JoJo's Bizarre Adventure: All-Star Battle R/Patch Notes/Ver. 1.50: Difference between revisions
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Official Patch Notes: https://www.bandainamcoent.com/news/jojos-bizarre-adventure-all-star-battle-r-patch-notes-v1-5 | Official Patch Notes: https://www.bandainamcoent.com/news/jojos-bizarre-adventure-all-star-battle-r-patch-notes-v1-5 | ||
:''Italics denote undocumented changes.'' | :''Italics denote undocumented changes.'' | ||
{{TOClimit|3}} | |||
==General Changes== | ==General Changes== | ||
*Adjusted the HH Gauge to not be filled by taking self-damage. | |||
* | **''Does not apply to effects that deal self-damage over time.'' | ||
* | |||
==Character | ==Character-specific Changes== | ||
===Joseph Joestar=== | ===[[File:JJASBR_Joseph_Small_Icon.png|40px]] Joseph Joestar=== | ||
*'''Don't you get it? ( | *'''Don't you get it? (4L/M/H during Clacker Volley (236L/M/H/S)):''' | ||
** | **Increased hitbox size on a successful activation. | ||
** | **On a successful activation, Joseph now moves forward. | ||
** | **''On a successful activation, the first hit now Binds the opponent.'' | ||
===Noriaki Kakyoin=== | ===[[File:JJASBR_Kakyoin_Small_Icon.png|40px]] Noriaki Kakyoin=== | ||
*''' | *'''Time for your punishment! (HHA):''' | ||
**Fixed | **Fixed a bug that prevented the move from applying its minimum damage scaling correctly. | ||
===Hol Horse=== | ===[[File:JJASBR_Hol_Horse_Small_Icon.png|40px]] Hol Horse=== | ||
*''' | *'''Eat this! (HHA):''' | ||
**Fixed | **Fixed a bug that prevented the move from applying its minimum damage scaling correctly. | ||
===Akira Otoishi=== | ===[[File:JJASBR_Akira_Small_Icon.png|40px]] Akira Otoishi=== | ||
*'''5H (Stand Off):''' | *'''5H (Stand Off):''' | ||
** | **Reworked into a 2-hit attack. | ||
** | **Changed hit effect when used with MAX Electricity (None > Launch). | ||
*'''2M (Stand On):''' | *'''2M (Stand On):''' | ||
**Increased | **Increased movement distance. | ||
*'''Gonna knock your ass out! (2L/M/H during More power than a jet engine. (236L/M/H while in Stand On)):''' | |||
**Reduced startup. | |||
**Sped up Red Hot Chili Pepper's animations near the end of the move. | |||
**Adjusted Stand Rush timing to account for the reduced startup. | |||
*'''Kiss this! (421L/M/H while in Stand On):''' | *'''Kiss this! (421L/M/H while in Stand On):''' | ||
** | **On a successful activation, Red Hot Chili Pepper now moves towards the opponent. | ||
** | **'''MAX Electricity:''' | ||
** | ***Activation reworked into a multi-hit attack. | ||
***''Altered animation on a successful activation.'' | |||
***''On a successful activation, the move now triggers a camera effect.'' | |||
***On a successful activation, Akira can now perform a Flash Cancel. | |||
*'''I'll drag you in! (63214L/M/H while in Stand On):''' | *'''I'll drag you in! (63214L/M/H while in Stand On):''' | ||
**Reduced startup. | **Reduced startup. | ||
*'''Gonna | ===[[File:JJASBR_Kosaku_Small_Icon.png|40px]] Kosaku Kawajiri=== | ||
*'''Stray Cat's protecting me now! (HHA):''' | |||
**''Increased the distance between Kosaku and the opponent after a successful activation.'' | |||
===[[File:JJASBR_Bruno_Small_Icon.png|40px]] Bruno Bucciarati=== | |||
*'''3L/M/H / j.3L/M/H''' | |||
**''All versions are now tracked by IPS.'' | |||
***''Previously implemented in 1.40; adjustment did not cover j.3L.'' | |||
===[[File:JJASBR_Mista_Small_Icon.png|40px]] Guido Mista=== | |||
*'''5M:''' | |||
**Reduced pushback on hit. | |||
*'''5H:''' | |||
**Reduced recovery. | |||
*'''2M:''' | |||
**Reduced pushback on hit. | |||
*'''2H:''' | |||
**Increased movement distance. | |||
*'''j.M:''' | |||
**Reduced startup. | |||
*'''j.H:''' | |||
**''Reduced startup.'' | |||
**Adjusted hitbox. | |||
*'''Gonna light you up! (236L/M/H):''' | |||
**''Improved frame advantage on hit and block when used with 1-3 Pistols loaded.'' | |||
**''Improved frame advantage on block when used with 4-6 Pistols loaded.'' | |||
**Changed hit effect on bullets with the following amount of Sex Pistols loaded: | |||
***4-5 Pistols: None > Launch. | |||
***6 Pistols: None > Launch / Hard Knockdown. | |||
**'''L version:''' | |||
***Reduced startup. | |||
**'''M version:''' | |||
***Reduced startup. | |||
*'''Time to get to work! (5S):''' | |||
**Can now be canceled into from normals and "Reload" (22M). | |||
===[[File:JJASBR_Trish_Small_Icon.png|40px]] Trish Una=== | |||
*'''Something soft is even more unbreakable than diamond! (214L/M/H while in Stand Off):''' | |||
**The wall will now disappear when a Stylish Guard is performed against it. | |||
*'''Nobody's getting taken out today! (214L/M/H while in Stand On):''' | |||
**Fixed a bug that caused Spice Girl to teleport to Trish's current location after activating a Stand Rush while the move is still in startup. | |||
===[[File:JJASBR_Ghiaccio_Small_Icon.png|40px]] Ghiaccio=== | |||
*'''Other:''' | |||
**Fixed a bug that caused Ghiaccio to endure 1 frame where he couldn't act at all when getting up from a knockdown while in Stand On. | |||
===[[File:JJASBR_Weather_Small_Icon.png|40px]] Weather Report=== | |||
*'''Got you pinned! (63214S while in Stand Off):''' | |||
**''Removed Unblockable property.'' | |||
**Can now pull opponents towards Weather on block. | |||
**Reduced recovery. | |||
*'''I'm blowing in! (236L/M/H while in Stand On; Air OK):''' | |||
**All versions are now tracked by IPS. | |||
===[[File:JJASBR_WS_Pucci_Small_Icon.png|40px]] Enrico Pucci (Whitesnake)=== | |||
*'''Backdash:''' | |||
**Sped up the animation overall. | |||
*'''5H (Both versions):''' | |||
**Increased damage. | |||
**Increased recovery. | |||
*'''j.M (Stand Off):''' | |||
**Increased hitbox size. | |||
*'''j.H (Stand Off):''' | |||
**Changed hit effect (None > Groundbounce). | |||
*'''5L (Stand On):''' | |||
**''Increased recovery.'' | |||
*'''2L (Stand On):''' | |||
**Increased range. | |||
*'''2M (Stand On):''' | |||
**Changed attack attribute to Mid (formerly Low). | |||
**Increased damage. | |||
**Reduced startup. | |||
**Increased recovery. | |||
*'''A Stand power that can boil water... (623L/M/H in both modes):''' | |||
**Increased damage. | |||
**Reduced startup. | |||
**Increased Whitesnake's movement distance. | |||
**''Increased Whitesnake's movement speed.'' | |||
*'''You shall be crucified! (214L/M/H in both modes):''' | |||
**All versions are now tracked by IPS. | |||
===[[File:JJASBR_Final_Pucci_Small_Icon.png|40px]] Enrico Pucci (Final)=== | |||
*'''Backdash:''' | |||
**Sped up the animation overall. | |||
*'''5H (Both versions; with Whitesnake):''' | |||
**Increased damage. | |||
**Increased recovery. | |||
*'''j.M (Stand Off):''' | |||
**Increased hitbox size. | |||
*'''j.H (Stand Off; with Whitesnake):''' | |||
**Changed hit effect (None > Groundbounce). | |||
*'''5L (Stand On; with Whitesnake):''' | |||
**''Increased recovery.'' | |||
*'''2L (Stand On; with Whitesnake):''' | |||
**Increased range. | |||
*'''2M (Stand On; with Whitesnake):''' | |||
**Changed attack attribute to Mid (formerly Low). | |||
**Increased damage. | |||
**Reduced startup. | **Reduced startup. | ||
**Reduced recovery | **Increased recovery. | ||
*** | |||
*'''You shall be crucified! (214L/M/H while in Stand Off; with Whitesnake):''' | |||
**All versions are now tracked by IPS. | |||
*'''Be gone! (214L/M/H while in Stand Off; with C-Moon):''' | |||
**'''M version:''' | |||
***Reduced recovery. | |||
**'''H version:''' | |||
***Reduced recovery. | |||
*'''14 Words (22H while in Stand Off; with Whitesnake):''' | |||
**Sped up the timing for the Green Baby Gauge to fill upon initial use. | |||
*'''My body is the basis! (22H in both modes; with C-Moon):''' | |||
**''Can be canceled into GHA on a successful activation.'' | |||
**''Now triggers a wallbounce if the opponent reaches the wall.'' | |||
*'''Made in Heaven Mode:''' | |||
**Reworked in order to reduce one-sided rounds: | |||
***Removed overall speed alterations for both Pucci and his opponent. | |||
***Removed timer acceleration. | |||
*'''Dash / Backdash / Run (All versions; with Made in Heaven):''' | |||
**Sped up the animation overall. | |||
**Increased movement speed. | |||
**Pucci's body now disappears during movement (does not alter his hurtbox). | |||
*'''Normal Attacks (All versions; with Made in Heaven):''' | |||
**Reduced startup. | |||
*'''Aerial Attacks (Stand Off; with Made in Heaven):''' | |||
**''Added the Aerial Chain Beat ability''. | |||
*'''Here it comes! (236L/M/H while in Stand On; with Made in Heaven):''' | |||
**All versions are now tracked by IPS. | |||
**Reduced startup. | |||
**''Increased damage''. | |||
**Increased movement speed. | |||
**''Increased pushback on block''. | |||
*'''Where is he?! (623L/M/H while in Stand On; with Made in Heaven):''' | |||
**Reduced startup. | |||
**Increased movement speed. | |||
*'''The knives! (j.214L/M/H while in Stand On; with Made in Heaven):''' | |||
**''Adjusted projectile angles''. | |||
*'''Assist:''' | |||
**''Reduced recovery.'' | |||
===[[File:JJASBR_Johnny_Small_Icon.png|40px]] Johnny Joestar=== | |||
*'''The hole will attack you. (214L/M/H from ACT 2 onwards):''' | |||
**The projectiles deployed by the M and H versions now vanish if Johnny is hit. | |||
===[[File:JJASBR_Gyro_Small_Icon.png|40px]] Gyro Zeppeli=== | |||
*'''5M (Dismounted):''' | |||
**Fixed a bug that caused abnormal camera movement while the move was being used. | |||
===[[File:JJASBR_Baoh_Small_Icon.png|40px]] Ikuro Hashizawa=== | |||
*'''Easy Beat:''' | |||
**Changed the finisher (Baoh Hardened Saber (L) > Baoh Hardened Saber (H)). | |||
***Reverts an unintentional change introduced in ver. 1.41. | |||
*'''Throw:''' | |||
**Adjusted Forward Throw's grab hitbox placement to be identical to that of Back Throw. | |||
==Other Changes== | |||
*''Adjusted copyright notices on console video recording software so as to clutter the screen less.'' | |||
===DLC Content=== | |||
*Added paid DLC character {{NotationIcon-ASBR|Stroheim}}. | |||
**Added Gallery items. | |||
**Added items in JoJo Glossary. | |||
**Added Customize option. | |||
==Navigation== | |||
{{Navbox-ASBR}} | |||
[[Category:JoJo's Bizarre Adventure: All-Star Battle R]] |
Latest revision as of 11:08, 7 May 2024
Official Patch Notes: https://www.bandainamcoent.com/news/jojos-bizarre-adventure-all-star-battle-r-patch-notes-v1-5
- Italics denote undocumented changes.
General Changes
- Adjusted the HH Gauge to not be filled by taking self-damage.
- Does not apply to effects that deal self-damage over time.
Character-specific Changes
Joseph Joestar
- Don't you get it? (4L/M/H during Clacker Volley (236L/M/H/S)):
- Increased hitbox size on a successful activation.
- On a successful activation, Joseph now moves forward.
- On a successful activation, the first hit now Binds the opponent.
Noriaki Kakyoin
- Time for your punishment! (HHA):
- Fixed a bug that prevented the move from applying its minimum damage scaling correctly.
Hol Horse
- Eat this! (HHA):
- Fixed a bug that prevented the move from applying its minimum damage scaling correctly.
Akira Otoishi
- 5H (Stand Off):
- Reworked into a 2-hit attack.
- Changed hit effect when used with MAX Electricity (None > Launch).
- 2M (Stand On):
- Increased movement distance.
- Gonna knock your ass out! (2L/M/H during More power than a jet engine. (236L/M/H while in Stand On)):
- Reduced startup.
- Sped up Red Hot Chili Pepper's animations near the end of the move.
- Adjusted Stand Rush timing to account for the reduced startup.
- Kiss this! (421L/M/H while in Stand On):
- On a successful activation, Red Hot Chili Pepper now moves towards the opponent.
- MAX Electricity:
- Activation reworked into a multi-hit attack.
- Altered animation on a successful activation.
- On a successful activation, the move now triggers a camera effect.
- On a successful activation, Akira can now perform a Flash Cancel.
- I'll drag you in! (63214L/M/H while in Stand On):
- Reduced startup.
Kosaku Kawajiri
- Stray Cat's protecting me now! (HHA):
- Increased the distance between Kosaku and the opponent after a successful activation.
Bruno Bucciarati
- 3L/M/H / j.3L/M/H
- All versions are now tracked by IPS.
- Previously implemented in 1.40; adjustment did not cover j.3L.
- All versions are now tracked by IPS.
Guido Mista
- 5M:
- Reduced pushback on hit.
- 5H:
- Reduced recovery.
- 2M:
- Reduced pushback on hit.
- 2H:
- Increased movement distance.
- j.M:
- Reduced startup.
- j.H:
- Reduced startup.
- Adjusted hitbox.
- Gonna light you up! (236L/M/H):
- Improved frame advantage on hit and block when used with 1-3 Pistols loaded.
- Improved frame advantage on block when used with 4-6 Pistols loaded.
- Changed hit effect on bullets with the following amount of Sex Pistols loaded:
- 4-5 Pistols: None > Launch.
- 6 Pistols: None > Launch / Hard Knockdown.
- L version:
- Reduced startup.
- M version:
- Reduced startup.
- Time to get to work! (5S):
- Can now be canceled into from normals and "Reload" (22M).
Trish Una
- Something soft is even more unbreakable than diamond! (214L/M/H while in Stand Off):
- The wall will now disappear when a Stylish Guard is performed against it.
- Nobody's getting taken out today! (214L/M/H while in Stand On):
- Fixed a bug that caused Spice Girl to teleport to Trish's current location after activating a Stand Rush while the move is still in startup.
Ghiaccio
- Other:
- Fixed a bug that caused Ghiaccio to endure 1 frame where he couldn't act at all when getting up from a knockdown while in Stand On.
Weather Report
- Got you pinned! (63214S while in Stand Off):
- Removed Unblockable property.
- Can now pull opponents towards Weather on block.
- Reduced recovery.
- I'm blowing in! (236L/M/H while in Stand On; Air OK):
- All versions are now tracked by IPS.
Enrico Pucci (Whitesnake)
- Backdash:
- Sped up the animation overall.
- 5H (Both versions):
- Increased damage.
- Increased recovery.
- j.M (Stand Off):
- Increased hitbox size.
- j.H (Stand Off):
- Changed hit effect (None > Groundbounce).
- 5L (Stand On):
- Increased recovery.
- 2L (Stand On):
- Increased range.
- 2M (Stand On):
- Changed attack attribute to Mid (formerly Low).
- Increased damage.
- Reduced startup.
- Increased recovery.
- A Stand power that can boil water... (623L/M/H in both modes):
- Increased damage.
- Reduced startup.
- Increased Whitesnake's movement distance.
- Increased Whitesnake's movement speed.
- You shall be crucified! (214L/M/H in both modes):
- All versions are now tracked by IPS.
Enrico Pucci (Final)
- Backdash:
- Sped up the animation overall.
- 5H (Both versions; with Whitesnake):
- Increased damage.
- Increased recovery.
- j.M (Stand Off):
- Increased hitbox size.
- j.H (Stand Off; with Whitesnake):
- Changed hit effect (None > Groundbounce).
- 5L (Stand On; with Whitesnake):
- Increased recovery.
- 2L (Stand On; with Whitesnake):
- Increased range.
- 2M (Stand On; with Whitesnake):
- Changed attack attribute to Mid (formerly Low).
- Increased damage.
- Reduced startup.
- Increased recovery.
- You shall be crucified! (214L/M/H while in Stand Off; with Whitesnake):
- All versions are now tracked by IPS.
- Be gone! (214L/M/H while in Stand Off; with C-Moon):
- M version:
- Reduced recovery.
- H version:
- Reduced recovery.
- M version:
- 14 Words (22H while in Stand Off; with Whitesnake):
- Sped up the timing for the Green Baby Gauge to fill upon initial use.
- My body is the basis! (22H in both modes; with C-Moon):
- Can be canceled into GHA on a successful activation.
- Now triggers a wallbounce if the opponent reaches the wall.
- Made in Heaven Mode:
- Reworked in order to reduce one-sided rounds:
- Removed overall speed alterations for both Pucci and his opponent.
- Removed timer acceleration.
- Reworked in order to reduce one-sided rounds:
- Dash / Backdash / Run (All versions; with Made in Heaven):
- Sped up the animation overall.
- Increased movement speed.
- Pucci's body now disappears during movement (does not alter his hurtbox).
- Normal Attacks (All versions; with Made in Heaven):
- Reduced startup.
- Aerial Attacks (Stand Off; with Made in Heaven):
- Added the Aerial Chain Beat ability.
- Here it comes! (236L/M/H while in Stand On; with Made in Heaven):
- All versions are now tracked by IPS.
- Reduced startup.
- Increased damage.
- Increased movement speed.
- Increased pushback on block.
- Where is he?! (623L/M/H while in Stand On; with Made in Heaven):
- Reduced startup.
- Increased movement speed.
- The knives! (j.214L/M/H while in Stand On; with Made in Heaven):
- Adjusted projectile angles.
- Assist:
- Reduced recovery.
Johnny Joestar
- The hole will attack you. (214L/M/H from ACT 2 onwards):
- The projectiles deployed by the M and H versions now vanish if Johnny is hit.
Gyro Zeppeli
- 5M (Dismounted):
- Fixed a bug that caused abnormal camera movement while the move was being used.
Ikuro Hashizawa
- Easy Beat:
- Changed the finisher (Baoh Hardened Saber (L) > Baoh Hardened Saber (H)).
- Reverts an unintentional change introduced in ver. 1.41.
- Changed the finisher (Baoh Hardened Saber (L) > Baoh Hardened Saber (H)).
- Throw:
- Adjusted Forward Throw's grab hitbox placement to be identical to that of Back Throw.
Other Changes
- Adjusted copyright notices on console video recording software so as to clutter the screen less.
DLC Content
- Added paid DLC character Rudol von Stroheim.
- Added Gallery items.
- Added items in JoJo Glossary.
- Added Customize option.