
Total Length
|
Blockstun
|
Block Adv
|
5C
|
N/A
|
All
|
U, R, A
|
23
|
41
|
21
|
+4
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5C > C
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815
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All
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R, A
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23
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56
|
21
|
10
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Gilgamesh performs a long range horizontal slash with a summoned scythe.
Gilgamesh can perform a follow up attack on hit or whiff by pressing C again.
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2C
|
Version
|
Damage
|
Guard
|
Cancel
|
Startup
|
Total Length
|
Blockstun
|
Block Adv
|
2C
|
475
|
All
|
J, U, R, A
|
20
|
51
|
21
|
-7
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2C > C
|
758
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All
|
R, A
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20
|
45
|
21
|
9
|
Gilgamesh performs a long range vertical slash with a summoned scythe.
Gilgamesh can perform a follow up attack on hit or whiff by pressing C again.
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|
236X
|
Version
|
Damage
|
Guard
|
Cancel
|
Startup
|
Total Length
|
Blockstun
|
Block Adv
|
236A
|
865
|
All
|
R, A
|
25
|
51
|
-
|
-
|
236B
|
865
|
All
|
R, A
|
25
|
58
|
24
|
+6
|
236C
|
865
|
All
|
R, A
|
24
|
54
|
25
|
+10
|
Gilgamesh summons 10 swords that he telekinetically hurls at his opponent as a projectile. It can be performed while airborne or grounded. The startup and advantage are variable since the pattern of summoned swords is randomized (needs confirmation).
The A version is aimed diagonally upwards and will whiff on most grounded opponents.
The B version travels straight forward.
The C version travels diagonally downwards.
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|
623X
|
Version
|
Damage
|
Guard
|
Cancel
|
Startup
|
Total Length
|
Blockstun
|
Block Adv
|
623[A]
|
861
|
All
|
R, A
|
38
|
31
|
16
|
+28
|
623[B]
|
864
|
All
|
R, A
|
40
|
31
|
16
|
+29
|
623[C]
|
1242
|
All
|
R, A
|
37
|
46
|
16
|
+21
|
Gilgamesh summons a chain that is released once the attack button is. The provided frame data assumes the attack button is not held at all. The A version is an anti-air, the B version hits directly forward, but has a short range, and the C version summons a web of chains.
The A and B versions allow Gilgamesh to play neutral while the chain is summoned, but not released. The stored chain can be released at any point as long as Gilgamesh has not been hit.
The C version does not allow Gilgamesh to return to neutral and it can only be held for a set period of time. As long as the last hit of the C version connects, you will drain 50 meter from your opponent.
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