JoJo's Bizarre Adventure: All-Star Battle R/Pet Shop: Difference between revisions
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* '''Unique Movement:''' Pet Shop has access to many different movement techniques, making it hard to catch while it continues to assault the opponent with an overwhelming amount of projectiles. | * '''Unique Movement:''' Pet Shop has access to many different movement techniques, making it hard to catch while it continues to assault the opponent with an overwhelming amount of projectiles. | ||
* '''Aerial Lows:''' Pet Shop has access to a special that will always hit | * '''Aerial Lows:''' Pet Shop has access to a special that will always hit Low, even if it is performed in the air, making it able to open up the opponent with tricky options as it moves around very quickly. | ||
* '''God of the Skies:''' Pet Shop is able to control space and apply pressure while dipping in and out of different ranges, allowing it to create a tricky path of obstacles for the opponent to maneuver past. | * '''God of the Skies:''' Pet Shop is able to control space and apply pressure while dipping in and out of different ranges, allowing it to create a tricky path of obstacles for the opponent to maneuver past. | ||
|cons = | |cons = | ||
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{{AttackData-ASBR | {{AttackData-ASBR | ||
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|guard= | |guard= | ||
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|caption2=Back | |caption2=Back | ||
|name=Aerial Dash | |name=Aerial Dash | ||
|input=j. | |input=j.66 / j.44 | ||
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{{AttackData-ASBR | {{AttackData-ASBR | ||
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Pet Shop rapidly claws at the opponent's face before winding up, generating sharp icicles on its talons, and diving at them to knock them down. | Pet Shop rapidly claws at the opponent's face before winding up, generating sharp icicles on its talons, and diving at them to knock them down. | ||
*Forward Throw leaves the opponent further from Pet Shop | *Forward Throw leaves the opponent further from Pet Shop. | ||
*Back Throw keeps the opponent right next to Pet Shop. | *Back Throw keeps the opponent right next to Pet Shop. | ||
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{{AttackData-ASBR | {{AttackData-ASBR | ||
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|guard= | |guard= | ||
|startup= | |startup= |
Revision as of 13:48, 19 March 2023
Introduction
Insert character introduction here.
- Flight Mode: Pet Shop has access to flight, allowing it to use its grounded normals in the air and speed up its movement options.
- Negative Edge: Pet Shop has access to a negative edge special move in "Ca-Caw! Cawww!", allowing Pet Shop to extend combos in ways that other characters cannot.
- Air Offense: Pet Shop can chain its aerial attacks, allowing it to have different combos and confirms; additionally, all of Pet Shop's special moves can also be performed in the air.
- Air Movement: Pet Shop has access to many different aerial movement options: "Flight Mode", "Gliding Attack", "Slam", "Whoosh!", "Dive", and "Aerial Dash" are all movement tools at its disposal.
Flight Mode
Despite being a Stand User, Pet Shop does not change movesets by pressing the Style button. Instead, Pet Shop can enter and exit Flight Mode, which is indicated by a blue aura around its body.
Flight Mode is governed by the Flight Gauge (a blue gauge with a feather icon located above Pet Shop's Heart Heat Gauge), which drains while Flight Mode is active; Pet Shop will automatically drop to the ground once the gauge empties, and will also be forced out of Flight Mode early upon taking damage or landing its HHA or GHA. The Flight Gauge only refills (slowly) while Pet Shop is crouching, or 'landed', requiring it to remain stationary for a period of time in order to regain any significant amount.
While in Flight Mode, Pet Shop gains complete maneuverability in midair and stops being considered grounded, making attacks aimed at its lower body miss; Pet Shop also makes use of its grounded normals while flying, and can use "Aerial Dash" infinitely (normally being limited to once per airtime). However, Pet Shop loses the ability to block, Throw, Taunt, Flash Cancel, Stylish Guard, or call an Assist while Flight Mode is active, as well as access to its air normals, "Slam", "Whoosh!", and "Dive".
Stats
Style | Health | Low Health Mode | Hashtag(s) |
---|---|---|---|
Stand | 800 | Rumble | #ASBR_PET |
Move List
Normal Moves
5L
5L
|
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5M
5M
|
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5H
5H
|
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2L
2L
|
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2M
2M
|
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2H
2H
|
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JL
j.L
|
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JM
j.M
|
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JH
j.H
|
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J3L
j.3L
Gliding Attack |
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Special Moves
28
Slam
Any jump after 1/2/3 |
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J44-J66
Aerial Dash j.66 / j.44 Forward Forward Back Back
|
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J8
Whoosh!
j.8 |
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J2
Dive
j.2 |
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Hold X
Ca-Caw! Cawww! ]L/M/H[ (Air OK) Hold Hold Release Release
|
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236X
Screech!
236L/M/H (Air OK) |
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623X
Caw caw!
623L/M/H (Air OK) |
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214X
Nee gee gee gee!
214L/M/H (Air OK) |
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System Mechanics
Throw
Throw
Swipe 5/4 + Any Two Attack Buttons |
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Assist
Assist
Screech! |
---|
5S
Flight On/Off 5S (Air OK) Flight On Flight On
|
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Heart Heat Attack
Cawww!
236 + Any Two Attack Buttons |
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Great Heat Attack
SKRAAAAAW
236L+M+H |
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