JoJo's Bizarre Adventure: All-Star Battle R/DIO: Difference between revisions
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DIO briefly stops time, with The World suddenly appearing to deliver a melee strike. | |||
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'''L version:''' | '''L version:''' | ||
The World appears and punches the opponent in the gut. | The World appears and punches the opponent in the gut. | ||
*Launches the opponent on hit. An important part of his Stand-Off combo game, since it's possible to combo off of it with a Flash Cancel or an assist. | *Launches the opponent on hit. | ||
*An important part of his Stand-Off combo game, since it's possible to combo off of it with a Flash Cancel or an assist. | |||
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'''M version:''' | '''M version:''' | ||
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DIO walks forward, | DIO walks forward, granting the opponent one chance to hit him. If struck by the opponent, DIO will "teleport" behind them and perform an uppercut. | ||
*Does not work against Throws, HHAs or GHAs. | |||
*Does work against projectiles. | |||
*Does not lock the opponent in place on a successful activation, allowing them to block, Stylish Guard, Dodge, or just hit DIO out of the followup attack. | |||
*Often unsafe even when an attack (or projectile) is succesfully countered, making this is a pretty bad move generally. | |||
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'''L version:''' | '''L version:''' | ||
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DIO summons The World to throw a single knife towards the opponent. | DIO summons The World to throw a single knife towards the opponent. | ||
*While time is stopped, the knife will fly a short distance before freezing in place. | *While time is stopped, the knife will fly a short distance before freezing in place. | ||
*Can be cancelled into | *Can be cancelled into special moves, including itself, once the knife is thrown. | ||
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'''L version:''' | |||
*Has the quickest startup and travels the slowest. | |||
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'''M version:''' | |||
*Balanced startup and travel speed. | |||
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'''H version:''' | |||
*Has the slowest startup and travels the fastest. | |||
}} | }} | ||
}} | }} | ||
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*A command grab that heals him for a decent amount of HP when it hits. | *A command grab that heals him for a decent amount of HP when it hits. | ||
*Can be extended by pressing attack buttons repeatedly. [] is for extended versions. | *Can be extended by pressing attack buttons repeatedly. [] is for extended versions. | ||
*The different versions change the startup and range. | |||
*Doesn't give a knockdown. | *Doesn't give a knockdown. | ||
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*[[JoJo's Bizarre Adventure: All-Star Battle R/Jolyne Cujoh|Jolyne Cujoh]] | *[[JoJo's Bizarre Adventure: All-Star Battle R/Jolyne Cujoh|Jolyne Cujoh]] | ||
Aside from the usual health gained, DIO will also gain | Aside from the usual health gained, DIO will also gain an additional 0.25 HH Gauge. This effect is only available once per round. | ||
Because of the animation tied to this effect, however, this move leaves DIO at a disadvantage after landing it on one of the above characters. | Because of the animation tied to this effect, however, this move leaves DIO at a disadvantage after landing it on one of the above characters. |
Revision as of 16:27, 11 December 2022
Introduction
- This article is about Dio Brando's Stardust Crusaders incarnation, primarily known as "DIO". For information about his Phantom Blood incarnation, see Dio Brando.
Insert character introduction here.
- Life Regeneration: Part of the damage DIO receives is converted into silver, residual health, which he passively recovers over time.
- Stop, time!: DIO is one of three characters in the game (along with both incarnations of Jotaro Kujo) with the ability to stop time, with a very slow startup possible at 1.5 bars that gets faster the more meter has been built. It is similar to Axl Low's One Vision timestop from Guilty Gear -Strive-, although all limits of the IPS still apply. All attacks can be performed in timestop, including grabs, which automatically end the timestop.
Playstyle
DIO is a Stand character whose high damage, massive attacks, and mixups pummel his opponents into submission. | |
Pros | Cons |
|
|
Stats
Style | Health | Low Health Mode | Hashtag(s) |
---|---|---|---|
Stand | 840 | Rumble | #ASBR_DIO |
Move List
Stand Off
Normal Moves
5L
5L
|
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5M
5M
|
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5H
5H
|
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2L
2L
|
---|
2M
2M
|
---|
2H
2H
|
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3H
3H
An absolute end |
---|
JL
j.L
|
---|
JM
j.M
|
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JH
j.H
|
---|
Special Moves
236X
Right in front of me!?
236L/M/H |
---|
22X
I'll give you one chance.
He's... gone! 22L/M/H |
---|
46X
And one more just in case!
46L/M/H |
---|
63214X
Oh, this suits me well!
63214L/M/H |
---|
Stand On
Normal Moves
Stand 5L
5L
|
---|
Stand 5M
5M
|
---|
Stand 5H
5H
|
---|
Stand 2L
2L
|
---|
Stand 2M
2M
|
---|
Stand 2H
2H
|
---|
Stand JL
j.L
|
---|
Stand JM
j.M
|
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Stand JH
j.H
|
---|
Special Moves
Stand 236X
Useless, useless, useless, useless!
236L/M/H |
---|
Stand 214X
This is... The World!
214L/M/H |
---|
Stand J236X
My Stand's full power!
j.236L/M/H |
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System Mechanics
Throw
Throw
What just happened? 5/4 + Any Two Attack Buttons |
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Assist
Assist
This is... The World! |
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5S
Stand On/Off
5S |
---|
46H
So close!
46H when taking damage or guarding |
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22S
Stop, time!
22S |
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Heart Heat Attack
Scared, are you?
236 + Any Two Attack Buttons |
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Scared, are you? (Time Stop)
236 + Any Two Attack Buttons during Stop, time! |
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Great Heat Attack
It's a steamroller!
236L+M+H |
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