JoJo's Bizarre Adventure: All-Star Battle R/Narancia Ghirga: Difference between revisions
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* '''Oppressive Neutral:''' In Stand On, Narancia has access to massive, disjointed projectile normals that can easily outrange the majority of the other characters in the game. In addition, he has a multi-projectile fireball that goes fullscreen with "[[JoJo's_Bizarre_Adventure:_All-Star_Battle_R/Narancia_Ghirga#Stand 46X|I'll make you swiss cheese!]]", which can make approaching difficult. | * '''Oppressive Neutral:''' In Stand On, Narancia has access to massive, disjointed projectile normals that can easily outrange the majority of the other characters in the game. In addition, he has a multi-projectile fireball that goes fullscreen with "[[JoJo's_Bizarre_Adventure:_All-Star_Battle_R/Narancia_Ghirga#Stand 46X|I'll make you swiss cheese!]]", which can make approaching difficult. | ||
* ''' | * '''High Damage:''' Narancia's damage has high potential, with the potential of being able to deal devastating damage with enough meter. | ||
* '''Scary Pressure:''' Many of Narancia's strings and special moves can be canceled with Stand Rush, allowing him to continue pressure relentlessly and keep the opponent blocking. | * '''Scary Pressure:''' Many of Narancia's strings and special moves can be canceled with Stand Rush, allowing him to continue pressure relentlessly and keep the opponent blocking. | ||
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* '''Meter Hungry:''' Stand Rush is used constantly during combos and in pressure strings, using half of a bar of meter each time, which can add up quickly. He also wants to keep a bar on hand in order to be able to Flash Cancel "[[JoJo's_Bizarre_Adventure:_All-Star_Battle_R/Narancia_Ghirga#623X|I'll shoot you through!]]" in a pinch. | * '''Meter Hungry:''' Stand Rush is used constantly during combos and in pressure strings, using half of a bar of meter each time, which can add up quickly. He also wants to keep a bar on hand in order to be able to Flash Cancel "[[JoJo's_Bizarre_Adventure:_All-Star_Battle_R/Narancia_Ghirga#623X|I'll shoot you through!]]" in a pinch. | ||
* '''Low Health:''' Narancia is a glass cannon with low health, making it easier for his opponent to defeat him with only a few interactions | |||
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Revision as of 13:59, 26 October 2022
Introduction
Narancia Ghirga is a major character in Vento Aureo, the fifth part of Jojo's Bizarre Adventure. In ASBR, Narancia is a very strong and oppressive character that can bully the opponent with his superior range and tools.
Narancia can adapt his gameplan based on the state of the match, switching freely between zoning out the opponent with projectiles and getting in the opponent's face to pressure them up close. In Stand On, his playstyle primarily revolves around harassing the opponent with big, disjointed normals and capitalizing off of stray hits, using Stand Rush to convert into high damage combos. In Stand Off, Narancia has much less range but is scary nonetheless, thanks to gaining access to a fully invincible DP that he can Flash Cancel for a full combo, as well as a command grab, and can Quick Stand On back into Stand On mode whenever he feels like he needs the range.
- Aerosmith: Several of Narancia's attacks (mainly while in Stand On) are fully disjointed due to being projectiles. As such, these normals do not trigger certain counters such as Diavolo's GHA, Pinnacle of Eternity, as well as having other properties of projectiles.
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Pros | Cons |
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Stats
Style | Health | Low Health Mode | Hashtag(s) |
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Stand | 850 | Rumble | #ASBR_NAR |
Move List
![JJASBR User Icon.png](/images/6/6a/JJASBR_User_Icon.png)
![JJASBR Stand Icon.png](/images/0/01/JJASBR_Stand_Icon.png)
Stand Off
Normal Moves
5L
5L
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5M
5M
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5H
5H
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2L
2L
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2M
2M
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2H
2H
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3H
3H
You bastard! |
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JL
j.L
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JM
j.M
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JH
j.H
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Special Moves
236X
You're not going anywhere!
236L/M/H |
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623X
I'll shoot you through! 623L/M/H actually it was still my turn all along actually it was still my turn all along
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63214X
I don't need bullets to kill you!
63214L/M/H |
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Stand On
Normal Moves
Stand 5L
5L
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Stand 5M
5M
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Stand 5H
5H
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Stand 2L
2L
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Stand 2M
2M
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Stand 2H
2H
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Stand JL
j.L
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Stand JM
j.M
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Stand JH
j.H
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Special Moves
Stand 236X
Attack!
236L/M/H |
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Stand 214X
Shoot, shoot, shoot it up!
214L/M/H |
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Stand 214X-4
Gonna send you flying!
4 during 236X or 214X |
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Stand 214X-2
Now's my chance!
2 during 236X or 214X |
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Stand 214X-8
I'll shoot!
8 during 236X or 214X |
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Stand 214X-L
Perfect timing!
L during 236X or 214X or L after 8/4/2 during 236X or 214X |
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Stand 214X-M
I'm gonna kill you!
M during 236X or 214X or L after 8/4/2 during 236X or 214X |
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Stand 214X-H
I know how to waste you!
H during 236X or 214X or L after 8/4/2 during 236X or 214X |
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Stand 46X
I'll make you swiss cheese!
46L/M/H |
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Stand 623X
Blast off!
623L/M/H |
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System Mechanics
Throw
Throw
Take that! And that! 5/4 + Any Two Attack Buttons |
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Assist
Assist
I'll shoot you through! |
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Stand On
Stand On/Off 5S Stand On Stand On Stand Off Stand Off
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Heart Heat Attack
I'll make it even bigger!
236 + Any Two Attack Buttons |
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Great Heat Attack
Volare Via 236L+M+H VOLA VOLA VOLA VOLA VOLA VOLA VOLA VOLA VOLA VOLA VOLA VOLA VOLA VOLA
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