JoJo's Bizarre Adventure: All-Star Battle R/Trish Una: Difference between revisions
mNo edit summary |
No edit summary |
||
Line 3: | Line 3: | ||
A major ally in ''Vento Aureo'', the fifth part of ''JoJo's Bizarre Adventure'', Trish Una is a defensive character who uses her wall and traps to control space and punish errant movement. | A major ally in ''Vento Aureo'', the fifth part of ''JoJo's Bizarre Adventure'', Trish Una is a defensive character who uses her wall and traps to control space and punish errant movement. | ||
While in Stand Off, Trish can use "[[JoJo's Bizarre Adventure: All-Star Battle R/Trish Una#214X|Something soft is even more unbreakable than diamond!]]" to set up a wall | While in Stand Off, Trish can use "[[JoJo's Bizarre Adventure: All-Star Battle R/Trish Una#214X|Something soft is even more unbreakable than diamond!]]" to set up a wall that reflects most projectiles back at her opponent. Trish also possesses some choice normals: her powerful [[JoJo's Bizarre Adventure: All-Star Battle R/Trish Una#JH|j.H]] which leads to a groundbounce and an opportunity for a full combo, and her anti-air [[JoJo's Bizarre Adventure: All-Star Battle R/Trish Una#2H|2H]] that also launches her opponent on hit. Trish is by no means lacking in defense: the aforementioned wall also doubles as a defensive option, as it pushes opponents back on hit and can be used as a Guard Cancel on block; and she comes equipped with an invincible meterless reversal in "[[JoJo's Bizarre Adventure: All-Star Battle R/Trish Una#623X|Crush!]]". | ||
After switching to Stand On, Trish gains access to "[[JoJo's Bizarre Adventure: All-Star Battle R/Trish Una#Stand 22X|I've turned it soft!]]", a ground trap which does no damage but launches opponents high in the air on contact for a full combo opportunity. She also gains access to an enhanced version of "[[JoJo's Bizarre Adventure: All-Star Battle R/Trish Una#Stand 236X|Spice Girl!]]" as well as "[[JoJo's Bizarre Adventure: All-Star Battle R/Trish Una#Stand 214X|Nobody's getting taken out today!]]": two moves that deal very high Guard Damage, making it dangerous to block against Trish for long periods of time. While her normals in Stand On are particularly stubby, making neutral more difficult to play, she can force many opponents to carefully approach her trapped space. | After switching to Stand On, Trish gains access to "[[JoJo's Bizarre Adventure: All-Star Battle R/Trish Una#Stand 22X|I've turned it soft!]]", a ground trap which does no damage but launches opponents high in the air on contact for a full combo opportunity. She also gains access to an enhanced version of "[[JoJo's Bizarre Adventure: All-Star Battle R/Trish Una#Stand 236X|Spice Girl!]]" as well as "[[JoJo's Bizarre Adventure: All-Star Battle R/Trish Una#Stand 214X|Nobody's getting taken out today!]]": two moves that deal very high Guard Damage, making it dangerous to block against Trish for long periods of time. While her normals in Stand On are particularly stubby, making neutral more difficult to play, she can force many opponents to carefully approach her trapped space. | ||
*''' | *'''Extendable Moves''': Trish has access to many moves that can have hits added with repeated button presses. | ||
*''' | *'''[[JoJo's Bizarre Adventure: All-Star Battle R/Trish Una#214X|Something soft is even more unbreakable than diamond!]]''': While in Stand Off, Trish has access to a Guard Cancel for the cost of 0.3 HH Gauge. | ||
{{StrengthsAndWeaknesses | {{StrengthsAndWeaknesses | ||
| intro = [[file:JJASBR_Trish_Small_Icon.png|50px]] '''Trish Una''' is a Stand character who uses her traps and | | intro = [[file:JJASBR_Trish_Small_Icon.png|50px]] '''Trish Una''' is a Stand character who uses her traps and defensive options to soften her path to victory. | ||
| pros = | | pros = | ||
* '''High Guard Damage:''' | * '''High Guard Damage:''' Some of Trish's special moves deal very high Guard Damage, allowing her to easily score Guard Breaks against more passive opponents. | ||
* '''Space Control:''' Trish's trap has a deceptively large hitbox and can be chained into Stand Rush | * '''Space Control:''' "[[JoJo's Bizarre Adventure: All-Star Battle R/Trish Una#214X|Something soft is even more unbreakable than diamond!]]" can set up a wall that acts as both an obstacle and a reflector. Similarly, "[[JoJo's Bizarre Adventure: All-Star Battle R/Trish Una#Stand 22X|I've turned it soft!]]" is a trap that has a deceptively large hitbox and can be chained into Stand Rush, rendering Trish fairly safe on activation. | ||
* '''GHA Extension:''' Trish's [[JoJo's Bizarre Adventure: All-Star Battle R/Trish Una#Great Heat Attack|GHA]] ends in a groundbounce, which can be followed up on with Assists or her trap (with a Taunt on this case) for additional damage. | * '''GHA Extension:''' Trish's [[JoJo's Bizarre Adventure: All-Star Battle R/Trish Una#Great Heat Attack|GHA]] ends in a groundbounce, which can be followed up on with Assists or her trap (with a Taunt on this case) for additional damage. | ||
|cons = | |cons = | ||
Line 141: | Line 140: | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
Trish | Trish extends her leg forward. | ||
*Good range for pokes and counter-pokes. | *Good range for pokes and counter-pokes. | ||
}} | }} | ||
Line 164: | Line 162: | ||
|description= | |description= | ||
Trish summons Spice Girl, who performs an uppercut. | Trish summons Spice Girl, who performs an uppercut. | ||
* | *The second hit launches. | ||
*Good for anti-airs due to its height. | *Good for anti-airs due to its height. | ||
}} | }} | ||
Line 339: | Line 337: | ||
'''L version:''' | '''L version:''' | ||
*This variant does not have invul. | *This variant does not have invul. | ||
*The only version that can be canceled into HHA. | |||
---- | ---- | ||
'''M version:''' | '''M version:''' | ||
Line 393: | Line 392: | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
Trish summons Spice Girl, who turns the ground soft and stretches it upwards to create a wall. | Trish summons Spice Girl, who turns the ground soft and stretches it upwards to create a "wall". | ||
*The point where Spice Girl created the wall determined is by the version used. | *The point where Spice Girl created the wall determined is by the version used. | ||
*On hit, the wall will push grounded opponents away, while launching airborne opponents mostly upwards and away. | |||
**If the opponent is hit by the wall within a certain distance, they will be pushed ''towards'' Trish instead. | |||
*If the button is held, Spice Girl leaves the | *If the button is held, Spice Girl leaves the wall in place. The wall lasts ~8 seconds, and will reflect certain non-HHA/GHA projectiles while active. | ||
*The move can be used as a Guard Cancel by inputting the command while blocking; using it in this manner costs 0.3 HH Gauge. | *The move can be used as a Guard Cancel by inputting the command while blocking; using it in this manner costs 0.3 HH Gauge. | ||
**If used in this manner, the wall's damage cannot kill the opponent. | **If used in this manner, the wall's damage cannot kill the opponent. | ||
Line 799: | Line 797: | ||
*The version used determines where Spice Girl places the trap. | *The version used determines where Spice Girl places the trap. | ||
*The trap launches on hit. | *The trap launches on hit. | ||
*Stand Rush-compatible. | |||
*The trap remains on the ground for ~3 seconds. | *The trap remains on the ground for ~3 seconds. | ||
*Hitting with this special move adds to the combo's damage scaling formula despite not dealing damage. | |||
*Hitting with this special move adds to the combo's damage scaling formula despite dealing | |||
---- | ---- | ||
'''L version:''' | '''L version:''' | ||
Line 908: | Line 906: | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
*High Guard Damage. | |||
Trish summons Spice Girl, who softens a metal pole and uses it as a whip against the opponent. | Trish summons Spice Girl, who softens a metal pole and uses it as a whip against the opponent. | ||
*This move can be extended by repeatedly pressing attack buttons. Data in [] is for the Extended version. | *This move can be extended by repeatedly pressing attack buttons. Data in [] is for the Extended version. | ||
**The Extended version also features a different, stronger ender that leaves the opponent much closer. | **The Extended version also features a different, stronger ender that leaves the opponent much closer. | ||
}} | }} | ||
}} | }} | ||
Line 936: | Line 934: | ||
|description= | |description= | ||
Trish commands Spice Girl to deliver a ground punch, unleashing a wave of softened ground that travels a significant distance forward. On a successful hit, the opponent is repelled backwards off their feet, with Spice Girl following up with a series of attacks. | Trish commands Spice Girl to deliver a ground punch, unleashing a wave of softened ground that travels a significant distance forward. On a successful hit, the opponent is repelled backwards off their feet, with Spice Girl following up with a series of attacks. | ||
*Causes a groundbounce | *Causes a groundbounce after the cutscene ends. GHA > [[JoJo's Bizarre Adventure: All-Star Battle R/Trish Una#Stand 22X|s.22L]] > Cinematic Taunt can allow for post-GHA combos. | ||
**An Assist can also be used in place on a Cinematic Taunt if the latter has been already consumed. | **An Assist can also be used in place on a Cinematic Taunt if the latter has been already consumed. | ||
}} | }} |
Revision as of 11:35, 29 February 2024
Introduction
A major ally in Vento Aureo, the fifth part of JoJo's Bizarre Adventure, Trish Una is a defensive character who uses her wall and traps to control space and punish errant movement.
While in Stand Off, Trish can use "Something soft is even more unbreakable than diamond!" to set up a wall that reflects most projectiles back at her opponent. Trish also possesses some choice normals: her powerful j.H which leads to a groundbounce and an opportunity for a full combo, and her anti-air 2H that also launches her opponent on hit. Trish is by no means lacking in defense: the aforementioned wall also doubles as a defensive option, as it pushes opponents back on hit and can be used as a Guard Cancel on block; and she comes equipped with an invincible meterless reversal in "Crush!".
After switching to Stand On, Trish gains access to "I've turned it soft!", a ground trap which does no damage but launches opponents high in the air on contact for a full combo opportunity. She also gains access to an enhanced version of "Spice Girl!" as well as "Nobody's getting taken out today!": two moves that deal very high Guard Damage, making it dangerous to block against Trish for long periods of time. While her normals in Stand On are particularly stubby, making neutral more difficult to play, she can force many opponents to carefully approach her trapped space.
- Extendable Moves: Trish has access to many moves that can have hits added with repeated button presses.
- Something soft is even more unbreakable than diamond!: While in Stand Off, Trish has access to a Guard Cancel for the cost of 0.3 HH Gauge.
![]() |
|
Pros | Cons |
|
|
Stats
Style | Health | Low Health Mode | Hashtag(s) |
---|---|---|---|
Stand | 950 | Rumble | #ASBR_TRI |
Move List
![JJASBR User Icon.png](/images/6/6a/JJASBR_User_Icon.png)
![JJASBR Stand Icon.png](/images/0/01/JJASBR_Stand_Icon.png)
Stand Off
Normal Moves
5L
5L
|
---|
5M
5M
|
---|
5H
5H
|
---|
2L
2L
|
---|
2M
2M
|
---|
2H
2H
|
---|
JL
j.L
|
---|
JM
j.M
|
---|
JH
j.H
|
---|
Special Moves
236X
Spice Girl!
236L/M/H |
---|
623X
Crush!
623L/M/H |
---|
214X
Something soft is even more unbreakable than diamond!
214L/M/H |
---|
Stand On
Normal Moves
Stand 5L
5L
|
---|
Stand 5M
5M
|
---|
Stand 5H
5H
|
---|
Stand 2L
2L
|
---|
Stand 2M
2M
|
---|
Stand 2H
2H
|
---|
Stand 3H
3H
With the force of a vise! |
---|
Stand JL
j.L
|
---|
Stand JM
j.M
|
---|
Stand JH
j.H
|
---|
Special Moves
Stand 236X
Spice Girl!
236L/M/H |
---|
Stand 214X
Nobody's getting taken out today!
214L/M/H |
---|
Stand 22X
I've turned it soft!
22L/M/H |
---|
System Mechanics
Throw
Throw
You're going straight to hell! 5/4 + Any Two Attack Buttons |
---|
Assist
Assist
Nobody's getting taken out today! Template:NotationIcon-JJASBRTemplate:NotationIcon-JJASBRTemplate:NotationIcon-JJASBRTemplate:NotationIcon-JJASBR |
---|
Stand On
Stand On/Off 5S Stand On Stand On Stand Off Stand Off
|
---|
Heart Heat Attack
Make any material soft! 236 + Any Two Attack Buttons Extended Ender Extended Ender
|
---|
Great Heat Attack
Waaannaaabeee! 236L+M+H Arrivederci Arrivederci
|
---|