JoJo's Bizarre Adventure: All-Star Battle R/Mariah: Difference between revisions

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* '''Pro 3:''' TBD
* '''Pro 3:''' TBD
  |cons =
  |cons =
* '''Con 1:''' TBD
* '''Low Average Damage:''' TBD
* '''Con 2:''' TBD
* '''Specific Combo Structure:''' TBD
* '''Meter Hungry:''' TBD
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===Unique Mechanic<!--Replace this with the name of the mechanic!-->===
===The magnetic force will just keep on increasing...===
Explain character-specific mechanic here, if applicable. <!--Things like Akira Charge, Hermes Sticker, Mariah Mag Gauge, explain how they work exactly-->
When Mariah lands her 5S, even on block, an area around Mariah will appear. While the opponent is in this area, Mariah's Magnetization Gauge will increase, buffing the tracking of her moves as well as the damage of specific specials.


===Stats===
===Stats===

Revision as of 07:25, 25 October 2022

Introduction

Insert character introduction here.

  • Notable Trait: Explain Notable Trait.
Playstyle
JJASBR Mariah Small Icon.png Mariah is a ABC character who utilizes their XYZ
Pros Cons
  • Pro 1: TBD
  • Pro 2: TBD
  • Pro 3: TBD
  • Low Average Damage: TBD
  • Specific Combo Structure: TBD
  • Meter Hungry: TBD

The magnetic force will just keep on increasing...

When Mariah lands her 5S, even on block, an area around Mariah will appear. While the opponent is in this area, Mariah's Magnetization Gauge will increase, buffing the tracking of her moves as well as the damage of specific specials.

Stats

Style Health Low Health Mode Hashtag(s)
Stand 1000 Rumble #ASBR_
#ASBR_


Move List

Normal Moves

5L
5L
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
10 Mid - - - - -

Mariah performs a quick stab with her knife

  • Standard jab
  • Reaches downwards, making it not as good at stopping dash jumps
5M
5M
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
10*2 Mid - - - - -

Mariah performs a slash upwards with her knife

  • Notes 1
  • Notes 2
5H
5H
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
30 Mid - - - - -

Mariah performs a slash outwards with her knife

  • Notes 1
  • Notes 2
2L
2L
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
11 Low - - - - -

Mariah performs a crouching stab with her knife

  • Notes 1
  • Notes 2
2M
2M
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
20 Low - - - - -

Mariah performs a slash at the opponent's knees with her knife

  • Notes 1
  • Notes 2
2H
2H
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
30 Low - - - - -

Mariah performs a slash at the opponent's feet with her knife

  • Provides hard knockdown
  • Notes 2
JL
j.L
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
14 Overhead - - - - -

Mariah performs a short stab outwards with her knife

  • Very active, good for air-to-airs
JM
j.M
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
22 Overhead - - - - -

Mariah performs an aerial slash upwards with her knife

  • Launches on hit
  • Notes 2
JH
j.H
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
30 Overhead - - - - -

Mariah performs an aerial horizontal slash with her knife

  • Notes 1
  • Notes 2

Special Moves

236X
Sorry, but you'll have to die now.
236L/M/H (Air OK)
Version Damage Guard Startup Active Recovery Block Adv. Hit Adv.
Light 10 each Mid - - - - -

Mariah throws 3 knives at the opponent

  • The knives will track the opponent if they the Magnetization Gauge has any charge
  • Notes 2
Medium 12 each Mid - - - - -
  • Notes 1
  • Notes 2
Heavy 14 each Mid - - - - -
  • Notes 1
  • Notes 2
623X
The electricity will char you to a crisp!
623L/M/H
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
10*2, 6*6

LV2: 6*8

LVMAX: 6*11

Mid - - - - -

Mariah throws a knife at a electrical line, cutting it and causing one end to fall to the ground and attack the opponent

  • Can not be used when a line is already on screen
  • Tracks the opponent even without Magnetization Gauge, but gets stronger tracking with more gauge
  • Mariah throws the knife at different angles for each button, getting further horizontally with higher strength
214X
Heh heh heh... Enjoy...
214L/M/H
JJASBR Mariah 214X.png
Version Damage Guard Startup Active Recovery Block Adv. Hit Adv.
Light 15 Low - - - - -

Mariah sends wires towards the opponent, ensnaring them on contact

  • Keeps the opponent stunned on contact, but does not crumple unless Mariah is at LVMAX
  • Notes 2
Medium 15 Low - - - - -
  • Notes 1
  • Notes 2
Heavy 15 Low - - - - -
  • Notes 1
  • Notes 2
421X
You can't follow me anymore.
421L/M/H
Version Damage Guard Startup Active Recovery Block Adv. Hit Adv.
Light 20

LV2: 35

LVMAX: 45

Mid - - - - -

Mariah summons an object from the sky that falls onto the opponent

  • Object changes with each level
  • LVMAX version launches on hit
  • Can OTG
  • Mariah summons the object immediately
Medium 20

LV2: 35

LVMAX: 45

Mid - - - - -
  • Mariah delays the summon
Heavy - - - - - - -
  • Mariah feints the summon, only doing the first part of the animation

System Mechanics

Throw
Throw
You were one fine specifmen.
5/4 + Any Two Attack Buttons
Version Damage Guard Startup Active Recovery Block Adv. Hit Adv.
Forward 20, 100 Throw - - - - -

Mariah grabs the opponent and holds them in place with her stand before a barrel flies in and knocks the opponent down

  • Leaves the opponent too far to OTG
Back 20, 100 Throw - - - - -
  • Identical to forward throw, but backwards
Assist
Assist
Assist Name
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
- - - - - - -
  • Notes 1
  • Notes 2
5S
If you're not allowed to touch something, it makes you want to touch it more...
5S
JJASBR Mariah 5S.png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
10, 1 Mid - - - - -

Mariah summons her stand on the ground, damaging the opponent

  • Fills ~0.25 of Mariah's Magnetization Gauge
  • Can OTG

Heart Heat Attack

What are you drooling over?
236 + Any Two Attack Buttons
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
(6,4)*9, 6, 40

LV2: (7, 5)*8, 7, 13, 50

LVMAX: (9, 6)*8, 9, 15, 60

Mid - - - - -

Mariah fires a barrage of nuts and bolts at the opponent

  • Damage increases with Magnetization levels

Great Heat Attack

You little turds!
236L+M+H
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
304 (30+1*70+16+1*11+15+50+112) Mid - - - - -

Mariah attacks the opponent with her stand, magnetizing the opponent before barraging them with attacks from different magnetized objects

  • Unaffected by Magnetization Gauge
  • Does not OTG like 5S, although they look very similar

Navigation

General
FAQ
Controls
Stages
HUD
System
Esoterics
Character Data
Patch Notes
Glossary
JJASBR Part 1 Emblem.png
Phantom Blood
Jonathan
Zeppeli
Speedwagon
Dio Brando
JJASBR Part 2 Emblem.png
Battle Tendency
Joseph
Caesar
Lisa Lisa
Stroheim
Wamuu
Esidisi
Kars
JJASBR Part 3 Emblem.png
Stardust Crusaders
Jotaro (Part 3)
Old Joseph
Avdol
Kakyoin
Polnareff
Iggy
Hol Horse
Mariah
Pet Shop
Vanilla Ice
DIO
JJASBR Part 4 Emblem.png
Diamond is Unbreakable
Josuke (Part 4)
Jotaro (Part 4)
Koichi
Okuyasu
Yukako
Rohan
Shigechi
Yuya
Keicho
Akira
Kira
Kosaku
JJASBR Part 5 Emblem.png
Vento Aureo
Giorno
Bucciarati
Mista
Narancia
Fugo
Trish
Abbacchio
Prosciutto
Ghiaccio
Risotto
Diavolo
JJASBR Part 6 Emblem.png
Stone Ocean
Jolyne
Ermes
Foo Fighters
Anasui
Weather
Pucci (WS)
Pucci (Final)
JJASBR Part 7 Emblem.png
Steel Ball Run
Johnny
Gyro
Diego
AW Diego
Valentine
JJASBR Part 8 Emblem.png
JoJolion
Josuke (Part 8)
Wonder of U
Baoh the Visitor
Baoh