Fate Unlimited Codes/Rin: Difference between revisions
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===<span class="invisible-header">Overview</span>=== | |||
| | {{2 Column Flex|flex1=90|flex2=10|minwidth2=400px | ||
|content2= | |||
| | {{Content Box|header=<center>'''Rin'''</center>|content= | ||
| | [[File:FUC Rin Profile.png|center|frameless|300px]] | ||
---- | |||
*'''Health''' = 9,800 | |||
*'''Prejump''' = 4F | |||
*'''Backdash''' = 20F (Invulnerable 1~10F) | |||
*'''Backdash Distance''' = 1.1015 | |||
*'''Sidestep Type''' = Aggressive Inward Spiral | |||
*'''Weight''' = Super Light(?) | |||
}} | |||
|} | <div style="display:flex;flex-direction: column; margin: 0 20px; width:50%"> | ||
{{TOC limit|2}} | |||
</div> | |||
|content1= | |||
{{Content Box|content= | |||
<big><big><center>'''Overview'''</center></big></big> | |||
---- | |||
Rin has 20 projectiles per round and uses these projectiles to zone out opponents. She can have a very strong oki game thanks to her projectiles and access to very good normals makes her strong at short and far ranges, but less strong at the mid range. | |||
{{ProConTable|width=100 | |||
|pros= | |||
*Very fast normals, good at winning scrambles. | |||
*Incredible long range options with gems, has access to a beam special and incredibly plus AOE gem tosses. | |||
*Superb aerial options, all of her air to air options are very effective, even approaching with J.B acts as a left/right on its own. | |||
*Fantastic oki options with wind/fire gem tosses, able to either leave a lingering hitbox on opponent's getup, or stay incredibly plus. | |||
*Access to an infinite with variations that work on the entire roster. | |||
*Devastating meter drain from being able to loop her 623C into itself as an ender to any combo. | |||
|cons= | |||
*Limited number of gems per round, though smart usage should never leave you with zero gems by the end of a round. | |||
*Lacking in options at mid range, her toolkit is almost entirely made up of specifically close and long range options, leading to easily overcommitting at that range. | |||
}} | |||
}} | |||
}} | |||
== | ==Notes== | ||
Rin | * '''Full Mana Activation Ability:''' Rin can use jewels infinitely for the duration of activation. | ||
<br clear=all> | |||
== Normals== | == Normals== | ||
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| advblock =-1 | | advblock =-1 | ||
| description =Rin slaps her opponent across their face. | | description =Rin slaps her opponent across their face. | ||
*Proration: 15% | |||
*Proration Penalty: 15% | |||
}} | }} | ||
}} | }} | ||
Line 52: | Line 75: | ||
| advblock =-3 | | advblock =-3 | ||
| description =Rin crouches low and kicks her opponent shins. | | description =Rin crouches low and kicks her opponent shins. | ||
*Proration: 17% | |||
*Proration Penalty: 17% | |||
}} | }} | ||
}} | }} | ||
Line 70: | Line 94: | ||
| advblock =-5 | | advblock =-5 | ||
| description =Rin performs a high kick that hits at a midrange. | | description =Rin performs a high kick that hits at a midrange. | ||
*Proration: 15% | |||
}} | }} | ||
}} | }} | ||
Line 88: | Line 112: | ||
| advblock =-3 | | advblock =-3 | ||
| description =Rin leans forward and elbows her opponent's groin. | | description =Rin leans forward and elbows her opponent's groin. | ||
*Proration: 15% | |||
}} | }} | ||
}} | }} | ||
Line 106: | Line 130: | ||
| advblock =-18 | | advblock =-18 | ||
| description =Rin shoots a Gandr shot at her opponent's legs. | | description =Rin shoots a Gandr shot at her opponent's legs. | ||
*Proration: 10% | |||
}} | }} | ||
}} | }} | ||
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| advblock =-10 | | advblock =-10 | ||
| description =Rin sweeps her opponents legs with a wide kick. | | description =Rin sweeps her opponents legs with a wide kick. | ||
*Proration: 10% | |||
}} | }} | ||
}} | }} | ||
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|data= | |data= | ||
{{AttackData-FUC | {{AttackData-FUC | ||
| damage = | | damage =300, 300 | ||
| guard =All | | guard =All | ||
| cancel =R, A | | cancel =R, A | ||
Line 142: | Line 166: | ||
| advblock =-2 | | advblock =-2 | ||
| description =Rin shoots 2 Gandr shots at her opponent's legs. | | description =Rin shoots 2 Gandr shots at her opponent's legs. | ||
*Proration: 10% | |||
}} | |||
}} | |||
{{MoveData | |||
|name=j.A | |||
|image=FUC Rin j.A.png | |||
|data= | |||
{{AttackData-FUC | |||
| damage =250 | |||
| guard =High | |||
| cancel =J*, N, S, A | |||
| startup =5 | |||
| total length = | |||
| blockstun =11 | |||
| advblock = | |||
| description = | |||
*Proration: 20% | |||
}} | |||
}} | |||
{{MoveData | |||
|name=j.B | |||
|image=FUC Rin j.B.png | |||
|data= | |||
{{AttackData-FUC | |||
| damage =300 | |||
| guard =High | |||
| cancel =J*, N, S, A | |||
| startup =6 | |||
| total length = | |||
| blockstun =17 | |||
| advblock = | |||
| description = | |||
*Proration: 15% | |||
}} | |||
}} | |||
{{MoveData | |||
|name=j.C | |||
|image=FUC Rin j.C.png | |||
|data= | |||
{{AttackData-FUC | |||
| damage =450 | |||
| guard =High | |||
| cancel =S, A | |||
| startup =10 | |||
| total length = | |||
| blockstun =21 | |||
| advblock = | |||
| description = | |||
*Proration: 10% | |||
}} | }} | ||
}} | }} | ||
Line 160: | Line 238: | ||
| advblock = | | advblock = | ||
| description =Rin grabs her opponent before punching them in the chest, putting them into a crumple state that can start a combo. | | description =Rin grabs her opponent before punching them in the chest, putting them into a crumple state that can start a combo. | ||
*Proration Penalty: 30% | |||
}} | }} | ||
}} | }} | ||
==Specials== | ==Specials== | ||
Line 183: | Line 261: | ||
| advblock =+3 | | advblock =+3 | ||
| description = | | description = | ||
*Proration: 10% | |||
}} | }} | ||
{{AttackData-FUC | {{AttackData-FUC | ||
Line 196: | Line 274: | ||
| advblock =-3 | | advblock =-3 | ||
| description = | | description = | ||
*Proration: 40% | |||
}} | }} | ||
{{AttackData-FUC | {{AttackData-FUC | ||
| version =236C | | version =236C | ||
| header = no | | header = no | ||
| damage = | | damage =200×9 | ||
| guard =All | | guard =All | ||
| cancel =R, A | | cancel =R, A | ||
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| advblock =-2 | | advblock =-2 | ||
| description =Rin shoots her opponent with a fire (A version), ice (B version) or light (C version) gem. | | description =Rin shoots her opponent with a fire (A version), ice (B version) or light (C version) gem. | ||
*Proration: 10% | |||
A version shoots a fire gem down and forward. It hits from a midrange. It can combo out of normals, but cannot combo into other attacks while grounded. | A version shoots a fire gem down and forward. It hits from a midrange. It can combo out of normals, but cannot combo into other attacks while grounded. | ||
Line 228: | Line 306: | ||
{{AttackData-FUC | {{AttackData-FUC | ||
| version =623A | | version =623A | ||
| damage = | | damage =200, 400 | ||
| guard =All | | guard =All | ||
| cancel =J, R, A | | cancel =J, R, A | ||
Line 236: | Line 314: | ||
| advblock =-11 | | advblock =-11 | ||
| description = | | description = | ||
*Proration: 10% | |||
}} | }} | ||
{{AttackData-FUC | {{AttackData-FUC | ||
| version =623B | | version =623B | ||
| header = no | | header = no | ||
| damage = | | damage =300, 450 | ||
| guard =All | | guard =All | ||
| cancel =R, A | | cancel =R, A | ||
Line 249: | Line 327: | ||
| advblock =-15 | | advblock =-15 | ||
| description = | | description = | ||
*Proration: 10% | |||
}} | }} | ||
{{AttackData-FUC | {{AttackData-FUC | ||
| version =623C | | version =623C | ||
| header = no | | header = no | ||
| damage = | | damage =200, 400, 500 | ||
| guard =All | | guard =All | ||
| cancel =R, A | | cancel =R, A | ||
Line 262: | Line 340: | ||
| advblock =-17 | | advblock =-17 | ||
| description =Rin performs powerful anti-air kicks. | | description =Rin performs powerful anti-air kicks. | ||
*Proration: 10% | |||
A and B leave Rin's opponent airborne. | A and B leave Rin's opponent airborne. | ||
Line 291: | Line 369: | ||
| advblock =+55 | | advblock =+55 | ||
| description = | | description = | ||
*Proration: 10% | |||
}} | }} | ||
{{AttackData-FUC | {{AttackData-FUC | ||
Line 304: | Line 382: | ||
| advblock =+51 | | advblock =+51 | ||
| description = | | description = | ||
*Proration: 40% | |||
}} | }} | ||
{{AttackData-FUC | {{AttackData-FUC | ||
Line 317: | Line 395: | ||
| advblock =+72 | | advblock =+72 | ||
| description =Rin backsteps and shoots a wind (A version), ice (B version) or fire (C version) gem. | | description =Rin backsteps and shoots a wind (A version), ice (B version) or fire (C version) gem. | ||
*Proration: 10% | |||
A version shoots a wind gem that travels the shortest distance and will knock Rin's opponent into the air. | A version shoots a wind gem that travels the shortest distance and will knock Rin's opponent into the air. | ||
Line 344: | Line 422: | ||
| advblock =-6 | | advblock =-6 | ||
| description = | | description = | ||
*Proration: 10% | |||
}} | }} | ||
{{AttackData-FUC | {{AttackData-FUC | ||
Line 356: | Line 434: | ||
| advblock =-8 | | advblock =-8 | ||
| description = | | description = | ||
*Proration: 10% | |||
}} | }} | ||
{{AttackData-FUC | {{AttackData-FUC | ||
Line 369: | Line 447: | ||
| advblock =-8 | | advblock =-8 | ||
| description =Rin steps forward and punches her opponent with a powerful strike. Heavier buttons travels further forward. | | description =Rin steps forward and punches her opponent with a powerful strike. Heavier buttons travels further forward. | ||
*Proration: 10% | |||
A version is slightly faster and safer than the B and C versions. | A version is slightly faster and safer than the B and C versions. | ||
Line 376: | Line 454: | ||
}} | }} | ||
{{AttackData-FUC | {{AttackData-FUC | ||
| version = | | version =646X > C | ||
| header = no | | header = no | ||
| damage = | | damage =500 | ||
| guard =All | | guard =All | ||
| cancel =R, A | | cancel =R, A | ||
Line 386: | Line 464: | ||
| advblock =+6 | | advblock =+6 | ||
| description = | | description = | ||
*Proration: 10% | |||
}} | }} | ||
Line 407: | Line 485: | ||
| advblock =+1 | | advblock =+1 | ||
| description = | | description = | ||
*Proration: 10% | |||
}} | }} | ||
{{AttackData-FUC | {{AttackData-FUC | ||
Line 420: | Line 498: | ||
| advblock =+1 | | advblock =+1 | ||
| description = | | description = | ||
*Proration: 10% | |||
}} | }} | ||
{{AttackData-FUC | {{AttackData-FUC | ||
Line 433: | Line 511: | ||
| advblock =+1 | | advblock =+1 | ||
| description =Rin repositions before powerfully elbowing her opponent. | | description =Rin repositions before powerfully elbowing her opponent. | ||
*Proration: 10% | |||
A version side steps clockwise. | A version side steps clockwise. | ||
Line 505: | Line 583: | ||
==Combos (WIP)== | ==Combos (WIP)== | ||
===Basic Combos=== | |||
''Basic j.236A Loop'' | 3081 DMG (Has Timing issues vs Rin) | |||
;5B > 2B > 5C > 2C > {623A > 9jc > j.B > j.236A > falling j.B}x2 > {623A > 623C}x2 | |||
''Basic Meter Kill Loop'' | 2775 DMG | |||
;5B > 2B > 5C > 2C > {623A > 623C}x3 | |||
''Basic Throw Combo'' | 2203 | |||
;Throw > 2C > {623A > 9jc > j.B > j.236A > falling j.B}x2 > {623A > 623C}x2 | |||
''Basic Throw Meter Kill Combo} | 1676 | |||
;Throw > {623A > 623C}x3 | |||
===Corner Combos=== | |||
Corner combo into infinites ([https://youtu.be/8GScmphTc2s Video Demonstration]) | |||
Normals → [623A → tk j.236A > j.B]×2 → Infinites | |||
repeat the loop for 3 times for Rin only | |||
===Meterless Infinites=== | |||
Meterless Infinites are useful for meter gain | |||
they can also be used to finish off the opponent, or pressure them to burst | |||
[646B~C]×∞ Variation ([https://youtu.be/xRYUL5RMVH0 Video Demonstration]) | |||
This infinite doesn’t work on Sakura, Saber, Alter, Bazett, and Luvia | |||
[646B~C → 22C]×∞ Variation ([https://youtu.be/OVeAYqcJ6BE Video Demonstration]) | |||
This infinite works on everyone, but you should only use it on Sakura, Saber, Alter, Bazett, and Luvia - because the [646B~C]×∞ variation is better on everyone else. | |||
==External Links== | |||
fuc.wikidot.com/rin | |||
* has combos and mixups | |||
{{Navbox-FUC}} | {{Navbox-FUC}} |
Latest revision as of 08:19, 13 June 2024
Overview
Rin has 20 projectiles per round and uses these projectiles to zone out opponents. She can have a very strong oki game thanks to her projectiles and access to very good normals makes her strong at short and far ranges, but less strong at the mid range.
Strengths | Weaknesses |
---|---|
|
|
Notes
- Full Mana Activation Ability: Rin can use jewels infinitely for the duration of activation.
Normals
5A
|
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2A
|
---|
5B
|
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2B
|
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5C
|
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2C
|
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6C
|
---|
j.A
|
---|
j.B
|
---|
j.C
|
---|
6A+B
|
---|
Specials
236X
|
---|
623X
|
---|
214X
|
---|
646X
|
---|
22X
|
---|
Supers (WIP)
236236A
|
---|
236236B
|
---|
236236C (Grail Super)
|
---|
Combos (WIP)
Basic Combos
Basic j.236A Loop | 3081 DMG (Has Timing issues vs Rin)
- 5B > 2B > 5C > 2C > {623A > 9jc > j.B > j.236A > falling j.B}x2 > {623A > 623C}x2
Basic Meter Kill Loop | 2775 DMG
- 5B > 2B > 5C > 2C > {623A > 623C}x3
Basic Throw Combo | 2203
- Throw > 2C > {623A > 9jc > j.B > j.236A > falling j.B}x2 > {623A > 623C}x2
Basic Throw Meter Kill Combo} | 1676
- Throw > {623A > 623C}x3
Corner Combos
Corner combo into infinites (Video Demonstration)
Normals → [623A → tk j.236A > j.B]×2 → Infinites
repeat the loop for 3 times for Rin only
Meterless Infinites
Meterless Infinites are useful for meter gain they can also be used to finish off the opponent, or pressure them to burst
[646B~C]×∞ Variation (Video Demonstration)
This infinite doesn’t work on Sakura, Saber, Alter, Bazett, and Luvia
[646B~C → 22C]×∞ Variation (Video Demonstration)
This infinite works on everyone, but you should only use it on Sakura, Saber, Alter, Bazett, and Luvia - because the [646B~C]×∞ variation is better on everyone else.
External Links
fuc.wikidot.com/rin
- has combos and mixups