JoJo's Bizarre Adventure: All-Star Battle R/Guido Mista: Difference between revisions
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Guido Mista, a major ally in Vento Aureo, the fifth part of JoJo's Bizarre Adventure, is a hybrid zoner/rushdown character who uses his stand, Sex Pistols, to change the properties of his bullets and the trajectory of his shots. Mista can extend his combos using the changed shots from Sex Pistols to add more hits and get followups off of moves he previously could not. | Guido Mista, a major ally in Vento Aureo, the fifth part of JoJo's Bizarre Adventure, is a hybrid zoner/rushdown character who uses his stand, Sex Pistols, to change the properties of his bullets and the trajectory of his shots. Mista can extend his combos using the changed shots from Sex Pistols to add more hits and get followups off of moves he previously could not. | ||
On offense, Mista is all about playing from a distance and making sure the opponent doesn't get in by using precise shots from his revolver. Mista's [[JoJo's Bizarre Adventure: All-Star Battle R/Guido Mista#236X| | On offense, Mista is all about playing from a distance and making sure the opponent doesn't get in by using precise shots from his revolver. Mista's "[[JoJo's Bizarre Adventure: All-Star Battle R/Guido Mista#236X|Gonna light you up!]]" fires his revolver in the basic fashion. This can be changed up a bit by using "[[JoJo's Bizarre Adventure: All-Star Battle R/Guido Mista#5S|Time to get to work]]", loading a Sex Pistol into the next bullet he fires, which changes its trajectory a bit more to track and adds more hits per Sex Pistol loaded. Mista can also deploy Sex Pistols with "[[JoJo's Bizarre Adventure: All-Star Battle R/Guido Mista#236S-214S|Places, everyone!]]", allowing him to use "[[JoJo's Bizarre Adventure: All-Star Battle R/Guido Mista#214X|Pass, pass, pass!]]" in order to shoot more precisely at the opponent by ricocheting off of the deployed Sex Pistols. Mista's [[JoJo's Bizarre Adventure: All-Star Battle R/Guido Mista#Heart Heat Attack|HHA]] fires shrapnel across the entire screen, making it impossible to jump over, and his [[JoJo's Bizarre Adventure: All-Star Battle R/Guido Mista#Great Heat Attack|GHA]] fires all of his bullets with a Pistol riding each one, causing them to home in on the opponent. Both of his supers refill his bullets as well as resetting all of his Sex Pistols, making them great tools to either cash out and keep the opponent at bay. | ||
On defense, Mista really struggles, as his kit does not have any unique defensive options. His best option for defense is his [[JoJo's Bizarre Adventure: All-Star Battle R/Guido Mista#Heart Heat Attack|HHA]], as he can easily stop an opponent who is jumping in front of him, but not so much if they end up directly above and behind him. Mista wants to play defensively by making sure the opponent plays his game plan and keeping them in a combo for a long time. | On defense, Mista really struggles, as his kit does not have any unique defensive options. His best option for defense is his [[JoJo's Bizarre Adventure: All-Star Battle R/Guido Mista#Heart Heat Attack|HHA]], as he can easily stop an opponent who is jumping in front of him, but not so much if they end up directly above and behind him. Mista wants to play defensively by making sure the opponent plays his game plan and keeping them in a combo for a long time. | ||
*'''Sex Pistols''': Mista can load his Sex Pistols into his next bullet to change its properties or deploy them on the screen in order to ricochet off of them and make sure he hits the opponent | *'''Sex Pistols''': Mista can load his Sex Pistols into his next bullet to change its properties or deploy them on the screen in order to ricochet off of them and make sure he hits the opponent. | ||
*'''Resolve''': While in Resolve, Mista's bullets will pierce through non-HHA or GHA projectiles, improving his own zoning | *'''Resolve''': While in Resolve, Mista's bullets will pierce through non-HHA or GHA projectiles, improving his own zoning. | ||
{{StrengthsAndWeaknesses | {{StrengthsAndWeaknesses | ||
| intro = [[file:JJASBR_Mista_Small_Icon.png|50px]] '''Guido Mista''' is a Stand character who utilizes his Sex Pistols to provide tricky zoning and extensive combos against the opponent | | intro = [[file:JJASBR_Mista_Small_Icon.png|50px]] '''Guido Mista''' is a Stand character who utilizes his Sex Pistols to provide tricky zoning and extensive combos against the opponent. | ||
| pros = | | pros = | ||
* '''Tricky Zoning:''' By using Sex Pistols, Mista can make it much harder to beat or avoid his bullets, making him excellent at zoning | * '''Tricky Zoning:''' By using Sex Pistols, Mista can make it much harder to beat or avoid his bullets, making him excellent at zoning. | ||
* '''Meter Battery:''' Mista does not use a lot of meter, as he is usually zoning, meaning he can save it for when he really needs it or to cash out on damage | * '''Meter Battery:''' Mista does not use a lot of meter, as he is usually zoning, meaning he can save it for when he really needs it or to cash out on damage. | ||
* '''OTG Extender:''' Mista's [[JoJo's Bizarre Adventure: All-Star Battle R/Guido Mista#236X|236X]] has a different Infinite Prevention count for each angle, allowing him to extend his OTGs to be very long and draw out the timer or installs | * '''OTG Extender:''' Mista's [[JoJo's Bizarre Adventure: All-Star Battle R/Guido Mista#236X|236X]] has a different Infinite Prevention count for each angle, allowing him to extend his OTGs to be very long and draw out the timer or installs. | ||
|cons = | |cons = | ||
* '''High Execution Combos:''' Mista's Sex Pistol mechanic is central to extending combos, meaning that he will have to load more into a bullet in order to do more damage in the combo, leading to hard routing | * '''High Execution Combos:''' Mista's Sex Pistol mechanic is central to extending combos, meaning that he will have to load more into a bullet in order to do more damage in the combo, leading to hard routing. | ||
* '''Unlucky Number 4:''' Although it may not come up often, if Mista is hit while he only has 4 bullets in his chamber, he will lose meter upon every hit, which can cause him to lose everything very quickly | * '''Unlucky Number 4:''' Although it may not come up often, if Mista is hit while he only has 4 bullets in his chamber, he will lose meter upon every hit, which can cause him to lose everything very quickly. | ||
* '''Walls:''' Walls are almost always a huge detriment to Mista's combos, causing them to drop often. This leads Mista to try to keep the opponent away from the wall when he goes into combos | * '''Walls:''' Walls are almost always a huge detriment to Mista's combos, causing them to drop often. This leads Mista to try to keep the opponent away from the wall when he goes into combos. | ||
| tablewidth = 80 | | tablewidth = 80 | ||
}} | }} | ||
===Sex Pistols=== | ===Sex Pistols=== | ||
Mista's Sex Pistols help him to hit all of his shots, being used either to change the properties of the bullets he fires or by being used to ricochet the bullets towards the opponent. [[JoJo's Bizarre Adventure: All-Star Battle R/Guido Mista#5S|Time to get to work!]] will load a Pistol into the next bullet fired by [[JoJo's Bizarre Adventure: All-Star Battle R/Guido Mista#236X| | Mista's Sex Pistols help him to hit all of his shots, being used either to change the properties of the bullets he fires or by being used to ricochet the bullets towards the opponent. [[JoJo's Bizarre Adventure: All-Star Battle R/Guido Mista#5S|Time to get to work!]] will load a Pistol into the next bullet fired by "[[JoJo's Bizarre Adventure: All-Star Battle R/Guido Mista#236X|Gonna light you up!]]", changing how many hits it does and how much damage it deals as well as how much it tracks the opponent. "[[JoJo's Bizarre Adventure: All-Star Battle R/Guido Mista#236S-214S|Places, everyone!]]" sets up a Pistol on the screen to ricochet a shot off of and can be done with all of his Sex Pistols. This gives Mista access to [[JoJo's Bizarre Adventure: All-Star Battle R/Guido Mista#214X|Pass, pass, pass!]], where he fires directly to the Sex Pistols and lets them handle all the aiming. All of the Sex Pistols can be reset by using "[[JoJo's Bizarre Adventure: All-Star Battle R/Guido Mista#22S|Get back here!]]", allowing him to switch between loading the next shot or setting up for ricochets, as they cannot be used in simultaneously. | ||
===Bullets=== | ===Bullets=== | ||
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===Unlucky Number 4=== | ===Unlucky Number 4=== | ||
Whenever Mista is hit while he has 4 bullets left in the chamber, he loses meter per hit. This should not come up to often, but it is still important to avoid it, as it is per hit, not per combo | Whenever Mista is hit while he has 4 bullets left in the chamber, he loses meter per hit. This should not come up to often, but it is still important to avoid it, as it is *per hit*, not *per combo*; this means that a long combo can cause Mista to lose a lot of meter. | ||
===Stats=== | ===Stats=== | ||
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}} | }} | ||
}} | }} | ||
==Move List== | ==Move List== | ||
====Normal Moves==== | ====Normal Moves==== | ||
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|blockadv= | |blockadv= | ||
|hitadv= | |hitadv= | ||
|description=Mista performs a pistol whip | |description= | ||
*Stubby jab, good for stopping dash jumps | Mista performs a pistol whip. | ||
*Stubby jab, good for stopping dash jumps. | |||
}} | }} | ||
}} | }} | ||
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|blockadv= | |blockadv= | ||
|hitadv= | |hitadv= | ||
|description=Mista performs a kick straight outwards | |description= | ||
*Good reach, good for counter-pokes | Mista performs a kick straight outwards. | ||
*Good reach, good for counter-pokes. | |||
*Does not move Mista | *Does not move Mista | ||
}} | }} | ||
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|blockadv= | |blockadv= | ||
|hitadv= | |hitadv= | ||
|description=Mista performs a shoulder tackle | |description= | ||
*Moves Mista forward | Mista performs a shoulder tackle. | ||
*Confirms into 623H | *Moves Mista forward. | ||
*Confirms into 623H. | |||
}} | }} | ||
}} | }} | ||
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|blockadv= | |blockadv= | ||
|hitadv= | |hitadv= | ||
|description=Mista performs a crouching kick outwards | |description= | ||
*Good range for a 2L, good for pokes | Mista performs a crouching kick outwards. | ||
*Good range for a 2L, good for pokes. | |||
}} | }} | ||
}} | }} | ||
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|blockadv= | |blockadv= | ||
|hitadv= | |hitadv= | ||
|description=Mista performs a slightly different crouching kick outwards | |description= | ||
*Nearly identical to 2L | Mista performs a slightly different crouching kick outwards. | ||
*Moves Mista forward | *Nearly identical to 2L. | ||
*Moves Mista forward. | |||
}} | }} | ||
}} | }} | ||
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|blockadv= | |blockadv= | ||
|hitadv= | |hitadv= | ||
|description=Mista performs a sweeping kick | |description= | ||
* | Mista performs a sweeping kick. | ||
*Causes hard knockdown. | |||
}} | }} | ||
}} | }} | ||
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|blockadv= | |blockadv= | ||
|hitadv= | |hitadv= | ||
|description=Mista performs a stomping kick downwards towards the | |description= | ||
*Confirms into 623H | Mista performs a stomping kick downwards towards the opponent's knees. | ||
*Used for combo filler | *Confirms into 623H. | ||
*Used for combo filler. | |||
}} | }} | ||
}} | }} | ||
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|blockadv= | |blockadv= | ||
|hitadv= | |hitadv= | ||
|description=Mista performs an aerial pistol whip | |description= | ||
*Good for close air-to-airs | Mista performs an aerial pistol whip. | ||
*Good for close air-to-airs. | |||
}} | }} | ||
}} | }} | ||
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|blockadv= | |blockadv= | ||
|hitadv= | |hitadv= | ||
|description=Mista performs a jumping knee attack | |description= | ||
*Stubby aerial, good for close air-to-airs | Mista performs a jumping knee attack. | ||
*Stubby aerial, good for close air-to-airs. | |||
}} | }} | ||
}} | }} | ||
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|blockadv= | |blockadv= | ||
|hitadv= | |hitadv= | ||
|description=Mista performs an aerial kick outwards | |description= | ||
*Mista's main jump-in normal | Mista performs an aerial kick outwards. | ||
*Does not hit until Mista is done swinging his leg | *Mista's main jump-in normal. | ||
*Does not hit until Mista is done swinging his leg. | |||
}} | }} | ||
}} | }} | ||
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|blockadv= | |blockadv= | ||
|hitadv= | |hitadv= | ||
|description=Mista shoots upwards at an angle | |description= | ||
*Each version has its own IPS count | Mista shoots upwards at an angle. | ||
*Can be used for anti-airs | *Each version has its own IPS count. | ||
*Will curve downwards towards grounded opponents when loaded with Sex Pistols | *Can be used for anti-airs. | ||
*Will curve downwards towards grounded opponents when loaded with Sex Pistols. | |||
}} | }} | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
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|blockadv= | |blockadv= | ||
|hitadv= | |hitadv= | ||
|description=Mista shoots straight forward | |description=Mista shoots straight forward. | ||
*Primary method of shooting for combos and zoning | *Primary method of shooting for combos and zoning. | ||
*Can curve down to OTG with Sex Pistols | *Can curve down to OTG with Sex Pistols. | ||
}} | }} | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
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|blockadv= | |blockadv= | ||
|hitadv= | |hitadv= | ||
|description=Mista shoots at the ground | |description= | ||
*Hits OTG | Mista shoots at the ground. | ||
*Hits OTG. | |||
}} | }} | ||
}} | }} | ||
====== <font style="visibility:hidden" size="0">J236X</font> ====== | |||
{{MoveData | {{MoveData | ||
|image=JJASBR_Mista_Jump_236X.png | |image=JJASBR_Mista_Jump_236X.png | ||
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|blockadv= | |blockadv= | ||
|hitadv= | |hitadv= | ||
|description=Mista shoots straight outwards while jumping | |description= | ||
*Good for preventing the opponent from jumping over grounded shots | Mista shoots straight outwards while jumping. | ||
*Can be crouched under | *Good for preventing the opponent from jumping over grounded shots. | ||
*Can be crouched under. | |||
}} | }} | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
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|blockadv= | |blockadv= | ||
|hitadv= | |hitadv= | ||
|description=Mista shoots at a downwards angle | |description= | ||
*Hits OTG | Mista shoots at a downwards angle. | ||
*Reaches outwards a bit | *Hits OTG. | ||
*Reaches outwards a bit. | |||
}} | }} | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
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|blockadv= | |blockadv= | ||
|hitadv= | |hitadv= | ||
|description=Mista shoots at a steeper angle downwards | |description= | ||
*Hits OTG | Mista shoots at a steeper angle downwards. | ||
*Shoots almost directly beneath Mista | *Hits OTG. | ||
*Shoots almost directly beneath Mista. | |||
}} | }} | ||
{{{!}} class="mw-collapsible mw-collapsed wikitable stripe" style="margin: 0.5em 1em; width: 100%; max-width: 600px;" | {{{!}} class="mw-collapsible mw-collapsed wikitable stripe" style="margin: 0.5em 1em; width: 100%; max-width: 600px;" | ||
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|blockadv= | |blockadv= | ||
|hitadv= | |hitadv= | ||
|description=Mista shoots towards the deployed Sex Pistols | |description= | ||
*Shoots towards the nearest Pistol, then passes to the closest one to each Pistol | Mista shoots towards the deployed Sex Pistols. | ||
*Shoots towards the nearest Pistol, then passes to the closest one to each Pistol. | |||
}} | }} | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
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|hitadv= | |hitadv= | ||
|description= | |description= | ||
*Shoots towards the first Pistol deployed, then fires in descending order | *Shoots towards the first Pistol deployed, then fires in descending order. | ||
}} | }} | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
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|hitadv= | |hitadv= | ||
|description= | |description= | ||
*Shoots towards the last Pistol deployed, then passes in ascending order | *Shoots towards the last Pistol deployed, then passes in ascending order. | ||
}} | }} | ||
}} | }} | ||
====== <font style="visibility:hidden" size="0">J214X</font> ====== | |||
{{MoveData | {{MoveData | ||
|image=JJASBR_Mista_Jump_214X.png | |image=JJASBR_Mista_Jump_214X.png | ||
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|hitadv= | |hitadv= | ||
|description= | |description= | ||
*Fires at the closest Pistol deployed, then passes to the closest one to each Pistol | *Fires at the closest Pistol deployed, then passes to the closest one to each Pistol. | ||
}} | }} | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
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|hitadv= | |hitadv= | ||
|description= | |description= | ||
*Shoots towards the first Pistol deployed, then fires in descending order | *Shoots towards the first Pistol deployed, then fires in descending order. | ||
}} | }} | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
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|hitadv= | |hitadv= | ||
|description= | |description= | ||
*Shoots towards the last Pistol deployed, then passes in ascending order | *Shoots towards the last Pistol deployed, then passes in ascending order. | ||
}} | }} | ||
}} | }} | ||
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|blockadv= | |blockadv= | ||
|hitadv= | |hitadv= | ||
|description=Mista performs a flying knee attack | |description= | ||
*Can be cancelled into from 236X | Mista performs a flying knee attack. | ||
*Causes soft-knockdown | *Can be cancelled into from 236X. | ||
*Causes soft-knockdown. | |||
}} | }} | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
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|hitadv= | |hitadv= | ||
|description= | |description= | ||
*Causes soft | *Causes soft knockdown. | ||
*Launches the opponent further away | *Launches the opponent further away. | ||
}} | }} | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
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|hitadv= | |hitadv= | ||
|description= | |description= | ||
*Causes crumple | *Causes crumple. | ||
* | *Cannot be followed up by a normal without a Flash Cancel. | ||
}} | }} | ||
}} | }} | ||
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|blockadv= | |blockadv= | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
}} | }} | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
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|hitadv= | |hitadv= | ||
|description= | |description= | ||
* | Mista grabs the opponent and knees them in the gut twice. | ||
*Leaves the opponent in range for TK j.236M OTG. | |||
*Forward and Back Throw are identical other than direction. | |||
}} | }} | ||
}} | }} | ||
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*Assault Assist Stocks: 2 | *Assault Assist Stocks: 2 | ||
*Reversal Assist Stocks: 2 | *Reversal Assist Stocks: 2 | ||
*Based on 236M | *Based on [[JoJo's Bizarre Adventure: All-Star Battle R/Guido Mista#236X|236M]] | ||
}} | }} | ||
}} | }} | ||
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|blockadv= | |blockadv= | ||
|hitadv= | |hitadv= | ||
|description=Mista loads a Sex Pistol into his next bullet, increasing its number of hits and causing it to have a bit of tracking | |description= | ||
*Can be done while moving | Mista loads a Sex Pistol into his next bullet, increasing its number of hits and causing it to have a bit of tracking. | ||
* | *Air OK. | ||
*Can be done while moving. | |||
*Cannot be done while attacking or blocking. | |||
}} | }} | ||
}} | }} | ||
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|blockadv= | |blockadv= | ||
|hitadv= | |hitadv= | ||
|description=Places a Sex Pistol in position to ricochet bullets | |description=Places a Sex Pistol in position to ricochet bullets. | ||
*After first activation, pressing 5S will become the input to deploy the next Pistol | *After first activation, pressing 5S will become the input to deploy the next Pistol. | ||
* | *Air OK. | ||
*Can be cancelled into after a normal | *Cannot be done while moving. | ||
*Can be cancelled into after a normal. | |||
*If Sex Pistols are loaded into a bullet, pressing 5S while the bullet is travelling will cause all the loaded Sex Pistols to deploy at the location the bullet is at when the button is pressed | *If Sex Pistols are loaded into a bullet, pressing 5S while the bullet is travelling will cause all the loaded Sex Pistols to deploy at the location the bullet is at when the button is pressed. | ||
}} | }} | ||
}} | }} | ||
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|blockadv= | |blockadv= | ||
|hitadv= | |hitadv= | ||
|description=Resets all Sex Pistols | |description= | ||
*Can be cancelled into after a normal | Resets all Sex Pistols. | ||
*Can be cancelled into after a normal. | |||
}} | }} | ||
}} | }} | ||
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|blockadv= | |blockadv= | ||
|hitadv= | |hitadv= | ||
|description=Manually reloads all bullets | |description= | ||
*Can be cancelled by any action once a single bullet is loaded | Manually reloads all bullets. | ||
*Can be cancelled by any action once a single bullet is loaded. | |||
}} | }} | ||
}} | }} | ||
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|blockadv= | |blockadv= | ||
|hitadv= | |hitadv= | ||
|description=Instantly reloads all bullets | |description=Instantly reloads all bullets. | ||
*Takes about the same time as loading 2 bullets manually | *Costs 0.5 HH gauge. | ||
*Takes about the same time as loading 2 bullets manually. | |||
}} | }} | ||
}} | }} | ||
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|blockadv= | |blockadv= | ||
|hitadv= | |hitadv= | ||
|description=Mista fires a shot, and Sex Pistols splits it into 10 pieces, covering the entire screen with shrapnel | |description= | ||
* | Mista fires a shot, and Sex Pistols splits it into 10 pieces, covering the entire screen with shrapnel. | ||
*Resets all Sex Pistols | *Does not track Dodges. | ||
*Unaffected by previous Sex Pistols actions | *Resets all Sex Pistols. | ||
*Reloads all bullets | *Unaffected by previous Sex Pistols actions. | ||
*Reloads all bullets. | |||
}} | }} | ||
}} | }} | ||
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|blockadv= | |blockadv= | ||
|hitadv= | |hitadv= | ||
|description=Mista unloads his revolver with Sex Pistols riding a bullet each, causing them to home in on the opponent. On hit, Mista reloads his revolver and unloads again, this time with every bullet being passed between Sex Pistols to deal even more damage to the opponent as they are turned into swiss cheese. | |description= | ||
*Resets all Sex Pistols | Mista unloads his revolver with Sex Pistols riding a bullet each, causing them to home in on the opponent. On hit, Mista reloads his revolver and unloads again, this time with every bullet being passed between Sex Pistols to deal even more damage to the opponent as they are turned into swiss cheese. | ||
*Unaffected by previous Sex Pistols actions | *Resets all Sex Pistols. | ||
*Reloads all bullets | *Unaffected by previous Sex Pistols actions. | ||
*Reloads all bullets. | |||
}} | }} | ||
}} | }} |
Revision as of 20:54, 14 October 2022
Introduction
Guido Mista, a major ally in Vento Aureo, the fifth part of JoJo's Bizarre Adventure, is a hybrid zoner/rushdown character who uses his stand, Sex Pistols, to change the properties of his bullets and the trajectory of his shots. Mista can extend his combos using the changed shots from Sex Pistols to add more hits and get followups off of moves he previously could not.
On offense, Mista is all about playing from a distance and making sure the opponent doesn't get in by using precise shots from his revolver. Mista's "Gonna light you up!" fires his revolver in the basic fashion. This can be changed up a bit by using "Time to get to work", loading a Sex Pistol into the next bullet he fires, which changes its trajectory a bit more to track and adds more hits per Sex Pistol loaded. Mista can also deploy Sex Pistols with "Places, everyone!", allowing him to use "Pass, pass, pass!" in order to shoot more precisely at the opponent by ricocheting off of the deployed Sex Pistols. Mista's HHA fires shrapnel across the entire screen, making it impossible to jump over, and his GHA fires all of his bullets with a Pistol riding each one, causing them to home in on the opponent. Both of his supers refill his bullets as well as resetting all of his Sex Pistols, making them great tools to either cash out and keep the opponent at bay.
On defense, Mista really struggles, as his kit does not have any unique defensive options. His best option for defense is his HHA, as he can easily stop an opponent who is jumping in front of him, but not so much if they end up directly above and behind him. Mista wants to play defensively by making sure the opponent plays his game plan and keeping them in a combo for a long time.
- Sex Pistols: Mista can load his Sex Pistols into his next bullet to change its properties or deploy them on the screen in order to ricochet off of them and make sure he hits the opponent.
- Resolve: While in Resolve, Mista's bullets will pierce through non-HHA or GHA projectiles, improving his own zoning.
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Pros | Cons |
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Sex Pistols
Mista's Sex Pistols help him to hit all of his shots, being used either to change the properties of the bullets he fires or by being used to ricochet the bullets towards the opponent. Time to get to work! will load a Pistol into the next bullet fired by "Gonna light you up!", changing how many hits it does and how much damage it deals as well as how much it tracks the opponent. "Places, everyone!" sets up a Pistol on the screen to ricochet a shot off of and can be done with all of his Sex Pistols. This gives Mista access to Pass, pass, pass!, where he fires directly to the Sex Pistols and lets them handle all the aiming. All of the Sex Pistols can be reset by using "Get back here!", allowing him to switch between loading the next shot or setting up for ricochets, as they cannot be used in simultaneously.
Bullets
Mista's specials that fire his gun are limited by the number of bullets left in his chamber, which is represented by his bullet icons above his HH gauge. The bullets are either reloaded automatically when Mista tries to fire an empty gun or done manually with Reload or Quick Reload.
Unlucky Number 4
Whenever Mista is hit while he has 4 bullets left in the chamber, he loses meter per hit. This should not come up to often, but it is still important to avoid it, as it is *per hit*, not *per combo*; this means that a long combo can cause Mista to lose a lot of meter.
Stats
Style | Health | Low Health Mode | Hashtag(s) |
---|---|---|---|
Stand | 950 | Resolve | #ASBR_MIS |
Move List
Normal Moves
5L
5L
|
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5M
5M
|
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5H
5H
|
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2L
2L
|
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2M
2M
|
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2H
2H
|
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3H
3H
Smash! |
---|
JL
j.L
|
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JM
j.M
|
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JH
j.H
|
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Special Moves
236X
Gonna light you up!
236L/M/H |
---|
J236X
Gonna light you up! (Air)
j.236L/M/H |
|
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214X
Pass, pass, pass!
214L/M/H while Sex Pistols is deployed |
---|
J214X
Pass, pass, pass! (Air)
j.214L/M/H while Sex Pistols is deployed |
---|
623X
I'll ask the damn questions!
623L/M/H |
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System Mechanics
Throw
Throw
Devastating Knee 5/4 + Any Two Attack Buttons |
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Assist
Assist
Gonna light you up! |
---|
5S
Time to get to work
5S |
---|
236S-214S
Places, everyone!
236S or 214S or S while a Pistol is deployed |
---|
22S
Get back here!
22S |
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22M
Reload
22M |
---|
22H
Quick Reload
22H |
---|
Heart Heat Attack
Aim! Aim, you idiots!
236 + Any Two Attack Buttons |
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Great Heat Attack
My true resolve starts here! 236L+M+H My bullets don't miss! My bullets don't miss!
|
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