Fate Unlimited Codes/Shirou: Difference between revisions
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===<span class="invisible-header">Overview</span>=== | |||
| | {{2 Column Flex|flex1=90|flex2=10|minwidth2=400px | ||
|content2= | |||
| | {{Content Box|header=<center>'''Shirou'''</center>|content= | ||
| | [[File:FUC Shirou Profile.png|350px|frameless|center|Archer]] | ||
*'''Health''' = 10,000 | |||
*'''Prejump''' = 4F | |||
*'''Backdash''' = 25F (Invulnerable 1~15) | |||
*'''Backdash Distance''' = 1.437499642 | |||
*'''Sidestep Type''' = Aggressive Inward Spiral | |||
*'''Weight''' = Light+ | |||
}} | |||
<div style="display:flex;flex-direction: column; margin: 0 20px; width:50%"> | |||
{{TOC limit|2}} | |||
</div> | |||
| | |content1= | ||
{{Content Box|content= | |||
<big><big><center>'''Overview'''</center></big></big> | |||
---- | |||
Shirou has a range of tools to function either for zoning or for rushdown. His command dash can be used to extend pressure (6C > 214A > 5A is gapless) helps overcome pushblock giving him relative safety to loop his basic pressure string. Shirou suffers primarily from his split focus since he's not a great zoner, doesn't get huge damage up close and once the opponent knows his restrictions his pressure can be lacking | Shirou has a range of tools to function either for zoning or for rushdown. His command dash can be used to extend pressure (6C > 214A > 5A is gapless) helps overcome pushblock giving him relative safety to loop his basic pressure string. Shirou suffers primarily from his split focus since he's not a great zoner, doesn't get huge damage up close and once the opponent knows his restrictions his pressure can be lacking | ||
{{ProConTable|width=100 | |||
|pros= | |||
* Less difficult compared to the majority of the roster | |||
* Can apply gapless pressure | |||
* Fast recovery on a lot of his moves, making his pressure relatively safe | |||
* Throw can lead to a combo. However, the scaling is so bad that you won't get much damage from it | |||
* j.C is a projectile which ignores Reflect Guard. It is one of the best jump attacks that can be used to initiate | |||
* Has decent oki with 421A | |||
* Can unscale using either rc or ac | |||
* Excellent Zoning and can out zone some other zoners | |||
* Can use 300% activation to regain health quickly. Sometimes can even win by timeout | |||
|cons= | |||
* Has to jump A LOT to deal damage | |||
* Doesn't have much meter control | |||
* Doesn't have HKD ender without using Super | |||
* Weak to pushblock, especially on his 2B and 6C | |||
}} | |||
}} | |||
{{Content Box|content= | |||
<center><youtube>https://youtu.be/S4hVJYApNkg</youtube></center></br> | |||
<div class="toccolours mw-collapsible mw-collapsed" style="overflow:auto;"> | |||
<div style="font-weight:bold;line-height:1.6;">Story & Profile</div> | |||
<div class="mw-collapsible-content"> | |||
'''''The Hero of Justice'''''</br> | |||
Shirou Emiya (衛宮 士郎) is a teenager with short auburn hair and golden-brown coloured eyes. He is often seen wearing his casual clothing, consisting of a blue and white long sleeve baseball jersey T-shirt and a blue slim straight jeans. | |||
Due to the trauma he suffered during the great fire, Shirou has a constant emptiness in his personality and suffers from tremendous survivor's guilt. He feels that, as the only survivor, it is unfair to the deceased to prioritize his own needs before those of others. He has a distorted sense of values where he only finds self-worth from helping people without any compensation, feeling that the very act “helping people” is its own reward. He believes it is highly unfair that some people survive and others do not. When it comes down to receiving an injury or even giving up his life to help someone, he will do it without a second thought. | |||
''' | '''Main Weapon/Skill'''</br> | ||
Reality Marble: Unlimited Blade Works | |||
'''Basic Info'''</br> | |||
Gender: Male</br> | |||
Height: 167cm</br> | |||
Weight: 58kg</br> | |||
Age: 17</br> | |||
Type: Master, Magus | |||
Place of Origin: Japan | |||
Likes: Housework</br> | |||
Dislikes: Umekobucha</br> | |||
Talents: Tinkering with junk, Housework</br> | |||
Natural Enemies: Kirei Kotomine</br> | |||
Magecraft: Projection, Reinforcement</br> | |||
Attribute: Human</br> | |||
</div></div> | |||
}} | |||
}} | |||
==Notes== | |||
* '''Full Mana Activation Ability:''' For the duration, Shirou will regenerate health faster than the standard rate. He regenerates 7HP per frame as opposed to the standard rate of 5HP per frame. | |||
= | <br clear=all> | ||
==Normals== | |||
====Standing Normals==== | |||
=====<span class="invisible-header">5A</span>===== | |||
{{MoveData | {{MoveData | ||
|name=5A | |name=5A | ||
|image= | |image=FUC Shirou 5A.png | ||
|data= | |data= | ||
{{AttackData-FUC | {{AttackData-FUC | ||
| damage = | | damage =220 | ||
| guard = All | | guard =All | ||
| cancel = N, S, R, A | | cancel =N, S, R, A | ||
| startup = | | startup =6 | ||
| total length = | | total length =26 | ||
| blockstun = | | blockstun =19 | ||
| advblock = | | advblock =+0 | ||
| description = | | description =*Shirou knees his opponent. It is a very short range attack. | ||
*Proration: 15% | |||
*Proration Penalty: 15% | |||
}} | |||
}} | |||
=====<span class="invisible-header">5B</span>===== | |||
{{MoveData | |||
|name=5B | |||
|image=FUC Shirou 5B.png | |||
|data= | |||
{{AttackData-FUC | |||
| damage =280 | |||
| guard =All | |||
| cancel =N, S, R, A | |||
| startup =10 | |||
| total length =31 | |||
| blockstun =22 | |||
| advblock =+2 | |||
| description =*Shirou steps forward and elbows his opponent. | |||
*Proration: 15% | |||
}} | }} | ||
}} | }} | ||
=====<span class="invisible-header">5C</span>===== | |||
{{MoveData | |||
|name=5C | |||
|image=FUC Shirou 5C.png | |||
|data= | |||
{{AttackData-FUC | |||
| damage =380 | |||
| guard =All | |||
| cancel =N, S, R, A | |||
| startup =18 | |||
| total length =41 | |||
| blockstun =16 | |||
| advblock =-6 | |||
| description =*Shirou punches the opponent to the ground. It will drag down aerial opponents into a non-techable knockdown. | |||
*Proration: 10% | |||
}} | |||
}} | |||
====Crouching Normals==== | |||
=====<span class="invisible-header">2A</span>===== | |||
{{MoveData | {{MoveData | ||
|name=2A | |name=2A | ||
|image= | |image=FUC Shirou 2A.png | ||
|data= | |data= | ||
{{AttackData-FUC | {{AttackData-FUC | ||
| damage = | | damage =200 | ||
| guard = | | guard =Low | ||
| cancel = N, S, R, A | | cancel =N, S, R, A | ||
| startup = | | startup =8 | ||
| total length = | | total length =29 | ||
| blockstun = | | blockstun =18 | ||
| advblock = | | advblock =-2 | ||
| description = | | description =*Shirou crouches down and performs a low kick. | ||
*Proration: 17% | |||
*Proration Penalty: 17% | |||
}} | |||
}} | |||
=====<span class="invisible-header">2B</span>===== | |||
{{MoveData | |||
|name=2B | |||
|image=FUC Shirou 2B.png | |||
|data= | |||
{{AttackData-FUC | |||
| damage =300 | |||
| guard =Low | |||
| cancel =N, S, R, A | |||
| startup =12 | |||
| total length =36 | |||
| blockstun =21 | |||
| advblock =-2 | |||
| description =*Shirou slides forward and sweeps his opponent's legs and knocks them off their feet. | |||
*Proration: 15% | |||
}} | }} | ||
}} | }} | ||
=====<span class="invisible-header">2C</span>===== | |||
{{MoveData | |||
|name=2C | |||
|image=FUC Shirou 2C.png | |||
|data= | |||
{{AttackData-FUC | |||
| damage =400 | |||
| guard =All | |||
| cancel =J, N, S, R, A | |||
| startup =13 | |||
| total length =41 | |||
| blockstun =16 | |||
| advblock =-11 | |||
| description =*Shirou punches the opponent into the air. | |||
*Proration: 10% | |||
}} | |||
}} | |||
====Aerial Normals==== | |||
=====<span class="invisible-header">j.A</span>===== | |||
{{MoveData | {{MoveData | ||
|name= | |name=j.A | ||
|image= | |image=FUC Shirou j.A.png | ||
|data= | |data= | ||
{{AttackData-FUC | {{AttackData-FUC | ||
| damage = | | damage =250 | ||
| guard = | | guard =High | ||
| cancel = N | | cancel =J*, N, A | ||
| startup = | | startup =8 | ||
| total length = | | total length = | ||
| blockstun = | | blockstun =12 | ||
| advblock = | | advblock = | ||
| description = | | description =*Shirou kicks in front of him while airborne. | ||
*Proration: 20% | |||
}} | }} | ||
}} | }} | ||
=====<span class="invisible-header">j.B</span>===== | |||
{{MoveData | {{MoveData | ||
|name= | |name=j.B | ||
|image= | |image=FUC Shirou j.B.png | ||
|data= | |data= | ||
{{AttackData-FUC | {{AttackData-FUC | ||
| damage = | | damage =330 | ||
| guard = | | guard =High | ||
| cancel = N | | cancel =J*, N, A | ||
| startup = | | startup =13 | ||
| total length = | | total length = | ||
| blockstun = | | blockstun =16 | ||
| advblock = | | advblock = | ||
| description = | | description =*Shirou puts his knee in front of him | ||
*Proration: 15% | |||
}} | }} | ||
}} | }} | ||
=====<span class="invisible-header">j.C</span>===== | |||
{{MoveData | {{MoveData | ||
|name= | |name=j.C | ||
|image= | |image=FUC Shirou j.C.png | ||
|data= | |data= | ||
{{AttackData-FUC | {{AttackData-FUC | ||
| damage = | | damage =400 | ||
| guard = | | guard =High | ||
| cancel = | | cancel =A | ||
| startup = | | startup =19 | ||
| total length = | | total length = | ||
| blockstun = | | blockstun =24 | ||
| advblock = | | advblock = | ||
| description = | | description =*Shirou summons a bow and aims it downward before shooting a jolt. | ||
*Stalls air movement on a normal jump, but it can be cancelled on a held jump. | |||
*Proration: 5% | |||
}} | }} | ||
}} | }} | ||
====Command Normals==== | |||
=====<span class="invisible-header">6C</span>===== | |||
{{MoveData | {{MoveData | ||
|name= | |name=6C | ||
|image= | |image=FUC Shirou 6C.png | ||
|data= | |data= | ||
{{AttackData-FUC | {{AttackData-FUC | ||
| damage = | | damage =450 | ||
| guard = All | | guard =All | ||
| cancel = | | cancel =S, R, A | ||
| startup = | | startup =18 | ||
| total length = | | total length =51 | ||
| blockstun = | | blockstun =35 | ||
| advblock = | | advblock =+3 | ||
| description = | | description =*Shirou gut punches his opponent. Vs a grounded foe, this will put them in a crumple state. | ||
*Proration: 10% | |||
}} | }} | ||
}} | }} | ||
====Throw==== | |||
{{MoveData | {{MoveData | ||
|name= | |name=Throw | ||
|image= | |input=6A+B | ||
|data= | |image=FUC Shirou 6A+B.png | ||
|data= | |||
{{AttackData-FUC | {{AttackData-FUC | ||
| damage = | | damage =400 | ||
| guard = | | guard =None | ||
| cancel = | | cancel =A | ||
| startup = | | startup =4 | ||
| total length = | | total length =51 | ||
| blockstun = | | blockstun = | ||
| advblock = | | advblock = | ||
| description = | | description =*Shirou punches his opponent before kicking them into the air. This can start a combo. | ||
*Proration Penalty: 30% | |||
}} | }} | ||
}} | }} | ||
==Specials== | ==Specials== | ||
=====<span class="invisible-header">236X</span>===== | |||
{{MoveData | |||
|name=Crane Wing Double Strike | |||
|input=236X | |||
|image=FUC Shirou 236X.png | |||
|data= | |||
{{AttackData-FUC | |||
| version =236A | |||
| damage =350, 350 | |||
| guard =All | |||
| cancel =R, A | |||
| startup =27 | |||
| total length =46 | |||
| blockstun =15 | |||
| advblock =-3 | |||
| description =*Shirou throws 2 daggers at his opponent. | |||
*A and B version throw 1 dagger into the air and 1 dagger straight forward. | |||
*A version has the sword aimed upwards to land closer to where shirou threw it | |||
}} | |||
{{AttackData-FUC | |||
| version =236B | |||
| header = no | |||
| damage =350, 350 | |||
| guard =All | |||
| cancel =R, A | |||
| startup =27 | |||
| total length =46 | |||
| blockstun =15 | |||
| advblock =+5 | |||
| description =*B Version has the sword aimed upwards to land closer to the opponent. | |||
}} | |||
{{AttackData-FUC | |||
| version =236C | |||
| header = no | |||
| damage =350, 350 | |||
| guard =All | |||
| cancel =R, A | |||
| startup =27 | |||
| total length =46 | |||
| blockstun =15 | |||
| advblock =+4 | |||
| description =*C version throws both daggers into the air. | |||
*Proration: 10% for every version | |||
}} | |||
}} | |||
=====<span class="invisible-header">623X</span>===== | |||
{{MoveData | |||
|name=Crane Wing Dual Strike | |||
|input=623A | |||
|image=FUC Shirou 623X.png | |||
|data= | |||
{{AttackData-FUC | |||
| damage =650 | |||
| guard =All | |||
| cancel =R, A | |||
| startup =20 | |||
| total length =51 | |||
| blockstun =19 | |||
| advblock =-11 | |||
| description =Shirou summons Kanshou and Bakuya, and strike downward, knocking the opponent far away. | |||
*This move's startup has invulnerable frames from frame 3 to frame 14 | |||
*Proration: 10% | |||
}} | |||
}} | |||
{{MoveData | |||
|name=Crane Wing Master Attack・Raid | |||
|input=623B | |||
|image2=FUC Shirou 623X2.png | |||
|data= | |||
{{AttackData-FUC | |||
| damage =660 | |||
| guard =All | |||
| cancel =R*, A | |||
| startup =30 | |||
| total length =61 | |||
| blockstun =21, 24 | |||
| advblock =-3 | |||
| description =Shirou leap forward and strike with both Kanshou and Bakuya. Despite how it looks, this attack is not an overhead. | |||
*It has very long hitstun and can be combo'd into Normals. | |||
* This attack has 2 hits, dealing 300 and 360 base damage repectively | |||
*The first number in blockstun is for the first hit, and the second number is for the second hit. the first number if only relevant if the second hit gets cancelled prematurely by any means. | |||
*Proration: 10% | |||
}} | |||
}} | |||
{{MoveData | {{MoveData | ||
|name= | |name=Crane Wing Master Guard・Rising | ||
| | |input=623C | ||
|image3=FUC Shirou 623X3.png | |||
|data= | |data= | ||
{{AttackData-FUC | |||
| damage =750 | |||
| guard =All | |||
| damage = | | cancel =R, A | ||
| guard = All | | startup =20 | ||
| cancel = R, A | | total length =66 | ||
| startup = | | blockstun =31 | ||
| total length = | | advblock =-14 | ||
| blockstun = | | description =Shirou raise Bakuya to block incoming attacks, and slash upward with Kanshou. | ||
| advblock = | *The startup blocks incoming attacks until Shirou starts to slash. | ||
| description = | *Launches his opponents but cannot combo on regular hit without meter. | ||
*As long as it connects, you will deplete 50% meter from your opponent. | |||
*Proration: 10% | |||
*Cost 30% meter | |||
}} | }} | ||
}} | |||
=====<span class="invisible-header">214X</span>===== | |||
{{MoveData | |||
|name=Dash | |||
|input=214X | |||
|image=FUC Shirou 214X.png | |||
|image2=FUC Shirou 214X2.png | |||
|image3=FUC Shirou 214X3.png | |||
|caption=Empty Dash | |||
|caption2=Dash to Low | |||
|caption3=Dash to Overhead | |||
|data= | |||
{{AttackData-FUC | {{AttackData-FUC | ||
| version = | | version =214A | ||
| damage = | |||
| damage = | | guard = | ||
| guard = | | cancel =R, A | ||
| cancel = R, A | |||
| startup = | | startup = | ||
| total length = | | total length =25 | ||
| blockstun = | | blockstun = | ||
| advblock = | | advblock = | ||
| description = | | description =*Shirou rushes forward with a command dash. | ||
*A version has no follow up attack and returns Shirou to neutral. | |||
}} | |||
{{AttackData-FUC | |||
| version =214B | |||
| header = no | |||
| damage =500 | |||
| guard =Low | |||
| cancel =R, A | |||
| startup =25 | |||
| total length =44 | |||
| blockstun =20 | |||
| advblock =+2 | |||
| description =*B version performs a plus on block low attack. | |||
}} | }} | ||
{{AttackData-FUC | {{AttackData-FUC | ||
| version = | | version =214C | ||
| header = no | | header = no | ||
| damage = | | damage =600 | ||
| guard = | | guard =High | ||
| cancel = R, A | | cancel =R*, A | ||
| startup = | | startup =30 | ||
| total length = | | total length =60 | ||
| blockstun = | | blockstun =21 | ||
| advblock = | | advblock =-8 | ||
| description = | | description =*C version performs a committal overhead that does not look like an overhead. | ||
*Can be jump cancelled, opening Shirou's strongest routes. | |||
*Proration: 10% for both B and C versions | |||
}} | }} | ||
}} | }} | ||
=====<span class="invisible-header">421X</span>===== | |||
{{MoveData | {{MoveData | ||
|name= | |name=Trap Shot | ||
|image= | |input=421X | ||
|image=FUC Shirou 421X.png | |||
|image2=FUC Shirou 421X2.png | |||
|caption2=Link Shot | |||
|data= | |data= | ||
{{AttackData-FUC | |||
| version =421A | |||
| version = | | damage =300, 300 | ||
| damage = | | guard =All | ||
| guard = All | | cancel =R, A | ||
| cancel = R, A | | startup =76 | ||
| startup = | | total length =44 | ||
| total length = | | blockstun =18 | ||
| blockstun = | | advblock =+73 | ||
| advblock = | | description =*Shirou takes out his bow and fires at his opponent. | ||
| description = | *A version fires into the sky and will hit in front of Shirou soon after. | ||
*This is one of the few ways Shirou can set up his {{clr|3|236236B}} unblockeable set-up | |||
}} | }} | ||
{{AttackData-FUC | |||
| version =421B | |||
| version = | |||
| header = no | | header = no | ||
| damage = | | damage =750 | ||
| guard = All | | guard =All | ||
| cancel = R, A | | cancel =R, A | ||
| startup = | | startup =28 | ||
| total length = | | total length =56 | ||
| blockstun = | | blockstun =15 | ||
| advblock = | | advblock =-13 | ||
| description = | | description =*B version fires multiple shots straight forward. | ||
*the blockstun is 11 frame per arrow. they 2 frames gap between one another, so the total blockstun would be 15 frame normally. unless some of them get cancelled by any means. | |||
*This attack has 3 hits, dealing 250 base damage per hit | |||
}} | }} | ||
{{AttackData-FUC | |||
| version = | | version =421C | ||
| header = no | | header = no | ||
| damage = | | damage =800 | ||
| guard = All | | guard =All | ||
| cancel = R, A | | cancel =R, A | ||
| startup = | | startup =36 | ||
| total length = | | total length =56 | ||
| blockstun = | | blockstun =22 | ||
| advblock = | | advblock =+3 | ||
| description = | | description =*C version fires one powerful shot straight forward. | ||
*5% Proration for every version | |||
}} | }} | ||
}} | }} | ||
==Full Meter Activation (WIP)== | |||
{{MoveData | {{MoveData | ||
|name= | |name=A+B+C | ||
|image= | |image=FUC Shirou 300 Meter Activation.png | ||
|data= | |data= | ||
{{AttackData-FUC | {{AttackData-FUC | ||
| damage = 0 | |||
| damage = | |||
| guard = All | | guard = All | ||
| cancel = | | cancel = - | ||
| startup = | | startup = - | ||
| total length = | | total length = - | ||
| blockstun = | | blockstun = 25 | ||
| advblock = | | advblock = +25 | ||
| description = | | description = Shirou generates extra HP during the activation | ||
This can be activated when Shirou has 300 meter | |||
The base duration is 600 frames, and will become 900 frames with Grail activation | |||
*Normal and wake up Activation sets his Health generation to 7 HP/frame, giving him a grand total of 4200 HP normally, or 6300 HP with Grail activation (normally, its 5 HP/frame) | |||
*Cancelling Activation sets his Health generation to 5.6 HP/frame, totaling 3360 HP normally, or 5040 HP with Grail activation | |||
}} | }} | ||
Line 296: | Line 517: | ||
==Supers== | |||
=====<span class="invisible-header">236236A</span>===== | |||
{{MoveData | {{MoveData | ||
|name= | |name=Caliburn | ||
|image= | |input=236236A | ||
|data= | |image=FUC Shirou 236236A.png | ||
|data= | |||
{{AttackData-FUC | {{AttackData-FUC | ||
| damage =2100 | |||
| damage = | | guard =All | ||
| guard = All | | cancel = | ||
| cancel = | | startup =10 + 5 | ||
| startup = | | total length =81 | ||
| total length = | | blockstun =21 | ||
| blockstun = | | advblock =-44 | ||
| advblock = | | description =*Shirou summons Caliburn before striking at his opponent. | ||
| description = | *This attack is invincible on startup. | ||
*Can be comboed after with a {{clr|3|2B}} > {{clr|2|2C}} starter. | |||
*Costs 100 meter. | |||
*10% Proration | |||
}} | }} | ||
}} | |||
=====<span class="invisible-header">236236B</span>===== | |||
{{MoveData | |||
|name=Kakuyoku Sanren | |||
|input=236236B | |||
|image=FUC Shirou 236236B.png | |||
|data= | |||
{{AttackData-FUC | {{AttackData-FUC | ||
| damage =2500 or 300+300 | |||
| guard =None | |||
| damage = | | cancel = | ||
| guard = | | startup =40 + 12 | ||
| cancel = | | total length =81 | ||
| startup = | | blockstun =None | ||
| total length = | | advblock = | ||
| blockstun = | | description =*Shirou summons Archer's swords before throwing them at his opponent as a projectile. | ||
| advblock = | *This attack is unblockable and does more damage on block than on hit. | ||
| description = | *Invincible before the super flash. | ||
*Costs 100 meter. | |||
*10% Proration (total of 57.5% if blocked) | |||
}} | |||
}} | |||
=====<span class="invisible-header">236236C</span>===== | |||
{{MoveData | |||
|name=Nine Lives (Grail Super) | |||
|input=236236C | |||
|image=FUC Shirou 236236C (Grail Super).png | |||
|data= | |||
{{AttackData-FUC | {{AttackData-FUC | ||
| damage =4000 | |||
| guard =None | |||
| damage = | | cancel = | ||
| guard = | | startup =10 + 0 | ||
| cancel = | | total length =46 | ||
| startup = | | blockstun =None | ||
| total length = | | advblock = | ||
| blockstun = | | description =*Shirou summons Berserker's sword before performing 8 powerful simultaneous strikes. This is a command grab, and will only land on opponents that are in a grabbable state | ||
| advblock = | *This attack always does 4000 damage regardless of scaling. It can only be performed after filling the holy grail and activating with 300 meter. This only succeeds at close range. | ||
| description = | *Reduces your meter to 0. | ||
}} | }} | ||
}} | }} | ||
==Combos (WIP)== | |||
A combo is consisted of Opener > Combo > Ender/Extender | |||
Shirou's combo is extremely simple | |||
step 1: juggle with either 214C or 2C | |||
step 2: hit with j.C | |||
everything else such as 2B, 5B, 5C are simply to help him do the above steps | |||
'''Opener:''' | |||
Opener is simply a way to make the opponent vulnerable to the Combo. In this case, the Knee combo | |||
*Confirmed hit > 5B > 6C > Combo > Ender | |||
*Throw > Combo > Ender | |||
'''Knee Combo:''' | |||
The Knee combo got its name from how Shirou keeps yelling "KNEE!" every time he does it | |||
It always starts with 214C, as it offers great damage and optimal scale | |||
There're a few adjustments based to the weight of the opponent | |||
Standard Knee Combo | |||
*Opener > 214C > j.C > 2C > j.C > 2C > j.C > {2B} > 5C > 2C > 214C > j.C > 5B > 2C > {5C} > Ender | |||
'''Enders:''' | |||
*623A: highest damage meterless, solid oki | |||
*421A: deals no damage on its own, can be used against certain characters's wake-up options and to set-up {{clr|3|236236B}} unblockeables. | |||
*236236A: Metered ender, a follow-up combo can be done on certain scenarios | |||
===Midscreen=== | |||
''Basic Combo | 3143DMG with {{clr|5|623A}} ender'' | |||
* {{clr|2|5B}} > {{Clr|3|6C}} > {{clr|2|214C}} > jump(9) > {{clr|2|j.C}} > land {{clr|2|2C}} > {{clr|2|j.C}} > {{clr|3|j.B}} > land {{clr|3|5B}} > {{clr|2|2C}} > jump(9) > {{clr|3|j.B}} > {{clr|2|j.C}} > {{clr|3|j.B}} > land {{clr|5|5A}} > {{clr|3|5B}} > {{clr|2|2C}} > {{clr|2|5C}} > Ender | |||
:: Basic combo that does decent damage for the ease. Works in the corner | |||
''Lightweight Knee Combo | 3671DMG with {{clr|5|623A}} ender'' | |||
* {{clr|3|5B}} > {{clr|2|6C}} > {{clr|2|214C}} > jump(9) > ff {{clr|2|j.C}} > land {{clr|2|2C}} > jump(9) > ff {{clr|2|j.C}} > land {{clr|2|2C}} > jump(9) > ff {{clr|2|j.C}} > land {{clr|3|5B}} > {{clr|2|5C}} > {{clr|2|2C}} > {{clr|2|214C}} > jump(9) > ff {{clr|2|j.C}} > land {{clr|3|5B}} > {{clr|2|2C}} > {{clr|2|5C}} > Ender | |||
:: Double knee combo on light weights. Can use 5A instead of the last 5B to make the pickup after the last j.C easier. | |||
''Midweight Knee Combo | 3598DMG with {{clr|5|623A}} ender'' | |||
* {{clr|3|5B}} > {{clr|2|6C}} > {{clr|2|214C}} > jump(9) > ff {{clr|2|j.C}} > land {{clr|2|2C}} > jump(9) > ff {{clr|2|j.C}} > land {{clr|2|2C}} > jump(9) > ff {{clr|2|j.C}} > land {{clr|3|2B}} > {{clr|2|2C}} > {{clr|2|214C}} > jump(9) > {{clr|2|j.C}} > land {{clr|3|5B}} > {{clr|2|2C}} > {{clr|2|5C}} > Ender | |||
:: Double knee combo on midweights. Delay the 2B after the second {{clr|2|214C}} to keep the knee from crossing under. | |||
''Berserker Knee Combo | 3580DMG with {{clr|5|623A}} ender'' | |||
* {{clr|3|5B}} > {{clr|2|6C}} > {{clr|2|214C}} > jump(9) > ff {{clr|2|j.C}} > land {{clr|2|5C}} > {{clr|2|2C}} > {{clr|2|214C}} > jump(9) > ff {{clr|2|j.C}} > land delay {{clr|3|2B}} > {{clr|2|2C}} > {{clr|2|214C}} > jump(9) > ff {{clr|2|j.C}} > {{clr|5|5A}} > {{clr|2|2C}} > {{clr|2|5C}} > Ender | |||
:: Knee combo on Berserker. | |||
===Corner=== | |||
''Unblockable (Triple Crane Wings set up) | 2500DMG or 2691 damage with 6C ender'' | |||
This pressure works by landing any normal hit on block | |||
confirmed block > 5B > 5C > {421A > activate > 6C} > 236236B | |||
The timing during {421A > activate > 6C} is specific, the trick is to look at the "time stop" flash from activation, if the 421A arrow is perfectly canceled, you have to delay 6C slightly, but if it's a little late, then you can 6C as fast as you can | |||
===Unscaled Caliburn=== | |||
Standard Unscaled Caliburn ([https://youtu.be/8Jqi87eF_1U Video Demonstration]) | |||
Double 623C, Corner Unscaled Caliburn ([https://youtu.be/_9Se9iRvbOg Video Demonstration]) | |||
Double 623C, Corner Steal Unscaled Caliburn ([https://youtu.be/QD0N7fBslwM Video Demonstration]) | |||
Double 623C, Double Unscaled Caliburn ([https://youtu.be/6SAJPAEIehg Video Demonstration]) | |||
{{Navbox-FUC}} | {{Navbox-FUC}} |
Latest revision as of 16:04, 18 June 2024
Overview
Shirou has a range of tools to function either for zoning or for rushdown. His command dash can be used to extend pressure (6C > 214A > 5A is gapless) helps overcome pushblock giving him relative safety to loop his basic pressure string. Shirou suffers primarily from his split focus since he's not a great zoner, doesn't get huge damage up close and once the opponent knows his restrictions his pressure can be lacking
Strengths | Weaknesses |
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The Hero of Justice
Shirou Emiya (衛宮 士郎) is a teenager with short auburn hair and golden-brown coloured eyes. He is often seen wearing his casual clothing, consisting of a blue and white long sleeve baseball jersey T-shirt and a blue slim straight jeans.
Due to the trauma he suffered during the great fire, Shirou has a constant emptiness in his personality and suffers from tremendous survivor's guilt. He feels that, as the only survivor, it is unfair to the deceased to prioritize his own needs before those of others. He has a distorted sense of values where he only finds self-worth from helping people without any compensation, feeling that the very act “helping people” is its own reward. He believes it is highly unfair that some people survive and others do not. When it comes down to receiving an injury or even giving up his life to help someone, he will do it without a second thought.
Main Weapon/Skill
Reality Marble: Unlimited Blade Works
Basic Info
Gender: Male
Height: 167cm
Weight: 58kg
Age: 17
Type: Master, Magus
Place of Origin: Japan
Likes: Housework
Dislikes: Umekobucha
Talents: Tinkering with junk, Housework
Natural Enemies: Kirei Kotomine
Magecraft: Projection, Reinforcement
Attribute: Human
Notes
- Full Mana Activation Ability: For the duration, Shirou will regenerate health faster than the standard rate. He regenerates 7HP per frame as opposed to the standard rate of 5HP per frame.
Normals
Standing Normals
5A
5A
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5B
5B
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5C
5C
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Crouching Normals
2A
2A
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2B
2B
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2C
2C
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Aerial Normals
j.A
j.A
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j.B
j.B
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j.C
j.C
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Command Normals
6C
6C
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Throw
Throw
6A+B |
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Specials
236X
Crane Wing Double Strike
236X |
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623X
Crane Wing Dual Strike
623A |
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Crane Wing Master Attack・Raid
623B |
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Crane Wing Master Guard・Rising
623C |
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214X
Dash 214X Empty Dash Empty Dash Dash to Low Dash to Low Dash to Overhead Dash to Overhead
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421X
Trap Shot 421X Link Shot Link Shot
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Full Meter Activation (WIP)
A+B+C
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Supers
236236A
Caliburn
236236A |
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236236B
Kakuyoku Sanren
236236B |
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236236C
Nine Lives (Grail Super)
236236C |
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Combos (WIP)
A combo is consisted of Opener > Combo > Ender/Extender
Shirou's combo is extremely simple
step 1: juggle with either 214C or 2C
step 2: hit with j.C
everything else such as 2B, 5B, 5C are simply to help him do the above steps
Opener:
Opener is simply a way to make the opponent vulnerable to the Combo. In this case, the Knee combo
*Confirmed hit > 5B > 6C > Combo > Ender *Throw > Combo > Ender
Knee Combo: The Knee combo got its name from how Shirou keeps yelling "KNEE!" every time he does it
It always starts with 214C, as it offers great damage and optimal scale
There're a few adjustments based to the weight of the opponent
Standard Knee Combo *Opener > 214C > j.C > 2C > j.C > 2C > j.C > {2B} > 5C > 2C > 214C > j.C > 5B > 2C > {5C} > Ender
Enders:
*623A: highest damage meterless, solid oki
*421A: deals no damage on its own, can be used against certain characters's wake-up options and to set-up 236236B unblockeables.
*236236A: Metered ender, a follow-up combo can be done on certain scenarios
Midscreen
Basic Combo | 3143DMG with 623A ender
- 5B > 6C > 214C > jump(9) > j.C > land 2C > j.C > j.B > land 5B > 2C > jump(9) > j.B > j.C > j.B > land 5A > 5B > 2C > 5C > Ender
- Basic combo that does decent damage for the ease. Works in the corner
Lightweight Knee Combo | 3671DMG with 623A ender
- 5B > 6C > 214C > jump(9) > ff j.C > land 2C > jump(9) > ff j.C > land 2C > jump(9) > ff j.C > land 5B > 5C > 2C > 214C > jump(9) > ff j.C > land 5B > 2C > 5C > Ender
- Double knee combo on light weights. Can use 5A instead of the last 5B to make the pickup after the last j.C easier.
Midweight Knee Combo | 3598DMG with 623A ender
- 5B > 6C > 214C > jump(9) > ff j.C > land 2C > jump(9) > ff j.C > land 2C > jump(9) > ff j.C > land 2B > 2C > 214C > jump(9) > j.C > land 5B > 2C > 5C > Ender
- Double knee combo on midweights. Delay the 2B after the second 214C to keep the knee from crossing under.
Berserker Knee Combo | 3580DMG with 623A ender
- 5B > 6C > 214C > jump(9) > ff j.C > land 5C > 2C > 214C > jump(9) > ff j.C > land delay 2B > 2C > 214C > jump(9) > ff j.C > 5A > 2C > 5C > Ender
- Knee combo on Berserker.
Corner
Unblockable (Triple Crane Wings set up) | 2500DMG or 2691 damage with 6C ender
This pressure works by landing any normal hit on block
confirmed block > 5B > 5C > {421A > activate > 6C} > 236236B
The timing during {421A > activate > 6C} is specific, the trick is to look at the "time stop" flash from activation, if the 421A arrow is perfectly canceled, you have to delay 6C slightly, but if it's a little late, then you can 6C as fast as you can
Unscaled Caliburn
Standard Unscaled Caliburn (Video Demonstration)
Double 623C, Corner Unscaled Caliburn (Video Demonstration)
Double 623C, Corner Steal Unscaled Caliburn (Video Demonstration)
Double 623C, Double Unscaled Caliburn (Video Demonstration)