JoJo's Bizarre Adventure: All-Star Battle R/Alternate World Diego: Difference between revisions
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*'''Stand/Mounted Hybrid:''' While Diego is considered a Mounted character, his Dismounted state summons his Stand, THE WORLD, at all times. | *'''Stand/Mounted Hybrid:''' While Diego is considered a Mounted character, his Dismounted state summons his Stand, THE WORLD, at all times. | ||
*'''Mounted:''' While on | *'''Mounted:''' While on top of Silver Bullet, all of Diego's attacks deal Chip Damage, and he cannot be affected by the Bind and Crumple hit effects. This comes at the cost of losing access to [[JoJo's Bizarre Adventure: All-Star Battle R/System#Stylish Evade_/_Stylish_Guard|Stylish Evade]], [[JoJo's Bizarre Adventure: All-Star Battle R/System#Stylish Evade_/_Stylish_Guard|Stylish Guard]], and his [[JoJo's Bizarre Adventure: All-Star Battle R/Alternate World Diego#Throw|Throw]]. | ||
*'''Holy Corpse Parts:''' Diego can pick up the Holy Corpse parts, gaining different blessings with each part obtained. | *'''Holy Corpse Parts:''' Diego can pick up the Holy Corpse parts, gaining different blessings with each part obtained. | ||
*'''[[JoJo's Bizarre Adventure: All-Star Battle R/Alternate World Diego#22S|THE WORLD]]:''' While Dismounted, Diego | *'''[[JoJo's Bizarre Adventure: All-Star Battle R/Alternate World Diego#22S|THE WORLD]]:''' While Dismounted, Diego has the ability to stop time, rendering the opponent completely unable to act. It is similar to Axl Low's "One Vision" Overdrive from ''Guilty Gear -Strive-''. | ||
{{StrengthsAndWeaknesses | {{StrengthsAndWeaknesses | ||
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===Holy Corpse=== | ===Holy Corpse=== | ||
Owing to his status as a ''Steel Ball Run'' character, whenever AW Diego is one of the combatants, three parts of the Holy Corpse will spawn over time | Owing to his status as a ''Steel Ball Run'' character, whenever AW Diego is one of the combatants, three parts of the Holy Corpse will spawn over time around the stage. AW Diego can collect these parts by crouching on top of them while Dismounted; Holy Corpse parts collected will be carried over between rounds. Each part collected provides AW Diego with a buff that lasts until said part is lost via entering a knockdown state, which drops the most recent part collected. Only 3 Holy Corpse parts will spawn during the match, so if two ''Steel Ball Run'' characters (himself, {{NotationIcon-ASBR|JohnnyMini}}, {{NotationIcon-ASBR|GyroMini}}, {{NotationIcon-ASBR|DiegoMini}}, or {{NotationIcon-ASBR|ValentineMini}}) happen to face each other, they'll be forced to fight for them. | ||
For AW Diego, the buffs applied are the following: | For AW Diego, the buffs applied are the following: | ||
*{{NotationIcon- | *{{NotationIcon-ASBR|Corpse1}} '''One:''' Diego gains increased movement speed while Dismounted. | ||
*{{NotationIcon- | *{{NotationIcon-ASBR|Corpse2}} '''Two:''' Enhances "[[JoJo's Bizarre Adventure: All-Star Battle R/Alternate World Diego#623X|My trial is to conquer and kill at all costs.]]" by allowing Diego to have 2 traps out at a time, instead of just 1. | ||
*{{NotationIcon- | *{{NotationIcon-ASBR|Corpse3}} '''Three:''' Diego's Guard Gauge regenerates faster. In addition, Diego becomes capable of regenerating Guard Gauge while Mounted. | ||
===Stats=== | ===Stats=== | ||
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|damage=13 | |damage=13 | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=4 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv=-6 | |blockadv=-6 | ||
|hitadv= | |hitadv=-2 | ||
|description= | |description= | ||
Diego jabs forward with a knife. | Diego jabs forward with a knife. | ||
* | *Standard jab, but has good height for beating dash-jumps. | ||
* | *Has higher recovery than other moves of its kind, making it a poor stagger pressure tool. | ||
}} | }} | ||
}} | }} | ||
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|damage=25 | |damage=25 | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=6 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv=-4 | |blockadv=-4 | ||
|hitadv= | |hitadv=0 | ||
|description= | |description= | ||
THE WORLD delivers an open palm stab. | THE WORLD delivers an open palm stab. | ||
* | *Diego's best stagger pressure tool, due to having the fastest recovery of all his normals. | ||
* | *Mainly used as combo filler to combo 5M > 623M in juggles. | ||
}} | }} | ||
}} | }} | ||
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|damage=37 | |damage=37 | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=12 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv=-12 | |blockadv=-12 | ||
|hitadv= | |hitadv=-6 | ||
|description= | |description= | ||
THE WORLD attacks with an | THE WORLD attacks with an upward swipe. | ||
*Moves Diego forward. | *Moves Diego forward, but still can whiff from max range 2M confirms. | ||
*Considerable vertical reach. | *Considerable vertical reach, but is too slow to be used as an anti-air. | ||
*Generally outclassed by 2H, and thus mainly sees use as combo filler. | |||
}} | }} | ||
}} | }} | ||
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|damage=12 | |damage=12 | ||
|guard=Low | |guard=Low | ||
|startup= | |startup=6 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv=-6 | |blockadv=-6 | ||
|hitadv= | |hitadv=-2 | ||
|description= | |description= | ||
Diego stabs at the opponent's feet with a knife. | Diego stabs at the opponent's feet with a knife. | ||
* | *Has very little pushback on block, so it's very easy to chain the move into itself. | ||
* | *Sends opponents in a juggle state at a favorable angle. | ||
}} | }} | ||
}} | }} | ||
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|damage=20 | |damage=20 | ||
|guard=Low | |guard=Low | ||
|startup= | |startup=8 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv=-10 | |blockadv=-10 | ||
|hitadv= | |hitadv=-6 | ||
|description= | |description= | ||
Diego attacks with a crouching stab. | Diego attacks with a crouching stab. | ||
*Moves Diego forward. | *Moves Diego forward. Incredible range for a move of its type. | ||
* | *Despite its poor frame data, it is by far Diego's best combo starter. | ||
}} | }} | ||
}} | }} | ||
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|damage=36 | |damage=36 | ||
|guard=Low | |guard=Low | ||
|startup= | |startup=12 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv=-12 | |blockadv=-12 | ||
|hitadv= | |hitadv=HKD | ||
|description= | |description= | ||
THE WORLD attacks with a double cross-chop outwards. | THE WORLD attacks with a double cross-chop outwards. | ||
*Launches on hit. | *Launches on hit and causes hard knockdown. | ||
* | *Has very good range for a move of its type, enough so that 2M > 2H works at max range. | ||
*Mainly used in combos, where it can be canceled into [[JoJo's Bizarre Adventure: All-Star Battle R/Alternate World Diego#5S|Quick Mount]] or [[JoJo's Bizarre Adventure: All-Star Battle R/Alternate World Diego#623X|623M]] (against grounded opponents). It can also be used to confirm after a groundbounce from [[JoJo's Bizarre Adventure: All-Star Battle R/Alternate World Diego#Mounted 22X|m.22M]]. | |||
}} | }} | ||
}} | }} | ||
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|damage=25 | |damage=25 | ||
|guard=Overhead | |guard=Overhead | ||
|startup= | |startup=26 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv=-18 | |blockadv=-18 | ||
|hitadv= | |hitadv=Crumple | ||
|description= | |description= | ||
THE WORLD attacks with an overhead chop. | THE WORLD attacks with an overhead chop. | ||
*Causes crumple on hit. | *Causes crumple on hit. | ||
* | *Cannot be canceled into [[JoJo's Bizarre Adventure: All-Star Battle R/Alternate World Diego#5S|Quick Mount]]. | ||
*One of the only ways Diego has to confirm into GHA while Dismounted, along with 3H and [[JoJo's Bizarre Adventure: All-Star Battle R/Alternate World Diego#22X|22L/M/H]]. | |||
*Can be canceled from [[JoJo's Bizarre Adventure: All-Star Battle R/Alternate World Diego#Mounted 22X|m.22L]], though it won't lead into a combo due to both attacks causing crumple. | |||
}} | }} | ||
}} | }} | ||
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|damage=15 | |damage=15 | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=22 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv=-42 | |blockadv=-42 | ||
|hitadv= | |hitadv=KD | ||
|description= | |description= | ||
Diego slides forward and performs a high kick. | Diego slides forward and performs a high kick. | ||
*Launches on hit. | *Launches on hit. | ||
*Particularly low damage for a Heavy normal. | *One of the only ways Diego has to confirm into GHA while Dismounted, along with 3M and [[JoJo's Bizarre Adventure: All-Star Battle R/Alternate World Diego#22X|22L/M/H]]. | ||
*Particularly low damage for a Heavy normal, but since [[JoJo's Bizarre Adventure: All-Star Battle R/Alternate World Diego#Mounted 22X|m.22L]] can be canceled into it, the move acts as an important element in combos. | |||
}} | }} | ||
}} | }} | ||
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|damage=16 | |damage=16 | ||
|guard=Overhead | |guard=Overhead | ||
|startup= | |startup=8 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
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|description= | |description= | ||
Diego stabs downwards with a knife. | Diego stabs downwards with a knife. | ||
*Very active. | *Very active, making it a good jump-in and air-to-air option. | ||
* | *Despite what its appearance implies, this move can (rarely) cross up. | ||
}} | }} | ||
}} | }} | ||
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|damage=22 | |damage=22 | ||
|guard=Overhead | |guard=Overhead | ||
|startup= | |startup=10 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
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|description= | |description= | ||
Diego performs an outward slash. | Diego performs an outward slash. | ||
* | *Mainly used for air-to-airs, since it hits higher than his other jump attacks. | ||
}} | }} | ||
}} | }} | ||
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|damage=38 | |damage=38 | ||
|guard=Overhead | |guard=Overhead | ||
|startup= | |startup=12 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
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|hitadv= | |hitadv= | ||
|description= | |description= | ||
THE WORLD leans forward and delivers a | THE WORLD leans forward and delivers a downward chop. | ||
* | *Has an extremely large hitbox, making it a prime jump-in that also catches backdashes easily. | ||
* | *Very good combo filler. | ||
}} | }} | ||
}} | }} | ||
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|damage=30 | |damage=30 | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=22 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
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|damage=30 | |damage=30 | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=22 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
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|damage=30 | |damage=30 | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=22 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
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|damage=55 (15, 40) | |damage=55 (15, 40) | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=18 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
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|damage=55 (15, 40) | |damage=55 (15, 40) | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=20 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
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|damage=55 (15, 40) | |damage=55 (15, 40) | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=24 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
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Diego lifts a can of gasoline before chucking it in an arc, with its contents spilling across the ground partway after the throw. | Diego lifts a can of gasoline before chucking it in an arc, with its contents spilling across the ground partway after the throw. | ||
*The version used determines the can's travel distance and when the gasoline spills. | *The version used determines the can's travel distance and when the gasoline spills. | ||
*The initial throw launches on hit and | *The initial throw launches on hit and causes hard knockdown. | ||
*While time is stopped, the can will fly a short distance before freezing in place. | *While time is stopped, the can will fly a short distance before freezing in place, in addition to causing hard knockdown. | ||
*The gasoline spilt by the can douses the opponent in {{NotationIcon- | **Only two cans are allowed to be active while time is stopped. | ||
*The gasoline spilt by the can douses the opponent in {{NotationIcon-ASBR|Gas}} '''Gasoline''' for 7 seconds. | |||
**While the can is considered a projectile, the gasoline itself is not. | |||
**The spill deals no damage or hitstun, but still can be Stylish Evaded/Guarded. It can also affect opponents in an OTG state. | **The spill deals no damage or hitstun, but still can be Stylish Evaded/Guarded. It can also affect opponents in an OTG state. | ||
**Upon reaching the ground, the gasoline will remain spilt on the field for 15 seconds. | **Upon reaching the ground, the gasoline will remain spilt on the field for 15 seconds. | ||
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|damage=45 (5*9) | |damage=45 (5*9) | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=16 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
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|damage=55 (5*11) | |damage=55 (5*11) | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=18 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
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|damage=75 (5*15) | |damage=75 (5*15) | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=20 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
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|version=Explosion | |version=Explosion | ||
|header=no | |header=no | ||
|damage=120 ( | |damage=120 (5, 76, 39) | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup= | ||
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Diego throws a spread of lit matches while leaping backwards. | Diego throws a spread of lit matches while leaping backwards. | ||
*The version used determines the amount of matches thrown, as well as how far back Diego leaps. | *The version used determines the amount of matches thrown, as well as how far back Diego leaps. | ||
*Causes an explosion upon coming in contact with opponents doused in {{NotationIcon- | *Causes an explosion upon coming in contact with opponents doused in {{NotationIcon-ASBR|Gas}} '''Gasoline'''. | ||
**The explosion deals huge Guard Damage, launches on hit, and can damage Diego. | **The explosion deals huge Guard Damage, launches on hit, and can damage Diego. | ||
*Both the matches and the explosion are considered projectiles. | *Both the matches and the explosion are considered projectiles. | ||
**Both can also hit OTG, with the latter being notably capable of OTG relaunches. | **Both can also hit OTG, with the latter being notably capable of OTG relaunches. | ||
*While time is stopped, the matches will fly a short distance before freezing in place. | |||
**Only three sets of matches are allowed to be active while time is stopped, but they cannot affect the opponent at all until time resumes (even if the opponent is doused in gasoline). | |||
---- | ---- | ||
'''L version:''' | '''L version:''' | ||
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|damage=25 | |damage=25 | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=32 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv= | |blockadv=-10 | ||
|hitadv= | |hitadv=Bind / Crumple (-6 vs. Horse) | ||
|description= | |description= | ||
}} | }} | ||
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|damage=25 | |damage=25 | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=32 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv= | |blockadv=-14 | ||
|hitadv= | |hitadv=Bind / Crumple (-10 vs. Horse) | ||
|description= | |description= | ||
}} | }} | ||
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|damage=25 | |damage=25 | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=32 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv= | |blockadv=-22 | ||
|hitadv= | |hitadv=Bind / Crumple (-18 vs. Horse) | ||
|description= | |description= | ||
Diego commands THE WORLD to deploy a wall of barbed wire, briefly stopping time as it does so. | Diego commands THE WORLD to deploy a wall of barbed wire, briefly stopping time as it does so. | ||
*The version used determines the placement of the barb wire. | *The version used determines the placement of the barb wire. | ||
*Binds the opponent | *Binds the opponent on hit, which transitions into a crumple against grounded opponents. | ||
*The wire stays out for about 2 seconds, but will vanish immediately after blocking a projectile or coming in contact with an opponent. | |||
*The wire stays out for about 2 seconds, but will vanish immediately after blocking a projectile or coming | |||
*While time is stopped, only one set of wire can be out at any time. | *While time is stopped, only one set of wire can be out at any time. | ||
*On frame 3, both players are frozen for a total of 2 frames during this move's startup. | |||
---- | ---- | ||
'''L version:''' | '''L version:''' | ||
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*Starting a cutscene with a Throw or an HHA/GHA will instantly end the Time Stop and take away the rest of Diego's meter. | *Starting a cutscene with a Throw or an HHA/GHA will instantly end the Time Stop and take away the rest of Diego's meter. | ||
*Prevents the use of "[[JoJo's Bizarre Adventure: All-Star Battle R/Alternate World Diego#5S|Mounting]]" while the Time Stop is active. | *Prevents the use of "[[JoJo's Bizarre Adventure: All-Star Battle R/Alternate World Diego#5S|Mounting]]" while the Time Stop is active. | ||
*All attacks can OTG during Time Stop, restanding the opponent if they can reach. This allows setting up for juggles post Time Stop, although normal IPS rules will still apply. | *Damage dealt to the opponent during the Time Stop is reduced. When the ability ends and time resumes, the opponent will suffer all damage dealt to them at once. | ||
* | *All attacks can OTG during Time Stop, restanding the opponent if they can reach. This allows setting up for juggles post-Time Stop, although normal IPS rules will still apply. | ||
*After the Time Stop ends, there is a ~5 second period where Diego cannot gain any HH Gauge (with {{NotationIcon-ASBR|AkiraMini}}'s [[JoJo's Bizarre Adventure: All-Star Battle R/Akira Otoishi#Assist|Assist]] providing the only exception). | |||
*Against himself, {{NotationIcon-ASBR|Jotaro3Mini}}, {{NotationIcon-ASBR|DIO}} and {{NotationIcon-ASBR|Jotaro4Mini}}, Diego can use this ability to move within their Time Stop for the minimum requirement of 1 HH Gauge. If their Time Stop runs out before Diego's does, they will be frozen instead. | |||
}} | }} | ||
}} | }} | ||
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|image=JJASBR_AW_Diego_Mounted_5L.png | |image=JJASBR_AW_Diego_Mounted_5L.png | ||
|caption= | |caption= | ||
|name=5L | |name=m.5L | ||
|subtitle= | |subtitle= | ||
|data= | |data= | ||
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|damage=15 | |damage=15 | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=4 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv=-4 | |blockadv=-4 | ||
|hitadv= | |hitadv=0 | ||
|description= | |description= | ||
While mounting Silver Bullet, Diego stabs downwards with his knife. | While mounting Silver Bullet, Diego stabs downwards with his knife. | ||
*Standard jab, | *Standard jab, but is better at stopping dash-jumps thanks to the additional height. | ||
*Mainly used to stabilize combos when near walls. | |||
}} | }} | ||
}} | }} | ||
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|image=JJASBR_Diego_Mounted_5M.png | |image=JJASBR_Diego_Mounted_5M.png | ||
|caption= | |caption= | ||
|name=5M | |name=m.5M | ||
|subtitle= | |subtitle= | ||
|data= | |data= | ||
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|damage=20 | |damage=20 | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=8 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv=-10 | |blockadv=-10 | ||
|hitadv= | |hitadv=-6 | ||
|description= | |description= | ||
Silver Bullet performs a | Silver Bullet performs a headbutt. | ||
*Moves Diego forward. | *Moves Diego forward, which can be a double-edged sword: the movement makes it a decent poke, but can also cause drops during combos. | ||
* | *Decent stagger pressure tool when paired with [[JoJo's Bizarre Adventure: All-Star Battle R/Alternate World Diego#Mounted 22X|m.22H]]. | ||
*Can be used to confirm anti-air sequences into full combos by canceling into [[JoJo's Bizarre Adventure: All-Star Battle R/Alternate World Diego#Mounted 623X|m.623M]]. | |||
}} | }} | ||
}} | }} | ||
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|image=JJASBR_Diego_Mounted_5H.png | |image=JJASBR_Diego_Mounted_5H.png | ||
|caption= | |caption= | ||
|name=5H | |name=m.5H | ||
|subtitle= | |subtitle= | ||
|data= | |data= | ||
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|damage=30 | |damage=30 | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=18 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv=-10 | |blockadv=-10 | ||
|hitadv= | |hitadv=-4 | ||
|description= | |description= | ||
Silver Bullet | Silver Bullet stomps both hooves down. | ||
*Good range for pokes and juggles. | *Good range for pokes and juggles. | ||
*Leaves a gap when canceled into, allowing the opponent to use a Stylish Guard or a reversal option. Mainly used as combo filler because of this. | |||
}} | }} | ||
}} | }} | ||
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|image=JJASBR_Diego_Mounted_2L.png | |image=JJASBR_Diego_Mounted_2L.png | ||
|caption= | |caption= | ||
|name=2L | |name=m.2L | ||
|subtitle= | |subtitle= | ||
|data= | |data= | ||
Line 672: | Line 685: | ||
|damage=14 | |damage=14 | ||
|guard=Low | |guard=Low | ||
|startup= | |startup=6 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv=-2 | |blockadv=-2 | ||
|hitadv= | |hitadv=+2 | ||
|description= | |description= | ||
Silver Bullet performs a | Silver Bullet performs a sweep kick with its hoof. | ||
*Does hit Low, unlike [[JoJo's Bizarre Adventure: All-Star Battle R/Diego | *Does hit Low, unlike {{NotationIcon-ASBR|DiegoMini}}'s version. | ||
*Has pretty good range, making it effective as a stagger pressure tool. | |||
*For unknown reasons, [[JoJo's Bizarre Adventure: All-Star Battle R/Alternate World Diego#Mounted 22X|m.22M]] becomes 4 frames faster when this move is canceled into it. | |||
}} | }} | ||
}} | }} | ||
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|image=JJASBR_Diego_Mounted_2M.png | |image=JJASBR_Diego_Mounted_2M.png | ||
|caption= | |caption= | ||
|name=2M | |name=m.2M | ||
|subtitle= | |subtitle= | ||
|data= | |data= | ||
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|damage=25 | |damage=25 | ||
|guard=Low | |guard=Low | ||
|startup= | |startup=6 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv=-4 | |blockadv=-4 | ||
|hitadv= | |hitadv=0 | ||
|description= | |description= | ||
Silver Bullet | Silver Bullet stomps its hoof down. | ||
*Good range for counter-pokes. | *Good range for counter-pokes. | ||
}} | }} | ||
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|image=JJASBR_Diego_Mounted_2H.png | |image=JJASBR_Diego_Mounted_2H.png | ||
|caption= | |caption= | ||
|name=2H | |name=m.2H | ||
|subtitle= | |subtitle= | ||
|data= | |data= | ||
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|damage=36 | |damage=36 | ||
|guard=Low | |guard=Low | ||
|startup= | |startup=16 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv=-4 | |blockadv=-4 | ||
|hitadv= | |hitadv=HKD | ||
|description= | |description= | ||
Silver Bullet | Silver Bullet kicks low with a hind leg. | ||
* | *Causes hard knockdown. | ||
*Good range for pokes. | *Good range for pokes. | ||
*Leaves a gap when canceled into, allowing the opponent to use a Stylish Guard or a reversal option. Mainly used as combo filler because of this. | |||
}} | }} | ||
}} | }} | ||
Line 730: | Line 746: | ||
|image=JJASBR_Diego_Mounted_Jump_L.png | |image=JJASBR_Diego_Mounted_Jump_L.png | ||
|caption= | |caption= | ||
|name= | |name=m.jL | ||
|subtitle= | |subtitle= | ||
|data= | |data= | ||
Line 736: | Line 752: | ||
|damage=18 | |damage=18 | ||
|guard=Overhead | |guard=Overhead | ||
|startup= | |startup=6 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
Line 742: | Line 758: | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
Silver Bullet | Silver Bullet butts the opponent with both front knees. | ||
* | *Very fast, but stubby aerial. Best used against opponents directly under Diego. | ||
}} | }} | ||
}} | }} | ||
Line 751: | Line 767: | ||
|image=JJASBR_Diego_Mounted_Jump_M.png | |image=JJASBR_Diego_Mounted_Jump_M.png | ||
|caption= | |caption= | ||
|name= | |name=m.jM | ||
|subtitle= | |subtitle= | ||
|data= | |data= | ||
Line 757: | Line 773: | ||
|damage=28 | |damage=28 | ||
|guard=Overhead | |guard=Overhead | ||
|startup= | |startup=6 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
Line 763: | Line 779: | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
While mounting Silver Bullet, Diego performs | While mounting Silver Bullet, Diego performs an aerial kick outwards. | ||
*Good for air-to-airs. | *Good for air-to-airs due to its hitbox being very high up. | ||
*Very active. | *Very fast, and very active. | ||
}} | }} | ||
}} | }} | ||
Line 773: | Line 789: | ||
|image=JJASBR_Diego_Mounted_Jump_H.png | |image=JJASBR_Diego_Mounted_Jump_H.png | ||
|caption= | |caption= | ||
|name= | |name=m.jH | ||
|subtitle= | |subtitle= | ||
|data= | |data= | ||
Line 779: | Line 795: | ||
|damage=40 | |damage=40 | ||
|guard=Overhead | |guard=Overhead | ||
|startup= | |startup=8 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
Line 785: | Line 801: | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
Silver Bullet | Silver Bullet kicks downwards with both front legs. | ||
*Good for jump-ins and juggles. | *Good for jump-ins and juggles due to its extremely high amount of active frames and large hitbox. | ||
*Very good combo filler. | |||
}} | }} | ||
}} | }} | ||
Line 796: | Line 813: | ||
|caption= | |caption= | ||
|name=I'll skewer you! | |name=I'll skewer you! | ||
|input=46L/M/H | |input=m.46L/M/H | ||
|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
Line 802: | Line 819: | ||
|damage=30 | |damage=30 | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=22 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
Line 814: | Line 831: | ||
|damage=30 | |damage=30 | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=20 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
Line 826: | Line 843: | ||
|damage=30 | |damage=30 | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=24 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
Line 854: | Line 871: | ||
|caption= | |caption= | ||
|name=Your sentence is death! | |name=Your sentence is death! | ||
|input=623L/M/H | |input=m.623L/M/H | ||
|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|version=Light | |version=Light | ||
|damage= | |damage=60 | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=10 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv=- | |blockadv=-36 | ||
|hitadv= | |hitadv=KD | ||
|description= | |description= | ||
}} | }} | ||
Line 870: | Line 887: | ||
|version=Medium | |version=Medium | ||
|header=no | |header=no | ||
|damage= | |damage=80 (35, 45) | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=14(1)1 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv=- | |blockadv=-38 | ||
|hitadv= | |hitadv=KD | ||
|description= | |description= | ||
}} | }} | ||
Line 882: | Line 899: | ||
|version=Heavy | |version=Heavy | ||
|header=no | |header=no | ||
|damage= | |damage=110 (30*2, 50) | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=22(1)1(1)1 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv=- | |blockadv=-38 | ||
|hitadv= | |hitadv=KD | ||
|description= | |description= | ||
While mounting Silver Bullet, Diego commands THE WORLD stop time for an instant and attack with an uppercut. | While mounting Silver Bullet, Diego commands THE WORLD stop time for an instant and attack with an uppercut. | ||
Line 894: | Line 911: | ||
*Launches on hit. | *Launches on hit. | ||
*Ranged anti-air attack. | *Ranged anti-air attack. | ||
*On frame 3, both players are frozen for a total of 8f during this move's startup. | |||
---- | ---- | ||
'''L version:''' | '''L version:''' | ||
*THE WORLD attacks closest to Diego. | *THE WORLD attacks closest to Diego. | ||
* | *Launches the least high. | ||
---- | ---- | ||
'''M version:''' | '''M version:''' | ||
*THE WORLD attacks slightly farther from Diego. | *THE WORLD attacks slightly farther from Diego, unless the opponent is closer than the move's projected position. | ||
* | *Launches higher. | ||
---- | ---- | ||
'''H version:''' | '''H version:''' | ||
*THE WORLD attacks even farther from Diego. | *THE WORLD attacks even farther from Diego, unless the opponent is closer than the move's projected position. | ||
* | *Launches the highest. | ||
}} | }} | ||
}} | }} | ||
Line 920: | Line 938: | ||
|caption4=Heavy | |caption4=Heavy | ||
|name=I WILL win. | |name=I WILL win. | ||
|input=22L/M/H | |input=m.22L/M/H | ||
|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
Line 926: | Line 944: | ||
|damage=65 | |damage=65 | ||
|guard=Low | |guard=Low | ||
|startup= | |startup=30 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv=-14 | |blockadv=-14 | ||
|hitadv= | |hitadv=Crumple (-8 vs. Horse) | ||
|description= | |description= | ||
}} | }} | ||
Line 938: | Line 956: | ||
|damage=80 | |damage=80 | ||
|guard=Overhead | |guard=Overhead | ||
|startup= | |startup=26 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv=-14 | |blockadv=-14 | ||
|hitadv= | |hitadv=Groundbounce | ||
|description= | |description= | ||
}} | }} | ||
Line 948: | Line 966: | ||
|version=Heavy | |version=Heavy | ||
|header=no | |header=no | ||
|damage= | |damage= | ||
|guard= | |guard= | ||
|startup= | |startup= | ||
|active= | |active= | ||
|recovery= | |recovery=Total 16 | ||
|blockadv= | |blockadv= | ||
|hitadv= | |hitadv= | ||
Line 958: | Line 976: | ||
While mounting Silver Bullet, Diego commands THE WORLD to briefly stop time, before suddenly "teleporting" to reappear with an attack. | While mounting Silver Bullet, Diego commands THE WORLD to briefly stop time, before suddenly "teleporting" to reappear with an attack. | ||
*The attack performed by Diego changes depending on the version used. | *The attack performed by Diego changes depending on the version used. | ||
*On frame 3, both players are frozen for a total of 2f during this move's startup. | |||
---- | ---- | ||
'''L version:''' | '''L version:''' | ||
Line 988: | Line 1,007: | ||
|caption3=Deactivation | |caption3=Deactivation | ||
|name=The champion of this race! | |name=The champion of this race! | ||
|input=41236S | |input=m.41236S | ||
|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
Line 995: | Line 1,014: | ||
|startup= | |startup= | ||
|active= | |active= | ||
|recovery= | |recovery=Total XX | ||
|blockadv= | |blockadv= | ||
|hitadv= | |hitadv= | ||
Line 1,003: | Line 1,022: | ||
*Increases Diego's movement speed and grants Super Armor to the entire startup ''and'' active frames of any normal attack he uses. | *Increases Diego's movement speed and grants Super Armor to the entire startup ''and'' active frames of any normal attack he uses. | ||
*Lasts indefinitely, but comes with the cost of preventing Diego from gaining HH Gauge while active. | *Lasts indefinitely, but comes with the cost of preventing Diego from gaining HH Gauge while active. | ||
**The effect will be disabled if Diego uses the move again, dismounts Silver Bullet, or performs an HHA/GHA. | **The effect will be disabled if Diego uses the move again, dismounts Silver Bullet in any way, or performs an HHA/GHA. | ||
}} | }} | ||
}} | }} | ||
Line 1,031: | Line 1,050: | ||
*The axis rotates after a successful Throw. | *The axis rotates after a successful Throw. | ||
*Both Throws are identical other than direction. | *Both Throws are identical other than direction. | ||
*Against opponents already doused in {{NotationIcon- | *Against opponents already doused in {{NotationIcon-ASBR|Gas}} '''Gasoline''', Diego can confirm his Throw into a (heavily scaled) combo by using [[JoJo's Bizarre Adventure: All-Star Battle R/Alternate World Diego#214X|214M]]. | ||
}} | }} | ||
}} | }} | ||
Line 1,040: | Line 1,059: | ||
|caption= | |caption= | ||
|name=Assist | |name=Assist | ||
|subtitle=Barb wire<nowiki>!!</nowiki> | |subtitle=Barb wire<nowiki>!!</nowiki><br>{{NotationIcon-ASBR|Assault}}{{NotationIcon-ASBR|Assault}}{{NotationIcon-ASBR|Burst}} | ||
|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
Line 1,049: | Line 1,068: | ||
|recovery= | |recovery= | ||
|blockadv= | |blockadv= | ||
|hitadv= | |hitadv=Bind / Crumple | ||
|description= | |description= | ||
Stopping time for an instant, Diego commands THE WORLD to deploy a wall of barbed wire. | Stopping time for an instant, Diego commands THE WORLD to deploy a wall of barbed wire. | ||
Line 1,055: | Line 1,074: | ||
*Reversal Assist Stocks: 1 | *Reversal Assist Stocks: 1 | ||
*Based on [[JoJo's Bizarre Adventure: All-Star Battle R/Alternate World Diego#22X|22H]] | *Based on [[JoJo's Bizarre Adventure: All-Star Battle R/Alternate World Diego#22X|22H]] | ||
*Binds the opponent | *Binds the opponent on hit, which transitions into a crumple against grounded opponents. | ||
*The wire stays out for about 2 seconds, but will vanish immediately after blocking a projectile or coming in contact with an opponent. | |||
*The wire stays out for about 2 seconds, but will vanish immediately after blocking a projectile or coming | |||
}} | }} | ||
}} | }} | ||
Line 1,071: | Line 1,089: | ||
|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|version= | |version=Mount | ||
|damage= | |||
|guard= | |||
|startup= | |||
|active= | |||
|recovery=Total XX | |||
|blockadv= | |||
|hitadv= | |||
|description= | |||
}} | |||
{{AttackData-ASBR | |||
|version=Dismount | |||
|header=no | |||
|damage= | |damage= | ||
|guard= | |guard= | ||
|startup= | |startup= | ||
|active= | |active= | ||
|recovery= | |recovery=Total XX | ||
|blockadv= | |blockadv= | ||
|hitadv= | |hitadv= | ||
Line 1,092: | Line 1,122: | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
( | Diego (dis)mounts his horse, Silver Bullet, altering his moveset and abilities. | ||
*Quick Mount is considered an attack that launches on hit and carries Super Armor. | *Quick Mount is considered an attack that launches on hit and carries Super Armor. | ||
*The Guard Gauge will not | *The Guard Gauge will not regenerate while Diego is Mounted (unless Diego has possession of all 3 Holy Corpse parts). | ||
*Diego | *While Mounted, being hit by a Throw or a sweep will force Diego to Dismount into an aerial recovery state. Command Throws will still execute as they would normally. | ||
* | *If Diego is hit by moves with the Launch effect, he will be knocked off of the horse in a juggle state. | ||
}} | }} | ||
}} | }} | ||
Line 1,118: | Line 1,148: | ||
|recovery= | |recovery= | ||
|blockadv= | |blockadv= | ||
|hitadv= | |hitadv=HKD (+52) | ||
|description= | |description= | ||
THE WORLD strikes the opponent, sending them flying through the air before stopping time. Afterwards, both Diego and THE WORLD throw a volley of knives at the helpless victim. | THE WORLD strikes the opponent, sending them flying through the air before stopping time. Afterwards, both Diego and THE WORLD throw a volley of knives at the helpless victim. | ||
*Available while both Mounted and Dismounted. | *Available while both Mounted and Dismounted. | ||
* | *Invincible on startup, making it Diego's only reversal. | ||
}} | }} | ||
}} | }} | ||
Line 1,144: | Line 1,174: | ||
|recovery= | |recovery= | ||
|blockadv= | |blockadv= | ||
|hitadv= | |hitadv=HKD | ||
|description= | |description= | ||
Diego mounts Silver Bullet and orders the horse to body slam the opponent, after which he dismounts it and commands THE WORLD to stop time. While THE WORLD approaches the opponent, Diego pulls out a revolver, loads a bullet, and fires it for a simultaneous attack with his Stand, who throws a devastating punch. | Diego mounts Silver Bullet and orders the horse to body slam the opponent, after which he dismounts it and commands THE WORLD to stop time. While THE WORLD approaches the opponent, Diego pulls out a revolver, loads a bullet, and fires it for a simultaneous attack with his Stand, who throws a devastating punch. | ||
*Can only be used while Mounted. | *Can only be used while Mounted. If not already Mounted, Diego will be forced into Mounted Mode when activated, increasing startup. | ||
* | *Extremely fast startup when used while already Mounted, allowing Diego to confirm into it from even m.5L. | ||
}} | }} | ||
}} | }} | ||
==Colors== | ==Colors== | ||
{{ColorGallery | filePrefix=JJASBR_AW_Diego_Color_ | imageFileTypes=png| imageWidths= | ===Normal=== | ||
{{ColorGallery | filePrefix=JJASBR_AW_Diego_Color_ | imageFileTypes=png| imageWidths=250 | colors= | |||
{{ColorGallery/Color|1| text=Normal (Color 1) }} | {{ColorGallery/Color|1| text=Normal (Color 1) }} | ||
{{ColorGallery/Color|2| text=Normal (Color 2) }} | {{ColorGallery/Color|2| text=Normal (Color 2) }} | ||
{{ColorGallery/Color|3| text=Normal (Color 3) }} | {{ColorGallery/Color|3| text=Normal (Color 3) }} | ||
{{ColorGallery/Color|4| text=Normal (Color 4) }} | {{ColorGallery/Color|4| text=Normal (Color 4) }} | ||
}} | |||
===Alternate World Silver Bullet=== | |||
{{ColorGallery | filePrefix=JJASBR_AW_Diego_Color_ | imageFileTypes=png| imageWidths=300 | colors= | |||
{{ColorGallery/Color|Horse 1| text=Alternate World Silver Bullet (Color 1) }} | |||
{{ColorGallery/Color|Horse 2| text=Alternate World Silver Bullet (Color 2) }} | |||
{{ColorGallery/Color|Horse 3| text=Alternate World Silver Bullet (Color 3) }} | |||
{{ColorGallery/Color|Horse 4| text=Alternate World Silver Bullet (Color 4) }} | |||
}} | |||
===Stand=== | |||
{{ColorGallery | filePrefix=JJASBR_AW_Diego_Color_ | imageFileTypes=png| imageWidths=250 | colors= | |||
{{ColorGallery/Color|Stand 1| text={{Tooltip|color=purple|text=THE WORLD (Color 1)|hovertext=Used for odd-numbered colors.}} }} | |||
{{ColorGallery/Color|Stand 2| text={{Tooltip|color=purple|text=THE WORLD (Color 2)|hovertext=Used for even-numbered colors.}} }} | |||
}} | }} | ||
Latest revision as of 21:41, 8 June 2024
Introduction
- This article is about Diego Brando's alternate incarnation, primarily known as "AW Diego". For information about his base incarnation, see Diego Brando.
Originally brought into the "base world" by President Funny Valentine as a fail-safe in order to kill Johnny Joestar at the end of the Steel Ball Run race, the Diego Brando from an Alternate World serves as the true final antagonist of the seventh part of JoJo's Bizarre Adventure, Steel Ball Run. Wielder of the Stand known as THE WORLD, with the ability to stop time for up to five seconds, his goal (much like his original counterpart) is to acquire the Holy Corpse at all costs, including stomping any opposition that may stand in the way of his goal. With a combination of dirty tactics and an intense urge to win, this new, crueler version of Diego will stop at nothing to claim the Holy Corpse and stand at the apex of society.
As a combatant, Diego is a rushdown/setup character with a unique status debuff, a teleport, and multiple strong ways of closing the gap on the opponent. Through "My trial is to conquer and kill at all costs.", he can apply a debuff that dramatically changes the properties of his other primary special move, "This is where the fun begins...". This makes Diego a powerful setup character with strong mobility tools and great neutral presence. Furthermore, not only is his damage high, but his meter gain in combos is extraordinarily good, allowing him to almost always end in a highly damaging metered option for even more offensive power.
However, Diego struggles in the defensive department, having a slightly lower amount of health than the average, and lacking a quick, invincible reversal of any kind. Additionally, because his Stand is active at all times, he has a uniquely large hurtbox, making him extremely susceptible to air normals and rendering his approach more difficult. Nevertheless, Diego's abilities will force his opponent to respect his neutral presence - and delete their health bar if they don't.
- Stand/Mounted Hybrid: While Diego is considered a Mounted character, his Dismounted state summons his Stand, THE WORLD, at all times.
- Mounted: While on top of Silver Bullet, all of Diego's attacks deal Chip Damage, and he cannot be affected by the Bind and Crumple hit effects. This comes at the cost of losing access to Stylish Evade, Stylish Guard, and his Throw.
- Holy Corpse Parts: Diego can pick up the Holy Corpse parts, gaining different blessings with each part obtained.
- THE WORLD: While Dismounted, Diego has the ability to stop time, rendering the opponent completely unable to act. It is similar to Axl Low's "One Vision" Overdrive from Guilty Gear -Strive-.
Holy Corpse
Owing to his status as a Steel Ball Run character, whenever AW Diego is one of the combatants, three parts of the Holy Corpse will spawn over time around the stage. AW Diego can collect these parts by crouching on top of them while Dismounted; Holy Corpse parts collected will be carried over between rounds. Each part collected provides AW Diego with a buff that lasts until said part is lost via entering a knockdown state, which drops the most recent part collected. Only 3 Holy Corpse parts will spawn during the match, so if two Steel Ball Run characters (himself, Johnny,
Gyro,
Diego, or
Valentine) happen to face each other, they'll be forced to fight for them.
For AW Diego, the buffs applied are the following:
One: Diego gains increased movement speed while Dismounted.
Two: Enhances "My trial is to conquer and kill at all costs." by allowing Diego to have 2 traps out at a time, instead of just 1.
Three: Diego's Guard Gauge regenerates faster. In addition, Diego becomes capable of regenerating Guard Gauge while Mounted.
Stats
Style | Health | Low Health Mode | Hashtag(s) |
---|---|---|---|
Mounted | 920 | Rumble | #ASBR_AWD |
Move List
![JJASBR Stand Icon.png](/images/0/01/JJASBR_Stand_Icon.png)
![JJASBR Mounted Icon.png](/images/1/19/JJASBR_Mounted_Icon.png)
Dismounted
Normal Moves
5L
5L
|
---|
5M
5M
|
---|
5H
5H
|
---|
2L
2L
|
---|
2M
2M
|
---|
2H
2H
|
---|
3M
3M
It's useless. I'll cut you down. |
---|
3H
3H
Hmph! |
---|
JL
j.L
|
---|
JM
j.M
|
---|
JH
j.H
|
---|
Special Moves
46X
I'll skewer you!
46L/M/H |
---|
623X
My trial is to conquer and kill at all costs.
623L/M/H |
---|
214X
This is where the fun begins... 214L/M/H Matches Matches Explosion Explosion
|
---|
22X
Barb wire!!
22L/M/H |
---|
22S
THE WORLD
22S |
---|
Mounted
Normal Moves
Mounted 5L
m.5L
|
---|
Mounted 5M
m.5M
|
---|
Mounted 5H
m.5H
|
---|
Mounted 2L
m.2L
|
---|
Mounted 2M
m.2M
|
---|
Mounted 2H
m.2H
|
---|
Mounted JL
m.jL
|
---|
Mounted JM
m.jM
|
---|
Mounted JH
m.jH
|
---|
Special Moves
Mounted 46X
I'll skewer you!
m.46L/M/H |
---|
Mounted 623X
Your sentence is death!
m.623L/M/H |
---|
Mounted 22X
I WILL win. m.22L/M/H Start Start Light Light Medium Medium Heavy Heavy
|
---|
Mounted 63214S
The champion of this race! m.41236S Animation Animation Activation Activation Deactivation Deactivation
|
---|
System Mechanics
Throw
Throw
Why are you here? 5/4 + Any Two Attack Buttons |
---|
Assist
Assist
Barb wire!! ![]() ![]() ![]() |
---|
5S
Mounting 5S Mount Mount Dismount Dismount
|
---|
Heart Heat Attack
Me Time
236 + Any Two Attack Buttons |
---|
Great Heat Attack
Now I've got a plan...
236L+M+H |
---|