JoJo's Bizarre Adventure: All-Star Battle R/Vanilla Ice: Difference between revisions
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{{ASBR Character Intro|char=Vanilla_Ice|short=ice|content= | {{ASBR Character Intro|char=Vanilla_Ice|short=ice|content= | ||
==Introduction== | ==Introduction== | ||
Vanilla Ice, one of [[JoJo's Bizarre Adventure: All-Star Battle R/DIO|DIO's | Vanilla Ice, one of [[JoJo's Bizarre Adventure: All-Star Battle R/DIO|DIO]]'s loyal followers in ''Stardust Crusaders'', the third part of ''JoJo's Bizarre Adventure'', is an offensive character highly reminiscent of a grappler, mixing between strikes, throws, and unblockable options in order to open up the opponent and erase their health bar upon contact. | ||
*'''Unblockable Attacks''': Vanilla Ice has access to multiple attacks the opponent | *'''Life Regeneration''': Part of the damage Vanilla Ice receives is converted into silver, residual health, which he passively recovers over time. | ||
*'''Unblockable Attacks''': Vanilla Ice has access to multiple attacks the opponent cannot block, allowing him to mix up between strikes, throws, and unblockables to open them up easily. | |||
*'''Stand Power Gauge''': Vanilla Ice features a highly unusual Stand On mode, which is governed by a special gauge. | |||
{{StrengthsAndWeaknesses | {{StrengthsAndWeaknesses | ||
| intro = [[file:JJASBR_Vanilla_Ice_Small_Icon.png|50px]] '''Vanilla Ice''' is a Stand character who utilizes his unblockable attacks and command throw to mix up the opponent with strike/throw options and deal devastating damage | | intro = [[file:JJASBR_Vanilla_Ice_Small_Icon.png|50px]] '''Vanilla Ice''' is a Stand character who utilizes his unblockable attacks and command throw to mix up the opponent with strike/throw options and deal devastating damage. | ||
| pros = | | pros = | ||
* '''Great Damage:''' Vanilla Ice boast very simple and damaging combos off nearly any hit, making him a very scary character to get hit by. | * '''Great Damage:''' Vanilla Ice boast very simple and damaging combos off nearly any hit, making him a very scary character to get hit by. | ||
* '''Fast Unblockables:''' Once Vanilla Ice is close to the opponent, | * '''Fast Unblockables:''' Once Vanilla Ice is close to the opponent, his unblockable specials can be used to hit the opponent for a damaging combo that they cannot avoid. | ||
* '''Pro 3:''' TBD | * '''Pro 3:''' TBD | ||
|cons = | |cons = | ||
* '''Zoning Troubles:''' While Vanilla Ice can erase projectiles and become invincible, he is required to use his Stand Gauge to do so, | * '''Zoning Troubles:''' While Vanilla Ice can erase projectiles and become invincible, he is required to use his Stand Power Gauge to do so. Without this resource, Vanilla Ice does not have any other tools to get past said projectiles. | ||
* '''High Resource Management:''' Vanilla Ice | * '''High Resource Management:''' Since Vanilla Ice's unblockable attacks are tied to his Stand Power Gauge, he must decide when to go for his unblockables (the bulk of his damage) and how many to use in a combo in order to always have some Stand Power Gauge available, effectively locking Vanilla Ice from using his strongest options whenever he pleases. | ||
| tablewidth = 80 | | tablewidth = 80 | ||
}} | }} | ||
===Stand Gauge=== | ===Stand Power Gauge=== | ||
Exclusive to Vanilla Ice is the Stand Power Gauge; lying on top of the Heart Heat Gauge, it shows how much Cream can be used. The gauge is consumed whenever Vanilla Ice uses his unblockable attacks, such as "[[JoJo's Bizarre Adventure: All-Star Battle R/Vanilla Ice#22X|Now I've taken your legs!]]"; each unblockable attack consumes a specific portion of the gauge, preventing their use if there is an insufficient amount. It slowly refills at all times so long as Vanilla Ice is in Stand Off, and he always starts the match with the gauge half-full. | |||
Vanilla Ice features a highly unusual Stand On: instead of changing movesets like other Stand characters, he loses all of his moves in exchange for access to unblockable attacks in either version of "[[JoJo's Bizarre Adventure: All-Star Battle R/Vanilla Ice#Stand LMH|Once and]] [[JoJo's Bizarre Adventure: All-Star Battle R/Vanilla Ice#Stand JLMH|for all!]]"; while using these moves, Vanilla Ice is completely invincible. However, the Stand Power Gauge does not refill while Stand On is active and, in addition to the amount consumed by his unblockable attacks, the gauge also depletes if Vanilla Ice gets hit or blocks while in this state. Furthermore, the Stand Power Gauge also acts as a limiter for how long Vanilla Ice can stay in Stand On: if the gauge runs out, he will be forced back into Stand Off, leaving him open for an attack from the opponent. | |||
===Stats=== | ===Stats=== | ||
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}} | }} | ||
}} | }} | ||
==Move List== | ==Move List== | ||
<div class="movelist-toggles"> | <div class="movelist-toggles"> | ||
Line 52: | Line 55: | ||
|blockadv= | |blockadv= | ||
|hitadv= | |hitadv= | ||
|description=Vanilla Ice performs a backhanded attack | |description= | ||
*Standard jab, good for stopping dash jumps | Vanilla Ice performs a backhanded attack. | ||
*Standard jab, good for stopping dash jumps. | |||
}} | }} | ||
}} | }} | ||
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|blockadv= | |blockadv= | ||
|hitadv= | |hitadv= | ||
|description=Vanilla Ice performs a mid kick | |description= | ||
*Good range for pokes | Vanilla Ice performs a mid kick. | ||
*Moves Vanilla Ice forward | *Good range for pokes. | ||
*Moves Vanilla Ice forward. | |||
}} | }} | ||
}} | }} | ||
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|blockadv= | |blockadv= | ||
|hitadv= | |hitadv= | ||
|description=Cream performs a biting attack | |description= | ||
*Good range for pokes | Vanilla Ice summons Cream, who performs a biting attack while dragging the opponent in with both arms. | ||
*Confirms into 623L from any range | *Good range for pokes. | ||
*Confirms into 623L from any range. | |||
}} | }} | ||
}} | }} | ||
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|blockadv= | |blockadv= | ||
|hitadv= | |hitadv= | ||
|description=Vanilla Ice performs a crouching chop | |description= | ||
*Standard jab | Vanilla Ice performs a crouching chop. | ||
*Chains into itself 3 times | *Standard jab. | ||
*Chains into itself 3 times. | |||
}} | }} | ||
}} | }} | ||
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|blockadv= | |blockadv= | ||
|hitadv= | |hitadv= | ||
|description=Vanilla Ice performs an uppercut | |description= | ||
*Hits low, despite the animation | Vanilla Ice performs an uppercut. | ||
*Moves Vanilla Ice forward | *Hits low, despite the animation. | ||
*Useful for juggles | *Moves Vanilla Ice forward. | ||
*Useful for juggles. | |||
}} | }} | ||
}} | }} | ||
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|blockadv= | |blockadv= | ||
|hitadv= | |hitadv= | ||
|description=Cream performs a sweeping attack | |description= | ||
*Provides hard knockdown | Vanilla Ice summons Cream, who performs a sweeping attack. | ||
*Has less range than 5H | *Provides hard knockdown. | ||
*Has less range than 5H. | |||
*Good for counter-pokes | *Good for counter-pokes | ||
}} | }} | ||
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|blockadv= | |blockadv= | ||
|hitadv= | |hitadv= | ||
|description=Vanilla Ice repeatedly kicks a downed opponent | |description= | ||
*Can only be used when the opponent is downed | Vanilla Ice repeatedly kicks a downed opponent. | ||
*Can only be used when the opponent is downed. | |||
}} | }} | ||
}} | }} | ||
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|blockadv= | |blockadv= | ||
|hitadv= | |hitadv= | ||
|description=Cream | |description= | ||
*Good for air-to-airs | Vanilla Ice summons Cream, who attacks with a downwards chop. | ||
*Good for air-to-airs. | |||
}} | }} | ||
}} | }} | ||
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|blockadv= | |blockadv= | ||
|hitadv= | |hitadv= | ||
|description=Cream performs a backhanded attack upwards | |description= | ||
*Good for air-to-airs | Vanilla Ice summons Cream, who performs a backhanded attack upwards. | ||
*Can cross up at specific distances | *Good for air-to-airs. | ||
*Can cross up at specific distances. | |||
}} | }} | ||
}} | }} | ||
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|blockadv= | |blockadv= | ||
|hitadv= | |hitadv= | ||
|description=Cream performs a chop downwards with both hands | |description= | ||
*Good for jump-ins | Vanilla Ice summons Cream, who performs a chop downwards with both hands. | ||
*Good for jump-ins. | |||
}} | }} | ||
}} | }} | ||
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|blockadv= | |blockadv= | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
}} | }} | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
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|hitadv= | |hitadv= | ||
|description= | |description= | ||
}} | }} | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
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|hitadv= | |hitadv= | ||
|description= | |description= | ||
* | Vanilla Ice performs a rising uppercut. | ||
*Vanilla Ice does not move forward | *All versions provide hard knockdown. | ||
*No version has invul. | |||
---- | |||
'''L version:''' | |||
*Can be cancelled into [[JoJo's Bizarre Adventure: All-Star Battle R/Vanilla Ice#Heart Heat Attack|HHA]]. | |||
*Moves Vanilla Ice the furthest. | |||
---- | |||
'''M version:''' | |||
*Moves Vanilla Ice forward. | |||
---- | |||
'''H version:''' | |||
*Vanilla Ice does not move forward. | |||
}} | }} | ||
}} | }} | ||
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|blockadv= | |blockadv= | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
}} | }} | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
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|hitadv= | |hitadv= | ||
|description= | |description= | ||
}} | }} | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
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|hitadv= | |hitadv= | ||
|description= | |description= | ||
*Adds a third hit | Vanilla Ice summons Cream, who performs an overhead chop. | ||
*Causes crumple | ---- | ||
'''L version:''' | |||
*Does not cause knockdown. | |||
---- | |||
'''M version:''' | |||
*Adds an additional hit. | |||
*Causes a groundbounce. | |||
---- | |||
'''H version:''' | |||
*Adds a third hit. | |||
*Causes crumple. | |||
}} | }} | ||
}} | }} | ||
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====== <font style="visibility:hidden" size="0">63214X</font> ====== | ====== <font style="visibility:hidden" size="0">63214X</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=JJASBR_Vanilla_Ice_63214X_(1).png | ||
|caption=Whiff | |caption=Whiff | ||
|image2= | |image2=JJASBR_Vanilla_Ice_63214X_(2).png | ||
|caption2=Hit | |caption2=Hit | ||
|name=Lord DIO! | |name=Lord DIO! | ||
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|blockadv= | |blockadv= | ||
|hitadv= | |hitadv= | ||
|description=Vanilla Ice grabs the opponent and absorbs their blood | |description= | ||
*Heals Vanilla Ice | Vanilla Ice grabs the opponent and absorbs their blood. | ||
*Different versions deal more damage and heal Vanilla Ice more depending on the strength of the button | *Heals Vanilla Ice. | ||
*Different versions deal more damage and heal Vanilla Ice more depending on the strength of the button. | |||
}} | }} | ||
}} | }} | ||
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====== <font style="visibility:hidden" size="0">22X</font> ====== | ====== <font style="visibility:hidden" size="0">22X</font> ====== | ||
{{MoveData | {{MoveData | ||
|image=JJASBR_Vanilla_Ice_22L.png | |image=JJASBR_Vanilla_Ice_22X.png | ||
| | |caption=Startup | ||
| | |image2=JJASBR_Vanilla_Ice_22L.png | ||
| | |caption2=L version | ||
| | |image3=JJASBR_Vanilla_Ice_22M.png | ||
| | |caption3=M version | ||
|image4=JJASBR_Vanilla_Ice_22H.png | |||
|caption4=H version | |||
|name=Now I've taken your legs! | |name=Now I've taken your legs! | ||
|input=22L/M/H | |input=22L/M/H | ||
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|hitadv= | |hitadv= | ||
|description= | |description= | ||
}} | }} | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
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|hitadv= | |hitadv= | ||
|description= | |description= | ||
}} | }} | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
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|hitadv= | |hitadv= | ||
|description= | |description= | ||
*Cream comes straight up the furthest from Vanilla Ice and travels away from him | Vanilla Ice summons Cream, who takes on its void form and digs into the ground, protuding to attack the opponent. | ||
*All versions can OTG and consume a bit of Stand Power Gauge. | |||
---- | |||
'''L version:''' | |||
*Cream comes straight up in front of Vanilla Ice before travelling back towards him. | |||
---- | |||
'''M version:''' | |||
*Cream comes straight up further from Vanilla Ice and disappears. | |||
---- | |||
'''H version:''' | |||
*Cream comes straight up the furthest from Vanilla Ice and travels away from him. | |||
}} | }} | ||
}} | }} | ||
</div> | </div> | ||
<div id="movelist-2" class="movelist"><!-- Stand On Move List --> | <div id="movelist-2" class="movelist"><!-- Stand On Move List --> | ||
===Stand On=== | ===Stand On=== | ||
====Special Moves==== | ====Special Moves==== | ||
====== <font style="visibility:hidden" size="0">Stand LMH</font> ====== | ====== <font style="visibility:hidden" size="0">Stand LMH</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=JJASBR_Vanilla_Ice_Stand_5L-H.png | ||
|caption=L and H | |caption=L and H versions | ||
|image2=JJASBR_Vanilla_Ice_Stand_5M.png | |image2=JJASBR_Vanilla_Ice_Stand_5M.png | ||
|caption2=M version | |caption2=M version | ||
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|blockadv= | |blockadv= | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
}} | }} | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
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|hitadv= | |hitadv= | ||
|description= | |description= | ||
}} | }} | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
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|hitadv= | |hitadv= | ||
|description= | |description= | ||
*H version | Vanilla Ice becomes completely engulfed by his Stand, Cream, creating a ball of void that erases anything in its path. | ||
*All versions are invul. | |||
*All versions can OTG. | |||
---- | |||
'''L version:''' | |||
*Cream travels straight forward slowly. | |||
---- | |||
'''M version:''' | |||
*Cream travels at a 45 degree angle upwards. | |||
---- | |||
'''H version:''' | |||
*Cream travels straight forward very quickly. | |||
}} | }} | ||
}} | }} | ||
====== <font style="visibility:hidden" size="0">Stand | ====== <font style="visibility:hidden" size="0">Stand JLMH</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=JJASBR_Vanilla_Ice_Stand_Jump_L.png | ||
|caption=L version | |caption=L version | ||
|image2= | |image2=JJASBR_Vanilla_Ice_Stand_Jump_M.png | ||
|caption2=M version | |caption2=M version | ||
|image3= | |image3=JJASBR_Vanilla_Ice_Stand_Jump_H.png | ||
|caption3=H version | |caption3=H version | ||
|name=Once and for all! (Air) | |name=Once and for all! (Air) | ||
|input=L/M/H | |input=j.L/M/H | ||
|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
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|blockadv= | |blockadv= | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
}} | }} | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
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|hitadv= | |hitadv= | ||
|description= | |description= | ||
}} | }} | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
Line 548: | Line 587: | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
*H version | Vanilla Ice becomes completely engulfed by his Stand, Cream, creating a ball of void that erases anything in its path. | ||
*All versions are invul. | |||
*All versions can OTG. | |||
---- | |||
'''L version:''' | |||
*Cream travels at a very steep angle downwards. | |||
---- | |||
'''M version:''' | |||
*Cream travels at a 45 degree angle downwards. | |||
---- | |||
'''H version:''' | |||
*Cream travels straight forward very quickly. | |||
}} | }} | ||
}} | }} | ||
</div> | </div> | ||
==System Mechanics== | ==System Mechanics== | ||
====== <font style="visibility:hidden" size="0">Throw</font> ====== | ====== <font style="visibility:hidden" size="0">Throw</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=JJASBR_Vanilla_Ice_Throw_(1).png | ||
|caption= | |caption= | ||
|image2=JJASBR_Vanilla_Ice_Throw_(2).png | |||
|caption2= | |||
|name=Throw | |name=Throw | ||
|subtitle=I swear I'll kill you! | |subtitle=I swear I'll kill you! | ||
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|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|damage=130 | |damage=130 | ||
|guard=Throw | |guard=Throw | ||
|startup= | |startup=7 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
Line 586: | Line 622: | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
* | Vanilla Ice grabs the opponent, holding them in place for Cream to erase them. | ||
*Can be followed up with a 66 > 3H | *Forward Throw leaves the opponent far away from Vanilla Ice. | ||
**Cannot be followed up with an OTG. | |||
*Back Throw leaves the opponent closer to Vanilla Ice. | |||
**Can be followed up with a 66 > 3H. | |||
}} | }} | ||
}} | }} | ||
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|caption= | |caption= | ||
|name=Assist | |name=Assist | ||
|subtitle= | |subtitle=Once and for all! | ||
|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|damage= | |damage=80 | ||
|guard= | |guard=Unblockable | ||
|startup= | |startup= | ||
|active= | |active= | ||
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|hitadv= | |hitadv= | ||
|description= | |description= | ||
* | *Assault Assist Stocks: 1 | ||
* | *Reversal Assist Stocks: 1 | ||
*Based on [[JoJo's Bizarre Adventure: All-Star Battle R/Vanilla Ice#Stand LMH|s.H]] | |||
}} | }} | ||
}} | }} | ||
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|hitadv= | |hitadv= | ||
|description= | |description= | ||
Summons Cream, altering Vanilla Ice's moveset and abilities. | (Un)Summons Cream, altering Vanilla Ice's moveset and abilities. | ||
}} | }} | ||
}} | }} | ||
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==Heart Heat Attack== | ==Heart Heat Attack== | ||
{{MoveData | {{MoveData | ||
|image= | |image=JJASBR_Vanilla_Ice_HHA_(1).png | ||
|caption= | |caption= | ||
|image2=JJASBR_Vanilla_Ice_HHA_(2).png | |||
|caption2= | |||
|image3=JJASBR_Vanilla_Ice_HHA_(3).png | |||
|caption3= | |||
|name=The great void rises! | |name=The great void rises! | ||
|input=236 + Any Two Attack Buttons | |input=236 + Any Two Attack Buttons | ||
|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|damage=15*12, 25 | |damage=205 (15*12, 25) | ||
|guard=Unblockable | |guard=Unblockable | ||
|startup= | |startup= | ||
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|blockadv= | |blockadv= | ||
|hitadv= | |hitadv= | ||
|description=Cream grabs the opponent | |description= | ||
*Can be combo'd into after certain attacks, such as 623L and 421H | Vanilla Ice summons Cream, who engulfs him and grabs the opponent to devour them. | ||
*Slow activation due to being an unblockable, but invincible the entire time | *Can be combo'd into after certain attacks, such as 623L and 421H. | ||
*Slow activation due to being an unblockable, but invincible the entire time. | |||
}} | }} | ||
}} | }} | ||
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==Great Heat Attack== | ==Great Heat Attack== | ||
{{MoveData | {{MoveData | ||
|image= | |image=JJASBR_Vanilla_Ice_GHA_(1).png | ||
|caption= | |caption= | ||
|image2=JJASBR_Vanilla_Ice_GHA_(2).png | |||
|caption2= | |||
|image3=JJASBR_Vanilla_Ice_GHA_(3).png | |||
|caption3= | |||
|name=Miasma of the Void | |name=Miasma of the Void | ||
|input=236L+M+H | |input=236L+M+H | ||
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|blockadv= | |blockadv= | ||
|hitadv= | |hitadv= | ||
|description=Vanilla Ice becomes completely engulfed by Cream and turns into a ball of void that erases everything in its path. On hit, Vanilla Ice will circle the opponent in order to not miss, finishing by passing through the opponent multiple times to completely erase them from existence. | |description= | ||
* | Vanilla Ice becomes completely engulfed by Cream and turns into a ball of void that erases everything in its path. On hit, Vanilla Ice will circle the opponent in order to not miss, finishing by passing through the opponent multiple times to completely erase them from existence. | ||
*Just make sure it hits | *Cannot be combo'd into without a specific setup. | ||
*Just make sure it hits. | |||
}} | }} | ||
}} | }} |
Revision as of 20:51, 18 November 2022
Introduction
Vanilla Ice, one of DIO's loyal followers in Stardust Crusaders, the third part of JoJo's Bizarre Adventure, is an offensive character highly reminiscent of a grappler, mixing between strikes, throws, and unblockable options in order to open up the opponent and erase their health bar upon contact.
- Life Regeneration: Part of the damage Vanilla Ice receives is converted into silver, residual health, which he passively recovers over time.
- Unblockable Attacks: Vanilla Ice has access to multiple attacks the opponent cannot block, allowing him to mix up between strikes, throws, and unblockables to open them up easily.
- Stand Power Gauge: Vanilla Ice features a highly unusual Stand On mode, which is governed by a special gauge.
Stand Power Gauge
Exclusive to Vanilla Ice is the Stand Power Gauge; lying on top of the Heart Heat Gauge, it shows how much Cream can be used. The gauge is consumed whenever Vanilla Ice uses his unblockable attacks, such as "Now I've taken your legs!"; each unblockable attack consumes a specific portion of the gauge, preventing their use if there is an insufficient amount. It slowly refills at all times so long as Vanilla Ice is in Stand Off, and he always starts the match with the gauge half-full.
Vanilla Ice features a highly unusual Stand On: instead of changing movesets like other Stand characters, he loses all of his moves in exchange for access to unblockable attacks in either version of "Once and for all!"; while using these moves, Vanilla Ice is completely invincible. However, the Stand Power Gauge does not refill while Stand On is active and, in addition to the amount consumed by his unblockable attacks, the gauge also depletes if Vanilla Ice gets hit or blocks while in this state. Furthermore, the Stand Power Gauge also acts as a limiter for how long Vanilla Ice can stay in Stand On: if the gauge runs out, he will be forced back into Stand Off, leaving him open for an attack from the opponent.
Stats
Style | Health | Low Health Mode | Hashtag(s) |
---|---|---|---|
Stand | 950 | Rumble | #ASBR_VAI |
Move List
![JJASBR User Icon.png](/images/6/6a/JJASBR_User_Icon.png)
![JJASBR Stand Icon.png](/images/0/01/JJASBR_Stand_Icon.png)
Stand Off
Normal Moves
5L
5L
|
---|
5M
5M
|
---|
5H
5H
|
---|
2L
2L
|
---|
2M
2M
|
---|
2H
2H
|
---|
3H
3H
You foul creature! |
---|
JL
j.L
|
---|
JM
j.M
|
---|
JH
j.H
|
---|
Special Moves
623X
How dare you!
623L/M/H |
---|
421X
This vicious arm!
421L/M/H |
---|
63214X
Lord DIO! 63214L/M/H Whiff Whiff Hit Hit
|
---|
22X
Now I've taken your legs! 22L/M/H Startup Startup L version L version M version M version H version H version
|
---|
Stand On
Special Moves
Stand LMH
Once and for all! L/M/H L and H versions L and H versions M version M version
|
---|
Stand JLMH
Once and for all! (Air) j.L/M/H L version L version M version M version H version H version
|
---|
System Mechanics
Throw
Throw
I swear I'll kill you! 5/4 + Any Two Attack Buttons |
---|
Assist
Assist
Once and for all! |
---|
Stand On
Stand On/Off 5S Stand On Stand On Stand Off Stand Off
|
---|
Heart Heat Attack
The great void rises!
236 + Any Two Attack Buttons |
---|
Great Heat Attack
Miasma of the Void
236L+M+H |
---|