Melty Blood/MBTL/Ushiwakamaru/Strategy: Difference between revisions

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Line 18: Line 18:
====Ground Throw====
====Ground Throw====
Safejump: Throw > wait 1 frame > 22C > j2C
Safejump: Throw > wait 1 frame > 22C > j2C
Safejump: Throw > IAD > NJ > jB/j2C
Safejump: Throw > IAD > NJ > jB/j2C
Safejump: Throw > wait 14 frames > j8/9 > jB
Safejump: Throw > wait 14 frames > j8/9 > jB



Revision as of 20:58, 20 December 2022

Gameplay Overview

WIP


Neutral

WIP

Offense

Pressure

WIP

Okizeme

Air Throw

WIP

Ground Throw

Safejump: Throw > wait 1 frame > 22C > j2C

Safejump: Throw > IAD > NJ > jB/j2C

Safejump: Throw > wait 14 frames > j8/9 > jB

HKD 214C

2A Meatys:

Not rely usefull but for the old C-Nanaya heads: 214C>w5A>sjc>sideswitch>dl2AB>2A~D>

Defense

WIP

MBTL Navigation

The Game
Getting Started
FAQ
Glossary
HUD & UI
Links
Customization
News & updates
The Battle System
Controls
Offense
Defense
Movement
Resources
Game Data
Characters
Shiki Tohno
Arcueid Brunestud
Akiha Tohno
Ciel
Hisui
Kohaku
Hisui & Kohaku
Miyako Arima
Kouma Kishima
Noel
Michael Roa Valdamjong
Vlov Arkhangel
Red Arcueid
Saber
Aoko Aozaki
Dead Apostle Noel
Mario Gallo Bestino
Powered Ciel
Neco-Arc
Mash Kyrielight
Ushiwakamaru
Monte Cristo