JoJo's Bizarre Adventure: All-Star Battle R/Pannacotta Fugo: Difference between revisions

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Some of Fugo's moves release a poison cloud on the field; this poison cloud deals damage over time to anyone who entered its range, slowly draining their health bar (which will be colored purple while the poison is active). Once an affected player steps out of its range, the poison effect remains for a period of time, but it is not as strong.
Some of Fugo's moves release a poison cloud on the field; this poison cloud deals damage over time to anyone who entered its range, slowly draining their health bar (which will be colored purple while the poison is active). Once an affected player steps out of its range, the poison effect remains for a period of time, but it is not as strong.


In order to release the poison, Fugo must use up a Homicidal Virus Capsule, with the only exception being his [[JoJo's Bizarre Adventure: All-Star Battle R/Pannacotta Fugo#Heart Heat Attack|HHA]]. Fugo can store up to 6 Homicidal Virus Capsules (which can be seen above his HH Gauge), and once Fugo is out of Capsules, he must replenish them by using either [[JoJo's Bizarre Adventure: All-Star Battle R/Pannacotta Fugo#Heart Heat Attack|HHA]] or [[JoJo's Bizarre Adventure: All-Star Battle R/Pannacotta Fugo#Great Heat Attack|GHA]], and cannot use the Homicidal Virus until they are back. This creates higher damaging combos for both players, as Fugo is also affected by the virus, but it still leans in his favor: as he is the one who activates the virus, Fugo can choose to only use the moves during his combos to increase his own damage output.
In order to release the poison, Fugo must use up a Homicidal Virus Capsule, with the only exception being his [[JoJo's Bizarre Adventure: All-Star Battle R/Pannacotta Fugo#Heart Heat Attack|HHA]]. Fugo can store up to 6 Homicidal Virus Capsules (which can be seen above his HH Gauge), and once Fugo is out of Capsules, he must replenish them by using either [[JoJo's Bizarre Adventure: All-Star Battle R/Pannacotta Fugo#Heart Heat Attack|HHA]] or [[JoJo's Bizarre Adventure: All-Star Battle R/Pannacotta Fugo#Great Heat Attack|GHA]]; he cannot use the Homicidal Virus until they are back. This creates higher damaging combos for both players, as Fugo is also affected by the virus, but it still leans in his favor: as he is the one who activates the virus, Fugo can choose to only use the moves during his combos to increase his own damage output.


Through either [[JoJo's Bizarre Adventure: All-Star Battle R/Pannacotta Fugo#214LMH|a unique move only available at low health]] or his [[JoJo's Bizarre Adventure: All-Star Battle R/Pannacotta Fugo#Great Heat Attack|GHA]], Purple Haze can evolve into Purple Haze Distortion. Purple Haze Distortion increases the effectiveness of Fugo's specials and the potency of the Homicidal Virus, allowing Fugo to do explosive damage and creating a real threat to the opponent at all times.
Through either [[JoJo's Bizarre Adventure: All-Star Battle R/Pannacotta Fugo#214LMH|a unique move only available at low health]] or his [[JoJo's Bizarre Adventure: All-Star Battle R/Pannacotta Fugo#Great Heat Attack|GHA]], Purple Haze can evolve into Purple Haze Distortion. Purple Haze Distortion increases the effectiveness of Fugo's special moves and the potency of the Homicidal Virus, allowing Fugo to do explosive damage and creating a real threat to the opponent at all times.


===Stats===
===Stats===

Revision as of 17:02, 10 December 2022

Introduction

Pannacotta Fugo, a major ally in Vento Aureo, the fifth part of JoJo's Bizarre Adventure, is a rushdown character who focuses on doing explosive damage via combos alongside his Homicidal Virus: a feature unique to him, in which he emits a poison cloud that can harm both him and his opponent over time, making it a dangerous tool for both parties. Fugo does not boast a toolkit that allows him to play at a range, meaning he has to get in to really get the game moving in his favor.

On offense, Fugo lets out his temper with violent attacks that, while not too damaging on their own, will lead to devastating damage when combined with his virus. Fugo can use his 3M to approach the opponent with an attack or use it in combos to follow up after "Friend or Foe!", which groundbounces grounded opponents. He also has access to his "Numbskull!", a hitgrab that allows him to follow up with an OTG hit afterwards to apply the virus once again. Fugo's HHA and GHA both deal a large amount of damage and also replenish Fugo's Homicidal Virus Capsules, making them great uses of meter for ending combos. All of these options are also enhanced by Purple Haze Distortion, a second form that Purple Haze can take to deal increased damage with its Homicidal Virus.

On defense, Fugo does not boast anything unique or truly helpful outside of the universal mechanics. While he has good normals for beating out aerial opponents, defense is not his strongest factor. This, combined with sluggish movement in Stand On, makes Fugo his best when he is in the opponent's face.

  • Homicidal Virus: Fugo's Purple Haze uses its Homicidal Virus to attack the opponent from the inside out, dealing damage over time with a poison effect.
  • Purple Haze Distortion: Fugo can evolve his Stand into Purple Haze Distortion, enhancing his specials and Homicidal Virus in order to deal devastating damage.
Playstyle
JJASBR Fugo Small Icon.png Pannacotta Fugo is a Stand character who utilizes his Homicidal Virus to poison the opponent, dealing damage over time as he lets out his violent side.
Pros Cons
  • Poison Damage: Fugo's Homicidal Virus deals damage over time to the opponent, allowing him to deal extra damage during combos that would otherwise be doing nowhere near as much.
  • Purple Haze Distortion: Fugo can activate Purple Haze Distortion in order to enhance the damage of his special moves and Purple Haze's Homicidal Virus.
  • Rewards for Little Effort: Because Fugo's "Friend or Foe!" OTGs, he can set up the Homicidal Virus off the simplest knockdowns, getting more damage for very simple interactions.
  • Friend or Foe...: Fugo's Homicidal Virus also affects him, making him also take poison damage. This can potentially cause him to take more damage from the opponent's combos.
  • Struggles with Zoning: Fugo does not have many good ranged options, and all of said ranged options involve Purple Haze moving forward, causing Fugo to struggle against zoners.

Homicidal Virus

Some of Fugo's moves release a poison cloud on the field; this poison cloud deals damage over time to anyone who entered its range, slowly draining their health bar (which will be colored purple while the poison is active). Once an affected player steps out of its range, the poison effect remains for a period of time, but it is not as strong.

In order to release the poison, Fugo must use up a Homicidal Virus Capsule, with the only exception being his HHA. Fugo can store up to 6 Homicidal Virus Capsules (which can be seen above his HH Gauge), and once Fugo is out of Capsules, he must replenish them by using either HHA or GHA; he cannot use the Homicidal Virus until they are back. This creates higher damaging combos for both players, as Fugo is also affected by the virus, but it still leans in his favor: as he is the one who activates the virus, Fugo can choose to only use the moves during his combos to increase his own damage output.

Through either a unique move only available at low health or his GHA, Purple Haze can evolve into Purple Haze Distortion. Purple Haze Distortion increases the effectiveness of Fugo's special moves and the potency of the Homicidal Virus, allowing Fugo to do explosive damage and creating a real threat to the opponent at all times.

Stats

Style Health Low Health Mode Hashtag(s)
Stand 900 Resolve #ASBR_FUG

Move List

JJASBR User Icon.png
JJASBR Stand Icon.png

Stand Off

Normal Moves

5L
5L
JJASBR Fugo 5L.png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
9 Mid - - - - -

Fugo performs a jab straight outwards.

  • Standard jab, good for pokes and stopping dash jumps.
5M
5M
JJASBR Fugo 5M.png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
17 Mid - - - - -

Fugo performs a standing uppercut.

  • Reaches high, making it good.
5H
5H
JJASBR Fugo 5H.png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
29 Mid - - - - -

Fugo summons Purple Haze, who performs a standing uppercut.

  • Horizontally stubby, but reaches high.
  • Moves Fugo forward.
2L
2L
JJASBR Fugo 2L.png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
7 Low - - - - -

Fugo performs a crouching jab.

  • Standard crouching jab.
  • Good for beating out other moves up close.
2M
2M
JJASBR Fugo 2M.png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
16 Mid - - - - -

Fugo performs a crouching kick outwards.

  • Reaches farther than 5M.
  • Moves Fugo forward.
2H
2H
JJASBR Fugo 2H.png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
46 (18, 28) Mid - - - - -

Fugo summons Purple Haze, who performs a crouching uppercut that hits twice.

  • Reaches farther than 5H.
  • Lifts the opponent off the ground.
3M
3M
Screw off!
JJASBR Fugo 3M.png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
15 Mid - - - - -

Fugo performs a shoulder tackle forwards.

  • Launches the opponent away on hit.
JL
j.L
JJASBR Fugo Jump L.png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
15 Overhead - - - - -

Fugo performs an attack with the tip of his knee.

  • Stubby aerial, used for quick air-to-airs.
JM
j.M
JJASBR Fugo Jump M.png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
20 Overhead - - - - -

Fugo performs a kick outwards.

  • Reaches far out, good for beating out other aerials.
JH
j.H
JJASBR Fugo Jump H.png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
30 Overhead - - - - -

Fugo summons Purple Haze, who performs an overhead punch downwards.

  • Fugo's best jump-in normal.

Special Moves

236X
Hit them!
236L/M/H
JJASBR Fugo 236X.png
Version Damage Guard Startup Active Recovery Block Adv. Hit Adv.
Light 20 Mid - - - - -
Medium 25 Mid - - - - -
Heavy 30 Mid - - - - -

Fugo summons Purple Haze, who lunges out and performs an overhead punch.

  • Mainly used to hit-confirm into HHA or send virus from a safe distance.

L version:

  • Travels the least.

M version:

  • Travels farther than the L variant.

H version:

  • Travels the farthest.
236X-6X
Homicidal Virus Capsule
236L/M/H~6L/M/H
JJASBR Fugo 236X-6X.png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
0 - - - - - -

Purple Haze breaks one of the Homicidal Virus Capsules, releasing poison into the air.

  • Move performance is identical across all versions.
  • Places the virus on the ground, leaving Purple Haze outside of its range.
214X
Friend of foe!
214L/M/H
JJASBR Fugo 214X.png
Version Damage Guard Startup Active Recovery Block Adv. Hit Adv.
Light 35 Overhead - - - - -
Medium 40 Overhead - - - - -
Heavy 45 Overhead - - - - -

Fugo summons Purple Haze, who performs an overhead punch to the ground and releases poison from one of the Homicidal Virus Capsules.

  • Automatically uses a Homicidal Virus Capsule on use.
  • Can hit OTG.

L version:

  • This variant punches right in front of Fugo.

M version:

  • This variant travels farther than the L version.

H version:

  • This variant travels the farthest out.
623X
Numbskull!
623L/M/H
JJASBR Fugo 623X (1).png
JJASBR Fugo 623X (2).png
Version Damage Guard Startup Active Recovery Block Adv. Hit Adv.
Light 60 (30*2) Mid - - - - -
Medium 60 (30*2) Mid - - - - -
Heavy 60 (30*2) Mid - - - - -

Fugo stabs the opponent with a fork before slamming them to the ground.

  • This is a hitgrab.

Stand On

Normal Moves

Stand 5L
5L
JJASBR Fugo Stand 5L.png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
12 Mid - - - - -

Purple Haze performs a quick jab.

  • Standard jab, reaches higher than the Stand Off variant.
Stand 5M
5M
JJASBR Fugo Stand 5M.png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
24 Mid - - - - -

Purple Haze performs a backfist attack that reaches upwards.

  • Does not hit in the later half of the move, making it less efficient as an anti-air.
  • Still good for stopping dash jumps.
Stand 5H
5H
JJASBR Fugo Stand 5H (1).png
JJASBR Fugo Stand 5H (2).png
JJASBR Fugo Stand 5H (3).png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
34 (6*2, 22) Mid - - - - -

Purple Haze punches towards the air 3 times.

  • Lifts the opponent upwards and off the ground on hit.
  • Confirms into GHA.
Stand 2L
2L
JJASBR Fugo Stand 2L.png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
14 Low - - - - -

Purple Haze performs a crouching jab.

  • Standard crouching jab, about the same as the Stand Off variant.
Stand 2M
2M
JJASBR Fugo Stand 2M.png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
23 Low - - - - -

Purple Haze performs a crouching hook.

  • Reaches about the same as 5M.
  • Good for pokes and counter-pokes.
Stand 2H
2H
JJASBR Fugo Stand 2H.png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
46 (18, 28) Mid - - - - -

Purple Haze performs a crouching uppercut that hits twice.

  • Launches the opponent higher than the Stand Off variant, allowing for a 5L link when close enough.
Stand 3H
3H
This display of my powers will be the last thing you ever see!
JJASBR Fugo Stand 3H.png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
30 Mid - - - - -

Purple Haze performs an overhead punch downwards.

  • Causes groundbounce on hit.
Stand JL
j.L
JJASBR Fugo Stand Jump L.png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
18 Overhead - - - - -

Purple Haze performs a jumping jab downwards.

  • Quick aerial jab, good for close air-to-airs.
Stand JM
j.M
JJASBR Fugo Stand Jump M.png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
27 Overhead - - - - -

Purple Haze performs a small jumping uppercut.

  • Awkward and stubby animation, mainly applicable in close air-to-airs.
Stand JH
j.H
JJASBR Fugo Stand Jump H.png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
40 Overhead - - - - -

Purple Haze performs a jumping hook.

  • Fugo's main Stand On jump-in.

Special Moves

Stand 236X
Fugo's Violent Side
236L/M/H
JJASBR Fugo Stand 236X.png
Version Damage Guard Startup Active Recovery Block Adv. Hit Adv.
Light 35 (4*5, 15) Mid - - - - -
Medium 43 (4*7, 15) Mid - - - - -
Heavy 51 (4*9, 15) Mid - - - - -

Purple Haze performs a barrage of punches.

  • Stand Rush-compatible.
Stand 236X-6X
Homicidal Virus Capsule
236L/M/H~6L/M/H
JJASBR Fugo Stand 236X-6X.png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
0 - - - - - -

Purple Haze breaks one of the Homicidal Virus Capsules, releasing poison into the air.

  • Move performance is identical across versions.
  • Can only be used if 236L/M/H hits or is blocked.
  • Places the virus in the air where Purple Haze last punched.
Stand 63214X
Got You!
63214L/M/H
JJASBR Fugo Stand 63214X (1).png
JJASBR Fugo Stand 63214X (2).png
Version Damage Guard Startup Active Recovery Block Adv. Hit Adv.
Light 130 (10, 4*10, 80) Throw - - - - -
Medium 130 (10, 4*10, 80) Throw - - - - -
Heavy 130 (10, 4*10, 80) Throw - - - - -

Purple Haze grabs the opponent before barraging the opponent with punches.

  • Leaves the opponent very far away.

L version:

  • This variation does not move Purple Haze forward.

M version:

  • This variation moves Purple Haze slightly forward.

H version:

  • This variation moves Purple Haze forward the furthest.

System Mechanics

Throw
Throw
You messing with me?!
5/4 + Any Two Attack Buttons
JJASBR Fugo Throw (1).png
JJASBR Fugo Throw (2).png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
110 (30*2, 50) Throw 7 - - - -

Fugo summons Purple Haze, who throws the opponent to the ground while Fugo repeatedly kicks them.

  • Forward Throw leaves the opponent in range of 236H-X or 214H.
    • Whiff 5L autotimes a safejump.
  • Back Throw leaves the opponent farther away, no longer allowing for OTG hit.
    • Whiff 5L>dash jump autotimes a safejump.
Assist
Assist
Friend or foe!
JJASBR Fugo Assist.png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
35 Overhead - - - - -
  • Assault Assist Stocks: 2
  • Reversal Assist Stocks: 1
  • Based on 214H.
  • Releases the Homicidal Virus.
Stand On
Stand On/Off
5S
JJASBR Fugo Stand On.png
Stand On
Stand On
JJASBR Fugo Stand Off.png
Stand Off
Stand Off
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
- - - - - - -

(Un)Summons Purple Haze, altering Fugo's moveset and abilities.

214LMH
Purple Haze Distortion
214L+M+H
JJASBR Fugo Distortion Cinematic.png
Cinematic
Cinematic
JJASBR Fugo Distortion Summoned.png
Purple Haze Distortion summoned
Purple Haze Distortion summoned
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
- - - - - - -

Purple Haze evolves into Purple Haze Distortion.

  • Does not cost any meter.
  • Can only be used while in Resolve Mode.
  • Lasts for the entire match.

Heart Heat Attack

Attack like an explosion... and retreat like a storm!
236 + Any Two Attack Buttons
JJASBR Fugo HHA (1).png
JJASBR Fugo HHA (2).png
JJASBR Fugo HHA (3).png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
206 (6*26, 50) Mid - - - - -

Purple Haze rushes out with a barrage of punches, releasing poison from a Homicidal Virus capsule with its final punch.

  • Refills 3 Homicidal Virus Capsules.
  • Releases the Homicidal Virus, but does not use a Capsule to do so.

Great Heat Attack

Resolute Eyes
236L+M+H
JJASBR Fugo GHA (1).png
JJASBR Fugo GHA (2).png
JJASBR Fugo GHA (3).png
Purple Haze, all in my eyes~
Purple Haze, all in my eyes~
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
346 (60+5*48+46) Mid - - - - -

Purple Haze evolves into Purple Haze Distortion before Fugo bites down on a Homicidal Virus Capsule he hid in his mouth, blowing the poison at the opponent. On hit, the poison begins to take effect and Purple Haze helps speed up the process by barraging the opponent with furious punches, destroying the opponent's body.

  • Refills all 6 Homicidal Virus Capsules on use.
  • Evolves Purple Haze into Purple Haze Distortion on use.
  • Just make sure it hits.

Navigation

General
FAQ
Controls
Stages
HUD
System
Esoterics
Character Data
Patch Notes
Glossary
JJASBR Part 1 Emblem.png
Phantom Blood
Jonathan
Zeppeli
Speedwagon
Dio Brando
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Battle Tendency
Joseph
Caesar
Lisa Lisa
Stroheim
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Esidisi
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Stardust Crusaders
Jotaro (Part 3)
Old Joseph
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Diamond is Unbreakable
Josuke (Part 4)
Jotaro (Part 4)
Koichi
Okuyasu
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Yuya
Keicho
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Kira
Kosaku
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Vento Aureo
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Trish
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JJASBR Part 6 Emblem.png
Stone Ocean
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JJASBR Part 7 Emblem.png
Steel Ball Run
Johnny
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AW Diego
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JJASBR Part 8 Emblem.png
JoJolion
Josuke (Part 8)
Wonder of U
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Baoh