Fate Unlimited Codes/Gilgamesh: Difference between revisions
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===<span class="invisible-header">Overview</span>=== | |||
| | {{2 Column Flex|flex1=90|flex2=10|minwidth2=400px | ||
|content2= | |||
| | {{Content Box|header=<center>'''Gilgamesh'''</center>|content= | ||
| | [[File:FUC Gilgamesh Profile.png|center|frameless|300px]] | ||
---- | |||
*'''Health''' = 9,500 | |||
*'''Prejump''' = 4F | |||
*'''Backdash''' = 25F (Invulnerable 1~15F) | |||
*'''Backdash Distance''' = 1.5703 | |||
*'''Sidestep Type''' = Neutral Inward Spiral | |||
*'''Weight''' = Medium | |||
}} | |||
<div style="display:flex;flex-direction: column; margin: 0 20px; width:50%"> | |||
{{TOC limit|2}} | |||
</div> | |||
| | |content1= | ||
{{Content Box|content= | |||
<big><big><center>'''Overview'''</center></big></big> | |||
---- | |||
Similar to Archer, Gilgamesh is a stance change character. For 30% meter 22C will change between EA and Gate of Babylon mode. While in EA mode, he has chains, great midscreen combos, and good pressure along with one of the best whiff punishers in the game in 623B. In Gate mode he has strong zoning, plus on block normals, links instead of chains, and a special(623A/B) that can be held and only releases on negative edge. This can make him hard to approach while keeping his zoning safe. The held button can be transferred to other buttons. Mode change with Gilgamesh to mitigate each mode's weaknesses and take advantage of their strengths. | |||
{{ProConTable|width=100 | |||
|pros= | |||
|cons= | |||
}} | |||
}} | |||
}} | |||
==Notes== | |||
* '''Full Mana Activation Ability:''' For the duration, in any mode, Gil can summon swords straight down using 22D. These swords can be charged as long as you wish to increase the damage, the amount, and the range. | |||
<br clear=all> | |||
== Universal Moves== | == Universal Moves== | ||
Line 33: | Line 50: | ||
| advblock =+0 | | advblock =+0 | ||
| description =Gilgamesh steps on his opponent's toes. | | description =Gilgamesh steps on his opponent's toes. | ||
*15% descale | |||
The only normal it can cancel into is 2A while in GoB mode | The only normal it can cancel into is 2A while in GoB mode | ||
Line 53: | Line 70: | ||
| advblock =-3 | | advblock =-3 | ||
| description =Gilgamesh performs a fast crouching kick. | | description =Gilgamesh performs a fast crouching kick. | ||
*17% descale | |||
It cannot cancel into normals while in GoB mode | It cannot cancel into normals while in GoB mode | ||
Line 60: | Line 77: | ||
{{MoveData | |||
|name=j.A | |||
|image=FUC Gilgamesh j.A.png | |||
|data= | |||
{{AttackData-FUC | |||
| damage =250 | |||
| guard =High | |||
| cancel =J*, N, S, A | |||
| startup =7 | |||
| total length = | |||
| blockstun =13 | |||
| advblock = | |||
| description = | |||
*20% base descale | |||
}} | |||
}} | |||
{{MoveData | {{MoveData | ||
|name=6A+B | |name=6A+B | ||
Line 120: | Line 155: | ||
| advblock =-16 | | advblock =-16 | ||
| description =Gilgamesh's chain special. Each version has near full screen range. | | description =Gilgamesh's chain special. Each version has near full screen range. | ||
*10% base descale for every version | |||
A version is a huge sweep that knocks any grounded opponent off their feet. This can be jumped over on reaction. | A version is a huge sweep that knocks any grounded opponent off their feet. This can be jumped over on reaction. | ||
Line 164: | Line 200: | ||
| advblock =-7 | | advblock =-7 | ||
| description =Gilgamesh quickly slashes at his opponent with Ea. | | description =Gilgamesh quickly slashes at his opponent with Ea. | ||
*15% base descale | |||
}} | }} | ||
}} | }} | ||
Line 174: | Line 210: | ||
|data= | |data= | ||
{{AttackData-FUC | {{AttackData-FUC | ||
| damage = | | damage =460 | ||
| guard =All | | guard =All | ||
| cancel =N, S, R, A | | cancel =N, S, R, A | ||
Line 182: | Line 218: | ||
| advblock =-5 | | advblock =-5 | ||
| description =Gilgamesh does a short range vertical slash using Ea starting from the ground. | | description =Gilgamesh does a short range vertical slash using Ea starting from the ground. | ||
*This attack has 2 hits, dealing 230 base damage each | |||
*15% base descale per hit | |||
}} | }} | ||
}} | }} | ||
Line 200: | Line 237: | ||
| advblock =-6 | | advblock =-6 | ||
| description =Gilgamesh does a short range vertical slash using Ea. | | description =Gilgamesh does a short range vertical slash using Ea. | ||
*10% base descale | |||
}} | }} | ||
}} | }} | ||
Line 210: | Line 247: | ||
|data= | |data= | ||
{{AttackData-FUC | {{AttackData-FUC | ||
| damage = | | damage =440 | ||
| guard =Low | | guard =Low | ||
| cancel =N, S, R, A | | cancel =N, S, R, A | ||
Line 218: | Line 255: | ||
| advblock =-6 | | advblock =-6 | ||
| description =Gilgamesh sweeps his opponent off their feet with a strike from Ea. | | description =Gilgamesh sweeps his opponent off their feet with a strike from Ea. | ||
*This attack has 2 hits, dealing 220 base damage each | |||
*10% base descale per hit | |||
}} | }} | ||
}} | }} | ||
Line 228: | Line 266: | ||
|data= | |data= | ||
{{AttackData-FUC | {{AttackData-FUC | ||
| damage = | | damage =550 | ||
| guard =All | | guard =All | ||
| cancel =J, S*, R, A | | cancel =J, S*, R, A | ||
Line 238: | Line 276: | ||
6C can cancel into any special, but only before the first hitbox comes out. It is the only normal Gilgamesh has that can cancel into 623X (Important for 623[A] > B). | 6C can cancel into any special, but only before the first hitbox comes out. It is the only normal Gilgamesh has that can cancel into 623X (Important for 623[A] > B). | ||
*This attack has 2 hits, dealing 250 and 300 base damage respectively | |||
*10% base descale per hit | |||
}} | |||
}} | |||
{{MoveData | |||
|name=Ea j.B | |||
|image=FUC Gilgamesh Ea j.B.png | |||
|data= | |||
{{AttackData-FUC | |||
| damage =330 | |||
| guard =High | |||
| cancel =J*, N, A | |||
| startup =12 | |||
| total length = | |||
| blockstun =17 | |||
| advblock = | |||
| description = | |||
*15% base descale | |||
}} | |||
}} | |||
{{MoveData | |||
|name=Ea j.C | |||
|image=FUC Gilgamesh Ea j.C.png | |||
|data= | |||
{{AttackData-FUC | |||
| damage =550 | |||
| guard =High | |||
| cancel =A | |||
| startup =13 | |||
| total length = | |||
| blockstun =22 | |||
| advblock = | |||
| description = | |||
*This attack has 3 hits, dealing 150, 150 and 250 base damage respectively | |||
*10% base descale per hit | |||
}} | }} | ||
}} | }} | ||
Line 250: | Line 326: | ||
{{AttackData-FUC | {{AttackData-FUC | ||
| version =236A | | version =236A | ||
| damage = | | damage =780 | ||
| guard =All | | guard =All | ||
| cancel =R, A | | cancel =R, A | ||
Line 258: | Line 334: | ||
| advblock =-5 | | advblock =-5 | ||
| description = | | description = | ||
*This attack has 3 hits, dealing 260 base damage each | |||
*10% descale per hit | |||
}} | }} | ||
{{AttackData-FUC | {{AttackData-FUC | ||
| version =236B | | version =236B | ||
| header = no | | header = no | ||
| damage = | | damage =840 | ||
| guard =Low | | guard =Low | ||
| cancel =R, A | | cancel =R, A | ||
Line 271: | Line 348: | ||
| advblock =-7 | | advblock =-7 | ||
| description = | | description = | ||
*This attack has 3 hits, dealing 280 base damage each | |||
*10% descale per hit | |||
}} | }} | ||
{{AttackData-FUC | {{AttackData-FUC | ||
| version =236C | | version =236C | ||
| header = no | | header = no | ||
| damage = | | damage =900 | ||
| guard =High | | guard =High | ||
| cancel =R*, A | | cancel =R*, A | ||
Line 283: | Line 361: | ||
| blockstun =21 | | blockstun =21 | ||
| advblock =-11 | | advblock =-11 | ||
| description =Gilgamesh's powerful Ea strikes. These attacks look | | description =Gilgamesh's powerful Ea strikes. These attacks look similar to his normals | ||
The A version hits mid, the B version is a low and the C version is a jumping overhead. | The A version hits mid, the B version is a low and the C version is a jumping overhead. | ||
The A version can cancel into either B or C version | |||
All versions can cancel into 22C | |||
*This attack has 3 hits, dealing 300 base damage each | |||
*10% descale per hit | |||
}} | }} | ||
Line 306: | Line 391: | ||
| blockstun =30 | | blockstun =30 | ||
| advblock =-3 | | advblock =-3 | ||
| description = | | description = half charge deals 600 damage | ||
*10% base descale | |||
}} | }} | ||
{{AttackData-FUC | {{AttackData-FUC | ||
Line 335: | Line 420: | ||
The A version is chargable. If uncharged the A version does not combo on hit. If half-charged, a wind effect will appear around the blade and it will crumple Gil's opponent on hit half-charge frame data is not provided. If fully charged, A version will perform an unblockable strike. The A version's charge can be cancelled by pressing B with almost no endlag. | The A version is chargable. If uncharged the A version does not combo on hit. If half-charged, a wind effect will appear around the blade and it will crumple Gil's opponent on hit half-charge frame data is not provided. If fully charged, A version will perform an unblockable strike. The A version's charge can be cancelled by pressing B with almost no endlag. | ||
*10% base descale | |||
}} | }} | ||
Line 341: | Line 426: | ||
| version =623B | | version =623B | ||
| header = no | | header = no | ||
| damage = | | damage =1070 | ||
| guard =All | | guard =All | ||
| cancel =R, A | | cancel =R, A | ||
Line 349: | Line 434: | ||
| advblock =-21 | | advblock =-21 | ||
| description = Gilgamesh rushes forward and performs a powerful slash. | | description = Gilgamesh rushes forward and performs a powerful slash. | ||
The B version has a follow up attack, but cannot be charged. | The B version has a follow up attack, but cannot be charged. | ||
*This attack has 4 hits, dealing 230, 280, 280 and 280 base damage respectively | |||
*10% base descale per hit | |||
}} | }} | ||
{{AttackData-FUC | {{AttackData-FUC | ||
| version =623C | | version =623C | ||
| header = no | | header = no | ||
| damage = | | damage =1150 | ||
| guard =All | | guard =All | ||
| cancel =R, A | | cancel =R, A | ||
Line 364: | Line 449: | ||
| advblock =-14 | | advblock =-14 | ||
| description = Gilgamesh rushes forward and performs a powerful slash. | | description = Gilgamesh rushes forward and performs a powerful slash. | ||
The C version has a follow up attack, but cannot be charged. | The C version has a follow up attack, but cannot be charged. | ||
Startup on the C version is invincible and it costs 30 meter to perform. As long as the last hit connects, you will drain 50 meter from your opponent. | Startup on the C version is invincible and it costs 30 meter to perform. As long as the last hit connects, you will drain 50 meter from your opponent. | ||
*This attack has 4 hits, dealing 250, 300, 300 and 300 base damage respectively | |||
*10% base descale per hit | |||
}} | }} | ||
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| advblock =+5 | | advblock =+5 | ||
| description =Gilgamesh stabs his opponent with a summoned spear. | | description =Gilgamesh stabs his opponent with a summoned spear. | ||
*Base Descale: 10% | |||
}} | }} | ||
}} | }} | ||
Line 406: | Line 492: | ||
| advblock =+6 | | advblock =+6 | ||
| description =Gilgamesh summons a short sword and sweeps his opponent's legs, knocking them off their feet. | | description =Gilgamesh summons a short sword and sweeps his opponent's legs, knocking them off their feet. | ||
*Base Descale: 10% | |||
}} | }} | ||
}} | }} | ||
Line 426: | Line 512: | ||
| advblock =+4 | | advblock =+4 | ||
| description = | | description = | ||
*Base Descale: 10% | |||
}} | }} | ||
Line 433: | Line 519: | ||
| version =5C > C | | version =5C > C | ||
| header = no | | header = no | ||
| damage = | | damage =850 | ||
| guard =All | | guard =All | ||
| cancel =R, A | | cancel =R, A | ||
Line 444: | Line 530: | ||
Gilgamesh can perform a follow up attack on hit or whiff by pressing C again. | Gilgamesh can perform a follow up attack on hit or whiff by pressing C again. | ||
*This move has 2 hits, dealing 500 and 350 base damage respectively | |||
*Base Descale: 10% per hit | |||
}} | }} | ||
Line 456: | Line 544: | ||
{{AttackData-FUC | {{AttackData-FUC | ||
| version =2C | | version =2C | ||
| damage = | | damage =500 | ||
| guard =All | | guard =All | ||
| cancel =J, U, R, A | | cancel =J, U, R, A | ||
Line 464: | Line 552: | ||
| advblock =-7 | | advblock =-7 | ||
| description = | | description = | ||
*This move has 2 hits, dealing 250 base damage each | |||
*Base Descale: 10% per hit | |||
}} | }} | ||
{{AttackData-FUC | {{AttackData-FUC | ||
| version =2C > C | | version =2C > C | ||
| header = no | | header = no | ||
| damage = | | damage =850 | ||
| guard =All | | guard =All | ||
| cancel =R, A | | cancel =R, A | ||
Line 479: | Line 568: | ||
Gilgamesh can perform a follow up attack on hit or whiff by pressing C again. | Gilgamesh can perform a follow up attack on hit or whiff by pressing C again. | ||
*This move has 3 hits, dealing 250, 250 and 350 respectively | |||
*Base Descale: 10% per hit | |||
}} | |||
}} | |||
{{MoveData | |||
|name=GoB j.B | |||
|image=FUC Gilgamesh GoB j.B.png | |||
|data= | |||
{{AttackData-FUC | |||
| damage =350 | |||
| guard =High | |||
| cancel =S, A | |||
| startup =15 | |||
| total length = | |||
| blockstun =17 | |||
| advblock = | |||
| description = | |||
*Base Descale: 10% | |||
}} | }} | ||
}} | |||
{{MoveData | |||
|name=GoB j.C | |||
|image=FUC Gilgamesh GoB j.C.png | |||
|data= | |||
{{AttackData-FUC | |||
| damage =450 | |||
| guard =High | |||
| cancel =S, A | |||
| startup =18 | |||
| total length = | |||
| blockstun =22 | |||
| advblock = | |||
| description = | |||
*Base Descale: 10% | |||
}} | |||
}} | }} | ||
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{{AttackData-FUC | {{AttackData-FUC | ||
| version =236A | | version =236A | ||
| damage = | | damage =1000 | ||
| guard =All | | guard =All | ||
| cancel =R, A | | cancel =R, A | ||
Line 505: | Line 631: | ||
| version =236B | | version =236B | ||
| header = no | | header = no | ||
| damage = | | damage =1000 | ||
| guard =All | | guard =All | ||
| cancel =R, A | | cancel =R, A | ||
Line 518: | Line 644: | ||
| version =236C | | version =236C | ||
| header = no | | header = no | ||
| damage = | | damage =1000 | ||
| guard =All | | guard =All | ||
| cancel =R, A | | cancel =R, A | ||
Line 533: | Line 659: | ||
The C version travels diagonally downwards. | The C version travels diagonally downwards. | ||
*Every version has up to 10 hits, dealing 100 base damage each | |||
*Base Descale: 3% per hit for every version | |||
}} | }} | ||
Line 545: | Line 673: | ||
{{AttackData-FUC | {{AttackData-FUC | ||
| version =623[A] | | version =623[A] | ||
| damage = | | damage =900 | ||
| guard =All | | guard =All | ||
| cancel =R, A | | cancel =R, A | ||
Line 553: | Line 681: | ||
| advblock =+28 | | advblock =+28 | ||
| description = | | description = | ||
*This move has up to 6 hits, dealing 150 base damage each | |||
*Base Descale: 2% per hit | |||
}} | }} | ||
{{AttackData-FUC | {{AttackData-FUC | ||
| version =623[B] | | version =623[B] | ||
| header = no | | header = no | ||
| damage = | | damage =900 | ||
| guard =All | | guard =All | ||
| cancel =R, A | | cancel =R, A | ||
Line 566: | Line 695: | ||
| advblock =+29 | | advblock =+29 | ||
| description = | | description = | ||
*This move has up to 6 hits, dealing 150 base damage each | |||
*Base Descale: 2% per hit | |||
}} | }} | ||
{{AttackData-FUC | {{AttackData-FUC | ||
| version =623[C] | | version =623[C] | ||
| header = no | | header = no | ||
| damage = | | damage =1350 | ||
| guard =All | | guard =All | ||
| cancel =R, A | | cancel =R, A | ||
Line 578: | Line 708: | ||
| blockstun =16 | | blockstun =16 | ||
| advblock =+21 | | advblock =+21 | ||
| description =Gilgamesh summons a | | description =Gilgamesh summons a set of chains that is released once the attack button is. The provided frame data assumes the attack button is not held at all. The A version is an anti-air, the B version hits forward, but has a short range, and the C version summons a web of chains. | ||
The A and B versions allow Gilgamesh to play neutral while the chain is summoned, but not released. The stored chain can be released at any point as long as Gilgamesh has not been hit. | The A and B versions allow Gilgamesh to play neutral while the chain is summoned, but not released. The stored chain can be released at any point as long as Gilgamesh has not been hit. | ||
The C version does not allow Gilgamesh to return to neutral and it can only be held for | Both A and B versions come from Gilgamesh's both sides and cross one another in front of him. Meaning the effective range if the opponent in directly in front of him is mid range, but if they sidestep, the range will be much further | ||
The C version does not allow Gilgamesh to return to neutral and it can only be held for 78 frames. Only the first chain deals meter damage: the 50% meter damage splits between its 3 hits. | |||
All of them counts as Projectiles and can be used for unsealing Gilgamesh's Supers | |||
*This move has up to 9 hits, dealing 150 base damage each | |||
*Base Descale: 2% per hit | |||
}} | }} | ||
Line 595: | Line 732: | ||
|data= | |data= | ||
{{AttackData-FUC | {{AttackData-FUC | ||
| damage = | | damage =2400 | ||
| guard =All | | guard =All | ||
| cancel = | | cancel = | ||
Line 602: | Line 739: | ||
| blockstun = | | blockstun = | ||
| advblock =19 | | advblock =19 | ||
| description = | | description =Gilgamesh charges up Ea and unleash Enuma Elish | ||
}} | }} | ||
Line 613: | Line 750: | ||
|data= | |data= | ||
{{AttackData-FUC | {{AttackData-FUC | ||
| damage = | | damage =2400 | ||
| guard =All | | guard =All | ||
| cancel = | | cancel = | ||
Line 620: | Line 757: | ||
| blockstun = | | blockstun = | ||
| advblock =-6 | | advblock =-6 | ||
| description = | | description =Gilgamesh expands Gate of Babylon and unleash a barrage of weapons upon his opponent (can be done from mid-air) | ||
*This move has up to 30 hits, dealing 80 base damage each | |||
}} | }} | ||
}} | }} | ||
Line 627: | Line 764: | ||
{{MoveData | {{MoveData | ||
|name= | |name=236236C | ||
|image=FUC Gilgamesh 236236C | |image=FUC Gilgamesh 236236C (Grail Super).png | ||
|data= | |data= | ||
{{AttackData-FUC | {{AttackData-FUC | ||
Line 639: | Line 776: | ||
| advblock =-17 | | advblock =-17 | ||
| description = | | description = | ||
* The full input sequence for this super is '''236236C (activator) > 63214C > 5A > 5B > 5C > 5A > 5B > 5C > 236236C''' | |||
Gilgamesh launches a chain in a straight line with 236236C. If hit connects, he can follow up with the rest of the combo. | |||
He can choose not to go through with the combo, only the last 236236C will actually deplete his meter to 0 | |||
This leaves room for an infinite (tho, not recommended as it provides the opponent a massive amount of meter) | |||
}} | }} | ||
Line 646: | Line 789: | ||
;EA Combos | ;EA Combos | ||
;:Basic Combos | ;:Basic Combos | ||
::* 5A > 5B > 2B > 5C > 236A > 236B > 2B > 2C > 6C > Ender 1 or 2 ([https://youtu.be/_0Yqkx1d654 Video Demonstration]) | ::* 5A > 5B > 2B > 5C > 236A > 236B > 2B > 5B > 2C > 6C > Ender 1 or 2 ([https://youtu.be/_0Yqkx1d654 Video Demonstration]) | ||
::** Ender 1 | ::** Ender 1 | ||
::*** j.A > j.B > j.C (2076 damage) | ::*** j.A > j.B > j.C (2076 damage) | ||
Line 672: | Line 815: | ||
::* 5B > 2B > 2CC > 5B > 2B > 2C > 236B or 236236B (2652 damage) ([https://youtu.be/Vy1pVhrsbBA Video Demonstration]) | ::* 5B > 2B > 2CC > 5B > 2B > 2C > 236B or 236236B (2652 damage) ([https://youtu.be/Vy1pVhrsbBA Video Demonstration]) | ||
::** A basic Gate of Babylon combo. To do 5B > 2B > 2C you must link the moves together. If GoB 623A/B is being held can release after 2C hits and before the super to unscale the super. | ::** A basic Gate of Babylon combo. To do 5B > 2B > 2C you must link the moves together. If GoB 623A/B is being held can release after 2C hits and before the super to unscale the super. | ||
;:Advanced Combos | |||
::* 623[B] → 5B → 2B → 2C → 5B → 2B → 2C → [623A~B → 2B → 2C]xn → 2369A → ]B[ → 623[B] → 2C → 2369A → ]B[ → back dash → [623C]xn → 236236B ([https://youtu.be/s_ZAeezWi5s Video Demonstration]) | |||
::** advanced and competitive Gate of Babylon Combo. the back dash is fo distance adjustment so 623C will hit properly | |||
::*Unburstable ToD from Ea into GoB | |||
::* 5B → 2B → 6C (kara cancel) 623C → 22C (GoB) → 623[B] → 5B → 2B → 5C → [2C~C → 2C → 623A~B → 2B →]xn → 2C → tkc 236A (delay) → Release chain → back dash → 623C → 623C → 623C → 236236B → 2C → tkc 236A → Activate right when the swords appear → back dash → 214C → 236236B ([https://youtu.be/sNKr6XbTm8Q Video Demonstration]) | |||
::** practically unburst-able unless the opponent has more than 100% meter. the only burst window is before the GoB 623C | |||
::** after the last back dash, you can also 22C into Ea and 214C → 236236A if you want to style on your opponent | |||
;Mode Change Combos | ;Mode Change Combos | ||
Line 705: | Line 861: | ||
::**** Hard knockdown ender and lets you store a chain(623[AorB]) of your choice | ::**** Hard knockdown ender and lets you store a chain(623[AorB]) of your choice | ||
;:Meter Route Double Super | |||
::* Normals > Corner Carry > 22C~EA > 6C > 623B > 22C~GoB > 2C > jump(7) > j.C > j.236A > ]X[ > land > |623C|xn > 2C > 2369C > activate > 236236B > 2C > 2369C > 236236A ([https://youtu.be/V-JmbCuEBU4 Video Demonstration]) | |||
{{Navbox-FUC}} | {{Navbox-FUC}} |
Latest revision as of 19:38, 26 May 2024
Overview
Similar to Archer, Gilgamesh is a stance change character. For 30% meter 22C will change between EA and Gate of Babylon mode. While in EA mode, he has chains, great midscreen combos, and good pressure along with one of the best whiff punishers in the game in 623B. In Gate mode he has strong zoning, plus on block normals, links instead of chains, and a special(623A/B) that can be held and only releases on negative edge. This can make him hard to approach while keeping his zoning safe. The held button can be transferred to other buttons. Mode change with Gilgamesh to mitigate each mode's weaknesses and take advantage of their strengths.
Strengths | Weaknesses |
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Notes
- Full Mana Activation Ability: For the duration, in any mode, Gil can summon swords straight down using 22D. These swords can be charged as long as you wish to increase the damage, the amount, and the range.
Universal Moves
5A
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2A
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j.A
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6A+B
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214X
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22C
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Ea Form Moves
5B
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2B
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5C
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2C
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6C
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Ea j.B
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Ea j.C
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236X
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623X
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Gate of Babylon Form Moves
5B
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2B
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5C
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2C
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GoB j.B
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GoB j.C
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236X
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623X
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Supers (WIP)
236236A (Ea)
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236236B (GoB)
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236236C
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Combos (WIP)
- EA Combos
- Basic Combos
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- 5A > 5B > 2B > 5C > 236A > 236B > 2B > 5B > 2C > 6C > Ender 1 or 2 (Video Demonstration)
- Ender 1
- j.A > j.B > j.C (2076 damage)
- Ender 2
- 214C (1870 damage)
- Ender 1 gives more damage while ender 2 will give a hard knockdown with the opponent far away from you.
- Ender 1
- 5A > 5B > 2B > 5C > 236A > 236B > 2B > 5B > 2C > 6C > Ender 1 or 2 (Video Demonstration)
- Intermediate Combos
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- 5A > 5B > 2B > 5C > 236A > 236B > 2B > 5B > 2C > 6C > 6239B > Ender 1 or 2 (Video Demonstration)
- Ender 1
- j.A > j.B > j.C (2310 damage)
- Ender 2
- 2147C (2104 damage)
- Similar to the first combo but with two tiger knee cancels. A good combo to learn that will help you transition to more of the advanced routes. On lightweights, if going for ender 2 at the wall, delay 6C after 2C.
- Ender 1
- 5A > 5B > 2B > 5C > 236A > 236B > 2B > 5B > 2C > 6C > 6239B > Ender 1 or 2 (Video Demonstration)
- Advanced Combos
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- 5A > 5B > 2B > 5C > 236A > 236B > 2B > 2C > 6C > 6239[A]~B > 5B > 2B > 2C > 6C > 6239B > 2147C (2394 damage) (Video Demonstration)
- Uses the cancel from 623[A]. 6C > 6239[A]~B is essential to learn for Gilgamesh combos as it allows for high meterless corner carry. Delay 6C after 2C on lightweights at the wall.
- Against Berserker, omit the first 2C.
- 5A > 5B > 2B > 5C > 236A > 236B > 2B > 6C > [6239[A]~B > 5B > 6C]x3 > 6239B > 2147C (Video Demonstration)
- Uses EA 5B > 6C loop. Commonly used for wall carry. The 5Bs unless delayed will whiff on opponents at the wall.
- 5A > 5B > 2B > 5C > 236A > 236B > 2B > 2C > 6C > 6239[A]~B > 5B > 2B > 2C > 6C > 6239B > 2147C (2394 damage) (Video Demonstration)
- Gate of Babylon Combos
- Basic Combos
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- 5B > 2B > 2CC > 5B > 2B > 2C > 236B or 236236B (2652 damage) (Video Demonstration)
- A basic Gate of Babylon combo. To do 5B > 2B > 2C you must link the moves together. If GoB 623A/B is being held can release after 2C hits and before the super to unscale the super.
- 5B > 2B > 2CC > 5B > 2B > 2C > 236B or 236236B (2652 damage) (Video Demonstration)
- Advanced Combos
- 623[B] → 5B → 2B → 2C → 5B → 2B → 2C → [623A~B → 2B → 2C]xn → 2369A → ]B[ → 623[B] → 2C → 2369A → ]B[ → back dash → [623C]xn → 236236B (Video Demonstration)
- advanced and competitive Gate of Babylon Combo. the back dash is fo distance adjustment so 623C will hit properly
- 623[B] → 5B → 2B → 2C → 5B → 2B → 2C → [623A~B → 2B → 2C]xn → 2369A → ]B[ → 623[B] → 2C → 2369A → ]B[ → back dash → [623C]xn → 236236B (Video Demonstration)
- Unburstable ToD from Ea into GoB
- 5B → 2B → 6C (kara cancel) 623C → 22C (GoB) → 623[B] → 5B → 2B → 5C → [2C~C → 2C → 623A~B → 2B →]xn → 2C → tkc 236A (delay) → Release chain → back dash → 623C → 623C → 623C → 236236B → 2C → tkc 236A → Activate right when the swords appear → back dash → 214C → 236236B (Video Demonstration)
- practically unburst-able unless the opponent has more than 100% meter. the only burst window is before the GoB 623C
- after the last back dash, you can also 22C into Ea and 214C → 236236A if you want to style on your opponent
- Mode Change Combos
- EA Starting
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- 5A > 5B > 2B > 5C > 236A > 236B(1) > 22C > 5B > 2B > 2CC > 5B > 2B > 2C > 236B (2201 damage) or 236236B (Video Demonstration)
- Simple EA -> Babylon combo. There are better routes but learn this combo to get used to mode changing mid combo
- 5A > 5B > 2B > 5C > 236A > 236B(1) > 22C > 5B > 2B > 2CC > 5B > 2B > 2C > 22C > 5B > 2B > 2C > 6C > 6239B > 2147C or 2362369A (Video Demonstration)
- EA -> Babylon -> EA combo.
- 5A > 5B > 2B > 5C > 236A > 236B > 2B > 6C > 6239[A]~B > [EA 5B > 6C loop]x2 > 5B > 6C > 6239B > [Mode Change wall carry loop] till at the wall > 22C > 2CC > 2C > 6239A~B > [Gate of Babylon infinite]
- Mode change combo using the loops found below and demonstrates the fluidity of Gilgamesh combos
- 5A > 5B > 2B > 5C > 236A > 236B(1) > 22C > 5B > 2B > 2CC > 5B > 2B > 2C > 236B (2201 damage) or 236236B (Video Demonstration)
- Loops
- EA Starting
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- ~[5B > 6C > 6239[A]~B]xn
- EA 5B > 6C loop against a juggled opponent. Gives great wall carry. Number of reps vary by opponent's character and gravity at the time.
- Can end the loop with 22C after 6C and go into corner Babylon infinite or with 6C > 6239B
- ~[22C > 2CC > 2C > 22C > 6C > 6239B]xn
- Mode change wall carry loop. Can enter this after any 623(9)B at the end of a combo.
- Gives amazing wall carry at the cost of meter for each 22C. Ends up being meter neutral for the most part until you reach 50 hits then you will stop building meter.
- Can exit this after 2CC > 2C when at the wall and go for Babylon infinite or can end this after 6239B and go for 2147C for hard knockdown
- ~[5B > 6C > 6239[A]~B]xn
- Gate of Babylon Starting
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- [2B > 2C > 6239A~B]xn
- Gate of Babylon infinite. Only works close to or at the wall. Can do a couple reps midscreen for added damage but eventually the opponent will become too far to continue.
- Very important combo to learn. Used for meter build and damage. Do note the opponent will also gain meter and after 50 hits Gilgamesh will stop building meter.
- Ways to enter the infinite
- While in EA, after any 6C at the wall do 22C > infinite
- While in EA, after any 6239B, do 22C > 2CC > 2C > 6239A~B > infinite
- Ways to end the infinite
- After 2C > jump back j.C > j.236B > activate > j.236C > j.236236B
- Unscale super ender. the jump back makes you safe from a burst after you activate. Omit the j.236C if you think they will burst and immediately go into super after activating.
- After 2C, 214C
- Hard knockdown ender and lets you store a chain(623[AorB]) of your choice
- After 2C > jump back j.C > j.236B > activate > j.236C > j.236236B
- [2B > 2C > 6239A~B]xn
- Meter Route Double Super
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- Normals > Corner Carry > 22C~EA > 6C > 623B > 22C~GoB > 2C > jump(7) > j.C > j.236A > ]X[ > land > |623C|xn > 2C > 2369C > activate > 236236B > 2C > 2369C > 236236A (Video Demonstration)