Acceleration of Suguri 2/Iru: Difference between revisions
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! colspan="3" style="font-size:130%" | [[image:aos2_wb.png|70px]] [[image:aos2_hyper.png|70px]] Genocide Bomb | ! colspan="3" style="font-size:130%" | [[image:aos2_wb.png|70px]] [[image:aos2_hyper.png|70px]] Genocide Bomb | ||
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| colspan="3" align="center" | [[image: | | colspan="3" align="center" | [[image:iru_wbh1.png|x400px|400px]][[image:iru_wbh2.png|x400px|400px]] | ||
|- bgcolor="#E0E0E0" | |- bgcolor="#E0E0E0" | ||
! Type | ! Type |
Revision as of 16:02, 8 April 2020
Introduction
Iru is a relatively simple character. With no melee attacks to speak of but an excellent space-controlling move in the form of her mines, Iru players are free to focus almost purely on beam and ballistic zoning. Be careful of using too many of her ballistics as they can feed the opponent a lot of meter.
Normal Moves
Weapon A
High Speed Photon Rifle | ||
---|---|---|
Type | Energy | Shots |
Beam | Primary: 30% | 1 |
Damage | Meter Gain | Grazed Meter Gain |
360 | ? | ? |
Startup | Canceled Recovery | Full Recovery |
15 | 10 | 27 |
A single, fast beam shot. |
Weapon B
Hypers