JoJo's Bizarre Adventure: All-Star Battle R/Vanilla Ice: Difference between revisions

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==Heart Heat Attack==
==Heart Heat Attack==
{{MoveData
{{MoveData
|image=JJASBR_Character_HHA.png
|image=JJASBR_Vanilla_Ice_HHA.png
|caption=
|caption=
|name=The great void rises!
|name=The great void rises!

Revision as of 23:23, 29 October 2022

Introduction

Insert character introduction here.

  • Notable Trait: Explain Notable Trait.
Playstyle
JJASBR Vanilla Ice Small Icon.png Vanilla Ice is a ABC character who utilizes their XYZ
Pros Cons
  • Pro 1: TBD
  • Pro 2: TBD
  • Pro 3: TBD
  • Con 1: TBD
  • Con 2: TBD

Unique Mechanic

Explain character-specific mechanic here, if applicable.

Stats

Style Health Low Health Mode Hashtag(s)
Stand 1000 Rumble #ASBR_
#ASBR_


Move List

JJASBR User Icon.png
JJASBR Stand Icon.png

Stand Off

Normal Moves

5L
5L
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
14 Mid - - - - -

Vanilla Ice performs a backhanded attack

  • Standard jab, good for stopping dash jumps
5M
5M
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
23 Mid - - - - -

Vanilla Ice performs a mid kick

  • Good range for pokes
  • Moves Vanilla Ice forward
5H
5H
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
15, 20 Mid - - - - -

Cream performs a biting attack as he drags the opponent in with both arms

  • Good range for pokes
  • Confirms into 623L from any range
2L
2L
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
13 Low - - - - -

Vanilla Ice performs a crouching chop

  • Standard jab
  • Chains into itself 3 times
2M
2M
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
21 Low - - - - -

Vanilla Ice performs an uppercut

  • Hits low, despite the animation
  • Moves Vanilla Ice forward
  • Useful for juggles
2H
2H
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
34 Low - - - - -

Cream performs a sweeping attack

  • Provides hard knockdown
  • Has less range than 5H
  • Good for counter-pokes
3H
3H
You foul creature!
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
5*7, 10 Low - - - - -

Vanilla Ice repeatedly kicks a downed opponent

  • Can only be used when the opponent is downed
JL
j.L
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
17 Overhead - - - - -

Cream performs a chop downwards

  • Good for air-to-airs
JM
j.M
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
26 Overhead - - - - -

Cream performs a backhanded attack upwards

  • Good for air-to-airs
  • Can cross up at specific distances
JH
j.H
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
32 Overhead - - - - -

Cream performs a chop downwards with both hands

  • Good for jump-ins

Special Moves

623X
How dare you!
623L/M/H
JJASBR Vanilla Ice 623X.png
Version Damage Guard Startup Active Recovery Block Adv. Hit Adv.
Light 45 Mid - - - - -

Vanilla Ice performs a rising upper

  • All versions provide hard knockdown
  • L version has no invul and can be cancelled with HHA
Medium 15, 45 Mid - - - - -
  • M version has no invul
Heavy 15*2, 45 Mid - - - - -
  • H version has no invul
421X
This vicious arm!
421L/M/H
JJASBR Vanilla Ice 421X.png
Version Damage Guard Startup Active Recovery Block Adv. Hit Adv.
Light 45 Mid - - - - -

Cream performs an overhead chop

  • Does not cause knockdown
Medium 15, 45 Mid - - - - -
  • Adds an additional hit
Heavy 15*2, 45 Mid - - - - -
  • Adds a third hit
  • Causes crumple
63214X
Lord DIO!
63214L/M/H
Whiff
Whiff
Hit
Hit
Version Damage Guard Startup Active Recovery Block Adv. Hit Adv.
Light 5, 12*4, 40 Throw - - - - -
Medium 5, *12*5, 40 Throw - - - - -
Heavy 5, 12*6, 40 Throw - - - - -

Vanilla Ice grabs the opponent and absorbs their blood

  • Heals Vanilla Ice
  • Different versions deal more damage and heal Vanilla Ice more depending on the strength of the button
22X
Now I've taken your legs!
22L/M/H
JJASBR Vanilla Ice 22L.png
L version
L version
JJASBR Vanilla Ice 22M.png
M version
M version
JJASBR Vanilla Ice 22H.png
H version
H version
Version Damage Guard Startup Active Recovery Block Adv. Hit Adv.
Light 35, 40*2 Unblockable - - - - -
  • All versions can OTG and consume a bit of Stand Gauge
  • Cream comes straight up in front of Vanilla Ice before travelling back towards him
Medium 35, 40*3 Unblockable - - - - -
  • Cream comes straight up further from Vanilla Ice and disappears
Heavy 35, 40*3 Unblockable - - - - -
  • Cream comes straight up the furthest from Vanilla Ice and travels away from him

Stand On

Special Moves

Stand 5X
Once and for all!
L/M/H
L and H version
L and H version
JJASBR Vanilla Ice Stand 5M.png
M version
M version
Version Damage Guard Startup Active Recovery Block Adv. Hit Adv.
Light 80 Unblockable - - - - -

Vanilla Ice becomes completely engulfed by Cream, creating a ball of void that erases anything in its path

  • All versions are invul
  • All versions can OTG
  • L version has Cream travel straight forward slowly
Medium 80 Unblockable - - - - -
  • M version has Cream travel at a 45 degree angle upward
Heavy 80 Unblockable - - - - -
  • H version has Cream travel straight forward very quickly
Stand jX
Once and for all! (Air)
L/M/H while in the air
L version
L version
M version
M version
H version
H version
Version Damage Guard Startup Active Recovery Block Adv. Hit Adv.
Light 80 Unblockable - - - - -

Vanilla Ice becomes completely engulfed by Cream, creating a ball of void that erases anything in its path

  • All versions are invul
  • All versions can OTG
  • L version has Cream travel at a very steep angle downward
Medium 80 Unblockable - - - - -
  • M version has Cream travel at a 45 degree angle downward
Heavy 80 Unblockable - - - - -
  • H version has Cream travel straight forward very quickly

System Mechanics

Throw
Throw
I swear I'll kill you!
5/4 + Any Two Attack Buttons
Version Damage Guard Startup Active Recovery Block Adv. Hit Adv.
Forward 130 Throw - - - - -

Vanilla Ice grabs the opponent, holding him in place for Cream to erase them

  • Leaves the opponent far away from Vanilla Ice
  • Can not be followed up with an OTG
Back 130 Throw - - - - -
  • Leaves the opponent closer to Vanilla Ice
  • Can be followed up with a 66 > 3H
Assist
Assist
Assist Name
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
- - - - - - -
  • Notes 1
  • Notes 2
Stand On
Stand On/Off
5S
Stand On
Stand On
Stand Off
Stand Off
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
- - - - - - -

Summons Cream, altering Vanilla Ice's moveset and abilities.

Heart Heat Attack

The great void rises!
236 + Any Two Attack Buttons
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
15*12, 25 Unblockable - - - - -

Cream grabs the opponent and devours them

  • Can be combo'd into after certain attacks, such as 623L and 421H
  • Slow activation due to being an unblockable, but invincible the entire time

Great Heat Attack

GHA
236L+M+H
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
- - - - - - -
  • Notes 1
  • Notes 2

Navigation

General
FAQ
Controls
Stages
HUD
System
Esoterics
Character Data
Patch Notes
Glossary
JJASBR Part 1 Emblem.png
Phantom Blood
Jonathan
Zeppeli
Speedwagon
Dio Brando
JJASBR Part 2 Emblem.png
Battle Tendency
Joseph
Caesar
Lisa Lisa
Stroheim
Wamuu
Esidisi
Kars
JJASBR Part 3 Emblem.png
Stardust Crusaders
Jotaro (Part 3)
Old Joseph
Avdol
Kakyoin
Polnareff
Iggy
Hol Horse
Mariah
Pet Shop
Vanilla Ice
DIO
JJASBR Part 4 Emblem.png
Diamond is Unbreakable
Josuke (Part 4)
Jotaro (Part 4)
Koichi
Okuyasu
Yukako
Rohan
Shigechi
Yuya
Keicho
Akira
Kira
Kosaku
JJASBR Part 5 Emblem.png
Vento Aureo
Giorno
Bucciarati
Mista
Narancia
Fugo
Trish
Abbacchio
Prosciutto
Ghiaccio
Risotto
Diavolo
JJASBR Part 6 Emblem.png
Stone Ocean
Jolyne
Ermes
Foo Fighters
Anasui
Weather
Pucci (WS)
Pucci (Final)
JJASBR Part 7 Emblem.png
Steel Ball Run
Johnny
Gyro
Diego
AW Diego
Valentine
JJASBR Part 8 Emblem.png
JoJolion
Josuke (Part 8)
Wonder of U
Baoh the Visitor
Baoh