JoJo's Bizarre Adventure: All-Star Battle R/Narancia Ghirga: Difference between revisions
NobunagaMC (talk | contribs) m (→Stand 2L: 2L has more range that 5L) |
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|hitadv= | |hitadv= | ||
|description= | |description= | ||
Narancia attacks with a backhanded, upwards slap. | |||
*Fairly standard jab with low range. | *Fairly standard jab with low range. | ||
}} | }} | ||
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|hitadv= | |hitadv= | ||
|description= | |description= | ||
*Decent range. Useful for picking up airborne opponents during combos. | Narancia slashes upwards with his knife. | ||
*Decent range. | |||
*Useful for picking up airborne opponents during combos. | |||
}} | }} | ||
}} | }} | ||
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|hitadv= | |hitadv= | ||
|description= | |description= | ||
Narancia attacks with a kick. | |||
*Advances Narancia forward and has very nice range. | *Advances Narancia forward and has very nice range. | ||
*Can combo into 3H to convert into a full combo. | *Can combo into 3H to convert into a full combo. | ||
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|hitadv= | |hitadv= | ||
|description= | |description= | ||
Narancia performs a backhanded slap. | |||
*Nearly identical to 5L, except it hits low. | *Nearly identical to 5L, except it hits low. | ||
}} | }} | ||
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|hitadv= | |hitadv= | ||
|description= | |description= | ||
Narancia slashes with his knife. | |||
*Similar to 5M with less range. | *Similar to 5M with less range. | ||
*Like 5M, it is useful for picking up airborne opponents during combos. | *Like 5M, it is useful for picking up airborne opponents during combos. | ||
Line 152: | Line 158: | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
* | Narancia attacks with a leg sweep. | ||
*Not used often, going into 5H for a combo is generally much better | *Provides hard knockdown. | ||
*Not used often, as it has less range than 5H and going into 5H for a combo is generally much better. | |||
}} | }} | ||
}} | }} | ||
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|hitadv= | |hitadv= | ||
|description= | |description= | ||
Narancia takes a setp forward and punts upwards. | |||
*Command normal that launches the opponent up into the air. | *Command normal that launches the opponent up into the air. | ||
*A bread and butter tool for starting and extending combos. | *A bread and butter tool for starting and extending combos. | ||
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|hitadv= | |hitadv= | ||
|description= | |description= | ||
Narancia kicks downwards. | |||
*A standard jump-in attack. | *A standard jump-in attack. | ||
*Best used during a dash jump from farther away. | *Best used during a dash jump from farther away. | ||
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|hitadv= | |hitadv= | ||
|description= | |description= | ||
Narancia stabs below him with his knife. | |||
*A good quick jump-in button for close range situations. | *A good quick jump-in button for close range situations. | ||
}} | }} | ||
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|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|damage= | |damage=20 (10*2) | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup= | ||
Line 236: | Line 245: | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
*A strange jumping attack | Narancia summons Aerosmith, who fires two shots diagonally downwards. | ||
*Narancia himself does not have | *A strange jumping attack that involves projectiles. | ||
*The disjointed projectiles are excellent for catching people trying to hit | *Narancia himself does not have a hitbox during the attack. | ||
*The disjointed projectiles are excellent for catching people trying to hit Narancia out of the air. | |||
}} | }} | ||
}} | }} | ||
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{{AttackData-ASBR | {{AttackData-ASBR | ||
|version=Light | |version=Light | ||
|damage=72 (40, | |damage=72 (40, 4*8) | ||
|guard= | |guard=Mid | ||
|startup= | |startup= | ||
|active= | |active= | ||
Line 265: | Line 274: | ||
|version=Medium | |version=Medium | ||
|header=no | |header=no | ||
|damage=100 (50, | |damage=100 (50, 10*5) | ||
|guard= | |guard=Mid | ||
|startup= | |startup= | ||
|active= | |active= | ||
Line 277: | Line 286: | ||
|version=Heavy | |version=Heavy | ||
|header=no | |header=no | ||
|damage=120 (60, | |damage=120 (60, 12*5) | ||
|guard= | |guard=Mid | ||
|startup= | |startup= | ||
|active= | |active= | ||
Line 285: | Line 294: | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
*A safe ender for strings, but usually not a true | Narancia punches in front while summoning Aerosmith, who shoots a volley of bullets flying forward. | ||
* | *Projectiles only travel a very short distance relative to Aerosmith. | ||
*A safe ender for strings, but usually not a true blockstring, leaving it vulnerable to Stylish Guard. | |||
---- | |||
'''L version:''' | |||
*Aerosmith advances the least. | |||
---- | |||
'''M version:''' | |||
*Aerosmith advances more. | |||
---- | |||
'''H version:''' | |||
*Aerosmith advances the most. | |||
*High Guard Damage. | |||
}} | }} | ||
}} | }} | ||
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{{AttackData-ASBR | {{AttackData-ASBR | ||
|version=Light | |version=Light | ||
|damage=52 | |damage=52 (24, 2*14) | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup= | ||
Line 309: | Line 329: | ||
}} | }} | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|version= | |version=Light (Extended) | ||
|header=no | |header=no | ||
|damage=76 | |damage=76 (24, 2*26) | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup= | ||
Line 321: | Line 341: | ||
}} | }} | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|version= | |version=Medium | ||
|header=no | |header=no | ||
|damage= | |damage=76 (24, 2*26) | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup= | ||
Line 333: | Line 353: | ||
}} | }} | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|version= | |version=Medium (Extended) | ||
|header=no | |header=no | ||
|damage= | |damage=100 (24, 2*38) | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup= | ||
Line 345: | Line 365: | ||
}} | }} | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|version= | |version=Heavy | ||
|header=no | |header=no | ||
|damage=100 | |damage=100 (24, 2*38) | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup= | ||
Line 359: | Line 379: | ||
|version=Heavy (Extended) | |version=Heavy (Extended) | ||
|header=no | |header=no | ||
|damage=124 | |damage=124 (24, 2*50) | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup= | ||
Line 367: | Line 387: | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
Narancia summons Aerosmith, who rams the opponent with its propeller before shooting at an upwards angle. | |||
*Narancia's DP and get-off-me tool. Invalidates most oki situations and even some blockstrings that have gaps. | *Narancia's DP and get-off-me tool. Invalidates most oki situations and even some blockstrings that have gaps. | ||
* | *Can mash the attack buttons during the animation for more hits. | ||
* | *None of the versions cannot be Flash Canceled. | ||
---- | |||
'''L version:''' | |||
*Aerosmith fires the least bullets. | |||
*This version does not have invincibility. | |||
---- | |||
'''M version:''' | |||
*Aerosmith advances more bullets. | |||
*This version has invincibility. | |||
---- | |||
'''H version:''' | |||
*Aerosmith fires the most bullets. | |||
*This version has longer invincibility then the M version. | |||
}} | }} | ||
}} | }} | ||
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====== <font style="visibility:hidden" size="0">63214X</font> ====== | ====== <font style="visibility:hidden" size="0">63214X</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=JJASBR_Narancia_63214X_(1).png | ||
|caption= | |caption= | ||
|image2=JJASBR_Narancia_63214X_(2).png | |||
|caption2= | |||
|name=I don't need bullets to kill you! | |name=I don't need bullets to kill you! | ||
|input=63214L/M/H | |input=63214L/M/H | ||
Line 382: | Line 417: | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|version=Light | |version=Light | ||
|damage=87 | |damage=87 (6*10, 27) | ||
|guard= | |guard=Throw | ||
|startup= | |startup= | ||
|active= | |active= | ||
Line 394: | Line 429: | ||
|version=Medium | |version=Medium | ||
|header=no | |header=no | ||
|damage=87 | |damage=87 (6*10, 27) | ||
|guard= | |guard=Throw | ||
|startup= | |startup= | ||
|active= | |active= | ||
Line 406: | Line 441: | ||
|version=Heavy | |version=Heavy | ||
|header=no | |header=no | ||
|damage=87 | |damage=87 (6*10, 27) | ||
|guard= | |guard=Throw | ||
|startup= | |startup= | ||
|active= | |active= | ||
Line 414: | Line 449: | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
Narancia sends out Aerosmith to grab the opponent from a distance. If it connects with the opponent, Aerosmith shreds them with its propeller as Narancia takes the chance to run up to them and jump-kick them high into the air. | |||
*A command grab that has unnaturally long range. | |||
*The startup and distance Aerosmith travels is based on the strength of the button used. | |||
*Can be canceled from any of his normals for a quick tick throw. | *Can be canceled from any of his normals for a quick tick throw. | ||
*Can be | *Can be Flash Cancelled at the end of the animation for a combo, but will be heavily scaled. | ||
}} | }} | ||
}} | }} | ||
Line 427: | Line 463: | ||
{{MoveData | {{MoveData | ||
|image=JJASBR_Narancia_Stand_5L.png | |image=JJASBR_Narancia_Stand_5L.png | ||
|caption= | |caption=Very annoying | ||
|name=5L | |name=5L | ||
|subtitle= | |subtitle= | ||
|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|damage=13 | |damage=13 (6.5*2) | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup= | ||
Line 440: | Line 476: | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
*A super quick projectile normal | Aerosmith shoots two bullets at point-blank range. | ||
*Excellent poke and harassment tool | *A super quick projectile normal. | ||
*Excellent poke and harassment tool. | |||
}} | }} | ||
}} | }} | ||
Line 453: | Line 490: | ||
|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|damage=21 | |damage=21 (3.5*6) | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup= | ||
Line 461: | Line 498: | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
Aerosmith shoots a barrage of bullets a short distance forward. | |||
*Has a lot of recovery if whiffed | *A projectile normal with excellent range. | ||
*Has a lot of recovery if whiffed; whiffing this is a death sentence. | |||
*A lot of characters can't deal with the range of this button other than jumping in. Expect the jump and punish them. | *A lot of characters can't deal with the range of this button other than jumping in. Expect the jump and punish them. | ||
}} | }} | ||
Line 475: | Line 513: | ||
|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|damage=5*5, 15 | |damage=40 (5*5, 15) | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup= | ||
Line 483: | Line 521: | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
Aerosmith flies forward and rams the opponent while performing barrel rolls. | |||
*Not a projectile normal, but a good big button nonetheless. | *Not a projectile normal, but a good big button nonetheless. | ||
*Can sometimes be used as an anti-air at the right distances. | *Can sometimes be used as an anti-air at the right distances. | ||
*Hit confirming this into "[[JoJo's_Bizarre_Adventure:_All-Star_Battle_R/Narancia_Ghirga#Stand 46X|I'll make you swiss cheese!]]" Stand Rush is | *Hit confirming this into "[[JoJo's_Bizarre_Adventure:_All-Star_Battle_R/Narancia_Ghirga#Stand 46X|I'll make you swiss cheese!]]" and then into Stand Rush is the main combo starter in Stand On. | ||
}} | }} | ||
}} | }} | ||
Line 492: | Line 531: | ||
{{MoveData | {{MoveData | ||
|image=JJASBR_Narancia_Stand_2L.png | |image=JJASBR_Narancia_Stand_2L.png | ||
|caption= | |caption=Even more annoying | ||
|name=2L | |name=2L | ||
|subtitle= | |subtitle= | ||
|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|damage=12 | |damage=12 (6*2) | ||
|guard=Low | |guard=Low | ||
|startup= | |startup= | ||
Line 505: | Line 544: | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
*Similar to 5L but shoots lower | While crouching, Aerosmith shoots two bullets a short distance forward. | ||
*Unlike 5L, it can be chained into itself on hit or block, making it | *Similar to 5L but shoots lower, hits Low, and has more range. | ||
*Unlike 5L, it can be chained into itself on hit or block, making it Narancia's best poke and harassment tool. | |||
}} | }} | ||
}} | }} | ||
Line 518: | Line 558: | ||
|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|damage=21 | |damage=21 (3.5*6) | ||
|guard=Low | |guard=Low | ||
|startup= | |startup= | ||
Line 526: | Line 566: | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
* | While crouching, Aerosmith shoots a barrage of bullets a short distance forward. | ||
*Mostly identical to 5M, the differences being that Aerosmith shoots at a lower altitude and the shots hits Low. | |||
}} | }} | ||
}} | }} | ||
Line 546: | Line 587: | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
While crouching, Aerosmith flies forward and rams the opponent. | |||
*Provides hard knockdown. | |||
*Not used often. | |||
}} | }} | ||
}} | }} | ||
Line 555: | Line 598: | ||
|caption= | |caption= | ||
|name=j.L | |name=j.L | ||
|subtitle= | |subtitle=Like 5L, except in the air | ||
|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
Line 566: | Line 609: | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
*A single quick projectile | While in the air, Aerosmith shoots two bullets at point-blank range. | ||
* | *A single, quick projectile. | ||
*Narancia's quickest option for trying to hit someone air-to-air. | |||
}} | }} | ||
}} | }} | ||
Line 579: | Line 623: | ||
|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|damage=( | |damage=21 (3.5*6) | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup= | ||
Line 587: | Line 631: | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
While in the air, Aerosmith shoots a barrage of bullets a short distance forward. | |||
*Like 5M, Aerosmith shoots multiple projectiles forward. | *Like 5M, Aerosmith shoots multiple projectiles forward. | ||
}} | }} | ||
Line 599: | Line 644: | ||
|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|damage=13*3 | |damage=39 (13*3) | ||
|guard=Overhead | |guard=Overhead | ||
|startup= | |startup= | ||
Line 607: | Line 652: | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
While in the air, Aerosmith flies forward and rams the opponent. | |||
*A multi-hit overhead with huge range. A very scary jump-in button. | *A multi-hit overhead with huge range. A very scary jump-in button. | ||
*Can also be used to keep control of the air by neutral or back jumping with this | *Can also be used to keep control of the air by neutral or back jumping with this, as the extended range can stop the opponent from approaching from the air. | ||
}} | }} | ||
}} | }} | ||
Line 622: | Line 668: | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|version=Light | |version=Light | ||
|damage= | |damage=0 | ||
|guard= | |guard= | ||
|startup= | |startup= | ||
|active= | |active= | ||
Line 634: | Line 680: | ||
|version=Medium | |version=Medium | ||
|header=no | |header=no | ||
|damage= | |damage=0 | ||
|guard= | |guard= | ||
|startup= | |startup= | ||
Line 646: | Line 692: | ||
|version=Heavy | |version=Heavy | ||
|header=no | |header=no | ||
|damage= | |damage=0 | ||
|guard= | |guard= | ||
|startup= | |startup= | ||
Line 654: | Line 700: | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
Narancia sends out Aerosmith forward and prepares for a follow-up attack. | |||
*The strength of the button determines how far Aerosmith is sent forward. | *This move does not actually do anything on its own, but can be followed up with one of many follow-up attacks that can only be done while in this state. | ||
*The strength of the button determines how far Aerosmith is sent forward, as well as how long it will linger in position before returning to Narancia. | |||
---- | |||
'''L version:''' | |||
*Aerosmith stays next to Narancia and lingers in position the least. | |||
---- | |||
'''M version:''' | |||
*Aerosmith advances more and lingers in position for longer. | |||
---- | |||
'''H version:''' | |||
*Aerosmith advances the most and lingers in position the longest. | |||
}} | }} | ||
}} | }} | ||
Line 661: | Line 717: | ||
====== <font style="visibility:hidden" size="0">Stand 214X</font> ====== | ====== <font style="visibility:hidden" size="0">Stand 214X</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=JJASBR_Narancia_Stand_214X_(1).png | ||
|caption= | |caption= | ||
|image2=JJASBR_Narancia_Stand_214X_(2).png | |||
|caption2= | |||
|name=Shoot, shoot, shoot it up! | |name=Shoot, shoot, shoot it up! | ||
|input=214L/M/H | |input=214L/M/H | ||
Line 668: | Line 726: | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|version=Light | |version=Light | ||
|damage=10 | |damage=Aerosmith (Start): 10<br>Bullets: 24 (2, 3.143*7)<br>Aerosmith (End): 15 | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup= | ||
Line 680: | Line 738: | ||
|version=Medium | |version=Medium | ||
|header=no | |header=no | ||
|damage=10 | |damage=Aerosmith (Start): 10<br>Bullets: 28 (2.8*10)<br>Aerosmith (End): 20 | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup= | ||
Line 692: | Line 750: | ||
|version=Heavy | |version=Heavy | ||
|header=no | |header=no | ||
|damage=10 | |damage=Aerosmith (Start): 10<br>Bullets: 32 (2*11, 10)<br>Aerosmith (End): 25 | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup= | ||
Line 700: | Line 758: | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
Aerosmith does some aerial maneuvers and then shoots at the opponent. | |||
*The strength of the button determines how many bullets Aerosmith shoots. | |||
*Aerosmith's initial hitbox causes crumple on hit. | |||
*Follow-up moves can be input afterwards. | |||
*Because of how Aerosmith flies upwards, this move makes for an excellent anti-air. | *Because of how Aerosmith flies upwards, this move makes for an excellent anti-air. | ||
}} | }} | ||
Line 713: | Line 774: | ||
|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|damage= | |damage=120 (15*8) | ||
|guard= | |guard=Mid | ||
|startup= | |startup= | ||
|active= | |active= | ||
Line 721: | Line 782: | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
Aerosmith flies upward and shoots in a wide pattern towards the ground. | |||
*Good at locking down the opponent. | |||
}} | }} | ||
}} | }} | ||
Line 733: | Line 795: | ||
|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|damage= | |damage=40 (10*4) | ||
|guard= | |guard=Low | ||
|startup= | |startup= | ||
|active= | |active= | ||
Line 741: | Line 803: | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
Aerosmith shoots bullets while flying very low to the ground. | |||
*The bullets travel fullscreen. | |||
}} | }} | ||
}} | }} | ||
Line 753: | Line 816: | ||
|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|damage= | |damage=32 (8*4) | ||
|guard= | |guard=Mid | ||
|startup= | |startup= | ||
|active= | |active= | ||
Line 761: | Line 824: | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
Aerosmith flies up and shoots diagonally downwards towards the enemy. | |||
}} | }} | ||
}} | }} | ||
Line 773: | Line 836: | ||
|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|damage= | |damage=Bullets: 40 (10*4)<br>Aerosmith: 12 | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup= | ||
Line 781: | Line 844: | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
Aerosmith flies a short distance forward while shooting 4 bullets. | |||
*Provides hard knockdown if Aerosmith hits the opponent. | |||
}} | }} | ||
}} | }} | ||
Line 793: | Line 857: | ||
|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|damage= | |damage=60 | ||
|guard=Overhead | |guard=Overhead | ||
|startup= | |startup= | ||
Line 801: | Line 865: | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
Aerosmith performs a loop and drops a bomb. | |||
*Causes groundbounce on hit. | |||
*Although similar to "[[JoJo's_Bizarre_Adventure:_All-Star_Battle_R/Narancia_Ghirga#Stand 623X|Blast off!]]", the bomb itself cannot hit the opponent. | |||
}} | }} | ||
}} | }} | ||
Line 813: | Line 879: | ||
|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|damage= | |damage=60 | ||
|guard=Low | |guard=Low | ||
|startup= | |startup= | ||
Line 821: | Line 887: | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
Aerosmith sweeps the opponent's legs. | |||
*Launches on hit. | |||
*Can lead to some of Narancia's most damaging combos when Flash Cancelled. | |||
}} | }} | ||
}} | }} | ||
====== <font style="visibility:hidden" size="0">Stand | ====== <font style="visibility:hidden" size="0">Stand 623X</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=JJASBR_Narancia_Stand_214X-M.png | ||
|caption= | |caption= | ||
|name= | |name=Blast off! | ||
|input= | |input=623L/M/H | ||
|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|version=Light | |version=Light | ||
|damage= | |damage=60 | ||
|guard= | |guard=Overhead | ||
|startup= | |startup= | ||
|active= | |active= | ||
Line 842: | Line 910: | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
}} | }} | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|version=Medium | |version=Medium | ||
|header=no | |header=no | ||
|damage= | |damage=60 | ||
|guard= | |guard=Overhead | ||
|startup= | |startup= | ||
|active= | |active= | ||
Line 857: | Line 922: | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
}} | }} | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|version=Heavy | |version=Heavy | ||
|header=no | |header=no | ||
|damage= | |damage=60 | ||
|guard= | |guard=Overhead | ||
|startup= | |startup= | ||
|active= | |active= | ||
Line 871: | Line 934: | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
*The | Aerosmith drops a bomb in front of Narancia after a short delay. | ||
* | *The distance the bomb travels is based on the strength of the button used. | ||
*Stand Rush-compatible. | |||
**Throwing a bomb at the opponent and, through Stand Rush, following up with some low pressure is a powerful tactic. | |||
*The bomb can hit OTG. | |||
*Affects the opponent differently depending on how the bomb hits. | |||
**If the bomb hits directly, it leads to a regular knockdown. | |||
**If the lingering explosion hits the enemy, it will instead cause a groundbounce. | |||
}} | }} | ||
}} | }} | ||
====== <font style="visibility:hidden" size="0">Stand | ====== <font style="visibility:hidden" size="0">Stand 46X</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=JJASBR_Narancia_Stand_46X.png | ||
|caption= | |caption= | ||
|name= | |name=I'll make you swiss cheese! | ||
|input= | |input=46L/M/H | ||
|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|version=Light | |version=Light | ||
|damage= | |damage=48 (8*6) | ||
|guard= | |guard=Mid | ||
|startup= | |startup= | ||
|active= | |active= | ||
Line 897: | Line 966: | ||
|version=Medium | |version=Medium | ||
|header=no | |header=no | ||
|damage= | |damage=64 (8*8) | ||
|guard= | |guard=Mid | ||
|startup= | |startup= | ||
|active= | |active= | ||
Line 909: | Line 978: | ||
|version=Heavy | |version=Heavy | ||
|header=no | |header=no | ||
|damage= | |damage=80 (8*10) | ||
|guard= | |guard=Mid | ||
|startup= | |startup= | ||
|active= | |active= | ||
Line 917: | Line 986: | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
Narancia sends Aerosmith to shoot a volley of projectile bullets while advancing forward. | |||
* | *Narancia's fireball and main zoning tool. | ||
* | *Fast recovery allows it to be used in rapid succession. | ||
* | *Stand Rush-compatible. | ||
**Using Stand Rush and following the projectiles is one of Narancia's best ways of getting in on the opponent to apply pressure. | |||
---- | |||
'''L version:''' | |||
*Aerosmith shoots directly forward in a straight line. | |||
*Bullets will travel fullscreen. | |||
---- | |||
'''M version:''' | |||
*Aerosmith shoots most of the bullets at a slight upward angle, making it able to hit opponents in the air as well as on the ground. | |||
*Bullets will travel fullscreen. | |||
*Most of the bullets will whiff on crouching characters, but some will still land if they are tall enough. | |||
---- | |||
'''H version:''' | |||
*Aerosmith shoots at a much steeper upwards angle. | |||
*Bullets stop short after a distance. | |||
*Mostly only useful for calling out a closer ranged full jump. | |||
}} | }} | ||
}} | }} | ||
Line 930: | Line 1,014: | ||
|caption= | |caption= | ||
|image2=JJASBR_Narancia_Throw_(2).png | |image2=JJASBR_Narancia_Throw_(2).png | ||
|caption2= | |caption2=Forward | ||
|image3=JJASBR_Narancia_Throw_(3).png | |||
|caption3=Back | |||
|name=Throw | |name=Throw | ||
|subtitle=Take that! And that! | |subtitle=Take that! And that! | ||
Line 936: | Line 1,022: | ||
|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|damage=120 (25*3, 75) | |||
|damage=120 | |||
|guard=Throw | |guard=Throw | ||
|startup= | |startup= | ||
Line 945: | Line 1,030: | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
* | Narancia relentlessly kicks the opponent multiple times, with the final kick sending them flying. | ||
* | *Forward Throw leaves the opponent close to Narancia. | ||
*Back Throw leaves the opponent further away from Narancia. | |||
}} | }} | ||
}} | }} | ||
Line 972: | Line 1,044: | ||
|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|damage=24, 4*13 | |damage=76 (24, 4*13) | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup= | ||
Line 982: | Line 1,054: | ||
*Assault Assist Stocks: 2 | *Assault Assist Stocks: 2 | ||
*Reversal Assist Stocks: 2 | *Reversal Assist Stocks: 2 | ||
*Based on [[JoJo's_Bizarre_Adventure:_All-Star_Battle_R/Narancia_Ghirga#623X|623L]] | *Based on [[JoJo's_Bizarre_Adventure:_All-Star_Battle_R/Narancia_Ghirga#623X|623L (Extended)]] | ||
}} | }} | ||
}} | }} | ||
Line 988: | Line 1,060: | ||
====== <font style="visibility:hidden" size="0">5S</font> ====== | ====== <font style="visibility:hidden" size="0">5S</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=JJASBR_Narancia_Stand_On.png | ||
|caption= | |caption=Stand On | ||
|image2=JJASBR_Narancia_Stand_Off.png | |||
|caption2=Stand Off | |||
|name=Stand On/Off | |name=Stand On/Off | ||
|input=5S | |input=5S | ||
Line 1,003: | Line 1,077: | ||
|description= | |description= | ||
(Un)Summons Aerosmith, altering Narancia's moveset and abilities. | (Un)Summons Aerosmith, altering Narancia's moveset and abilities. | ||
}} | }} | ||
}} | }} | ||
Line 1,021: | Line 1,090: | ||
|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|damage=180 | |damage=180 (10, 34*5) | ||
|guard=Overhead | |guard=Overhead | ||
|startup= | |startup= | ||
Line 1,029: | Line 1,098: | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
Narancia sends out Aerosmith to carpet bomb the whole area in front of him with a series of five dropped bombs. | |||
*Narancia's main combo ender. Deals alright damage and leads to a hard knockdown, although it usually sends the opponent to the opposite side of the stage, making it tricky to follow up. | *Narancia's main combo ender. Deals alright damage and leads to a hard knockdown, although it usually sends the opponent to the opposite side of the stage, making it tricky to follow up. | ||
* | *Can hit OTG. | ||
*Can work as an anti-air as Aerosmith itself has an initial hitbox as it comes out. | *Can work as an anti-air as Aerosmith itself has an initial hitbox as it comes out. | ||
}} | }} | ||
Line 1,038: | Line 1,108: | ||
{{MoveData | {{MoveData | ||
|image=JJASBR_Narancia_GHA_(1).png | |image=JJASBR_Narancia_GHA_(1).png | ||
|caption= | |caption=''Aerosmith!'' | ||
|image2=JJASBR_Narancia_GHA_(2).png | |image2=JJASBR_Narancia_GHA_(2).png | ||
|caption2= | |caption2=''VOLA VOLA VOLA VOLA VOLA VOLA VOLA'' | ||
|image3=JJASBR_Narancia_GHA_(3).png | |image3=JJASBR_Narancia_GHA_(3).png | ||
|caption3= | |caption3=''Volare Via'' | ||
|name=Volare Via | |name=Volare Via | ||
|input=236L+M+H | |input=236L+M+H | ||
|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|damage=330 | |damage=330 (60+4*60+30) | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup= | ||
Line 1,055: | Line 1,125: | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
* | Narancia commands Aerosmith to attack as it swoops low to the ground. If the attack is successful, Aerosmith will start hailing the opponent with an extended volley of bullets from below, carrying them high into the air. To finish, Aerosmith drops a bomb on the falling opponent that generates a massive, point-blank explosion. | ||
*Causes groundbounce on hit. | |||
*Generally not worth using meter for; ending combos in HHA is generally preferable and more meter-efficient. | |||
*Animation is pretty tight though. | *Animation is pretty tight though. | ||
}} | }} |
Revision as of 17:56, 7 December 2022
Introduction
Narancia Ghirga is a major character in Vento Aureo, the fifth part of JoJo's Bizarre Adventure. In ASBR, Narancia is a very strong and oppressive character that can bully the opponent with his superior range and tools.
Narancia can adapt his gameplan based on the state of the match, switching freely between zoning out the opponent with projectiles and getting in the opponent's face to pressure them up close. In Stand On, his playstyle primarily revolves around harassing the opponent with big, disjointed normals and capitalizing off of stray hits, using Stand Rush to convert into high damage combos. In Stand Off, Narancia has much less range but is scary nonetheless, thanks to gaining access to a fully invincible DP as well as a command grab, and can Quick Stand On back into Stand On mode whenever he feels like he needs the range.
- Aerosmith: Several of Narancia's attacks (mainly while in Stand On) are fully disjointed due to being projectiles. As such, these normals do not trigger certain counters such as Diavolo's GHA, Pinnacle of Eternity, as well as having other properties of projectiles.
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Pros | Cons |
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Stats
Style | Health | Low Health Mode | Hashtag(s) |
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Stand | 845 | Rumble | #ASBR_NAR |
Move List
![JJASBR User Icon.png](/images/6/6a/JJASBR_User_Icon.png)
![JJASBR Stand Icon.png](/images/0/01/JJASBR_Stand_Icon.png)
Stand Off
Normal Moves
5L
5L
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5M
5M
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5H
5H
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2L
2L
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2M
2M
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2H
2H
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3H
3H
You bastard! |
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JL
j.L
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JM
j.M
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JH
j.H
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Special Moves
236X
You're not going anywhere!
236L/M/H |
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623X
I'll shoot you through!
623L/M/H |
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63214X
I don't need bullets to kill you!
63214L/M/H |
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Stand On
Normal Moves
Stand 5L
5L Very annoying Very annoying
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Stand 5M
5M
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Stand 5H
5H
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Stand 2L
2L Even more annoying Even more annoying
|
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Stand 2M
2M
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Stand 2H
2H
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Stand JL
j.L
Like 5L, except in the air |
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Stand JM
j.M
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Stand JH
j.H
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Special Moves
Stand 236X
Attack!
236L/M/H |
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Stand 214X
Shoot, shoot, shoot it up!
214L/M/H |
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Stand 214X-4
Gonna send you flying!
4 during 236X or 214X |
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Stand 214X-2
Now's my chance!
2 during 236X or 214X |
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Stand 214X-8
I'll shoot!
8 during 236X or 214X |
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Stand 214X-L
Perfect timing!
L during 236X or 214X or L after 8/4/2 during 236X or 214X |
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Stand 214X-M
I'm gonna kill you!
M during 236X or 214X or L after 8/4/2 during 236X or 214X |
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Stand 214X-H
I know how to waste you!
H during 236X or 214X or L after 8/4/2 during 236X or 214X |
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Stand 623X
Blast off!
623L/M/H |
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Stand 46X
I'll make you swiss cheese!
46L/M/H |
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System Mechanics
Throw
Throw Take that! And that! 5/4 + Any Two Attack Buttons Forward Forward Back Back
|
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Assist
Assist
I'll shoot you through! |
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5S
Stand On/Off 5S Stand On Stand On Stand Off Stand Off
|
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Heart Heat Attack
I'll make it even bigger!
236 + Any Two Attack Buttons |
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Great Heat Attack
Volare Via 236L+M+H Aerosmith! Aerosmith! VOLA VOLA VOLA VOLA VOLA VOLA VOLA VOLA VOLA VOLA VOLA VOLA VOLA VOLA Volare Via Volare Via
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