JoJo's Bizarre Adventure: All-Star Battle R/Yuya Fungami: Difference between revisions
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{{ASBR Character Intro|char=Yuya|short=yuy|content= | {{ASBR Character Intro|char=Yuya|short=yuy|content= | ||
==Introduction== | ==Introduction== | ||
A minor antagonist-turned-ally in ''Diamond is Unbreakable'', the fourth part of ''JoJo's Bizarre Adventure'', Yuya Fungami is a character who utilizes the long-range Stand Highway Star to pressure opponents in neutral and capitalize off mistakes, all while slowly draining their | A minor antagonist-turned-ally in ''Diamond is Unbreakable'', the fourth part of ''JoJo's Bizarre Adventure'', Yuya Fungami is a character who utilizes the long-range Stand Highway Star to pressure opponents in neutral and capitalize off mistakes, all while slowly draining their vitality. | ||
Yuya has access to the passive | Yuya has access to the passive '''Drain Nutrients''' ability, which is activated through a number of his special moves, [[JoJo's Bizarre Adventure: All-Star Battle R/Yuya Fungami#Heart Heat Attack|HHA]], and [[JoJo's Bizarre Adventure: All-Star Battle R/Yuya Fungami#Great Heat Attack|GHA]]. While in Stand Off, Yuya can make good use of the move "[[JoJo's Bizarre Adventure: All-Star Battle R/Yuya Fungami#236X|I got you!]]", an Unblockable attack that tracks the opponent and continuously drains their Health and HH Gauge on hit. This move is a great tool to pester the opponent, as it forces characters who are effective at long-ranged combat to approach Yuya. To contend neutral, "[[JoJo's Bizarre Adventure: All-Star Battle R/Yuya Fungami#214X|Come on, haggle with me a little more.]]" makes for a decent neutral poke, with the Light version of the move making for a particularly effective anti-air. | ||
In Stand On, Yuya's moveset is centered around applying pressure and starting his extremely meter efficient combos. His normals in Stand On are all very solid, with [[JoJo's Bizarre Adventure: All-Star Battle R/Yuya Fungami#Stand 5L|s.5L]] and [[JoJo's Bizarre Adventure: All-Star Battle R/Yuya Fungami#Stand 2L|s.2L]] making for decent pokes and [[JoJo's Bizarre Adventure: All-Star Battle R/Yuya Fungami#Stand JM|s.jM]] acting as a fast air-to-air option, while also causing a launch animation. Most of Yuya's main pressure tools are found in Stand On | In Stand On, Yuya's moveset is centered around applying pressure and starting his extremely meter efficient combos. His normals in Stand On are all very solid, with [[JoJo's Bizarre Adventure: All-Star Battle R/Yuya Fungami#Stand 5L|s.5L]] and [[JoJo's Bizarre Adventure: All-Star Battle R/Yuya Fungami#Stand 2L|s.2L]] making for decent pokes and [[JoJo's Bizarre Adventure: All-Star Battle R/Yuya Fungami#Stand JM|s.jM]] acting as a fast air-to-air option, while also causing a launch animation. Most of Yuya's main pressure tools are found in Stand On: "[[JoJo's Bizarre Adventure: All-Star Battle R/Yuya Fungami#Stand 63214X|Shut up already, you idiot!]]" is a fast command grab that replenishes a good bit of Yuya's health and meter, and "[[JoJo's Bizarre Adventure: All-Star Battle R/Yuya Fungami#Stand 22X|*Sniff sniff sniff*]]" is a quick Overhead that can lead into a full combo on hit. Utilizing his decent frame data for stagger pressure while alternating between his command grab and Overhead is an effective method of opening up the opponent. "[[JoJo's Bizarre Adventure: All-Star Battle R/Yuya Fungami#Stand 236S|Attack by following their scent!]]" is an amazing offensive tool, as it deals good damage, can hit OTG, activates '''Drain Nutrients''', and forces Yuya into Stand Off to allow for extended combos. | ||
Yuya's main weakness is his lackluster defense. On top of not possessing a 4-frame | Yuya's main weakness is his lackluster defense. On top of not possessing a 4-frame Light normal while in Stand Off, he also lacks any decent reversal options, making it easy for the opponent to overwhelm him on wake-up and during pressure. To make matters worse, Yuya has some of the lowest health in the game, allowing for the opponent to deal devastating damage in just a few interactions. | ||
*'''Drain Nutrients''': Through Highway Star, Yuya can steal the opponent's Health and HH Gauge to replenish his own. | *'''Drain Nutrients''': Through Highway Star, Yuya can steal the opponent's Health and HH Gauge to replenish his own. | ||
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}} | }} | ||
}} | }} | ||
==Move List== | ==Move List== | ||
<div style="position: sticky; top: 0; display: flex; justify-content: center; background-color: #cacace;" class="movelist-toggles sticky"> | <div style="position: sticky; top: 0; display: flex; justify-content: center; background-color: #cacace;" class="movelist-toggles sticky"> | ||
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Yuya performs a low kick. | Yuya performs a low kick. | ||
*Good range. | *Good range. | ||
*Does not hit | *Does not hit Low, despite appearances. | ||
}} | }} | ||
}} | }} | ||
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|description= | |description= | ||
Yuya performs a standing roundhouse kick. | Yuya performs a standing roundhouse kick. | ||
*Great range | *Great range as it moves Yuya forward slightly. | ||
*Fairly large hitbox. | *Fairly large hitbox. | ||
}} | }} | ||
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|description= | |description= | ||
Yuya performs a swift crouching jab. | Yuya performs a swift crouching jab. | ||
*Good range for a | *Good range for a crouching jab. | ||
}} | }} | ||
}} | }} | ||
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|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv= | |blockadv=-4 | ||
|hitadv= | |hitadv=0 | ||
|description= | |description= | ||
Yuya performs low kick. | Yuya performs a low kick. | ||
*Moves Yuya forward slightly. | *Moves Yuya forward slightly. | ||
*Great range | *Great range. Yuya's best poke in Stand Off. | ||
}} | }} | ||
}} | }} | ||
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Yuya performs a deep stomp. | Yuya performs a deep stomp. | ||
*Fairly active hitbox, good for jump-ins. | *Fairly active hitbox, good for jump-ins. | ||
*Can cross | *Can cross up. | ||
}} | }} | ||
}} | }} | ||
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|recovery= | |recovery= | ||
|blockadv=-18 | |blockadv=-18 | ||
|hitadv= | |hitadv=KD | ||
|description= | |description= | ||
}} | }} | ||
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|recovery= | |recovery= | ||
|blockadv=-14 | |blockadv=-14 | ||
|hitadv= | |hitadv=KD | ||
|description= | |description= | ||
}} | }} | ||
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|recovery= | |recovery= | ||
|blockadv=-8 | |blockadv=-8 | ||
|hitadv= | |hitadv=KD | ||
|description= | |description= | ||
Yuya summons Highway Star, who advances forward while unleashing a flurry of chops. | Yuya summons Highway Star, who advances forward while unleashing a flurry of chops. | ||
*The version used determines how quickly | *The version used determines how quickly and how far Highway Star moves. | ||
*Launches on hit. | *Launches on hit. | ||
---- | ---- | ||
'''L version:''' | '''L version:''' | ||
*Advances the least. | *Advances the least. | ||
*Launches | *Launches the least high on hit. | ||
*Can be used to convert off air | *Can be used to convert off air hits. | ||
---- | ---- | ||
'''M version:''' | '''M version:''' | ||
*Advances more. | *Advances more. | ||
*Launches | *Launches higher on hit. | ||
---- | ---- | ||
'''H version:''' | '''H version:''' | ||
*Advances the most. | *Advances the most. | ||
*Launches | *Launches the highest on hit. | ||
}} | }} | ||
}} | }} | ||
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|recovery= | |recovery= | ||
|blockadv=-2 | |blockadv=-2 | ||
|hitadv= | |hitadv=HKD | ||
|description= | |description= | ||
}} | }} | ||
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|recovery= | |recovery= | ||
|blockadv=-8 | |blockadv=-8 | ||
|hitadv= | |hitadv=KD | ||
|description= | |description= | ||
}} | }} | ||
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|recovery= | |recovery= | ||
|blockadv=-6 | |blockadv=-6 | ||
|hitadv= | |hitadv=KD | ||
|description= | |description= | ||
Yuya summons Highway Star, who splits apart and flies at the opponent. | Yuya summons Highway Star, who splits apart and flies at the opponent. | ||
*The version used changes the trajectory Highway Star is sent to. | *The version used changes the trajectory Highway Star is sent to. | ||
* | *Cannot trigger Counters. | ||
*Yuya steals some Health and HH Gauge on a successful hit. | *Yuya steals some Health and HH Gauge on a successful hit. | ||
**The Health stolen is converted into White Damage for Yuya. | **The Health stolen is converted into White Damage for Yuya. | ||
**The amount of Health stolen is directly related to the amount of damage | **The amount of Health stolen is directly related to the amount of damage caused by the move, and is thus affected by external factors such as Damage Scaling, Rumble/Resolve Mode, and Arena Gimmicks. | ||
---- | ---- | ||
'''L version:''' | '''L version:''' | ||
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'''H version:''' | '''H version:''' | ||
*Highway Star flies near the ground. | *Highway Star flies near the ground. | ||
*Launches opponents away on hit, though | *Launches opponents away on hit, though less so than the M version. | ||
*Only the first 2 hits count as Low attacks. | *Only the first 2 hits count as Low attacks. | ||
}} | }} | ||
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{{MoveData | {{MoveData | ||
|image=JJASBR_Yuya_22X.png | |image=JJASBR_Yuya_22X.png | ||
|caption= | |caption=Extremely plus on block | ||
|name=It can appear and disappear freely... | |name=It can appear and disappear freely... | ||
|input=22L/M/H | |input=22L/M/H | ||
Line 448: | Line 447: | ||
*The version used changes where Highway Star appears. | *The version used changes where Highway Star appears. | ||
*Launches opponents away on hit. | *Launches opponents away on hit. | ||
*Can hit OTG. | *Can hit OTG, and is capable of relaunching downed opponents. | ||
*Only the first 2 hits count as Overhead attacks. | *Only the first 2 hits count as Overhead attacks. | ||
*Yuya steals some Health and HH Gauge on a successful hit. | *Yuya steals some Health and HH Gauge on a successful hit. | ||
**The Health stolen is converted into White Damage for Yuya. | **The Health stolen is converted into White Damage for Yuya. | ||
**The amount of Health stolen is directly related to the amount of damage | **The amount of Health stolen is directly related to the amount of damage caused by the move, and is thus affected by external factors such as Damage Scaling, Rumble/Resolve Mode, and Arena Gimmicks. | ||
---- | ---- | ||
'''L version:''' | '''L version:''' | ||
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</div> | </div> | ||
<div id="movelist-2" class="movelist"><!-- Stand On Move List --> | <div id="movelist-2" class="movelist"><!-- Stand On Move List --> | ||
===Stand On=== | ===Stand On=== | ||
====Normal Moves==== | ====Normal Moves==== | ||
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|image=JJASBR_Yuya_Stand_5L.png | |image=JJASBR_Yuya_Stand_5L.png | ||
|caption= | |caption= | ||
|name=5L | |name=s.5L | ||
|subtitle= | |subtitle= | ||
|data= | |data= | ||
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|image=JJASBR_Yuya_Stand_5M.png | |image=JJASBR_Yuya_Stand_5M.png | ||
|caption= | |caption= | ||
|name=5M | |name=s.5M | ||
|subtitle= | |subtitle= | ||
|data= | |data= | ||
Line 517: | Line 514: | ||
|image=JJASBR_Yuya_Stand_5H.png | |image=JJASBR_Yuya_Stand_5H.png | ||
|caption= | |caption= | ||
|name=5H | |name=s.5H | ||
|subtitle= | |subtitle= | ||
|data= | |data= | ||
Line 538: | Line 535: | ||
|image=JJASBR_Yuya_Stand_2L.png | |image=JJASBR_Yuya_Stand_2L.png | ||
|caption= | |caption= | ||
|name=2L | |name=s.2L | ||
|subtitle= | |subtitle= | ||
|data= | |data= | ||
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|image=JJASBR_Yuya_Stand_2M.png | |image=JJASBR_Yuya_Stand_2M.png | ||
|caption= | |caption= | ||
|name=2M | |name=s.2M | ||
|subtitle= | |subtitle= | ||
|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|damage=22 | |damage=22 | ||
|guard= | |guard=Mid | ||
|startup=6 | |startup=6 | ||
|active= | |active= | ||
Line 573: | Line 570: | ||
Highway Star throws out a reverse uppercut. | Highway Star throws out a reverse uppercut. | ||
*Launches on hit. | *Launches on hit. | ||
* | *Yuya's main combo starter. | ||
}} | }} | ||
}} | }} | ||
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|image=JJASBR_Yuya_Stand_2H.png | |image=JJASBR_Yuya_Stand_2H.png | ||
|caption= | |caption= | ||
|name=2H | |name=s.2H | ||
|subtitle= | |subtitle= | ||
|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|damage=34 | |damage=34 | ||
|guard= | |guard=Low | ||
|startup=12 | |startup=12 | ||
|active= | |active= | ||
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|image=JJASBR_Yuya_Stand_Jump_L.png | |image=JJASBR_Yuya_Stand_Jump_L.png | ||
|caption= | |caption= | ||
|name= | |name=s.jL | ||
|subtitle= | |subtitle= | ||
|data= | |data= | ||
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|image2=JJASBR_Yuya_Stand_Jump_M_(2).png | |image2=JJASBR_Yuya_Stand_Jump_M_(2).png | ||
|caption2= | |caption2= | ||
|name= | |name=s.jM | ||
|subtitle= | |subtitle= | ||
|data= | |data= | ||
Line 636: | Line 633: | ||
|recovery= | |recovery= | ||
|blockadv= | |blockadv= | ||
|hitadv= | |hitadv=KD | ||
|description= | |description= | ||
Highway Star performs two consecutive punches. | Highway Star performs two consecutive punches. | ||
*The second hit launches. | *The second hit launches. | ||
* | *Yuya's best air-to-air normal. | ||
}} | }} | ||
}} | }} | ||
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|image=JJASBR_Yuya_Stand_Jump_H.png | |image=JJASBR_Yuya_Stand_Jump_H.png | ||
|caption= | |caption= | ||
|name= | |name=s.jH | ||
|subtitle= | |subtitle= | ||
|data= | |data= | ||
Line 672: | Line 669: | ||
|caption= | |caption= | ||
|name=Highway Star! | |name=Highway Star! | ||
|input=236L/M/H | |input=s.236L/M/H | ||
|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
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|description= | |description= | ||
Highway Star attacks with an advancing barrage of punches. | Highway Star attacks with an advancing barrage of punches. | ||
*The version used determines | *The version used determines how far Highway Star moves. | ||
*Leaves grounded opponents standing. | *Leaves grounded opponents standing. | ||
*Stand Rush-compatible. | *Stand Rush-compatible. | ||
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|caption= | |caption= | ||
|name=It still remembers your scent! | |name=It still remembers your scent! | ||
|input=623L/M/H | |input=s.623L/M/H | ||
|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
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|description= | |description= | ||
Highway Star quickly slides along the ground with an advancing spear hand. | Highway Star quickly slides along the ground with an advancing spear hand. | ||
*The version used determines | *The version used determines how far Highway Star slides. | ||
*Launches on hit and causes hard knockdown. | *Launches on hit and causes hard knockdown. | ||
---- | ---- | ||
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|caption= | |caption= | ||
|name=<nowiki>*Sniff sniff sniff*</nowiki> | |name=<nowiki>*Sniff sniff sniff*</nowiki> | ||
|input=22L/M/H | |input=s.22L/M/H | ||
|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
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|description= | |description= | ||
Highway Star leaps forward and attacks with an overhead chop. | Highway Star leaps forward and attacks with an overhead chop. | ||
*The | *The distance Highway Star covers depends on the version used. | ||
*Causes crumple on hit. | *Causes crumple on hit. | ||
*Stand Rush-compatible. | *Stand Rush-compatible. | ||
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'''L version:''' | '''L version:''' | ||
*Highway Star attacks right in front of Yuya. | *Highway Star attacks right in front of Yuya. | ||
*Least recovery | *Least damaging, but has the fastest recovery. | ||
---- | ---- | ||
'''M version:''' | '''M version:''' | ||
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'''H version:''' | '''H version:''' | ||
*Highway Star attacks far away from Yuya. | *Highway Star attacks far away from Yuya. | ||
*Has the highest recovery | *Has the highest damage and the slowest recovery. | ||
}} | }} | ||
}} | }} | ||
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|caption2= | |caption2= | ||
|name=Shut up already, you idiot! | |name=Shut up already, you idiot! | ||
|input=63214L/M/H | |input=s.63214L/M/H | ||
|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
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*Yuya steals some Health and HH Gauge on a successful Throw. | *Yuya steals some Health and HH Gauge on a successful Throw. | ||
**The Health stolen is converted into White Damage for Yuya. | **The Health stolen is converted into White Damage for Yuya. | ||
**The amount of Health stolen is directly related to the amount of damage caused by the move, and is thus affected by external factors such as Rumble/Resolve Mode and Arena Gimmicks. | |||
---- | ---- | ||
'''L version:''' | '''L version:''' | ||
Line 910: | Line 908: | ||
|caption2=On Successful Hit | |caption2=On Successful Hit | ||
|name=Attack by following their scent! | |name=Attack by following their scent! | ||
|input=236S | |input=s.236S | ||
|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
Line 930: | Line 928: | ||
}} | }} | ||
</div> | </div> | ||
==System Mechanics== | ==System Mechanics== | ||
====== <font style="visibility:hidden" size="0">Throw</font> ====== | ====== <font style="visibility:hidden" size="0">Throw</font> ====== | ||
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|caption= | |caption= | ||
|name=Assist | |name=Assist | ||
|subtitle=Come on, haggle with me a little more.<br>{{NotationIcon- | |subtitle=Come on, haggle with me a little more.<br>{{NotationIcon-ASBR|Assault}}{{NotationIcon-ASBR|Assault}}{{NotationIcon-ASBR|Burst}}{{NotationIcon-ASBR|Burst}} | ||
|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
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|recovery= | |recovery= | ||
|blockadv= | |blockadv= | ||
|hitadv= | |hitadv=HKD | ||
|description= | |description= | ||
Yuya summons Highway Star, who splits apart and flies at the opponent at an upwards angle. | Yuya summons Highway Star, who splits apart and flies at the opponent at an upwards angle. | ||
Line 978: | Line 975: | ||
*Based on [[JoJo's Bizarre Adventure: All-Star Battle R/Yuya Fungami#214X|214L]] | *Based on [[JoJo's Bizarre Adventure: All-Star Battle R/Yuya Fungami#214X|214L]] | ||
*Launches opponents away on hit, and causes hard knockdown. | *Launches opponents away on hit, and causes hard knockdown. | ||
**Does not drain Health or HH Gauge, unlike the original version of the move. | |||
}} | }} | ||
}} | }} | ||
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|hitadv= | |hitadv= | ||
|description= | |description= | ||
Summons Highway Star, altering Yuya's moveset and abilities. | (Un)Summons Highway Star, altering Yuya's moveset and abilities. | ||
}} | }} | ||
}} | }} | ||
Line 1,019: | Line 1,017: | ||
|recovery= | |recovery= | ||
|blockadv= | |blockadv= | ||
|hitadv= | |hitadv=KD | ||
|description= | |description= | ||
Yuya summons Highway Star and commands it to break apart into footprints and repeatedly stomp the opponent. | Yuya summons Highway Star and commands it to break apart into footprints and repeatedly stomp the opponent. | ||
*Highway Star advances a short distance during startup, stopping if it reaches the opponent. | |||
*Launches opponents away on hit. | *Launches opponents away on hit. | ||
*Can hit OTG. | *Can hit OTG, and is capable of relaunching downed opponents. | ||
*Only the first 2 hits | **Oddly, it is not affected by OTG Damage Scaling penalties. | ||
*Only the first 2 hits count as Overhead attacks. | |||
*Yuya steals some Health and HH Gauge on a successful hit. | *Yuya steals some Health and HH Gauge on a successful hit. | ||
**The Health stolen is converted into White Damage for Yuya. | **The Health stolen is converted into White Damage for Yuya. | ||
**The amount of Health stolen from a raw HHA is 86 (62.32%), but the amount can be influenced by factors such as Damage Scaling, Rumble/Resolve Mode, and Arena Gimmicks. | |||
}} | }} | ||
}} | }} | ||
Line 1,048: | Line 1,049: | ||
|recovery= | |recovery= | ||
|blockadv= | |blockadv= | ||
|hitadv= | |hitadv=Groundbounce | ||
|description= | |description= | ||
Commanded by Yuya to break apart into footprints, Highway Star darts forward. On hit, Highway Star overpowers its victim before directly draining their nutrients, rejuvenating itself and Yuya. | Commanded by Yuya to break apart into footprints, Highway Star darts forward. On hit, Highway Star overpowers its victim before directly draining their nutrients, rejuvenating itself and Yuya. | ||
Line 1,055: | Line 1,056: | ||
*Yuya steals some Health and HH Gauge on a successful hit. | *Yuya steals some Health and HH Gauge on a successful hit. | ||
**The Health stolen is converted into White Damage for Yuya. | **The Health stolen is converted into White Damage for Yuya. | ||
**The amount of | **The amount of White health Yuya recovers increases with GHA levels (LV1 = 46, LV2 = 56, LV3 = 70), but the amount of meter Yuya refunds (about 0.2 HH Gauges) will not change regardless of GHA level. | ||
}} | }} | ||
}} | }} | ||
==Costumes== | ==Costumes== | ||
{{ColorGallery | filePrefix=JJASBR_Yuya_Color_ | imageFileTypes=png| imageWidths= | ===Normal=== | ||
{{ColorGallery | filePrefix=JJASBR_Yuya_Color_ | imageFileTypes=png| imageWidths=250 | colors= | |||
{{ColorGallery/Color|1| text=Normal (Color 1) }} | {{ColorGallery/Color|1| text=Normal (Color 1) }} | ||
{{ColorGallery/Color|2| text=Normal (Color 2) }} | {{ColorGallery/Color|2| text=Normal (Color 2) }} | ||
{{ColorGallery/Color|3| text=Normal (Color 3) }} | {{ColorGallery/Color|3| text=Normal (Color 3) }} | ||
{{ColorGallery/Color|4| text=Normal (Color 4) }} | {{ColorGallery/Color|4| text=Normal (Color 4) }} | ||
}} | |||
===Stand=== | |||
{{ColorGallery | filePrefix=JJASBR_Yuya_Color_ | imageFileTypes=png| imageWidths=250 | colors= | |||
{{ColorGallery/Color|Stand 1| text={{Tooltip|color=purple|text=Highway Star (Color 1)|hovertext=Used for odd-numbered colors.}} }} | |||
{{ColorGallery/Color|Stand 2| text={{Tooltip|color=purple|text=Highway Star (Color 2)|hovertext=Used for even-numbered colors.}} }} | |||
}} | }} | ||
Latest revision as of 15:57, 18 June 2024
Introduction
A minor antagonist-turned-ally in Diamond is Unbreakable, the fourth part of JoJo's Bizarre Adventure, Yuya Fungami is a character who utilizes the long-range Stand Highway Star to pressure opponents in neutral and capitalize off mistakes, all while slowly draining their vitality.
Yuya has access to the passive Drain Nutrients ability, which is activated through a number of his special moves, HHA, and GHA. While in Stand Off, Yuya can make good use of the move "I got you!", an Unblockable attack that tracks the opponent and continuously drains their Health and HH Gauge on hit. This move is a great tool to pester the opponent, as it forces characters who are effective at long-ranged combat to approach Yuya. To contend neutral, "Come on, haggle with me a little more." makes for a decent neutral poke, with the Light version of the move making for a particularly effective anti-air.
In Stand On, Yuya's moveset is centered around applying pressure and starting his extremely meter efficient combos. His normals in Stand On are all very solid, with s.5L and s.2L making for decent pokes and s.jM acting as a fast air-to-air option, while also causing a launch animation. Most of Yuya's main pressure tools are found in Stand On: "Shut up already, you idiot!" is a fast command grab that replenishes a good bit of Yuya's health and meter, and "*Sniff sniff sniff*" is a quick Overhead that can lead into a full combo on hit. Utilizing his decent frame data for stagger pressure while alternating between his command grab and Overhead is an effective method of opening up the opponent. "Attack by following their scent!" is an amazing offensive tool, as it deals good damage, can hit OTG, activates Drain Nutrients, and forces Yuya into Stand Off to allow for extended combos.
Yuya's main weakness is his lackluster defense. On top of not possessing a 4-frame Light normal while in Stand Off, he also lacks any decent reversal options, making it easy for the opponent to overwhelm him on wake-up and during pressure. To make matters worse, Yuya has some of the lowest health in the game, allowing for the opponent to deal devastating damage in just a few interactions.
- Drain Nutrients: Through Highway Star, Yuya can steal the opponent's Health and HH Gauge to replenish his own.
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Pros | Cons |
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Drain Nutrients
Whenever Yuya lands "I've got you!" or "Attack by following their scent!", Highway Star will attach itself to the opponent. For as long as Highway Star remains attached, the opponent's Health and HH Gauge are passively siphoned away, with the stolen Health being converted into White Damage for Yuya. The attachment ends as soon as Yuya takes damage, enters Stand On, or uses any move involving Highway Star.
In addition to this, the following attacks will steal set amounts of Health and HH Gauge:
- "Come on, haggle with me a little more."
- "It can appear and disappear freely..."
- "Shut up already, you idiot!"
- "Now he's got your scent!"
- "Give me your nutrients!"
Stats
Style | Health | Low Health Mode | Hashtag(s) |
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Stand | 850 | Rumble | #ASBR_YUY |
Move List
![JJASBR User Icon.png](/images/6/6a/JJASBR_User_Icon.png)
![JJASBR Stand Icon.png](/images/0/01/JJASBR_Stand_Icon.png)
Stand Off
Normal Moves
5L
5L
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5M
5M
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5H
5H
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2L
2L
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2M
2M
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2H
2H
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JL
j.L
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JM
j.M
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JH
j.H
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Special Moves
236X
I got you!
236L/M/H |
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623X
I figured out what kind of trap it is!
623L/M/H |
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214X
Come on, haggle with me a little more. 214L/M/H Light Light Medium Medium Heavy Heavy
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22X
It can appear and disappear freely... 22L/M/H Extremely plus on block Extremely plus on block
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Stand On
Normal Moves
Stand 5L
s.5L
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Stand 5M
s.5M
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Stand 5H
s.5H
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Stand 2L
s.2L
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Stand 2M
s.2M
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Stand 2H
s.2H
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Stand JL
s.jL
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Stand JM
s.jM
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Stand JH
s.jH
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Special Moves
Stand 236X
Highway Star!
s.236L/M/H |
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Stand 623X
It still remembers your scent!
s.623L/M/H |
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Stand 22X
*Sniff sniff sniff*
s.22L/M/H |
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Stand 63214X
Shut up already, you idiot!
s.63214L/M/H |
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Stand 236S
Attack by following their scent! s.236S Activation Activation On Successful Hit On Successful Hit
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System Mechanics
Throw
Throw
Trying to play it cool... 5/4 + Any Two Attack Buttons |
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Assist
Assist
Come on, haggle with me a little more. ![]() ![]() ![]() ![]() |
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5S
Stand On/Off 5S Stand On Stand On Stand Off Stand Off
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Heart Heat Attack
Now he's got your scent!
236 + Any Two Attack Buttons |
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Great Heat Attack
Give me your nutrients!
236L+M+H |
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