JoJo's Bizarre Adventure: All-Star Battle R/Josuke Higashikata (Part 8): Difference between revisions

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{{MoveData
{{MoveData
|image=JJASBR_Josuke_Part_8_236X6X.png
|image=JJASBR_Josuke_Higashikata_Part_8_236X6X.png
|caption=
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|name=Zero Friction
|name=Zero Friction

Revision as of 01:17, 16 November 2022

Introduction

Insert character introduction here.

  • Link Combos: Josuke 8 is able to link from special into normals much more easily than other characters, being able to juggle at both midscreen and in the corner. This leads to him having high damage potential on many hits.
Playstyle
JJASBR Josuke Part 8 Small Icon.png Josuke Higashikata 8 is a ABC character who utilizes their XYZ
Pros Cons
  • Self Sufficient: Josuke builds enough bar to do combos that spend meter and either build back what he just used or build back what he needs to use later in the combo.
  • Good Oki: Josuke's 22X can provide a sort of wall of safety after hard knockdown>3H OTG, giving him the change to attack from where he is after using the move without worry of being hit out of his attack and combo'd.
  • Pro 3: Josuke's HHA activation has invincible frames so defensive assists can't always interrupt it.
  • Con 1: Calling assist after HHA has strict timing.
  • Con 2: Inconsistent 214X combos during juggle.

Stats

Style Health Low Health Mode Hashtag(s)
Stand 1000 Rumble #ASBR_GAP
#ASBR_JSK8


Move List

JJASBR User Icon.png
JJASBR Stand Icon.png

Stand Off

Normal Moves

5L
5L
JJASBR Josuke Part 8 5L.png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
14 Mid - - - - -
  • Notes 1
  • Notes 2
5M
5M
JJASBR Josuke Part 8 5M.png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
23 Mid - - - - -
  • Notes 1
  • Notes 2
5H
5H
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
37 Mid - - - - -
  • Notes 1
  • Notes 2
2L
2L
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
13 Low - - - - -
  • Notes 1
  • Notes 2
2M
2M
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
12, 15 Low - - - - -
  • Notes 1
  • Notes 2
2H
2H
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
15, 25 Low - - - - -
  • Notes 1
  • Notes 2
3H
3H
Don't screw with me!
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
28 Low - - - - -
  • OTGs
  • Can only be used once per combo.
JL
j.L
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
17 Overhead - - - - -
  • Notes 1
  • Notes 2
JM
j.M
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
24 Overhead - - - - -
  • Notes 1
  • Notes 2
JH
j.H
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
38 Overhead - - - - -
  • Notes 1
  • Notes 2

Special Moves

236X
So slippery!
236L/M/H
Version Damage Guard Startup Active Recovery Block Adv. Hit Adv.
Light 2*9 Low - - - - -
  • Notes 1
  • Notes 2
Medium 2*12 Low - - - - -
  • Notes 1
  • Notes 2
Heavy 2*15 Low - - - - -
  • Notes 1
  • Notes 2
236X-6X
Zero Friction
236L/M/H>6L/M/H
Version Damage Guard Startup Active Recovery Block Adv. Hit Adv.
Light 20*2 Low - - - - -
  • Notes 1
  • Notes 2
Medium 20*2 Low - - - - -
  • Notes 1
  • Notes 2
Heavy 20*2 Low - - - - -
  • Notes 1
  • Notes 2
214X
Let me take that from you.
214L/M/H
JJASBR Josuke Part 8 214X.png
Version Damage Guard Startup Active Recovery Block Adv. Hit Adv.
Light 9*4 Mid - - - - -
  • Notes 1
  • Allows you to combo after at specific ranges with 2L, 5M, 2M and 2H.
Medium 9*8 Mid - - - - -
  • Notes 1
  • Notes 2
Heavy 9*12 Mid - - - - -
  • Notes 1
  • Notes 2
623X
Don't mess with me.
623L/M/H
Version Damage Guard Startup Active Recovery Block Adv. Hit Adv.
Light 38 Mid - - - - -
  • Notes 1
  • Notes 2
Medium 40 Mid - - - - -
  • Notes 1
  • Notes 2
Heavy 42 Mid - - - - -
  • Notes 1
  • Notes 2
22X
How to use the bubbles...
22L/M/H
Version Damage Guard Startup Active Recovery Block Adv. Hit Adv.
Light 10*6 Mid - - - - -
  • Notes 1
  • Notes 2
Medium 10*6 Mid - - - - -
  • Notes 1
  • Notes 2
Heavy 10*6 Mid - - - - -
  • Notes 1
  • Notes 2

Stand On

Normal Moves

Stand 5L
5L
JJASBR Josuke Part 8 Stand 5L.png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
15 Mid - - - - -
  • Notes 1
  • Notes 2
Stand 5M
5M
JJASBR Josuke Part 8 Stand 5M.png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
24 Mid - - - - -
  • Notes 1
  • Notes 2
Stand 5H
5H
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
16, 25 Mid - - - - -
  • Notes 1
  • Notes 2
Stand 2L
2L
JJASBR Josuke Part 8 Stand 2L.png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
14 Low - - - - -
  • Notes 1
  • Notes 2
Stand 2M
2M
JJASBR Josuke Part 8 Stand 2M.png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
23 Low - - - - -
  • Notes 1
  • Notes 2
Stand 2H
2H
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
37 Low - - - - -
  • Notes 1
  • Notes 2
Stand JL
j.L
JJASBR Josuke Part 8 Stand Jump L.png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
18 Overhead - - - - -
  • Notes 1
  • Notes 2
Stand JM
j.M
JJASBR Josuke Part 8 Stand Jump M.png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
25 Overhead - - - - -
  • Notes 1
  • Notes 2
Stand JH
j.H
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
18, 20 Overhead - - - - -
  • Notes 1
  • Notes 2

Special Moves

Stand 236X
The hell is your problem?!
236L/M/H
JJASBR Josuke Part 8 Stand 236X.png
Version Damage Guard Startup Active Recovery Block Adv. Hit Adv.
Light 5*7, 25 Mid - - - - -
  • Notes 1
  • Notes 2
Medium 5*7, 25 Mid - - - - -
  • Notes 1
  • Notes 2
Heavy 5*7, 25 Mid - - - - -
  • Notes 1
  • Notes 2
Stand 214X
I gotta win this!
214L/M/H
JJASBR Josuke Part 8 Stand 214X.png
Version Damage Guard Startup Active Recovery Block Adv. Hit Adv.
Light 55 Mid - - - - -
  • Notes 1
  • Notes 2
Medium 55 Mid - - - - -
  • Notes 1
  • Notes 2
Heavy 55 Mid - - - - -
  • Notes 1
  • Notes 2
Stand 623X
Don't try anything funny!
623L/M/H
Version Damage Guard Startup Active Recovery Block Adv. Hit Adv.
Light 5*7, 100 Mid - - - - -
  • Notes 1
  • Notes 2
Medium 5*7, 100 Mid - - - - -
  • Notes 1
  • Notes 2
Heavy 5*7, 100 Mid - - - - -
  • Notes 1
  • Notes 2

System Mechanics

Throw
Throw
I've taken your friction.
5/4 + Any Two Attack Buttons
Version Damage Guard Startup Active Recovery Block Adv. Hit Adv.
Forward 130 Throw - - - - -
  • Leaves opponent directly in front of Josuke
  • Can be followed up by 3H OTG
Back 130 Throw - - - - -
  • Same as forward throw, just opposite direction
Assist
Assist
So slippery!
JJASBR Josuke Part 8 Assist.png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
- - - - - - -
  • Josuke jumps in from the top corner of the player's side and begins using his s.Off 236 "So slippery!"
  • Notes 2
Stand On
Stand On/Off
5S
JJASBR Josuke Part 8 Stand On.png
Stand On
Stand On
JJASBR Josuke Part 8 Stand Off.png
Stand Off
Stand Off
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
- - - - - - -

(Un)Summons Soft and Wet, altering Josuke's moveset and abilities.

Heart Heat Attack

I can steal your vision.
236 + Any Two Attack Buttons
Can't steal your vision.
Can't steal your vision.
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
30, 160 Mid - - 190 - -

Josuke sends forth a bubble, stealing the opponent's vision on hit.

  • Can be PC'd or cancelled into Soft and Wet
  • Crumples on hit during recovery

Great Heat Attack

Soft and Wet
236L+M+H
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
297 (40+36+3*50+70+1) Mid - - - - -
  • Notes 1
  • Notes 2

Navigation

General
FAQ
Controls
Stages
HUD
System
Esoterics
Character Data
Patch Notes
Glossary
JJASBR Part 1 Emblem.png
Phantom Blood
Jonathan
Zeppeli
Speedwagon
Dio Brando
JJASBR Part 2 Emblem.png
Battle Tendency
Joseph
Caesar
Lisa Lisa
Stroheim
Wamuu
Esidisi
Kars
JJASBR Part 3 Emblem.png
Stardust Crusaders
Jotaro (Part 3)
Old Joseph
Avdol
Kakyoin
Polnareff
Iggy
Hol Horse
Mariah
Pet Shop
Vanilla Ice
DIO
JJASBR Part 4 Emblem.png
Diamond is Unbreakable
Josuke (Part 4)
Jotaro (Part 4)
Koichi
Okuyasu
Yukako
Rohan
Shigechi
Yuya
Keicho
Akira
Kira
Kosaku
JJASBR Part 5 Emblem.png
Vento Aureo
Giorno
Bucciarati
Mista
Narancia
Fugo
Trish
Abbacchio
Prosciutto
Ghiaccio
Risotto
Diavolo
JJASBR Part 6 Emblem.png
Stone Ocean
Jolyne
Ermes
Foo Fighters
Anasui
Weather
Pucci (WS)
Pucci (Final)
JJASBR Part 7 Emblem.png
Steel Ball Run
Johnny
Gyro
Diego
AW Diego
Valentine
JJASBR Part 8 Emblem.png
JoJolion
Josuke (Part 8)
Wonder of U
Baoh the Visitor
Baoh