- I've got you! = Zipper Arm (3L/M/H; Air OK)
- Close, zipper! = Zipper Dash (236L/M/H OR 214L/M/H)
- So, I gotta beat you, huh? = Kick (236L/M/H > L/M/H OR 214L/M/H > L/M/H)
- Saw it coming miles away! = Ground Arm (421L/M/H)
- I'll finish you from afar. = Teleport (22L/M/H)
- A tiny stroke of fate that heaven allowed. = Revive (Automatic upon match loss)
JoJo's Bizarre Adventure: All-Star Battle R/Bruno Bucciarati/Combos: Difference between revisions
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{{ASBR Character Subnav|char=Bucciarati|short=bru|sub=1}} | {{ASBR Character Subnav|char=Bucciarati|short=bru|sub=1}} | ||
<div> | |||
<div style="float:left"> | |||
__NOTOC__ | |||
</div> | |||
{{ComboLegend-ASBR|extrainfo= | |||
<center>'''Movelist'''</center> | |||
<tabber> | |||
|-|Stand Off= | |||
*'''I've got you!''' = Zipper Arm (3L/M/H; Air OK) | |||
*'''Close, zipper!''' = Zipper Dash (236L/M/H OR 214L/M/H) | |||
*'''So, I gotta beat you, huh?''' = Kick (236L/M/H > L/M/H OR 214L/M/H > L/M/H) | |||
*'''Saw it coming miles away!''' = Ground Arm (421L/M/H) | |||
*'''I'll finish you from afar.''' = Teleport (22L/M/H) | |||
*'''A tiny stroke of fate that heaven allowed.''' = Revive (Automatic upon match loss) | |||
|-|Stand On= | |||
*'''ARI ARI ARI ARI''' = Punches (236L/M/H; Air OK) | |||
*'''This isn't my arm.''' = Guard Point (623L/M/H) | |||
*'''Open, zipper!''' = Projectile (214L/M/H) | |||
*'''A tiny stroke of fate that heaven allowed.''' = Revive (Automatic upon match loss) | |||
</tabber> | |||
}} | |||
</div> | |||
==Combo Info== | ==Combo Info== | ||
{| class="wikitable sortable" border="1" style="text-align: center" | |||
{| class="wikitable sortable" border="1" style=" | |||
|+ Stand Off Combos (Solo) | |+ Stand Off Combos (Solo) | ||
|- | |- | ||
!! style="width: 35em;" | Combo !! Damage !! Meter Cost !! Notes | !! style="width: 35em;" | Combo !! Damage !! Meter Cost !! Notes | ||
|- | |- | ||
| 2L / j.H > 5M > 5H > 3H > 214L~L > 66 > 5M > 5H > 3H > 236L~L || 233 / 253 || 0 Bar || <div style="text-align: left;"> | |||
* Builds approximately 0.6 Bar. | |||
* Must be near wall for 214~L to juggle. | |||
</div> | |||
|- | |||
| 2L / j.H > 5M > 5H > 3H > 214L~L > 66 > 2M > 3H > QSO > j.M > 5M > 623H > 66 > 5L > 5M > 214L > 66 > 2M > 5H > 236H~S > 66 > j.H > 2M > 5M > 5H > 236L~L || 343 / 364 || 1 Bar || <div style="text-align: left;"> | |||
*Builds approximately 1.4 Bar. | |||
*Must be near wall for 214~L to juggle. | |||
</div> | |||
|- | |||
| 2L / j.H > 5M > 5H > 236L~L > FC > 5S > 5M > 3H > 236H~S > 66 > j.H > dl j.3L > 2M > 66 > 2M > 5M > 5H > 3M > 236L~L || 390 / 410 || 1.5 Bar || <div style="text-align: left;"> | |||
* Builds approximately 1.1 Bar. | |||
* Microdash after the first 2M in order for the final 236L~L to connnect. | |||
</div> | |||
|- | |||
| 2L / j.H > 5H > 3H > 214L~L > 66 > 5M > 3H > QSO > j.M > 5M > 623H > 5H > 236H~S > 66 > j.H > 2M > 2M > 5M > 5H > 236L~L > HHA || 441 / 464 || 2 Bar || <div style="text-align: left;"> | |||
* Builds approximately 1.7 Bar. | |||
* The timing of j.M > 5M > 623M can be a bit awkward. Slightly delay your j.M. | |||
* Mash 5H after 623H to get it out as fast as possible. | |||
|} | |} | ||
{| class="wikitable sortable" border="1" style=" | {| class="wikitable sortable" border="1" style="text-align: center" | ||
|+ Stand Off Combos (Assist) | |+ Stand Off Combos (Assist) | ||
|- | |- | ||
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|} | |} | ||
{| class="wikitable sortable" border="1" style=" | {| class="wikitable sortable" border="1" style="text-align: center" | ||
|+ Stand On Combos (Solo) | |+ Stand On Combos (Solo) | ||
|- | |- | ||
!! style="width: 35em;" | Combo !! Damage !! Meter Cost !! Notes | !! style="width: 35em;" | Combo !! Damage !! Meter Cost !! Notes | ||
|- | |- | ||
| 2M / j.H > 5H > 3H > 236H~S > 66 > j.H > dl j.3L > 5S > 5M > 5H > 236H~S > 66 > j.H > dl j.3L > 2M > 5M > 5H > 236L~L || 432 / 443 || 1 Bar || <div style="text-align: left;"> | |||
* Builds approximately 1.3 Bar. | |||
* The timing of j.3L can be tricky, so use the video example if needed. | |||
|} | |} | ||
{| class="wikitable sortable" border="1" style=" | {| class="wikitable sortable" border="1" style="text-align: center" | ||
|+ Stand On Combos (Assist) | |+ Stand On Combos (Assist) | ||
|- | |- |
Latest revision as of 20:13, 9 March 2024
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Combo Info
Combo | Damage | Meter Cost | Notes |
---|---|---|---|
2L / j.H > 5M > 5H > 3H > 214L~L > 66 > 5M > 5H > 3H > 236L~L | 233 / 253 | 0 Bar |
|
2L / j.H > 5M > 5H > 3H > 214L~L > 66 > 2M > 3H > QSO > j.M > 5M > 623H > 66 > 5L > 5M > 214L > 66 > 2M > 5H > 236H~S > 66 > j.H > 2M > 5M > 5H > 236L~L | 343 / 364 | 1 Bar |
|
2L / j.H > 5M > 5H > 236L~L > FC > 5S > 5M > 3H > 236H~S > 66 > j.H > dl j.3L > 2M > 66 > 2M > 5M > 5H > 3M > 236L~L | 390 / 410 | 1.5 Bar |
|
2L / j.H > 5H > 3H > 214L~L > 66 > 5M > 3H > QSO > j.M > 5M > 623H > 5H > 236H~S > 66 > j.H > 2M > 2M > 5M > 5H > 236L~L > HHA | 441 / 464 | 2 Bar |
|
Combo | Assist | Damage | Meter Cost | Notes |
---|
Combo | Damage | Meter Cost | Notes |
---|---|---|---|
2M / j.H > 5H > 3H > 236H~S > 66 > j.H > dl j.3L > 5S > 5M > 5H > 236H~S > 66 > j.H > dl j.3L > 2M > 5M > 5H > 236L~L | 432 / 443 | 1 Bar |
|
Combo | Assist | Damage | Meter Cost | Notes |
---|