JoJo's Bizarre Adventure: All-Star Battle R/Koichi Hirose: Difference between revisions
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|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|damage= | |damage=13 | ||
|guard= | |guard=Mid | ||
|startup= | |startup= | ||
|active= | |active= | ||
Line 467: | Line 467: | ||
|blockadv= | |blockadv= | ||
|hitadv= | |hitadv= | ||
|description= | |description=Echoes Act 3 performs a jab | ||
* | *Standard yet stubby jab | ||
* | *Due to Koichi's height, this is not as good for stopping dash jumps | ||
}} | }} | ||
}} | }} | ||
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|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|damage= | |damage=21 | ||
|guard= | |guard=Mid | ||
|startup= | |startup= | ||
|active= | |active= | ||
Line 488: | Line 488: | ||
|blockadv= | |blockadv= | ||
|hitadv= | |hitadv= | ||
|description= | |description=Echoes Act 3 performs a spinning backfist attack | ||
* | *Good range for counter-pokes | ||
}} | }} | ||
}} | }} | ||
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|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|damage= | |damage=31 | ||
|guard= | |guard=Mid | ||
|startup= | |startup= | ||
|active= | |active= | ||
Line 509: | Line 508: | ||
|blockadv= | |blockadv= | ||
|hitadv= | |hitadv= | ||
|description= | |description=Echoes Act 3 performs an advancing punch forward | ||
* | *Good range for pokes | ||
}} | }} | ||
}} | }} | ||
Line 523: | Line 521: | ||
|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|damage= | |damage=12 | ||
|guard= | |guard=Low | ||
|startup= | |startup= | ||
|active= | |active= | ||
Line 530: | Line 528: | ||
|blockadv= | |blockadv= | ||
|hitadv= | |hitadv= | ||
|description= | |description=Echoes Act 3 performs a crouching jab | ||
* | *Standard jab | ||
* | *Can chain into itself 3 times | ||
}} | }} | ||
}} | }} | ||
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|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|damage= | |damage=20 | ||
|guard= | |guard=Low | ||
|startup= | |startup= | ||
|active= | |active= | ||
Line 551: | Line 549: | ||
|blockadv= | |blockadv= | ||
|hitadv= | |hitadv= | ||
|description= | |description=Echoes Act 3 performs a crouching hook | ||
* | *Moves Echoes Act 3 forward | ||
* | *Good range for pokes and counter-pokes | ||
}} | }} | ||
}} | }} | ||
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|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|damage= | |damage=32 | ||
|guard= | |guard=Low | ||
|startup= | |startup= | ||
|active= | |active= | ||
Line 572: | Line 570: | ||
|blockadv= | |blockadv= | ||
|hitadv= | |hitadv= | ||
|description= | |description=Echoes Act 3 performs a sliding kick | ||
* | *Provides hard knockdown | ||
* | *Good range for pokes | ||
}} | }} | ||
}} | }} | ||
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|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|damage= | |damage=16 | ||
|guard= | |guard=Overhead | ||
|startup= | |startup= | ||
|active= | |active= | ||
Line 593: | Line 591: | ||
|blockadv= | |blockadv= | ||
|hitadv= | |hitadv= | ||
|description= | |description=Echoes performs an aerial jab | ||
* | *Stubby aerial | ||
* | *Good for air-to-airs | ||
}} | }} | ||
}} | }} | ||
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|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|damage= | |damage=24 | ||
|guard= | |guard=Overhead | ||
|startup= | |startup= | ||
|active= | |active= | ||
Line 614: | Line 612: | ||
|blockadv= | |blockadv= | ||
|hitadv= | |hitadv= | ||
|description= | |description=Echoes Act 3 performs an uppercut | ||
* | *Launches on hit | ||
* | *Good for jump-ins and combo filler | ||
}} | }} | ||
}} | }} | ||
Line 628: | Line 626: | ||
|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|damage= | |damage=32 | ||
|guard= | |guard=Overhead | ||
|startup= | |startup= | ||
|active= | |active= | ||
Line 635: | Line 633: | ||
|blockadv= | |blockadv= | ||
|hitadv= | |hitadv= | ||
|description= | |description=Echoes Act 3 performs a punch downwards | ||
* | *Good for jump-ins and combo filler | ||
}} | }} | ||
}} | }} |
Revision as of 07:23, 10 November 2022
Introduction
Insert character introduction here.
- Movement Sealing: Explain short: what Koichi can do with his Freeze effect.
Playstyle
![]() |
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Pros | Cons |
|
|
Act 3: Freeze
Explain how Koichi's Freeze effect work in-depth.
Stats
Style | Health | Low Health Mode | Hashtag(s) |
---|---|---|---|
Stand | 900 | Rumble | #ASBR_KOI |
Move List
![JJASBR User Icon.png](/images/6/6a/JJASBR_User_Icon.png)
![JJASBR Stand Icon.png](/images/0/01/JJASBR_Stand_Icon.png)
Stand Off
Normal Moves
5L
5L
|
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5M
5M
|
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5H
5H
|
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2L
2L
|
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2M
2M
|
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2H
2H
|
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6H
6H
Stop it! |
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JL
j.L
|
---|
JM
j.M
|
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JH
j.H
|
---|
Special Moves
236X
I'll never forgive you!
236L/M/H |
---|
236X-X
"Ah, tranquility, seeping into a rocky crag, a cicada's trill"
236L/M/H>L/M/H |
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214X
Sizzle!
214L/M/H |
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421X
Kaboom!
421L/M/H |
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623X
Boing!
623L/M/H |
---|
Stand On
Normal Moves
Stand 5L
5L
|
---|
Stand 5M
5M
|
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Stand 5H
5H
|
---|
Stand 2L
2L
|
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Stand 2M
2M
|
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Stand 2H
2H
|
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Stand JL
j.L
|
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Stand JM
j.M
|
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Stand JH
j.H
|
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Special Moves
Stand 236X
Hit them, ACT 3!
236L/M/H |
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Stand 623X
S-H-I-T
623L/M/H |
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Stand 421S
Wh-What is this wind?!
421S |
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System Mechanics
Throw
Throw
Fwoosh! 5/4 + Any Two Attack Buttons |
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Assist
Assist
Assist Name |
---|
Stand On
Stand On/Off 5S Stand On Stand On Stand Off Stand Off
|
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Heart Heat Attack
Reverb Act 3: Freeze!
236 + Any Two Attack Buttons |
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Great Heat Attack
Does this mean I've gotten stronger?!
236L+M+H |
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