JoJo's Bizarre Adventure: All-Star Battle R/Wamuu: Difference between revisions
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===Special Moves=== | ===Special Moves=== | ||
====== <font style="visibility:hidden" size="0">623X</font> ====== | ====== <font style="visibility:hidden" size="0">623X</font> ====== | ||
{{MoveData | {{MoveData | ||
Line 368: | Line 312: | ||
Wamuu performs an upwards reverse kick. | Wamuu performs an upwards reverse kick. | ||
*Affected by Modes. | *Affected by Modes. | ||
**All | **All versions become partially invisible while "[[JoJo's Bizarre Adventure: All-Star Battle R/Wamuu#5S|Wind Mode]]" is active. | ||
*All versions launch opponents on their final hit. | *All versions launch opponents on their final hit. | ||
---- | ---- | ||
Line 441: | Line 385: | ||
|version=Light | |version=Light | ||
|damage=Normal: 75 (15, 20, 40)<br>Mode 1: 100 (30, 20, 50)<br>Mode 2: 108 (33, 20, 55)<br>Mode 3: 116 (36, 20, 60) | |damage=Normal: 75 (15, 20, 40)<br>Mode 1: 100 (30, 20, 50)<br>Mode 2: 108 (33, 20, 55)<br>Mode 3: 116 (36, 20, 60) | ||
|guard= | |guard=Mid | ||
|startup= | |startup= | ||
|active= | |active= | ||
Line 453: | Line 397: | ||
|header=no | |header=no | ||
|damage=Normal: 85 (25, 20, 40)<br>Mode 1: 103 (33, 20, 50)<br>Mode 2: 111 (36, 20, 55)<br>Mode 3: 119 (39, 20, 60) | |damage=Normal: 85 (25, 20, 40)<br>Mode 1: 103 (33, 20, 50)<br>Mode 2: 111 (36, 20, 55)<br>Mode 3: 119 (39, 20, 60) | ||
|guard= | |guard=Mid | ||
|startup= | |startup= | ||
|active= | |active= | ||
Line 464: | Line 408: | ||
|version=Heavy | |version=Heavy | ||
|header=no | |header=no | ||
|damage=Normal: | |damage=Normal: 95 (35, 20, 40)<br>Mode 1: 106 (36, 20, 50)<br>Mode 2: 114 (39, 20, 55)<br>Mode 3: 122 (42, 20, 60) | ||
|guard= | |guard=Mid | ||
|startup= | |startup= | ||
|active= | |active= | ||
Line 525: | Line 469: | ||
*Affected by Modes. | *Affected by Modes. | ||
**All versions gain increased distance and become partially invisible while "[[JoJo's Bizarre Adventure: All-Star Battle R/Wamuu#5S|Wind Mode]]" is active. | **All versions gain increased distance and become partially invisible while "[[JoJo's Bizarre Adventure: All-Star Battle R/Wamuu#5S|Wind Mode]]" is active. | ||
**All versions gain an extra hit while "[[JoJo's Bizarre Adventure: All-Star Battle R/Wamuu#63214XX|I shall see with the wind.]]" is active. | |||
---- | ---- | ||
'''L version:''' | '''L version:''' | ||
*Moves the least | *Moves forward the least. | ||
---- | ---- | ||
'''M version:''' | '''M version:''' | ||
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---- | ---- | ||
'''H version:''' | '''H version:''' | ||
*Moves the most | *Moves forward the most. | ||
* | *Also moves upwards at a slight angle. | ||
}} | }} | ||
}} | }} | ||
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Wamuu brings out a broken column and smashes the opponent with it. | Wamuu brings out a broken column and smashes the opponent with it. | ||
*Affected by Modes. | *Affected by Modes. | ||
*Can only be used | *Can only be used when the opponent is downed, but can be timed to attack while they stand up. | ||
}} | }} | ||
}} | }} | ||
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*Affected by Modes. | *Affected by Modes. | ||
**All versions become partially invisible while "[[JoJo's Bizarre Adventure: All-Star Battle R/Wamuu#5S|Wind Mode]]" is active. | **All versions become partially invisible while "[[JoJo's Bizarre Adventure: All-Star Battle R/Wamuu#5S|Wind Mode]]" is active. | ||
**All versions gain an extra hit while "[[JoJo's Bizarre Adventure: All-Star Battle R/Wamuu#63214XX|I shall see with the wind.]]" is active. | |||
---- | ---- | ||
'''L version:''' | '''L version:''' | ||
Line 638: | Line 583: | ||
*Affected by Modes. | *Affected by Modes. | ||
*Can be extended by pressing attack buttons repeatedly. [] is for the extended version. | *Can be extended by pressing attack buttons repeatedly. [] is for the extended version. | ||
*Pulls the opponent in from anywhere on the screen in front of Wamuu; | *Pulls the opponent in from anywhere on the screen in front of Wamuu; pulling force increases with each Mode. | ||
}} | }} | ||
}} | }} | ||
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*Reversal Assist Stocks: 1 | *Reversal Assist Stocks: 1 | ||
*Based on [[JoJo's Bizarre Adventure: All-Star Battle R/Wamuu#214X|214H]]~[[JoJo's Bizarre Adventure: All-Star Battle R/Wamuu#214X-X|H]] | *Based on [[JoJo's Bizarre Adventure: All-Star Battle R/Wamuu#214X|214H]]~[[JoJo's Bizarre Adventure: All-Star Battle R/Wamuu#214X-X|H]] | ||
*Causes knockback on hit | *Causes knockback on hit. | ||
}} | }} | ||
}} | }} | ||
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{{AttackData-ASBR | {{AttackData-ASBR | ||
|version=Mode On | |version=Mode On | ||
|damage= | |damage=0 | ||
|guard= | |guard= | ||
|startup= | |startup= | ||
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|version=Mode Off | |version=Mode Off | ||
|header=no | |header=no | ||
|damage= | |damage=0 | ||
|guard= | |guard= | ||
|startup= | |startup= | ||
Line 739: | Line 684: | ||
|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|damage= | |damage=0 | ||
|guard= | |guard= | ||
|startup= | |startup= | ||
Line 777: | Line 722: | ||
*Activation is permanent and lasts between rounds. | *Activation is permanent and lasts between rounds. | ||
*Causes Wamuu's normals to deal chip damage. | *Causes Wamuu's normals to deal chip damage. | ||
*Enables use of "[[JoJo's Bizarre Adventure: All-Star Battle R/Wamuu#236X|Whooosh!]]". | *Enables the use of "[[JoJo's Bizarre Adventure: All-Star Battle R/Wamuu#236X|Whooosh!]]". | ||
*Disables the use of "[[JoJo's Bizarre Adventure: All-Star Battle R/Wamuu#5S|Wind Mode]]" and "[[JoJo's Bizarre Adventure: All-Star Battle R/Wamuu#22S|Vapor Barrier]]" when activated. | *Disables the use of "[[JoJo's Bizarre Adventure: All-Star Battle R/Wamuu#5S|Wind Mode]]" and "[[JoJo's Bizarre Adventure: All-Star Battle R/Wamuu#22S|Vapor Barrier]]" when activated. | ||
*Renders Wamuu immune to [[JoJo's Bizarre Adventure: All-Star Battle R/Weather Report|Weather Report]]'s [[JoJo's Bizarre Adventure: All-Star Battle R/Weather Report#Heart Heat Attack|Heavy Weather]]. | *Renders Wamuu immune to [[JoJo's Bizarre Adventure: All-Star Battle R/Weather Report|Weather Report]]'s [[JoJo's Bizarre Adventure: All-Star Battle R/Weather Report#Heart Heat Attack|Heavy Weather]]. | ||
}} | |||
}} | |||
====== <font style="visibility:hidden" size="0">236X</font> ====== | |||
{{MoveData | |||
|image=JJASBR_Wamuu_236X.png | |||
|caption= | |||
|name=Whooosh! | |||
|input=236L/M/H during "I shall see with the wind." | |||
|data= | |||
{{AttackData-ASBR | |||
|version=Light | |||
|damage=75 (5*6, 45) | |||
|guard=Mid | |||
|startup= | |||
|active= | |||
|recovery= | |||
|blockadv= | |||
|hitadv= | |||
|description= | |||
}} | |||
{{AttackData-ASBR | |||
|version=Medium | |||
|header=no | |||
|damage=92 (7*6, 50) | |||
|guard=Mid | |||
|startup= | |||
|active= | |||
|recovery= | |||
|blockadv= | |||
|hitadv= | |||
|description= | |||
}} | |||
{{AttackData-ASBR | |||
|version=Heavy | |||
|header=no | |||
|damage=109 (9*6, 54) | |||
|guard=Mid | |||
|startup= | |||
|active= | |||
|recovery= | |||
|blockadv= | |||
|hitadv= | |||
|description= | |||
Wamuu slides forward horn-first to attack the opponent. | |||
*Final hit causes crumple. | |||
---- | |||
'''L version:''' | |||
*Covers the least distance. | |||
---- | |||
'''M version:''' | |||
*Covers average distance. | |||
---- | |||
'''H version:''' | |||
*Covers the most distance. | |||
}} | }} | ||
}} | }} |
Revision as of 13:50, 28 December 2022
Introduction
Insert character introduction here.
- Life Regeneration: Part of the damage Wamuu receives is converted into silver, residual health, which he passively recovers over time.
- Modes: Wamuu has three different installs, all of which change the properties on his special moves.
- Step Dash: In place of a run, Wamuu possesses a step dash, which covers a longer distance than most dashes. This makes him one of two characters who lack the ability to run, the other being Johnny Joestar (while Dismounted).
Playstyle
Wamuu is a Mode character whose gameplan is centered around the neutral. | |
Pros | Cons |
|
|
Modes
Wamuu has access to several installs in order to enhance his abilities.
- Wind Mode (Mode 1) is activated by pressing the Style button, and costs no meter. This Mode enhances Wamuu's special moves by increasing their damage and adding other properties, such as brief invisibilty (which brings immunity against most projectiles). This Mode also shortens Wamuu's jump arc in addition to making said jump faster.
- Vapor Barrier (Mode 2) is activated by pressing 22S, and costs one HH Gauge. This Mode further enhances Wamuu's special moves, in addition to making Wamuu invisible and immune to most projectiles. Wamuu's jump is at its fastest (and his jump arc at its shortest) in this Mode.
- I shall see with the wind. (Mode 3) is Wamuu's final install, and is activated by pressing 63214+two attack buttons. For the cost of two HH Gauges, Wamuu enhances his special moves the most, gains access to "Whooosh!", and can deal chip damage with his normals. Unlike the previous modes, Wamuu's jump is not altered in any way.
The following moves are affected by all Modes:
- Never stand in my shadow!
- He bent backwards!
- I, Wamuu, will now consider you to be worthy prey!
- Victim of your own delusion
- Raging Tornado Aftermath!
The tradeoff for using Mode is that while in "Wind Mode" and "Vapor Barrier", Wamuu is unable to build any meter until he either turns off Mode (by pressing Style again, only in Mode 1), uses an HHA or GHA, or is forcefully knocked out of the install by taking a hard knockdown. Additionally, activating "I shall see with the wind." locks Wamuu out of his other two installs for the rest of the match, each of which have their own advantages.
Stats
Style | Health | Low Health Mode | Hashtag(s) |
---|---|---|---|
Mode | 950 | Rumble | #ASBR_WAM #ASBR_WMU |
Move List
Normal Moves
5L
5L
|
---|
5M
5M
|
---|
5H
5H
|
---|
2L
2L
|
---|
2M
2M
|
---|
2H
2H
|
---|
6H
6H
With the strength of a pillar! |
---|
JL
j.L
|
---|
JM
j.M
|
---|
JH
j.H
|
---|
Special Moves
623X
Never stand in my shadow!
623L/M/H |
---|
214X
He bent backwards!
214L/M/H |
---|
214X-X
He bent backwards! (Follow-Up)
214L/M/H~L/M/H |
---|
421X
I, Wamuu, will now consider you to be worthy prey!
421L/M/H |
---|
22H
Victim of your own delusion
22H |
---|
J421X
I, Wamuu, will now consider you to be worthy prey! (Air)
j.421L/M/H |
---|
236S
Raging Tornado Aftermath!
236S |
---|
System Mechanics
Throw
Throw
Go for the throat and lungs! 5/4 + Any Two Attack Buttons |
---|
Assist
Assist
He bent backwards! |
---|
5S
Wind Mode
5S |
---|
22S
Vapor Barrier
22S |
---|
63214XX
I shall see with the wind.
63214 + Any Two Attack Buttons |
---|
236X
Whooosh!
236L/M/H during "I shall see with the wind." |
---|
Heart Heat Attack
Ultimate Technique! Divine Sandstorm!
236 + Any Two Attack Buttons |
---|
Great Heat Attack
Ultimate Technique! Atmospheric Rift
236L+M+H |
---|