Fate Unlimited Codes/Shirou: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
|||
Line 221: | Line 221: | ||
{{MoveData | {{MoveData | ||
|name=236X | |name=Kakuyoku Niren | ||
|input=236X | |||
|image=FUC Shirou 236X.png | |image=FUC Shirou 236X.png | ||
|data= | |data= | ||
Line 233: | Line 234: | ||
| blockstun =15 | | blockstun =15 | ||
| advblock =-3 | | advblock =-3 | ||
| description = | | description =*Shirou throws 2 daggers at his opponent. | ||
*A and B version throw 1 dagger into the air and 1 dagger straight forward. | |||
*A version has the sword aimed upwards to land closer to where shirou threw it | |||
}} | }} | ||
{{AttackData-FUC | {{AttackData-FUC | ||
Line 246: | Line 248: | ||
| blockstun =15 | | blockstun =15 | ||
| advblock =+5 | | advblock =+5 | ||
| description = | | description =*B Version has the sword aimed upwards to land closer to the opponent. | ||
}} | }} | ||
{{AttackData-FUC | {{AttackData-FUC | ||
Line 259: | Line 260: | ||
| blockstun =15 | | blockstun =15 | ||
| advblock =+4 | | advblock =+4 | ||
| description = | | description =*C version throws both daggers into the air. | ||
C version throws both daggers into the air. | |||
}} | }} | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|name=623X | |name=Kakuyoku Souren | ||
|input=623X | |||
|image=FUC Shirou 623X.png | |image=FUC Shirou 623X.png | ||
|image2=FUC Shirou 623X2.png | |image2=FUC Shirou 623X2.png | ||
Line 285: | Line 281: | ||
| blockstun =19 | | blockstun =19 | ||
| advblock =-11 | | advblock =-11 | ||
| description = | | description =*Shirou summons 2 blades and attacks the opponent. | ||
*A version is a hard knockdown that knocks the opponent far away. | |||
}} | }} | ||
{{AttackData-FUC | {{AttackData-FUC | ||
Line 298: | Line 294: | ||
| blockstun =24 | | blockstun =24 | ||
| advblock =-3 | | advblock =-3 | ||
| description = | | description =*B version is an overhead that can link into his normals on hit. | ||
}} | }} | ||
{{AttackData-FUC | {{AttackData-FUC | ||
Line 311: | Line 306: | ||
| blockstun =31 | | blockstun =31 | ||
| advblock =-14 | | advblock =-14 | ||
| description = | | description =*Startup on the C version is invincible and it costs 30 meter to perform. As long as it connects, you will drain 50 meter from your opponent. | ||
*C version launches his opponents, but cannot combo on regular hit without meter. | |||
Startup on the C version is invincible and it costs 30 meter to perform. As long as it connects, you will drain 50 meter from your opponent. C version launches his opponents, but cannot combo on regular hit without meter. | |||
}} | }} | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|name=214X | |name=Dash | ||
|input=214X | |||
|image=FUC Shirou 214X.png | |image=FUC Shirou 214X.png | ||
|image2=FUC Shirou 214X2.png | |image2=FUC Shirou 214X2.png | ||
|image3=FUC Shirou 214X3.png | |image3=FUC Shirou 214X3.png | ||
|caption=Dash-Feint | |||
|caption2=Dash-Strike | |||
|caption3=Dash-Knee | |||
|data= | |data= | ||
{{AttackData-FUC | {{AttackData-FUC | ||
Line 339: | Line 331: | ||
| blockstun = | | blockstun = | ||
| advblock = | | advblock = | ||
| description = | | description =*Shirou rushes forward with a command dash. | ||
*A version has no follow up attack and returns Shirou to neutral. | |||
}} | }} | ||
{{AttackData-FUC | {{AttackData-FUC | ||
| version ={{clr|3|214B}} | | version ={{clr|3|214B}} | ||
Line 354: | Line 344: | ||
| blockstun =20 | | blockstun =20 | ||
| advblock =+2 | | advblock =+2 | ||
| description = | | description =*B version performs a plus on block low attack. | ||
}} | }} | ||
{{AttackData-FUC | {{AttackData-FUC | ||
| version ={{clr|2|214C}} | | version ={{clr|2|214C}} | ||
Line 369: | Line 356: | ||
| blockstun =21 | | blockstun =21 | ||
| advblock =-8 | | advblock =-8 | ||
| description = | | description =*C version performs a committal overhead that does not look like an overhead. | ||
*Can be jump cancelled, opening Shirou's strongest routes. | |||
C version performs a committal overhead that does not look like an overhead. | |||
}} | }} | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|name=421X | |name=Trap Shot | ||
|input=421X | |||
|image=FUC Shirou 421X.png | |image=FUC Shirou 421X.png | ||
|image2=FUC Shirou 421X2.png | |image2=FUC Shirou 421X2.png | ||
|caption2=Link Shot | |||
|data= | |data= | ||
{{AttackData-FUC | {{AttackData-FUC | ||
Line 396: | Line 378: | ||
| blockstun =18 | | blockstun =18 | ||
| advblock =+73 | | advblock =+73 | ||
| description = | | description =*Shirou takes out his bow and fires at his opponent. | ||
*A version fires into the sky and will hit in front of Shirou soon after. | |||
*This is one of the few ways Shirou can set up his {{clr|3|236236B}} unblockeable set-up | |||
}} | }} | ||
{{AttackData-FUC | {{AttackData-FUC | ||
Line 409: | Line 392: | ||
| blockstun =15 | | blockstun =15 | ||
| advblock =-13 | | advblock =-13 | ||
| description = | | description =*B version fires multiple shots straight forward. | ||
}} | }} | ||
{{AttackData-FUC | {{AttackData-FUC | ||
Line 422: | Line 404: | ||
| blockstun =22 | | blockstun =22 | ||
| advblock =+3 | | advblock =+3 | ||
| description = | | description =*C version fires one powerful shot straight forward. | ||
C version fires one powerful shot straight forward. | |||
}} | }} | ||
}} | }} | ||
Revision as of 14:19, 3 December 2022
Shirou | |
---|---|
Health | 10,000 |
Prejump | 4 |
Backdash | 25F (Invulnerable 1-15) |
Introduction
Shirou has a range of tools to function either for zoning or for rushdown. His command dash can be used to extend pressure (6C > 214A > 5A is gapless) helps overcome pushblock giving him relative safety to loop his basic pressure string. Shirou suffers primarily from his split focus since he's not a great zoner, doesn't get huge damage up close and once the opponent knows his restrictions his pressure can be lacking
Normals
5A
|
---|
2A
|
---|
5B
|
---|
2B
|
---|
5C
|
---|
2C
|
---|
6C
|
---|
j.A
|
---|
j.B
|
---|
j.C
|
---|
Throw
6A+B |
---|
Specials
Kakuyoku Niren
236X |
---|
Kakuyoku Souren
623X |
---|
Dash 214X Dash-Feint Dash-Feint Dash-Strike Dash-Strike Dash-Knee Dash-Knee
|
---|
Trap Shot 421X Link Shot Link Shot
|
---|
Supers (WIP)
236236A
|
---|
236236B
|
---|
236236C (Grail Super)
|
---|
Combos (WIP)
Midscreen
Basic Combo | 3143DMG with 623A ender
- 5B > 6C > 214C > jump(9) > j.C > land 2C > j.C > j.B > land 5B > 2C > jump(9) > j.B > j.C > j.B > land 5A > 5B > 2C > 5C > (623A, 421A (for oki), or 236236A)
- Basic combo that does decent damage for the ease. Works in the corner
Lightweight Knee Combo | 3671DMG with 623A ender
- 5B > 6C > 214C > jump(9) > ff j.C > land 2C > jump(9) > ff j.C > land 2C > jump(9) > ff j.C > land 5B > 5C > 2C > 214C > jump(9) > ff j.C > land 5B > 2C > 5C > ender
- Double knee combo on light weights. Can use 5A instead of the last 5B to make the pickup after the last j.C easier.
Midweight Knee Combo | 3598DMG with 623A ender
- 5B > 6C > 214C > jump(9) > ff j.C > land 2C > jump(9) > ff j.C > land 2C > jump(9) > ff j.C > land 2B > 2C > 214C > jump(9) > ff j.C > land 5B > 2C > 5C > ender
- Double knee combo on midweights. Delay the 2B after the second 214C to keep the knee from crossing under.
Berserker Knee Combo | 3580DMG with 623A ender
- 5B > 6C > 214C > jump(9) > ff j.C > land 5C > 2C > 214C > jump(9) > ff j.C > land delay 2B > 2C > 214C > jump(9) > ff j.C > 5A > 2C > 5C > ender
- Knee combo on Berserker.