JoJo's Bizarre Adventure: All-Star Battle R/Koichi Hirose: Difference between revisions

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  {{AttackData-ASBR
  {{AttackData-ASBR
  |version=Forward
  |version=Forward
  |damage=
  |damage=100
  |guard=
  |guard=Throw
  |startup=
  |startup=
  |active=
  |active=
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  |blockadv=
  |blockadv=
  |hitadv=
  |hitadv=
  |description=
  |description=Koichi grabs the opponent and Echoes Act 2 launches them away with a "Fwoosh!" attached to its tail
*Notes 1
*Leaves the opponent far away from Koichi
*Notes 2
  }}
  }}
  {{AttackData-ASBR
  {{AttackData-ASBR
  |version=Back
  |version=Back
  |header=no
  |header=no
  |damage=
  |damage=100
  |guard=
  |guard=Throw
  |startup=
  |startup=
  |active=
  |active=
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  |hitadv=
  |hitadv=
  |description=
  |description=
*Notes 1
*Identical to forward throw but backwards
*Notes 2
  }}
  }}
}}
}}

Revision as of 06:17, 10 November 2022

Introduction

Insert character introduction here.

  • Movement Sealing: Explain short: what Koichi can do with his Freeze effect.
Playstyle
JJASBR Koichi Small Icon.png Koichi Hirose is a ABC character who utilizes their XYZ
Pros Cons
  • Pro 1: TBD
  • Pro 2: TBD
  • Pro 3: TBD
  • Con 1: TBD
  • Con 2: TBD

Act 3: Freeze

Explain how Koichi's Freeze effect work in-depth.

Stats

Style Health Low Health Mode Hashtag(s)
Stand 900 Rumble #ASBR_KOI


Move List

JJASBR User Icon.png
JJASBR Stand Icon.png

Stand Off

Normal Moves

5L
5L
JJASBR Koichi 5L.png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
10 Mid - - - - -

Koichi performs a jab outwards

  • Standard jab
  • Due to Koichi's short height, this is not as good at stopping dash jumps
5M
5M
JJASBR Koichi 5M.png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
20 Mid - - - - -

Echoes Act 1 performs a tail whip upwards

  • Good height for stopping dash jumps
5H
5H
JJASBR Koichi 5H.png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
30 Mid - - - - -

Echoes Act 2 performs a tail whip outwards

  • Good range for pokes
2L
2L
JJASBR Koichi 2L.png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
11 Low - - - - -

Koichi performs a stationary crouching kick

  • Standard jab
  • Due to Koichi's short height, this is not as good for pokes
2M
2M
JJASBR Koichi 2M.png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
20 Low - - - - -

Echoes Act 1 performs a low tail whip

  • Good range for pokes
2H
2H
JJASBR Koichi 2H.png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
30 Low - - - - -

Echoes Act 2 performs a low tail whip upwards

  • Provides hard knockdown
  • Good for juggles
6H
6H
Stop it!
JJASBR Koichi 6H.png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
35 Mid - - - - -

Koichi performs an advancing overhead punch

  • Causes crumple on hit
  • Good for hit-confirms
JL
j.L
JJASBR Koichi Jump L.png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
14 Overhead - - - - -

Koichi performs a falling elbow attack

  • Stubby aerial
  • Good for jump-ins
JM
j.M
JJASBR Koichi Jump M.png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
22 Overhead - - - - -

Echoes Act 1 performs an aerial tail whip outwards

  • Good for air-to-airs
JH
j.H
JJASBR Koichi Jump H.png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
30 Overhead - - - - -

Echoes Act 2 performs an aerial tail whip outwards

  • Good for jump-ins and juggles

Special Moves

236X
I'll never forgive you!
236L/M/H
Version Damage Guard Startup Active Recovery Block Adv. Hit Adv.
Light - - - - - - -
  • Notes 1
  • Notes 2
Medium - - - - - - -
  • Notes 1
  • Notes 2
Heavy - - - - - - -
  • Notes 1
  • Notes 2
236X-X
"Ah, tranquility, seeping into a rocky crag, a cicada's trill"
236L/M/H>L/M/H
JJASBR Koichi 236X-X.png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
- - - - - - -
  • Notes 1
  • Notes 2
214X
Sizzle!
214L/M/H
JJASBR Koichi 214X.png
Version Damage Guard Startup Active Recovery Block Adv. Hit Adv.
Light - - - - - - -
  • Notes 1
  • Notes 2
Medium - - - - - - -
  • Notes 1
  • Notes 2
Heavy - - - - - - -
  • Notes 1
  • Notes 2
421X
Kaboom!
421L/M/H
Version Damage Guard Startup Active Recovery Block Adv. Hit Adv.
Light - - - - - - -
  • Notes 1
  • Notes 2
Medium - - - - - - -
  • Notes 1
  • Notes 2
Heavy - - - - - - -
  • Notes 1
  • Notes 2
623X
Boing!
623L/M/H
Version Damage Guard Startup Active Recovery Block Adv. Hit Adv.
Light - - - - - - -
  • Notes 1
  • Notes 2
Medium - - - - - - -
  • Notes 1
  • Notes 2
Heavy - - - - - - -
  • Notes 1
  • Notes 2

Stand On

Normal Moves

Stand 5L
5L
JJASBR Koichi Stand 5L.png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
- - - - - - -
  • Notes 1
  • Notes 2
Stand 5M
5M
JJASBR Koichi Stand 5M.png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
- - - - - - -
  • Notes 1
  • Notes 2
Stand 5H
5H
JJASBR Koichi Stand 5H.png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
- - - - - - -
  • Notes 1
  • Notes 2
Stand 2L
2L
JJASBR Koichi Stand 2L.png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
- - - - - - -
  • Notes 1
  • Notes 2
Stand 2M
2M
JJASBR Koichi Stand 2M.png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
- - - - - - -
  • Notes 1
  • Notes 2
Stand 2H
2H
JJASBR Koichi Stand 2H.png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
- - - - - - -
  • Notes 1
  • Notes 2
Stand JL
j.L
JJASBR Koichi Stand Jump L.png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
- - - - - - -
  • Notes 1
  • Notes 2
Stand JM
j.M
JJASBR Koichi Stand Jump M.png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
- - - - - - -
  • Notes 1
  • Notes 2
Stand JH
j.H
JJASBR Koichi Stand Jump H.png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
- - - - - - -
  • Notes 1
  • Notes 2

Special Moves

Stand 236X
Hit them, ACT 3!
236L/M/H
JJASBR Koichi Stand 236X.png
Version Damage Guard Startup Active Recovery Block Adv. Hit Adv.
Light - - - - - - -
  • Notes 1
  • Notes 2
Medium - - - - - - -
  • Notes 1
  • Notes 2
Heavy - - - - - - -
  • Notes 1
  • Notes 2
Stand 623X
S-H-I-T
623L/M/H
JJASBR Koichi Stand 623X.png
Version Damage Guard Startup Active Recovery Block Adv. Hit Adv.
Light - - - - - - -
  • Notes 1
  • Notes 2
Medium - - - - - - -
  • Notes 1
  • Notes 2
Heavy - - - - - - -
  • Notes 1
  • Notes 2
Stand 421S
Wh-What is this wind?!
421S
JJASBR Koichi Stand 421S.png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
- - - - - - -
  • Notes 1
  • Notes 2

System Mechanics

Throw
Throw
Fwoosh!
5/4 + Any Two Attack Buttons
Version Damage Guard Startup Active Recovery Block Adv. Hit Adv.
Forward 100 Throw - - - - -

Koichi grabs the opponent and Echoes Act 2 launches them away with a "Fwoosh!" attached to its tail

  • Leaves the opponent far away from Koichi
Back 100 Throw - - - - -
  • Identical to forward throw but backwards
Assist
Assist
Assist Name
JJASBR Koichi Assist.png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
- - - - - - -
  • Notes 1
  • Notes 2
Stand On
Stand On/Off
5S
JJASBR Koichi Stand On.png
Stand On
Stand On
JJASBR Koichi Stand Off.png
Stand Off
Stand Off
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
- - - - - - -

Summons Stand Name, altering Character name's moveset and abilities.

Heart Heat Attack

Reverb Act 3: Freeze!
236 + Any Two Attack Buttons
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
- - - - - - -
  • Notes 1
  • Notes 2

Great Heat Attack

Does this mean I've gotten stronger?!
236L+M+H
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
- - - - - - -
  • Notes 1
  • Notes 2

Navigation

General
FAQ
Controls
Stages
HUD
System
Esoterics
Character Data
Patch Notes
Glossary
JJASBR Part 1 Emblem.png
Phantom Blood
Jonathan
Zeppeli
Speedwagon
Dio Brando
JJASBR Part 2 Emblem.png
Battle Tendency
Joseph
Caesar
Lisa Lisa
Stroheim
Wamuu
Esidisi
Kars
JJASBR Part 3 Emblem.png
Stardust Crusaders
Jotaro (Part 3)
Old Joseph
Avdol
Kakyoin
Polnareff
Iggy
Hol Horse
Mariah
Pet Shop
Vanilla Ice
DIO
JJASBR Part 4 Emblem.png
Diamond is Unbreakable
Josuke (Part 4)
Jotaro (Part 4)
Koichi
Okuyasu
Yukako
Rohan
Shigechi
Yuya
Keicho
Akira
Kira
Kosaku
JJASBR Part 5 Emblem.png
Vento Aureo
Giorno
Bucciarati
Mista
Narancia
Fugo
Trish
Abbacchio
Prosciutto
Ghiaccio
Risotto
Diavolo
JJASBR Part 6 Emblem.png
Stone Ocean
Jolyne
Ermes
Foo Fighters
Anasui
Weather
Pucci (WS)
Pucci (Final)
JJASBR Part 7 Emblem.png
Steel Ball Run
Johnny
Gyro
Diego
AW Diego
Valentine
JJASBR Part 8 Emblem.png
JoJolion
Josuke (Part 8)
Wonder of U
Baoh the Visitor
Baoh