JoJo's Bizarre Adventure: All-Star Battle R/Wamuu: Difference between revisions
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Rapidly spinning his arms, Wamuu generates a huge, devastating sandstorm vortex, covering a massive range in front of him. | Rapidly spinning his arms, Wamuu generates a huge, devastating sandstorm vortex, covering a massive range in front of him. | ||
*Curves upwards after a certain point. | *Curves upwards after a certain point. | ||
*Ends Mode | *Ends "[[JoJo's Bizarre Adventure: All-Star Battle R/Wamuu#5S|Wind Mode]]" and "[[JoJo's Bizarre Adventure: All-Star Battle R/Wamuu#22S|Vapor Barrier]]" upon use. | ||
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Revision as of 23:20, 25 November 2022
Introduction
Insert character introduction here.
- Life Regeneration: Part of the damage Wamuu receives is converted into silver, residual health, which he passively recovers over time.
- Modes: Wamuu has three different installs, all of which change the properties on his special moves.
- Step Dash: In place of a run, Wamuu possesses a step dash, which covers a longer distance than most dashes. This makes him one of two characters who lack the ability to run, the other being Johnny Joestar (while Dismounted).
Playstyle
Wamuu is a Mode character whose gameplan is centered around the neutral. | |
Pros | Cons |
|
|
Modes
Wamuu has access to several installs in order to enhance his abilities.
- Wind Mode (Mode 1) is activated by pressing the Style button, and costs no meter. This Mode enhances Wamuu's special moves by increasing their damage and adding other properties, such as brief invisibilty (which brings immunity against most projectiles). This Mode also shortens Wamuu's jump arc in addition to making said jump faster.
- Vapor Barrier (Mode 2) is activated by pressing 22S, and costs one HH Gauge. This Mode further enhances Wamuu's special moves, in addition to making Wamuu invisible and immune to most projectiles. Wamuu's jump is at its fastest (and his jump arc at its shortest) in this Mode.
- I shall see with the wind. (Mode 3) is Wamuu's final install, and is activated by pressing 63214+two attack buttons. For the cost of two HH Gauges, Wamuu enhances his special moves the most, gains access to "Whooosh!", and can deal chip damage with his normals. Unlike the previous modes, Wamuu's jump is not altered in any way.
The following moves are affected by all Modes:
- Raging Tornado Aftermath!
- Never stand in my shadow!
- He bent backwards!
- I, Wamuu, will now consider you to be worthy prey!
- Victim of your own delusion
The tradeoff for using Mode is that while in "Wind Mode" and "Vapor Barrier", Wamuu is unable to build any meter until he either turns off Mode (by pressing Style again, only in Mode 1), uses an HHA or GHA, or is forcefully knocked out of the install by taking a hard knockdown. Additionally, activating "I shall see with the wind." locks Wamuu out of his other two installs for the rest of the match, each of which have their own advantages.
Stats
Style | Health | Low Health Mode | Hashtag(s) |
---|---|---|---|
Mode | 950 | Rumble | #ASBR_WAM #ASBR_WMU |
Move List
Normal Moves
5L
5L
|
---|
5M
5M
|
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5H
5H
|
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2L
2L
|
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2M
2M
|
---|
2H
2H
|
---|
6H
6H
With the strength of a pillar! |
---|
JL
j.L
|
---|
JM
j.M
|
---|
JH
j.H
|
---|
Special Moves
236X
Whooosh!
236L/M/H |
---|
623X
Never stand in my shadow!
623L/M/H |
---|
214X
He bent backwards!
214L/M/H |
---|
214X-X
He bent backwards! (Follow-Up)
214L/M/H~L/M/H |
---|
421X
I, Wamuu, will now consider you to be worthy prey!
421L/M/H |
---|
22H
Victim of your own delusion
22H |
---|
J421X
I, Wamuu, will now consider you to be worthy prey! (Air)
j.421L/M/H |
---|
236S
Raging Tornado Aftermath!
236S |
---|
System Mechanics
Throw
Throw
Go for the throat and lungs! 5/4 + Any Two Attack Buttons |
---|
Assist
Assist
He bent backwards! |
---|
5S
Wind Mode
5S |
---|
22S
Vapor Barrier
22S |
---|
63214XX
I shall see with the wind.
63214 + Any Two Attack Buttons |
---|
Heart Heat Attack
Ultimate Technique! Divine Sandstorm!
236 + Any Two Attack Buttons |
---|
Great Heat Attack
Ultimate Technique! Atmospheric Rift
236L+M+H |
---|