JoJo's Bizarre Adventure: All-Star Battle R/Vanilla Ice: Difference between revisions
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| intro = [[file:JJASBR_Vanilla_Ice_Small_Icon.png|50px]] '''Vanilla Ice''' is a Stand character who utilizes his unblockable attacks and command throw to mix up the opponent with strike/throw options and deal devastating damage upon hitting them | | intro = [[file:JJASBR_Vanilla_Ice_Small_Icon.png|50px]] '''Vanilla Ice''' is a Stand character who utilizes his unblockable attacks and command throw to mix up the opponent with strike/throw options and deal devastating damage upon hitting them | ||
| pros = | | pros = | ||
* ''' | * '''Great Damage''' Vanilla Ice boast very simple and damaging combos off nearly any hit, making him a very scary character to get hit by. | ||
* ''' | * '''Fast Unblockables''' Once Vanilla Ice is close to the opponent, you can use his unblockable specials to hit the opponent for a damaging combo that they cannot avoid. | ||
* '''Pro 3:''' TBD | * '''Pro 3:''' TBD | ||
|cons = | |cons = | ||
* '''Zoning Troubles:''' While Vanilla Ice can erase projectiles and become invincible, he is required to use his Stand Gauge to do so, making him use a resource to get past projectiles if he chooses to do so this way while otherwise not having any other tools to get past said projectiles | * '''Zoning Troubles:''' While Vanilla Ice can erase projectiles and become invincible, he is required to use his Stand Gauge to do so, making him use a resource to get past projectiles if he chooses to do so this way while otherwise not having any other tools to get past said projectiles | ||
* ''' | * '''High Resource Management''' Vanilla Ice can only use his unblockable attacks while he has Stand Gauge, but using these drains it very quickly and he does not build it very fast. This means you must decide when to go for his unblockables (the bulk of his damage) and how many to use in a combo in order to always have some Stand Gauge available, effectively locking Vanilla Ice from using his strongest options whenever he pleases. | ||
| tablewidth = 80 | | tablewidth = 80 | ||
}} | }} |
Revision as of 03:21, 16 November 2022
Introduction
Vanilla Ice, one of DIO's loyal followers in Stardust Crusaders, the third part of JoJo's Bizarre Adventure, is an offensive character similar to a grappler, mixing between strikes, throws, and unblockable options in order to open up the opponent and erase their health bar upon contact.
- Unblockable Attacks: Vanilla Ice has access to multiple attacks the opponent can not block, allowing him to mix up between strikes, throws, and unblockables to open them easily
Stand Gauge
While Vanilla Ice is in Stand Off, he will continuously build Stand Gauge, which starts at half at the beginning of the round. Vanilla Ice uses this gauge to perform his unblockable attacks, such as 22X and Stand L/M/H. This gauge does not fill up while he is in Stand On, and will be consumed any time he attacks, gets hit, or blocks while in Stand On. If he is in Stand On when the gauge runs out, he will be forced back into Stand Off, leaving him open for an attack from the opponent.
Stats
Style | Health | Low Health Mode | Hashtag(s) |
---|---|---|---|
Stand | 950 | Rumble | #ASBR_VAI |
Move List
Stand Off
Normal Moves
5L
5L
|
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5M
5M
|
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5H
5H
|
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2L
2L
|
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2M
2M
|
---|
2H
2H
|
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3H
3H
You foul creature! |
---|
JL
j.L
|
---|
JM
j.M
|
---|
JH
j.H
|
---|
Special Moves
623X
How dare you!
623L/M/H |
---|
421X
This vicious arm!
421L/M/H |
---|
63214X
Lord DIO!
63214L/M/H |
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22X
Now I've taken your legs!
22L/M/H |
---|
Stand On
Special Moves
Stand LMH
Once and for all!
L/M/H |
---|
Stand jX
Once and for all! (Air)
L/M/H while in the air |
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System Mechanics
Throw
Throw
I swear I'll kill you! 5/4 + Any Two Attack Buttons |
---|
Assist
Assist
Assist Name |
---|
Stand On
Stand On/Off
5S |
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Heart Heat Attack
The great void rises!
236 + Any Two Attack Buttons |
---|
Great Heat Attack
Miasma of the Void
236L+M+H |
---|