JoJo's Bizarre Adventure: All-Star Battle R/Noriaki Kakyoin: Difference between revisions
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{{StrengthsAndWeaknesses | {{StrengthsAndWeaknesses | ||
| intro = [[file:JJASBR_Kakyoin_Small_Icon.png|50px]] '''Noriaki Kakyoin''' is a | | intro = [[file:JJASBR_Kakyoin_Small_Icon.png|50px]] '''Noriaki Kakyoin''' is a zoner with every tool you could want to keep people out all day | ||
| pros = | | pros = | ||
* '''Best In Class Zoning''' Kakyoin's long reaching normals and multi-hitting projectiles allow him to zone effectively without being beaten out by most other zoners | * '''Best In Class Zoning''' Kakyoin's long reaching normals and multi-hitting projectiles allow him to zone effectively without being beaten out by most other zoners |
Revision as of 03:50, 30 October 2022
Introduction
One of the major allies of Stardust Crusaders, the third part of JoJo's Bizarre Adventure. Kakyoin Noriaki is the zoner of All-Star Battle R, with outstanding long range pokes that span half-screen and has the god of all projectiles his signature Emerald Splash which fires 9 small projectiles with low recovery and beats out nearly every projectile in the game. Outside of Emerald Splash he has 214x and s.623x which have Hierophant attack with tentacles from the ground as an alternate zoning option if the opponent has an answer to Emerald Splash. Kakyoin's zoning is extremely oppressive and will shut down a good part of the cast, and on top of this he has a solid mixup option between 2M and dash-jump j.H as ways to catch people sleeping who are too focused on moving around your zoning. Lastly, despite being a zoner, Kakyoin does really above average damage making him great at creating huge lifeleads to sit on.
With his amazing zoning, damage, and great matchup spread makes Kakyoin one of the strongest characters in All-Star Battle
- Long Range Normals: Kakyoin has access to long reaching normals that can combo from afar, allowing Kakyoin to play from his most effective distance
Stats
Style | Health | Low Health Mode | Hashtag(s) |
---|---|---|---|
Stand | 1000 | Rumble | #ASBR_KAK |
Move List
Stand Off
Normal Moves
5L
5L
|
---|
5M
5M
|
---|
5H
5H
|
---|
2L
2L
|
---|
2M
2M
|
---|
2H
2H
|
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6M
6M
Let's shake on it. |
---|
JL
j.L
|
---|
JM
j.M
|
---|
JH
j.H
|
---|
Special Moves
236X
Emerald Splash
236L/M/H (Air OK) |
---|
22X
Hierophant's Barrier
22L/M/H |
---|
214X
How's this!
214L/M/H |
---|
Stand On
Normal Moves
Stand 5L
5L
|
---|
Stand 5M
5M
|
---|
Stand 5H
5H
|
---|
Stand 2L
2L
|
---|
Stand 2M
2M
|
---|
Stand 2H
2H
|
---|
Stand JL
j.L
|
---|
Stand JM
j.M
|
---|
Stand JH
j.H
|
---|
Special Moves
Stand 236X
Emerald Splash
236L/M/H |
---|
Stand j236X
Emerald Splash (Air)
236L/M/H in air |
---|
Stand 623X
You're already in my grasp!
623L/M/H |
---|
Stand 63214X
Didn't you notice?
63214L/M/H |
---|
System Mechanics
Throw
Throw
No match for my Stand! 5/4 + Any Two Attack Buttons |
---|
Assist
Assist
Assist Name |
---|
Stand On
Stand On/Off
5S |
---|
Heart Heat Attack
Time for your punishment!
236 + Any Two Attack Buttons |
---|
Great Heat Attack
20m Radius Emerald Splash
236L+M+H |
---|