JoJo's Bizarre Adventure: All-Star Battle R/Narancia Ghirga: Difference between revisions
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*'''Aerosmith''': Several of Narancia's attacks (mainly while in Stand On) are fully disjointed due to being projectiles. | *'''Aerosmith''': Several of Narancia's attacks (mainly while in Stand On) are fully disjointed due to being projectiles. | ||
*'''[[JoJo's Bizarre Adventure: All-Star Battle R/Narancia Ghirga#Stand | *'''[[JoJo's Bizarre Adventure: All-Star Battle R/Narancia Ghirga#Stand 22X|Attack!]]''': Narancia has access to a rekka that has different chain follow-ups that he can use to control space and mix up opponents. | ||
{{StrengthsAndWeaknesses | {{StrengthsAndWeaknesses | ||
| intro = [[file:JJASBR_Narancia_Small_Icon.png|50px]] '''Narancia Ghirga''' is a Stand character who can choose to either zone out the opponent or apply pressure based on the situation at hand. | | intro = [[file:JJASBR_Narancia_Small_Icon.png|50px]] '''Narancia Ghirga''' is a Stand character who can choose to either zone out the opponent or apply pressure based on the situation at hand. | ||
| pros = | | pros = | ||
* '''Oppressive Neutral:''' In Stand On, Narancia has access to massive, disjointed projectile normals that can easily outrange the majority of the other characters in the game. In addition, he has a multi-projectile fireball that goes fullscreen with "[[JoJo's Bizarre Adventure: All-Star Battle R/Narancia_Ghirga#Stand | * '''Oppressive Neutral:''' In Stand On, Narancia has access to massive, disjointed projectile normals that can easily outrange the majority of the other characters in the game. In addition, he has a multi-projectile fireball that goes fullscreen with "[[JoJo's Bizarre Adventure: All-Star Battle R/Narancia_Ghirga#Stand 236X|I'll make you swiss cheese!]]", which can make approaching difficult. | ||
* '''Scary Pressure:''' Many of Narancia's strings and special moves can be canceled with Stand Rush, allowing him to continue pressure relentlessly and keep the opponent blocking. | * '''Scary Pressure:''' Many of Narancia's strings and special moves can be canceled with Stand Rush, allowing him to continue pressure relentlessly and keep the opponent blocking. | ||
|cons = | |cons = | ||
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|damage=13 | |damage=13 | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=4 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv= | |blockadv=-2 | ||
|hitadv= | |hitadv=+2 | ||
|description= | |description= | ||
Narancia attacks with a backhanded | Narancia attacks with a backhanded slap. | ||
*Fairly standard jab with short range. | *Fairly standard jab with short range. | ||
}} | }} | ||
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|damage=23 | |damage=23 | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=6 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv= | |blockadv=-6 | ||
|hitadv= | |hitadv=-2 | ||
|description= | |description= | ||
Narancia slashes upwards with his knife. | Narancia slashes upwards with his knife. | ||
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|damage=35 | |damage=35 | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=12 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv= | |blockadv=-8 | ||
|hitadv= | |hitadv=-2 | ||
|description= | |description= | ||
Narancia attacks with a kick. | Narancia attacks with a kick. | ||
Line 110: | Line 110: | ||
|damage=14 | |damage=14 | ||
|guard=Low | |guard=Low | ||
|startup= | |startup=6 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv= | |blockadv=-2 | ||
|hitadv= | |hitadv=+2 | ||
|description= | |description= | ||
Narancia performs a backhanded slap. | Narancia performs a backhanded slap. | ||
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|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|damage= | |damage=24 | ||
|guard=Low | |guard=Low | ||
|startup= | |startup=6 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv= | |blockadv=-6 | ||
|hitadv= | |hitadv=-2 | ||
|description= | |description= | ||
Narancia slashes with his knife. | Narancia slashes with his knife. | ||
*Similar to 5M, but with less range and | *Similar to 5M, but with less range and slightly more damage. | ||
* | *Much like 5M, it is useful for picking up airborne opponents during combos. | ||
}} | }} | ||
}} | }} | ||
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|damage=37 | |damage=37 | ||
|guard=Low | |guard=Low | ||
|startup= | |startup=12 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv= | |blockadv=-8 | ||
|hitadv= | |hitadv=HKD | ||
|description= | |description= | ||
Narancia attacks with a leg sweep. | Narancia attacks with a leg sweep. | ||
Line 175: | Line 175: | ||
|damage=50 | |damage=50 | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=24 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv= | |blockadv=-16 | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
Line 197: | Line 197: | ||
|damage=18 | |damage=18 | ||
|guard=Overhead | |guard=Overhead | ||
|startup= | |startup=8 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
Line 219: | Line 219: | ||
|damage=28 | |damage=28 | ||
|guard=Overhead | |guard=Overhead | ||
|startup= | |startup=10 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
Line 240: | Line 240: | ||
|damage=40 (10*4) | |damage=40 (10*4) | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=12 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
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|damage=72 (40, 4*8) | |damage=72 (40, 4*8) | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=20 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv= | |blockadv=-12 | ||
|hitadv= | |hitadv=-10 | ||
|description= | |description= | ||
}} | }} | ||
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|damage=100 (50, 5*10) | |damage=100 (50, 5*10) | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=24 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv= | |blockadv=-12 | ||
|hitadv= | |hitadv=-10 | ||
|description= | |description= | ||
}} | }} | ||
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|damage=120 (60, 5*12) | |damage=120 (60, 5*12) | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=30 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv= | |blockadv=-12 | ||
|hitadv= | |hitadv=-10 | ||
|description= | |description= | ||
Narancia punches in front while summoning Aerosmith, who shoots a volley of bullets flying forward. | Narancia punches in front while summoning Aerosmith, who shoots a volley of bullets flying forward. | ||
*The distance travelled by both Narancia and Aerosmitch changes depending on the version used. | *The distance travelled by both Narancia and Aerosmitch changes depending on the version used. | ||
*The projectiles only travel a very short distance relative to Aerosmith. | *The projectiles only travel a very short distance relative to Aerosmith. | ||
*Triggers [[JoJo's Bizarre Adventure: All-Star Battle R/System#Rush Mode|Rush Mode]]. | |||
*A safe ender for strings, but usually not a true blockstring, leaving it vulnerable to Stylish Guard. | *A safe ender for strings, but usually not a true blockstring, leaving it vulnerable to Stylish Guard. | ||
---- | ---- | ||
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|damage=52 (24, 2*14) [76 (24, 2*26)] | |damage=52 (24, 2*14) [76 (24, 2*26)] | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=10 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv= | |blockadv=-30 | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
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|damage=76 (24, 2*26) [100 (24, 2*38)] | |damage=76 (24, 2*26) [100 (24, 2*38)] | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=14 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv= | |blockadv=-30 | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
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|damage=100 (24, 2*38) [124 (24, 2*50)] | |damage=100 (24, 2*38) [124 (24, 2*50)] | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=20 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv= | |blockadv=-30 | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
Narancia summons Aerosmith, who rams the opponent with its propeller before shooting at an | Narancia summons Aerosmith, who rams the opponent with its propeller before shooting at an upward angle. | ||
*The amount of bullets fired by Aerosmith changes depending on the version used. | *The amount of bullets fired by Aerosmith changes depending on the version used. | ||
*Both Aerosmith and the bullets launch oppponents away on hit. | *Both Aerosmith and the bullets launch oppponents away on hit. | ||
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|damage=87 (6*10, 27) | |damage=87 (6*10, 27) | ||
|guard=Throw | |guard=Throw | ||
|startup= | |startup=26 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
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|damage=87 (6*10, 27) | |damage=87 (6*10, 27) | ||
|guard=Throw | |guard=Throw | ||
|startup= | |startup=30 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
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|damage=87 (6*10, 27) | |damage=87 (6*10, 27) | ||
|guard=Throw | |guard=Throw | ||
|startup= | |startup=34 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
Line 421: | Line 422: | ||
*The startup and distance Aerosmith travels is based on the version used. | *The startup and distance Aerosmith travels is based on the version used. | ||
*Launches on a successful Throw. | *Launches on a successful Throw. | ||
**Can be Flash | **Can be Flash Canceled, special-canceled, and canceled into [[JoJo's Bizarre Adventure: All-Star Battle R/Narancia Ghirga#3H|3H]] upon a successful Throw. | ||
*A command grab with unnaturally long range. Can be canceled from any of his normals for a quick tick throw. | *A command grab with unnaturally long range. Can be canceled from any of his normals for a quick tick throw. | ||
*Aerosmith does not have a hurtbox during the move. | |||
---- | ---- | ||
'''L version:''' | '''L version:''' | ||
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|image=JJASBR_Narancia_Stand_5L.png | |image=JJASBR_Narancia_Stand_5L.png | ||
|caption=Very annoying | |caption=Very annoying | ||
|name=5L | |name=s.5L | ||
|subtitle= | |subtitle= | ||
|data= | |data= | ||
Line 448: | Line 450: | ||
|damage=13 (6.5*2) | |damage=13 (6.5*2) | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=4 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv= | |blockadv=-10 | ||
|hitadv= | |hitadv=-8 | ||
|description= | |description= | ||
Aerosmith shoots two bullets at point-blank range. | Aerosmith shoots two bullets at point-blank range. | ||
Line 464: | Line 466: | ||
|image=JJASBR_Narancia_Stand_5M.png | |image=JJASBR_Narancia_Stand_5M.png | ||
|caption= | |caption= | ||
|name=5M | |name=s.5M | ||
|subtitle= | |subtitle= | ||
|data= | |data= | ||
Line 470: | Line 472: | ||
|damage=21 (3.5*6) | |damage=21 (3.5*6) | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=8 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv= | |blockadv=-16 | ||
|hitadv= | |hitadv=-14 | ||
|description= | |description= | ||
Aerosmith shoots a barrage of bullets a short distance forward. | Aerosmith shoots a barrage of bullets a short distance forward. | ||
Line 487: | Line 489: | ||
|image=JJASBR_Narancia_Stand_5H.png | |image=JJASBR_Narancia_Stand_5H.png | ||
|caption= | |caption= | ||
|name=5H | |name=s.5H | ||
|subtitle= | |subtitle= | ||
|data= | |data= | ||
Line 493: | Line 495: | ||
|damage=40 (5*5, 15) | |damage=40 (5*5, 15) | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=10 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv= | |blockadv=-20 | ||
|hitadv= | |hitadv=-14 | ||
|description= | |description= | ||
Aerosmith flies forward and rams the opponent while performing barrel rolls. | Aerosmith flies forward and rams the opponent while performing barrel rolls. | ||
Line 503: | Line 505: | ||
*Not a projectile normal, but a good, big button nonetheless. | *Not a projectile normal, but a good, big button nonetheless. | ||
*Can sometimes be used as an anti-air at the right distances. | *Can sometimes be used as an anti-air at the right distances. | ||
*Hit confirming this into "[[JoJo's Bizarre Adventure: All-Star Battle R/Narancia Ghirga#Stand | *Hit confirming this into "[[JoJo's Bizarre Adventure: All-Star Battle R/Narancia Ghirga#Stand 236X|I'll make you swiss cheese!]]", and then into Stand Rush, is the main combo starter in Stand On. | ||
}} | }} | ||
}} | }} | ||
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|image=JJASBR_Narancia_Stand_2L.png | |image=JJASBR_Narancia_Stand_2L.png | ||
|caption=Not as annoying | |caption=Not as annoying | ||
|name=2L | |name=s.2L | ||
|subtitle= | |subtitle= | ||
|data= | |data= | ||
Line 517: | Line 519: | ||
|damage=12 (6*2) | |damage=12 (6*2) | ||
|guard=Low | |guard=Low | ||
|startup= | |startup=10 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv= | |blockadv=-6 | ||
|hitadv= | |hitadv=-4 | ||
|description= | |description= | ||
While crouching, Aerosmith shoots two bullets a short distance forward. | While crouching, Aerosmith shoots two bullets a short distance forward. | ||
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|image=JJASBR_Narancia_Stand_2M.png | |image=JJASBR_Narancia_Stand_2M.png | ||
|caption= | |caption= | ||
|name=2M | |name=s.2M | ||
|subtitle= | |subtitle= | ||
|data= | |data= | ||
Line 539: | Line 541: | ||
|damage=21 (3.5*6) | |damage=21 (3.5*6) | ||
|guard=Low | |guard=Low | ||
|startup= | |startup=8 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv= | |blockadv=-12 | ||
|hitadv= | |hitadv=-12 | ||
|description= | |description= | ||
While crouching, Aerosmith shoots a barrage of bullets a short distance forward. | While crouching, Aerosmith shoots a barrage of bullets a short distance forward. | ||
Line 554: | Line 556: | ||
|image=JJASBR_Narancia_Stand_2H.png | |image=JJASBR_Narancia_Stand_2H.png | ||
|caption= | |caption= | ||
|name=2H | |name=s.2H | ||
|subtitle= | |subtitle= | ||
|data= | |data= | ||
Line 560: | Line 562: | ||
|damage=32 | |damage=32 | ||
|guard=Low | |guard=Low | ||
|startup= | |startup=12 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv= | |blockadv=-8 | ||
|hitadv= | |hitadv=HKD | ||
|description= | |description= | ||
While crouching, Aerosmith flies forward and rams the opponent. | While crouching, Aerosmith flies forward and rams the opponent. | ||
Line 576: | Line 578: | ||
|image=JJASBR_Narancia_Stand_Jump_L.png | |image=JJASBR_Narancia_Stand_Jump_L.png | ||
|caption=Like 5L, except in the air | |caption=Like 5L, except in the air | ||
|name= | |name=s.jL | ||
|subtitle= | |subtitle= | ||
|data= | |data= | ||
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|damage=13 (6.5*2) | |damage=13 (6.5*2) | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=8 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
Line 598: | Line 600: | ||
|image=JJASBR_Narancia_Stand_Jump_M.png | |image=JJASBR_Narancia_Stand_Jump_M.png | ||
|caption= | |caption= | ||
|name= | |name=s.jM | ||
|subtitle= | |subtitle= | ||
|data= | |data= | ||
Line 604: | Line 606: | ||
|damage=21 (3.5*6) | |damage=21 (3.5*6) | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=12 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
Line 619: | Line 621: | ||
|image=JJASBR_Narancia_Stand_Jump_H.png | |image=JJASBR_Narancia_Stand_Jump_H.png | ||
|caption= | |caption= | ||
|name= | |name=s.jH | ||
|subtitle= | |subtitle= | ||
|data= | |data= | ||
Line 625: | Line 627: | ||
|damage=60 (10*6) | |damage=60 (10*6) | ||
|guard=Overhead | |guard=Overhead | ||
|startup= | |startup=16 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
Line 632: | Line 634: | ||
|description= | |description= | ||
While in the air, Aerosmith flies forward and rams the opponent. | While in the air, Aerosmith flies forward and rams the opponent. | ||
*A multi-hit overhead, though | *A multi-hit overhead, though around 2-3 hits are likely to land against grounded opponents. | ||
*Can also be used to keep control of the air when jumping neutrally or backwards, as the active frames can stop opponents from approaching. | *Can also be used to keep control of the air when jumping neutrally or backwards, as the active frames can stop opponents from approaching. | ||
}} | }} | ||
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====Special Moves==== | ====Special Moves==== | ||
====== <font style="visibility:hidden" size="0">Stand | ====== <font style="visibility:hidden" size="0">Stand 236X</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=JJASBR_Narancia_Stand_236L.png | ||
|caption=Light | |caption=Light | ||
|image2= | |image2=JJASBR_Narancia_Stand_236M.png | ||
|caption2=Medium | |caption2=Medium | ||
|image3= | |image3=JJASBR_Narancia_Stand_236H.png | ||
|caption3=Heavy | |caption3=Heavy | ||
|name=I'll make you swiss cheese! | |name=I'll make you swiss cheese! | ||
|input= | |input=s.236L/M/H | ||
|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
Line 653: | Line 655: | ||
|damage=48 (8*6) | |damage=48 (8*6) | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=12 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv= | |blockadv=-6 | ||
|hitadv= | |hitadv=-4 | ||
|description= | |description= | ||
}} | }} | ||
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|damage=64 (8*8) | |damage=64 (8*8) | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=10 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv= | |blockadv=-12 | ||
|hitadv= | |hitadv=-10 | ||
|description= | |description= | ||
}} | }} | ||
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|damage=80 (8*10) | |damage=80 (8*10) | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=16 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv= | |blockadv=-8 | ||
|hitadv= | |hitadv=-8 | ||
|description= | |description= | ||
Narancia sends Aerosmith to shoot a volley of projectile bullets while advancing forward. | Narancia sends Aerosmith to shoot a volley of projectile bullets while advancing forward. | ||
*The version used changes Aerosmith's firing pattern. | |||
*Stand Rush-compatible. | |||
**Using Stand Rush and following the projectiles is one of Narancia's best ways of getting in on the opponent to apply pressure. | |||
*Narancia's fireball and main zoning tool. | *Narancia's fireball and main zoning tool. | ||
*Fast recovery allows it to be used in rapid succession. | *Fast recovery allows it to be used in rapid succession. | ||
---- | ---- | ||
'''L version:''' | '''L version:''' | ||
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---- | ---- | ||
'''M version:''' | '''M version:''' | ||
*Aerosmith shoots most of the bullets at a slight | *Aerosmith shoots most of the bullets at a slight downward angle. | ||
*Some of the bullets will travel fullscreen. | *Some of the bullets will travel fullscreen. | ||
*Most of the bullets will whiff against airborne characters. | *Most of the bullets will whiff against airborne characters. | ||
---- | ---- | ||
'''H version:''' | '''H version:''' | ||
*Aerosmith shoots at a much steeper | *Aerosmith shoots at a much steeper upward angle. | ||
*Bullets stop after travelling a short distance. | *Bullets stop after travelling a short distance. | ||
*Mostly useful for calling out a close-ranged full jump. | *Mostly useful for calling out a close-ranged full jump. | ||
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|caption= | |caption= | ||
|name=Blast off! | |name=Blast off! | ||
|input=623L/M/H | |input=s.623L/M/H | ||
|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
Line 717: | Line 720: | ||
|damage=60 | |damage=60 | ||
|guard=Overhead | |guard=Overhead | ||
|startup= | |startup=38 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv= | |blockadv=-18 | ||
|hitadv= | |hitadv=HKD | ||
|description= | |description= | ||
}} | }} | ||
Line 729: | Line 732: | ||
|damage=60 | |damage=60 | ||
|guard=Overhead | |guard=Overhead | ||
|startup= | |startup=38 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv= | |blockadv=-18 | ||
|hitadv= | |hitadv=HKD | ||
|description= | |description= | ||
}} | }} | ||
Line 741: | Line 744: | ||
|damage=60 | |damage=60 | ||
|guard=Overhead | |guard=Overhead | ||
|startup= | |startup=38 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv= | |blockadv=-18 | ||
|hitadv= | |hitadv=HKD | ||
|description= | |description= | ||
After a short delay, Aerosmith drops a bomb in front of Narancia. | After a short delay, Aerosmith drops a bomb in front of Narancia. | ||
Line 767: | Line 770: | ||
}} | }} | ||
====== <font style="visibility:hidden" size="0">Stand | ====== <font style="visibility:hidden" size="0">Stand 22X</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=JJASBR_Narancia_Stand_22X.png | ||
|caption= | |caption= | ||
|name=Attack! | |name=Attack! | ||
|input= | |input=s.22L/M/H | ||
|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
Line 778: | Line 781: | ||
|damage=13 | |damage=13 | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=4 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
Line 790: | Line 793: | ||
|damage=13 | |damage=13 | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=8 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
Line 802: | Line 805: | ||
|damage=13 | |damage=13 | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=14 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
Line 811: | Line 814: | ||
*The version used determines how far Aerosmith is sent forward, as well as how fast it moves. | *The version used determines how far Aerosmith is sent forward, as well as how fast it moves. | ||
*This move can be followed up with one of many follow-up attacks. | *This move can be followed up with one of many follow-up attacks. | ||
*If opponent's back is to the wall, Narancia will experience pushback on hit or block despite Aerosmith not being tied to him. | *If the opponent's back is to the wall, Narancia will experience pushback on hit or block despite Aerosmith not being tied to him. | ||
---- | ---- | ||
'''L version:''' | '''L version:''' | ||
Line 824: | Line 827: | ||
}} | }} | ||
====== <font style="visibility:hidden" size="0">Stand | ====== <font style="visibility:hidden" size="0">Stand 22X-6</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=JJASBR_Narancia_Stand_22X-6.png | ||
|caption= | |caption= | ||
|name= | |name=Now's my chance! | ||
|input= | |input=s.22L/M/H > 6<br>or<br>s.22L/M/H > 4/8 > 6 | ||
|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|damage= | |damage=40 (10*4) | ||
|guard= | |guard=Low | ||
|startup= | |startup=26 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
Line 840: | Line 843: | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
Aerosmith | Aerosmith shoots bullets while flying very low to the ground. | ||
*Can be canceled into itself up to two times. | *Can be canceled into itself up to two times. | ||
* | *The bullets travel slightly past halfscreen. | ||
}} | }} | ||
}} | }} | ||
====== <font style="visibility:hidden" size="0">Stand | ====== <font style="visibility:hidden" size="0">Stand 22X-4</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=JJASBR_Narancia_Stand_22X-4.png | ||
|caption= | |caption= | ||
|name= | |name=Gonna send you flying! | ||
|input= | |input=s.22L/M/H > 4<br>or<br>s.22L/M/H > 6/8 > 4 | ||
|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|damage= | |damage=120 (15*8) | ||
|guard= | |guard=Mid | ||
|startup= | |startup=8 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
Line 862: | Line 865: | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
Aerosmith shoots | Aerosmith flies upward and shoots in a wide pattern towards the ground. | ||
*Can be canceled into itself up to two times. | *Can be canceled into itself up to two times. | ||
* | *Good at locking down the opponent. | ||
}} | }} | ||
}} | }} | ||
====== <font style="visibility:hidden" size="0">Stand | ====== <font style="visibility:hidden" size="0">Stand 22X-8</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=JJASBR_Narancia_Stand_22X-8.png | ||
|caption= | |caption= | ||
|name=I'll shoot! | |name=I'll shoot! | ||
|input= | |input=s.22L/M/H > 8<br>or<br>s.22L/M/H > 6/4 > 8 | ||
|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|damage=32 (8*4) | |damage=32 (8*4) | ||
|guard= | |guard=Overhead | ||
|startup= | |startup=30 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
Line 884: | Line 887: | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
Aerosmith flies up and shoots diagonally downwards | Aerosmith flies up and shoots diagonally downwards. | ||
*Can be canceled into itself up to two times. | *Can be canceled into itself up to two times. | ||
}} | }} | ||
Line 896: | Line 899: | ||
|caption2= | |caption2= | ||
|name=Shoot, shoot, shoot it up! | |name=Shoot, shoot, shoot it up! | ||
|input=214L/M/H | |input=s.214L/M/H | ||
|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
Line 902: | Line 905: | ||
|damage=49 (10, 2, 3.143*7, 15) | |damage=49 (10, 2, 3.143*7, 15) | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=4 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
Line 914: | Line 917: | ||
|damage=58 (10, 2.8*10, 20) | |damage=58 (10, 2.8*10, 20) | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=4 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
Line 926: | Line 929: | ||
|damage=67 (10, 2*11, 10, 25) | |damage=67 (10, 2*11, 10, 25) | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=4 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
Line 946: | Line 949: | ||
|caption= | |caption= | ||
|name=Perfect timing! | |name=Perfect timing! | ||
|input= | |input=s.214L/M/H > L<br>or<br>s.22L/M/H > L<br>or<br>s.22L/M/H > 6/4/8 > L | ||
|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|damage=52 (10*4, 12) | |damage=52 (10*4, 12) | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=2 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
Line 967: | Line 970: | ||
|caption= | |caption= | ||
|name=I'm gonna kill you! | |name=I'm gonna kill you! | ||
|input= | |input=s.214L/M/H > M<br>or<br>s.22L/M/H > M<br>or<br>s.22L/M/H > 6/4/8 > M | ||
|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|damage=60 | |damage=60 | ||
|guard=Overhead | |guard=Overhead | ||
|startup= | |startup=28 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
Line 990: | Line 993: | ||
|caption= | |caption= | ||
|name=I know how to waste you! | |name=I know how to waste you! | ||
|input= | |input=s.214L/M/H > H<br>or<br>s.22L/M/H > H<br>or<br>s.22L/M/H > 6/4/8 > H | ||
|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|damage=60 | |damage=60 | ||
|guard=Low | |guard=Low | ||
|startup= | |startup=24 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
Line 1,003: | Line 1,006: | ||
Aerosmith sweeps the opponent's legs. | Aerosmith sweeps the opponent's legs. | ||
*Launches on hit. | *Launches on hit. | ||
*Can hit OTG, and is capable of relaunching downed opponents. | |||
*Can lead to some of Narancia's most damaging combos when Flash Cancelled. | *Can lead to some of Narancia's most damaging combos when Flash Cancelled. | ||
}} | }} | ||
Line 1,024: | Line 1,028: | ||
|damage=120 (25*3, 45) | |damage=120 (25*3, 45) | ||
|guard=Throw | |guard=Throw | ||
|startup= | |startup=6 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
Line 1,036: | Line 1,040: | ||
|damage=120 (30*2, 60) | |damage=120 (30*2, 60) | ||
|guard=Throw | |guard=Throw | ||
|startup= | |startup=6 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
Line 1,059: | Line 1,063: | ||
|caption= | |caption= | ||
|name=Assist | |name=Assist | ||
|subtitle=I'll shoot you through!<br>{{NotationIcon- | |subtitle=I'll shoot you through!<br>{{NotationIcon-ASBR|Assault}}{{NotationIcon-ASBR|Assault}}{{NotationIcon-ASBR|Burst}} | ||
|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|damage= | |damage=124 (24, 2*50) | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup= | ||
Line 1,070: | Line 1,074: | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
Narancia summons Aerosmith, who rams the opponent with its propeller before shooting at an | Narancia summons Aerosmith, who rams the opponent with its propeller before shooting at an upward angle. | ||
*Assault Assist Stocks: 2 | *Assault Assist Stocks: 2 | ||
*Reversal Assist Stocks: 1 | *Reversal Assist Stocks: 1 | ||
*Based on [[JoJo's Bizarre Adventure: All-Star Battle R/Narancia Ghirga#623X| | *Based on [[JoJo's Bizarre Adventure: All-Star Battle R/Narancia Ghirga#623X|623H (Extended)]] | ||
*Both Aerosmith and the bullets launch oppponents away on hit. | *Both Aerosmith and the bullets launch oppponents away on hit. | ||
}} | }} | ||
Line 1,112: | Line 1,116: | ||
|damage=180 (10, 34*5) | |damage=180 (10, 34*5) | ||
|guard=Overhead | |guard=Overhead | ||
|startup= | |startup=2+2 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
Line 1,139: | Line 1,143: | ||
|damage=330 (60+4*60+30) | |damage=330 (60+4*60+30) | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=2+28 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv= | |blockadv=-82 | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
Narancia commands Aerosmith to attack as it swoops low to the ground. If the attack is successful, Aerosmith will start hailing the opponent with an extended volley of bullets from below, carrying them high into the air. To finish, Aerosmith drops a bomb on the falling opponent that generates a massive, point-blank explosion. | Narancia commands Aerosmith to attack as it swoops low to the ground. If the attack is successful, Aerosmith will start hailing the opponent with an extended volley of bullets from below, carrying them high into the air. To finish, Aerosmith drops a bomb on the falling opponent that generates a massive, point-blank explosion. | ||
*Causes groundbounce on hit. | *Causes a groundbounce on hit. | ||
*Generally not worth using meter for; ending combos in HHA is generally preferable and more meter-efficient. | *Generally not worth using meter for; ending combos in HHA is generally preferable and more meter-efficient. | ||
}} | }} | ||
Line 1,152: | Line 1,156: | ||
==Costumes== | ==Costumes== | ||
{{ColorGallery | filePrefix=JJASBR_Narancia_Color_ | imageFileTypes=png| imageWidths= | ===Normal=== | ||
{{ColorGallery | filePrefix=JJASBR_Narancia_Color_ | imageFileTypes=png| imageWidths=250 | colors= | |||
{{ColorGallery/Color|1| text=Normal (Color 1) }} | {{ColorGallery/Color|1| text=Normal (Color 1) }} | ||
{{ColorGallery/Color|2| text=Normal (Color 2) }} | {{ColorGallery/Color|2| text=Normal (Color 2) }} | ||
{{ColorGallery/Color|3| text=Normal (Color 3) }} | {{ColorGallery/Color|3| text=Normal (Color 3) }} | ||
{{ColorGallery/Color|4| text=Normal (Color 4) }} | {{ColorGallery/Color|4| text=Normal (Color 4) }} | ||
}} | |||
===Stand=== | |||
{{ColorGallery | filePrefix=JJASBR_Narancia_Color_ | imageFileTypes=png| imageWidths=250 | colors= | |||
{{ColorGallery/Color|Stand 1| text={{Tooltip|color=purple|text=Aerosmith (Color 1)|hovertext=Used for odd-numbered colors.}} }} | |||
{{ColorGallery/Color|Stand 2| text={{Tooltip|color=purple|text=Aerosmith (Color 2)|hovertext=Used for even-numbered colors.}} }} | |||
}} | }} | ||
Latest revision as of 13:12, 12 June 2024
Introduction
Narancia Ghirga is a major character in Vento Aureo, the fifth part of JoJo's Bizarre Adventure. Narancia is a very strong and oppressive character that can bully the opponent with his superior range and tools.
Narancia can adapt his gameplan based on the state of the match, switching freely between zoning out the opponent with projectiles and getting in the opponent's face to pressure them up close. In Stand On, his playstyle primarily revolves around harassing the opponent with big, disjointed normals and capitalizing off of stray hits, using Stand Rush to convert into high damage combos. In Stand Off, Narancia has much less range but is scary nonetheless, thanks to gaining access to a fully invincible DP as well as a command grab, and can Quick Stand On back into Stand On mode whenever he feels like he needs the range.
- Aerosmith: Several of Narancia's attacks (mainly while in Stand On) are fully disjointed due to being projectiles.
- Attack!: Narancia has access to a rekka that has different chain follow-ups that he can use to control space and mix up opponents.
Narancia Ghirga is a Stand character who can choose to either zone out the opponent or apply pressure based on the situation at hand. | |
Pros | Cons |
|
|
Stats
Style | Health | Low Health Mode | Hashtag(s) |
---|---|---|---|
Stand | 850 | Rumble | #ASBR_NAR |
Move List
Stand Off
Normal Moves
5L
5L
|
---|
5M
5M
|
---|
5H
5H
|
---|
2L
2L
|
---|
2M
2M
|
---|
2H
2H
|
---|
3H
3H
You bastard! |
---|
JL
j.L
|
---|
JM
j.M
|
---|
JH
j.H
|
---|
Special Moves
236X
You're not going anywhere!
236L/M/H |
---|
623X
I'll shoot you through!
623L/M/H |
---|
63214X
I don't need bullets to kill you!
63214L/M/H |
---|
Stand On
Normal Moves
Stand 5L
s.5L
|
---|
Stand 5M
s.5M
|
---|
Stand 5H
s.5H
|
---|
Stand 2L
s.2L
|
---|
Stand 2M
s.2M
|
---|
Stand 2H
s.2H
|
---|
Stand JL
s.jL
|
---|
Stand JM
s.jM
|
---|
Stand JH
s.jH
|
---|
Special Moves
Stand 236X
I'll make you swiss cheese!
s.236L/M/H |
---|
Stand 623X
Blast off!
s.623L/M/H |
---|
Stand 22X
Attack!
s.22L/M/H |
---|
Stand 22X-6
Now's my chance!
s.22L/M/H > 6 or s.22L/M/H > 4/8 > 6 |
---|
Stand 22X-4
Gonna send you flying!
s.22L/M/H > 4 or s.22L/M/H > 6/8 > 4 |
---|
Stand 22X-8
I'll shoot!
s.22L/M/H > 8 or s.22L/M/H > 6/4 > 8 |
---|
Stand 214X
Shoot, shoot, shoot it up!
s.214L/M/H |
---|
Stand 214X-L
Perfect timing!
s.214L/M/H > L or s.22L/M/H > L or s.22L/M/H > 6/4/8 > L |
---|
Stand 214X-M
I'm gonna kill you!
s.214L/M/H > M or s.22L/M/H > M or s.22L/M/H > 6/4/8 > M |
---|
Stand 214X-H
I know how to waste you!
s.214L/M/H > H or s.22L/M/H > H or s.22L/M/H > 6/4/8 > H |
---|
System Mechanics
Throw
Throw
Take that! And that! 5/4 + Any Two Attack Buttons |
---|
Assist
Assist
I'll shoot you through! |
---|
5S
Stand On/Off
5S |
---|
Heart Heat Attack
I'll make it even bigger!
236 + Any Two Attack Buttons |
---|
Great Heat Attack
Volare Via
236L+M+H |
---|