JoJo's Bizarre Adventure: All-Star Battle R/Weather Report: Difference between revisions
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==Introduction== | ==Introduction== | ||
:''This character, his Stand and one of his moves all share the same name. For the sake of easing reading comprehension, the character will be referred to as simply "Weather", the Stand will be referred to by its full name, and the move will be referred to as "Install".'' | :''This character, his Stand and one of his moves all share the same name. For the sake of easing reading comprehension, the character will be referred to as simply "Weather", the Stand will be referred to by its full name, and the move will be referred to as "Install".'' | ||
Introduced in ''Stone Ocean'', the sixth part of ''JoJo's Bizarre Adventure'', Weather Report is an inmate of Green Dolphin St. Prison who has lost his memory and seeks to kill [[JoJo's Bizarre Adventure: All-Star Battle R/Enrico Pucci (Final)|Enrico Pucci]]. A mysterious and brooding individual, he places his sense of justice over all else, claiming that the worst kind of injustice is an evil that does not know it is evil. | |||
In battle, Weather is a hybrid rushdown/setplay monster that loves to play from half-screen and closer, closing the gap with his excellent movement options and powerful neutral buttons. When he's in, the range of his Stand On buttons will make his pressure stick right onto his opponent for long periods of time, with the looming threat of his fast standing overhead building up mental stack. Once he finally does get the hit, Weather has plenty of options for his routing to make sure that his opening hurts - and maybe he'll stack a couple status effects too for good measure. | |||
*'''Weather Report''': Through the powers of his Stand, Weather is able to inflict several status conditions, such as burn and poison damage. | *'''Weather Report''': Through the powers of his Stand, Weather is able to inflict several status conditions, such as burn and poison damage. | ||
*'''Heavy Weather''': Weather is able to turn the opponent into a snail, allowing him to leave the opponent defenseless. | *'''Heavy Weather''': Weather is able to turn the opponent into a snail, allowing him to leave the opponent defenseless. | ||
*'''Multi-directional Dashes:''' With the usage of "[[JoJo's Bizarre Adventure: All-Star Battle R/Weather Report#Stand 236X|I'm blowing in]]" (and its [[JoJo's Bizarre Adventure: All-Star Battle R/Weather Report#Stand J236X|aerial version]]), Weather has an offensive command dash that allows him to go in a multitude of directions both in the air and on the ground. | |||
{{StrengthsAndWeaknesses | {{StrengthsAndWeaknesses | ||
| intro = [[file:JJASBR_Weather_Small_Icon.png|50px]] '''Weather Report''' is a Stand character who manipulates the weather to inflict varied status conditions and overwhelm the opponent. | | intro = [[file:JJASBR_Weather_Small_Icon.png|50px]] '''Weather Report''' is a Stand character who manipulates the weather to inflict varied status conditions and overwhelm the opponent. | ||
| pros = | | pros = | ||
* ''' | * '''High Damage and Burst-Safe:''' Weather has an extremely free-form and open-ended combo structure, almost always being able to convert into his [[JoJo's Bizarre Adventure: All-Star Battle R/Weather Report#Heart Heat Attack|HHA]] for nearly 50% health while staying meter neutral. HHA itself means that he can tack an considerable amount of potential damage onto any confirm. | ||
* ''' | * '''Projectile Nullification:''' Weather is one of the few designated anti-zoner characters in the game, between a combination of his own projectiles ("[[JoJo's Bizarre Adventure: All-Star Battle R/Weather Report#236X|Wind speed of 280 km/h!]]", "[[JoJo's Bizarre Adventure: All-Star Battle R/Weather Report#214X|Don't slip, or you're done...]]") and his anti-zoning [[JoJo's Bizarre Adventure: All-Star Battle R/Weather Report#22S|install]], which negates most if not all projectiles that come into contact with Weather's hurtbox, including while he is in hitstun. | ||
* ''' | * '''Excellent Pressure and Okizeme:''' Between an abundance of instant overheads that all convert into high damage and his various setups after a Throw with "[[JoJo's Bizarre Adventure: All-Star Battle R/Weather Report#214X|Don't slip, or you're done...]]" (while in Stand Off) or "[[JoJo's Bizarre Adventure: All-Star Battle R/Weather Report#Stand 214X|Torrential Downpour Warning]]" (while in Stand On), Weather has some of the scariest blockstring options in the game. His Stand On buttons also do an abnormal amount of Guard Damage, giving him easy Guard Breaks after only a few staggers. | ||
* '''Great Normals:''' Most of Weather's grounded buttons in both modes are very strong at midscreen, and become even better with install active, which gives additional hit effects to his Heavy normals. | |||
|cons = | |cons = | ||
* ''' | * '''Meter Furnace:''' Weather does build a high amount of meter, but between his install, his combo-ending HHA and "[[JoJo's Bizarre Adventure: All-Star Battle R/Weather Report#63214S|Got you pinned!]]", he'll usually end up spending much more of that meter than the amount built. | ||
* ''' | * '''Momentum-Heavy:''' When Weather loses the advantage, he can struggle to regain his turn against consistent and safe pressure and setups, due to his lack of a fast, safe reversal. His only real get-off-me tool is to bet on universal mechanics. | ||
| tablewidth = 80 | | tablewidth = 80 | ||
}} | }} | ||
===Heavy Weather=== | ===Heavy Weather=== | ||
[[File:JJASBR_Heavy_Weather_Gauge.png|center]] | |||
By landing his [[JoJo's Bizarre Adventure: All-Star Battle R/Weather Report#Heart Heat Attack|HHA]], Weather can turn the opponent into a snail. The time the opponent spends in this state is determined by the Heavy Weather gauge, which decreases over time; additionally, Weather's attacks will also consume a portion of the gauge on hit. | By landing his [[JoJo's Bizarre Adventure: All-Star Battle R/Weather Report#Heart Heat Attack|HHA]], Weather can turn the opponent into a snail. The time the opponent spends in this state is determined by the Heavy Weather gauge, which decreases over time; additionally, Weather's attacks will also consume a portion of the gauge on hit. | ||
While in snail form, the opponent cannot perform any action other than moving forward, | While in snail form, the opponent cannot perform any action other than moving forward and backward, Dodging, calling Assists and escaping Throws. Additionally, the opponent is in a permanent state of Super Armor; this makes it impossible to juggle them in a combo, but their inability to block allows Weather to deal a considerable amount of damage to the opponent without them being able to fight back or defend themself. | ||
===Stats=== | ===Stats=== | ||
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}} | }} | ||
==Move List== | ==Move List== | ||
<div class="movelist-toggles"> | <div style="position: sticky; top: 0; display: flex; justify-content: center; background-color: #cacace;" class="movelist-toggles sticky"> | ||
<div id="movelist-toggle-1" class="movelist-toggle-button">[[File:JJASBR_User_Icon.png|link=]]</div> | <div id="movelist-toggle-1" class="movelist-toggle-button">[[File:JJASBR_User_Icon.png|link=]]</div> | ||
<div id="movelist-toggle-2" class="movelist-toggle-button">[[File:JJASBR_Stand_Icon.png|link=]]</div> | <div id="movelist-toggle-2" class="movelist-toggle-button">[[File:JJASBR_Stand_Icon.png|link=]]</div> | ||
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<div id="movelist-1" class="movelist"><!-- Stand Off Move List --> | <div id="movelist-1" class="movelist"><!-- Stand Off Move List --> | ||
===Stand Off=== | ===Stand Off=== | ||
*Data in [] corresponds to the version of the move with install active. | |||
====Normal Moves==== | ====Normal Moves==== | ||
====== <font style="visibility:hidden" size="0">5L</font> ====== | ====== <font style="visibility:hidden" size="0">5L</font> ====== | ||
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|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|damage=13 | |damage=13 [15] | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=4 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv= | |blockadv=-2 | ||
|hitadv= | |hitadv=+2 | ||
|description= | |description= | ||
Weather performs an outwards chop. | Weather performs an outwards chop. | ||
*Standard jab, good for stopping dash jumps. | *Standard jab, good for stopping dash-jumps. | ||
*Good range for a jab. | *Good range for a jab. | ||
}} | }} | ||
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|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|damage=21 | |damage=21 [25] | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=6 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv= | |blockadv=-4 | ||
|hitadv= | |hitadv=0 | ||
|description= | |description= | ||
Weather performs an advancing open palm strike. | Weather performs an advancing open palm strike. | ||
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|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|damage=32 | |damage=32 [38] | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=12 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv= | |blockadv=-8 | ||
|hitadv= | |hitadv=-2 | ||
|description= | |description= | ||
Weather takes a step forward | Weather takes a step forward while summoning Weather Report, with both spreading their arms. | ||
*Good range for pokes and counter-pokes. | *Good range for pokes and counter-pokes. | ||
*Under the effects of [[JoJo's Bizarre Adventure: All-Star Battle R/Weather Report#22S|install]]: | |||
**Causes crumple against grounded opponents. | |||
**Causes hard knockdown against airborne opponents. | |||
}} | }} | ||
}} | }} | ||
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|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|damage=12 | |damage=12 [14] | ||
|guard=Low | |guard=Low | ||
|startup= | |startup=6 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv= | |blockadv=-2 | ||
|hitadv= | |hitadv=+2 | ||
|description= | |description= | ||
Weather performs a crouching kick outwards. | Weather performs a crouching kick outwards. | ||
*Hits very low. | *Hits very low. | ||
*Good range for pokes. | *Good range for pokes. Deceptively good hitbox. | ||
}} | }} | ||
}} | }} | ||
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|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|damage=20 | |damage=20 [24] | ||
|guard=Low | |guard=Low | ||
|startup= | |startup=6 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv= | |blockadv=-6 | ||
|hitadv= | |hitadv=-2 | ||
|description= | |description= | ||
Weather performs a sweeping kick. | Weather performs a sweeping kick. | ||
*Great range for pokes. | *Great range for pokes. | ||
*One of Weather's primary neutral pokes. | |||
}} | }} | ||
}} | }} | ||
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|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|damage=31 | |damage=31 [37] | ||
|guard=Low | |guard=Low | ||
|startup= | |startup=14 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv= | |blockadv=-10 | ||
|hitadv= | |hitadv=KD [HKD] | ||
|description= | |description= | ||
Weather Report creates a small tornado on the ground | Weather summons Weather Report, who creates a small tornado on the ground. | ||
* | *Launches on hit. | ||
* | *Disjointed hitbox (no hurtbox on the tornado), making it useful for awkward close-range situations where 2L/2M won't reach. | ||
*Under the effects of [[JoJo's Bizarre Adventure: All-Star Battle R/Weather Report#22S|install]]: | |||
**Launches the opponent higher and causes hard knockdown, allowing Weather to combo from this move. | |||
}} | }} | ||
}} | }} | ||
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|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|damage=16 | |damage=16 [19] | ||
|guard=Overhead | |guard=Overhead | ||
|startup= | |startup=8 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
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|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|damage=25 | |damage=25 [30] | ||
|guard=Overhead | |guard=Overhead | ||
|startup= | |startup=10 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
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|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|damage=32 | |damage=32 [38] | ||
|guard=Overhead | |guard=Overhead | ||
|startup= | |startup=14 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
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|hitadv= | |hitadv= | ||
|description= | |description= | ||
Weather Report performs an overhead punch. | Weather summons Weather Report, who performs an overhead punch. | ||
*Spikes the opponent downwards on air hit. | |||
*Good for jump-ins. | *Good for jump-ins. | ||
*Deceptively good as a cross up. | *Deceptively good as a cross-up. | ||
* | *Under the effects of [[JoJo's Bizarre Adventure: All-Star Battle R/Weather Report#22S|install]]: | ||
**Causes crumple against grounded opponents. | |||
**Causes hard knockdown against airborne opponents. | |||
}} | }} | ||
}} | }} | ||
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|damage=35 | |damage=35 | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=18 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv= | |blockadv=-2 | ||
|hitadv= | |hitadv=+4 | ||
|description= | |description= | ||
}} | }} | ||
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|version=Medium | |version=Medium | ||
|header=no | |header=no | ||
|damage=( | |damage=50 (25*2) | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=22(1)1 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv= | |blockadv=-2 | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
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|damage=60 (20*3) | |damage=60 (20*3) | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=26(1)1(1)1 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv= | |blockadv=-8 | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
Weather Report creates tornadoes that travel forward as | Weather summons Weather Report, who creates tornadoes that travel forward. | ||
*The version used determines the amount of tornadoes created, as well as their travel distance. | |||
*Considered a projectile. | |||
---- | ---- | ||
'''L version:''' | '''L version:''' | ||
*Launches 1 tornado. | *Launches 1 tornado. | ||
*Travels about 1/4 of the screen. | |||
*Keeps the opponent grounded on hit. | *Keeps the opponent grounded on hit. | ||
---- | ---- | ||
'''M version:''' | '''M version:''' | ||
*Launches 2 tornadoes. | *Launches 2 tornadoes. | ||
*Launches the opponent | *Travels about halfscreen. | ||
*Launches the opponent slightly away. | |||
---- | ---- | ||
'''H version:''' | '''H version:''' | ||
*Launches 3 tornadoes. | *Launches 3 tornadoes. | ||
*Launches the opponent | *Travels about 3/4 of the screen. | ||
*Launches the opponent higher. | |||
}} | }} | ||
}} | }} | ||
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{{AttackData-ASBR | {{AttackData-ASBR | ||
|version=Light | |version=Light | ||
|damage= | |damage=64 (6*9, 10) [82 (8*9, 10)] | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=18 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv= | |blockadv=+4 | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
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|version=Medium | |version=Medium | ||
|header=no | |header=no | ||
|damage=82 (4*18, 10) | |damage=82 (4*18, 10) [118 (6*18, 10)] | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=20 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv= | |blockadv=0 | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
Line 327: | Line 348: | ||
|version=Heavy | |version=Heavy | ||
|header=no | |header=no | ||
|damage=91 (3*27, 10) | |damage=91 (3*27, 10) [145 (5*27, 10)] | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=22 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv= | |blockadv=-8 | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
Weather summons Weather Report to create lightning around themselves, | Weather summons Weather Report to create lightning around themselves. | ||
*Amount of hits, damage, and recovery all change in proportion to the version used. | |||
*Launches the opponent away on hit. | *Launches the opponent away on hit. | ||
* | *Has upper-body Auto Guard for a bit after activation. | ||
---- | |||
'''L version:''' | |||
*Fastest version. | |||
*Weather remains in place. | |||
*Plus on block. | |||
---- | |||
'''M version:''' | |||
*Slightly slower than the L version. | |||
*Weather takes a step forward. | |||
---- | |||
'''H version:''' | |||
*Slowest version. | |||
*Weather moves the same distance as the M version. | |||
}} | }} | ||
}} | }} | ||
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{{MoveData | {{MoveData | ||
|image=JJASBR_Weather_214X_(1).png | |image=JJASBR_Weather_214X_(1).png | ||
|caption= | |caption=The initial throw | ||
|image2=JJASBR_Weather_214X_(2).png | |image2=JJASBR_Weather_214X_(2).png | ||
|caption2= | |caption2=Light | ||
|name=Don't slip, or you're done... | |image3=JJASBR_Weather_214X_(3).png | ||
|caption3=Medium | |||
|image4=JJASBR_Weather_214X_(4).png | |||
|caption4=Heavy | |||
|name=Don't slip, or you're done... | |||
|input=214L/M/H | |input=214L/M/H | ||
|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|version=Light | |version=Light | ||
|damage= | |damage=10 | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=16 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv= | |blockadv=-14 | ||
|hitadv= | |hitadv=-10 | ||
|description= | |description= | ||
}} | }} | ||
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|version=Medium | |version=Medium | ||
|header=no | |header=no | ||
|damage= | |damage=20 (10*2) | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=20 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv= | |blockadv=-20 | ||
|hitadv= | |hitadv=-16 | ||
|description= | |description= | ||
}} | }} | ||
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|version=Heavy | |version=Heavy | ||
|header=no | |header=no | ||
|damage= | |damage=30 (10*3) | ||
|guard=Mid | |||
|startup=26 | |||
|active= | |||
|recovery= | |||
|blockadv=-24 | |||
|hitadv=-20 | |||
|description= | |||
}} | |||
{{AttackData-ASBR | |||
|version=Spikes | |||
|subtitle=Dry out and stiffen up! | |||
|header=no | |||
|damage=45 | |||
|guard=Mid | |guard=Mid | ||
|startup= | |startup= | ||
Line 385: | Line 437: | ||
|description= | |description= | ||
Weather throws a puddle of blood forward. Upon coming in contact with the ground, the blood solidifies into a spike, creating a trap. | Weather throws a puddle of blood forward. Upon coming in contact with the ground, the blood solidifies into a spike, creating a trap. | ||
*The | *The version used determines the amount of blood Weather drops, as well as the amount of spikes created. | ||
*The spikes cause crumple on hit. | |||
*The spikes will manifest even if the initial drops of blood hit the opponent, although they will not combo into each other. | |||
*While the drops of blood are considered projectiles, the spikes are not. | |||
---- | ---- | ||
'''L version:''' | '''L version:''' | ||
*Weather throws one puddle of blood. | *Weather throws one puddle of blood. | ||
*Places the spike at the same distance | *Fastest version. | ||
*Places the spike at the same distance Forward Throw leaves the opponent. | |||
---- | ---- | ||
'''M version:''' | '''M version:''' | ||
*Weather throws two puddles of blood. | *Weather throws two puddles of blood. | ||
*Places a second spike at around a character distance away from the first spike. | *Places a second spike at around a character's distance away from the first spike. | ||
*Used for 1 bar Stand Off confirms. | |||
---- | ---- | ||
'''H version:''' | '''H version:''' | ||
*Weather throws three puddles of blood. | *Weather throws three puddles of blood. | ||
*Places a third spike at around a character distance away from the second spike. | *Places a third spike at around a character's distance away from the second spike. | ||
*Slowest version of the move, but is typically used for okizeme post-Throw. | |||
}} | }} | ||
}} | }} | ||
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{{AttackData-ASBR | {{AttackData-ASBR | ||
|damage=0 | |damage=0 | ||
|guard= | |guard=Mid | ||
|startup= | |startup=32 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv= | |blockadv=+4 | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
Weather Report | Weather summons Weather Report to create a strong gust of wind, pulling the opponent towards them. | ||
*Costs 1 HH Gauge. | *Costs 1 HH Gauge. | ||
*Launches the opponent towards Weather on hit. | *Launches the opponent towards Weather on hit. | ||
* | *Pulls the opponent towards Weather on block, leaving him advantageous. | ||
*Can hit and pull opponents in an OTG state. | |||
*Great tool for extending combos after a Hard Knockdown. | |||
}} | }} | ||
}} | }} | ||
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<div id="movelist-2" class="movelist"><!-- Stand On Move List --> | <div id="movelist-2" class="movelist"><!-- Stand On Move List --> | ||
===Stand On=== | ===Stand On=== | ||
*Data in [] corresponds to the version of the move with install active. | |||
====Normal Moves==== | ====Normal Moves==== | ||
====== <font style="visibility:hidden" size="0">Stand 5L</font> ====== | ====== <font style="visibility:hidden" size="0">Stand 5L</font> ====== | ||
Line 431: | Line 492: | ||
|image=JJASBR_Weather_Stand_5L.png | |image=JJASBR_Weather_Stand_5L.png | ||
|caption= | |caption= | ||
|name=5L | |name=s.5L | ||
|subtitle= | |subtitle= | ||
|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|damage=13 | |damage=13 [16] | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=4 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv= | |blockadv=-2 | ||
|hitadv= | |hitadv=+2 | ||
|description= | |description= | ||
Weather Report performs a high jab. | Weather Report performs a high jab. | ||
*Standard jab, good for stopping dash jumps. | *Standard jab, good for stopping dash-jumps. | ||
*Reaches very high. | *Reaches very high. | ||
}} | }} | ||
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|image=JJASBR_Weather_Stand_5M.png | |image=JJASBR_Weather_Stand_5M.png | ||
|caption= | |caption= | ||
|name=5M | |name=s.5M | ||
|subtitle= | |subtitle= | ||
|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|damage=30 (10, 20) | |damage=30 (10, 20) [36 (12, 24)] | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=8(1)1 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv= | |blockadv=-4 | ||
|hitadv= | |hitadv=0 | ||
|description= | |description= | ||
Weather Report performs an uppercut. | Weather Report performs an uppercut. | ||
*Good for anti-airs. | *Good for anti-airs. | ||
* | *Slightly stubby within poke range. Better to use 2L/2M. | ||
*Does a notably high amount of Guard Damage for a normal. | |||
}} | }} | ||
}} | }} | ||
Line 475: | Line 537: | ||
|image=JJASBR_Weather_Stand_5H.png | |image=JJASBR_Weather_Stand_5H.png | ||
|caption= | |caption= | ||
|name=5H | |name=s.5H | ||
|subtitle= | |subtitle= | ||
|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|damage=36 | |damage=36 [43] | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=14 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv= | |blockadv=-6 | ||
|hitadv= | |hitadv=0 | ||
|description= | |description= | ||
Weather Report | Weather Report punches with both fists simultaneously. | ||
*Good range for pokes. | *Good range for pokes. | ||
*Under the effects of [[JoJo's Bizarre Adventure: All-Star Battle R/Weather Report#22S|install]]: | |||
**Causes crumple against grounded opponents. | |||
**Causes hard knockdown against airborne opponents. | |||
}} | }} | ||
}} | }} | ||
Line 496: | Line 561: | ||
|image=JJASBR_Weather_Stand_2L.png | |image=JJASBR_Weather_Stand_2L.png | ||
|caption= | |caption= | ||
|name=2L | |name=s.2L | ||
|subtitle= | |subtitle= | ||
|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|damage=13 | |damage=13 [15] | ||
|guard=Low | |guard=Low | ||
|startup= | |startup=6 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv= | |blockadv=-4 | ||
|hitadv= | |hitadv=0 | ||
|description= | |description= | ||
Weather Report performs a sweeping | Weather Report performs a sweeping, back-handed slap. | ||
*Good range for pokes. | *Good range for pokes. | ||
* | *Deceptively active. | ||
}} | }} | ||
}} | }} | ||
Line 518: | Line 583: | ||
|image=JJASBR_Weather_Stand_2M.png | |image=JJASBR_Weather_Stand_2M.png | ||
|caption= | |caption= | ||
|name=2M | |name=s.2M | ||
|subtitle= | |subtitle= | ||
|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|damage=20 | |damage=20 [22] | ||
|guard=Low | |guard=Low | ||
|startup= | |startup=6 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv= | |blockadv=-4 | ||
|hitadv= | |hitadv=0 | ||
|description= | |description= | ||
Weather and Weather | Weather and Weather Report both perform an open palm attack. | ||
*Good range for counter-pokes. | *Good range for counter-pokes. | ||
*Good for combo filler. | *Good for combo filler. | ||
Line 540: | Line 605: | ||
|image=JJASBR_Weather_Stand_2H.png | |image=JJASBR_Weather_Stand_2H.png | ||
|caption= | |caption= | ||
|name=2H | |name=s.2H | ||
|subtitle= | |subtitle= | ||
|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|damage=32 | |damage=32 [35] | ||
|guard=Low | |guard=Low | ||
|startup= | |startup=12 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv= | |blockadv=-8 | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
Weather Report performs a sweeping chop at the opponent's feet. | Weather Report performs a sweeping chop at the opponent's feet. | ||
*Causes hard knockdown. | |||
*Good range for pokes. | *Good range for pokes. | ||
* | *The particularly low placement of its hitbox makes it very hard to hit airborne opponents with this move. | ||
*Under the effects of [[JoJo's Bizarre Adventure: All-Star Battle R/Weather Report#22S|install]]: | |||
**Causes crumple against grounded opponents. | |||
**Causes hard knockdown against airborne opponents. | |||
}} | }} | ||
}} | }} | ||
Line 562: | Line 631: | ||
|image=JJASBR_Weather_Stand_3H.png | |image=JJASBR_Weather_Stand_3H.png | ||
|caption= | |caption= | ||
|name=3H | |name=s.3H | ||
|subtitle=You can't get away from me! | |subtitle=You can't get away from me! | ||
|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|damage=25 | |damage=25 [35] | ||
|guard=Overhead | |guard=Overhead | ||
|startup= | |startup=20 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv= | |blockadv=-26 | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
Weather Report performs an overhead chop. | Weather Report performs an overhead chop. | ||
*Causes groundbounce on hit. | *Causes a slight launch that transitions into a groundbounce on hit. | ||
*Fast startup for an overhead, but using it too predictably will get Weather punished. | |||
}} | }} | ||
}} | }} | ||
Line 583: | Line 653: | ||
|image=JJASBR_Weather_Stand_Jump_L.png | |image=JJASBR_Weather_Stand_Jump_L.png | ||
|caption= | |caption= | ||
|name= | |name=s.jL | ||
|subtitle= | |subtitle= | ||
|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|damage=17 | |damage=17 [20] | ||
|guard=Overhead | |guard=Overhead | ||
|startup= | |startup=8 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
Line 604: | Line 674: | ||
|image=JJASBR_Weather_Stand_Jump_M.png | |image=JJASBR_Weather_Stand_Jump_M.png | ||
|caption= | |caption= | ||
|name= | |name=s.jM | ||
|subtitle= | |subtitle= | ||
|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|damage=26 | |damage=26 [31] | ||
|guard=Overhead | |guard=Overhead | ||
|startup= | |startup=12 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
Line 625: | Line 695: | ||
|image=JJASBR_Weather_Stand_Jump_H.png | |image=JJASBR_Weather_Stand_Jump_H.png | ||
|caption= | |caption= | ||
|name= | |name=s.jH | ||
|subtitle= | |subtitle= | ||
|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|damage=40 | |damage=40 [48] | ||
|guard=Overhead | |guard=Overhead | ||
|startup= | |startup=12 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
Line 639: | Line 709: | ||
Weather Report performs an overhead punch. | Weather Report performs an overhead punch. | ||
*Good for jump-ins. | *Good for jump-ins. | ||
*Spikes the opponent downwards on air hit. | |||
*Under the effects of [[JoJo's Bizarre Adventure: All-Star Battle R/Weather Report#22S|install]]: | |||
**Causes a groundbounce on hit. | |||
}} | }} | ||
}} | }} | ||
Line 645: | Line 718: | ||
====== <font style="visibility:hidden" size="0">Stand 236X</font> ====== | ====== <font style="visibility:hidden" size="0">Stand 236X</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=JJASBR_Weather_Stand_236X_(1).png | ||
|caption=Light | |caption=Light | ||
|image2= | |image2=JJASBR_Weather_Stand_236X_(2).png | ||
|caption2=Medium | |caption2=Medium | ||
|image3= | |image3=JJASBR_Weather_Stand_236X_(3).png | ||
|caption3=Heavy | |caption3=Heavy | ||
|name=I'm blowing in! | |name=I'm blowing in! | ||
|input=236L/M/H | |input=s.236L/M/H | ||
|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|version=Light | |version=Light | ||
|damage=35 | |damage=35 [45] | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=20 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv= | |blockadv=-14 | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
Line 668: | Line 741: | ||
|version=Medium | |version=Medium | ||
|header=no | |header=no | ||
|damage=35 | |damage=35 [45] | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=10 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
Line 680: | Line 753: | ||
|version=Heavy | |version=Heavy | ||
|header=no | |header=no | ||
|damage=45 (10, 35) | |damage=45 (10, 35) [60 (15, 45)] | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=12 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
Line 689: | Line 762: | ||
|description= | |description= | ||
Weather Report creates a gust of wind for Weather to fly in a direction and attack the opponent. | Weather Report creates a gust of wind for Weather to fly in a direction and attack the opponent. | ||
*The version used determines the trajectory Weather travels in. | |||
*Cannot be cancelled into HHA due to being considered airborne. | |||
*Weather will immediately stop moving as soon as he comes in contact with an opponent. | |||
*Can be cancelled into itself for a second attack by pressing L/M/H again. | *Can be cancelled into itself for a second attack by pressing L/M/H again. | ||
**If Weather ends up in the air during the move, he will chain into the airborne versions instead. | |||
---- | ---- | ||
'''L version:''' | '''L version:''' | ||
*Weather flies forward. | *Weather flies forward. | ||
*Launches the opponent away on hit. | |||
---- | ---- | ||
'''M version:''' | '''M version:''' | ||
*Weather flies forward and | *Weather flies forward and upwards. | ||
*Launches the opponent slighty on hit. | |||
---- | ---- | ||
'''H version:''' | '''H version:''' | ||
*Weather flies straight | *Weather flies straight up. | ||
*Launches the opponent straight up on hit. | |||
*Vacuums the opponent in on the first hit. | *Vacuums the opponent in on the first hit. | ||
*Main combo starter post-s.3H. | |||
}} | }} | ||
}} | }} | ||
Line 705: | Line 786: | ||
====== <font style="visibility:hidden" size="0">Stand J236X</font> ====== | ====== <font style="visibility:hidden" size="0">Stand J236X</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=JJASBR_Weather_Stand_Jump_236X_(1).png | ||
|caption=Light | |caption=Light | ||
|image2= | |image2=JJASBR_Weather_Stand_Jump_236X_(2).png | ||
|caption2=Medium | |caption2=Medium | ||
|image3= | |image3=JJASBR_Weather_Stand_Jump_236X_(3).png | ||
|caption3=Heavy | |caption3=Heavy | ||
|name=I'm blowing in! (Air) | |name=I'm blowing in! (Air) | ||
|input= | |input=s.j236L/M/H | ||
|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|version=Light | |version=Light | ||
|damage=35 | |damage=35 [45] | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=20 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
Line 728: | Line 809: | ||
|version=Medium | |version=Medium | ||
|header=no | |header=no | ||
|damage=35 | |damage=35 [45] | ||
|guard=Overhead | |guard=Overhead | ||
|startup= | |startup=26 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
Line 740: | Line 821: | ||
|version=Heavy | |version=Heavy | ||
|header=no | |header=no | ||
|damage=35 | |damage=35 [45] | ||
|guard=Overhead | |guard=Overhead | ||
|startup= | |startup=20 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
Line 748: | Line 829: | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
While in the air, Weather Report creates a gust of wind for Weather to fly in a direction and attack the opponent. | |||
*The version used determines the trajectory Weather travels in. | |||
*Weather will immediately stop moving as soon as he comes in contact with an opponent. | |||
*Can be cancelled into itself for a second attack by pressing L/M/H again. | *Can be cancelled into itself for a second attack by pressing L/M/H again. | ||
**If Weather ends up on the ground during the move, he will chain into the grounded versions instead. | |||
---- | ---- | ||
'''L version:''' | '''L version:''' | ||
*Weather flies forward. | *Weather flies forward. | ||
*Launches the opponent away on hit. | |||
---- | ---- | ||
'''M version:''' | '''M version:''' | ||
*Weather flies diagonally | *Weather flies diagonally downwards. | ||
*Causes | *Causes a groundbounce on hit. | ||
---- | ---- | ||
'''H version:''' | '''H version:''' | ||
*Weather flies straight | *Weather flies straight down. | ||
*Causes | *Causes a groundbounce on hit. | ||
*Spikes airborne opponents at a sharp angle. | |||
}} | }} | ||
}} | }} | ||
Line 769: | Line 855: | ||
|caption= | |caption= | ||
|name=Change Direction | |name=Change Direction | ||
|input=236L/M/H | |input=s.236L/M/H > 4L/M/H (Air OK) | ||
|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|damage= | |version=Light | ||
|damage= | |||
|guard= | |||
|startup= | |||
|active= | |||
|recovery=Total 58 | |||
|blockadv= | |||
|hitadv= | |||
|description= | |||
}} | |||
{{AttackData-ASBR | |||
|version=Medium | |||
|header=no | |||
|damage= | |||
|guard= | |||
|startup= | |||
|active= | |||
|recovery=Total 66 | |||
|blockadv= | |||
|hitadv= | |||
|description= | |||
}} | |||
{{AttackData-ASBR | |||
|version=Heavy | |||
|header=no | |||
|damage= | |||
|guard= | |guard= | ||
|startup= | |startup= | ||
|active= | |||
|recovery=Total 84 | |||
|blockadv= | |||
|hitadv= | |||
|description= | |||
Weather use wind to move back away from the opponent. | |||
*The amount of distance Weather moves backwards, along with his recovery, change depending on the version used. | |||
}} | |||
}} | |||
====== <font style="visibility:hidden" size="0">Stand 236X-S</font> ====== | |||
{{MoveData | |||
|image=JJASBR_Weather_Stand_236X-S.png | |||
|caption= | |||
|name=Quick Stop | |||
|input=s.236L/M/H > S (Air OK) | |||
|data= | |||
{{AttackData-ASBR | |||
|damage=55 | |||
|guard=Mid | |||
|startup=8 | |||
|active= | |active= | ||
|recovery= | |recovery= | ||
Line 780: | Line 912: | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
Weather | Weather stops immediately and releases a shockwave around himself. | ||
* | *Causes knockback on hit. | ||
*Can hit OTG. | |||
*Cannot be cancelled into HHA until Weather starts landing. | |||
}} | }} | ||
}} | }} | ||
Line 790: | Line 924: | ||
|caption= | |caption= | ||
|name=Don't you dare touch me! I'll kill you! | |name=Don't you dare touch me! I'll kill you! | ||
|input=623L/M/H | |input=s.623L/M/H | ||
|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|version=Light | |version=Light | ||
|damage= | |damage=64 (6*9, 10) [82 (8*9, 10)] | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=18 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv= | |blockadv=+4 | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
Line 806: | Line 940: | ||
|version=Medium | |version=Medium | ||
|header=no | |header=no | ||
|damage=82 (4*18, 10) | |damage=82 (4*18, 10) [118 (6*18, 10)] | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=20 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv= | |blockadv=0 | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
Line 818: | Line 952: | ||
|version=Heavy | |version=Heavy | ||
|header=no | |header=no | ||
|damage=91 (3*27, 10) | |damage=91 (3*27, 10) [145 (5*27, 10)] | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=22 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv= | |blockadv=-8 | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
Weather Report creates lightning around Weather, shocking the opponent | Weather Report creates lightning around Weather, shocking the opponent. | ||
*Amount of hits, damage, and recovery all change in proportion to the version used. | |||
*Launches the opponent away on hit. | *Launches the opponent away on hit. | ||
* | *Has upper-body Auto Guard for a bit after activation. | ||
*Mechanically identical to the Stand Off version, but considered a separate move for the purposes of IPS. | |||
---- | |||
'''L version:''' | |||
*Fastest version. | |||
*Weather remains in place. | |||
*Plus on block. | |||
---- | |||
'''M version:''' | |||
*Slightly slower than the L version. | |||
*Weather takes a step forward. | |||
---- | |||
'''H version:''' | |||
*Slowest version. | |||
*Weather moves the same distance as the M version. | |||
}} | }} | ||
}} | }} | ||
Line 834: | Line 983: | ||
====== <font style="visibility:hidden" size="0">Stand 214X</font> ====== | ====== <font style="visibility:hidden" size="0">Stand 214X</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=JJASBR_Weather_Stand_214X_(1).png | ||
|caption= | |caption=Start | ||
|image2=JJASBR_Weather_Stand_214X_(2).png | |||
|caption2=Light | |||
|image3=JJASBR_Weather_Stand_214X_(3).png | |||
|caption3=Medium | |||
|image4=JJASBR_Weather_Stand_214X_(4).png | |||
|caption4=Heavy | |||
|name=Torrential Downpour Warning | |name=Torrential Downpour Warning | ||
|input=214L/M/H | |input=s.214L/M/H | ||
|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|version=Light | |version=Light | ||
|damage=0 | |damage=0 (0*6) | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=70 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv= | |blockadv=+14 | ||
|hitadv= | |hitadv=+16 | ||
|description= | |description= | ||
}} | }} | ||
Line 853: | Line 1,008: | ||
|version=Medium | |version=Medium | ||
|header=no | |header=no | ||
|damage=0 | |damage=0 (0*6) | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=72 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv= | |blockadv=+6 | ||
|hitadv= | |hitadv=+8 | ||
|description= | |description= | ||
}} | }} | ||
Line 865: | Line 1,020: | ||
|version=Heavy | |version=Heavy | ||
|header=no | |header=no | ||
|damage=0 | |damage=0 (0*6) | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=74 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv= | |blockadv=-8 | ||
|hitadv= | |hitadv=-6 | ||
|description= | |description= | ||
Weather summons poisonous frogs to rain down on the opponent. | Weather Report summons poisonous frogs to rain down on the opponent. | ||
*Frogs rain at different distances depending on the version used. | |||
*Stand Rush-compatible. | *Stand Rush-compatible. | ||
*Inflicts poison on hit. | *Not considered a projectile, despite appearances. | ||
* | *Cannot be cancelled into HHA. | ||
*Inflicts poison on hit and block. Poison damage: ~40. | |||
*VERY slow. Much too slow to use in neutral. Exclusively an okizeme tool. | |||
---- | |||
'''L version:''' | |||
*The frogs fall on top of Weather. | |||
---- | |||
'''M version:''' | |||
*The frogs fall ahead of Weather. | |||
---- | |||
'''H version:''' | |||
*The frogs fall further away from Weather. | |||
}} | }} | ||
}} | }} | ||
Line 914: | Line 1,081: | ||
|caption2= | |caption2= | ||
|name=Assist | |name=Assist | ||
|subtitle=Don't slip, or you're done... | |subtitle=Don't slip, or you're done...<br>{{NotationIcon-ASBR|Assault}}{{NotationIcon-ASBR|Assault}}{{NotationIcon-ASBR|Assault}}{{NotationIcon-ASBR|Burst}} | ||
|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|damage= | |version=Blood | ||
|damage=20 (10*2) | |||
|guard=Mid | |||
|startup= | |||
|active= | |||
|recovery= | |||
|blockadv= | |||
|hitadv= | |||
|description= | |||
}} | |||
{{AttackData-ASBR | |||
|version=Spikes | |||
|header=no | |||
|damage=45 | |||
|guard=Mid | |guard=Mid | ||
|startup= | |startup= | ||
Line 926: | Line 1,106: | ||
|description= | |description= | ||
Weather throws a puddle of blood forward. Upon coming in contact with the ground, the blood solidifies into two spikes, creating a trap. | Weather throws a puddle of blood forward. Upon coming in contact with the ground, the blood solidifies into two spikes, creating a trap. | ||
*Assault Assist Stocks: | *Assault Assist Stocks: 3 | ||
*Reversal Assist Stocks: 1 | *Reversal Assist Stocks: 1 | ||
*Based on [[JoJo's Bizarre Adventure: All-Star Battle R/Weather Report#214X|214M]] | *Based on [[JoJo's Bizarre Adventure: All-Star Battle R/Weather Report#214X|214M]] | ||
*The | *The spikes cause crumple on hit. | ||
*The spikes will manifest even if the initial drops of blood hit the opponent, although they will not combo into each other. | |||
*While the drops of blood are considered projectiles, the spikes are not. | |||
}} | }} | ||
}} | }} | ||
Line 951: | Line 1,133: | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
Summons Weather Report, altering Weather's moveset and abilities. | (Un)Summons Weather Report, altering Weather's moveset and abilities. | ||
}} | }} | ||
}} | }} | ||
Line 973: | Line 1,155: | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
Weather places thunderclouds around himself, | Weather places thunderclouds around himself, gaining both offensive and defensive buffs. | ||
*Costs 1 HH Gauge. | *Costs 1 HH Gauge. | ||
*An install that lasts ~ | *An install that lasts ~16 seconds or until a GHA is used. | ||
*Deflects certain non-HHA/GHA projectiles. | *If Weather is affected by a Throw or a hitgrab, the install will instantly end. | ||
*Deflects certain non-HHA/GHA projectiles, even while in hitstun. | |||
*Inflicts burn damage on the opponent if they attack and reach the clouds, even if they don't hit Weather. | *Inflicts burn damage on the opponent if they attack and reach the clouds, even if they don't hit Weather. | ||
*Adds electricity to normal attacks, "[[JoJo's Bizarre Adventure: All-Star Battle R/Weather Report# | *Adds electricity to all of Weather's normal attacks, increasing their damage and adding additional hit effects to his Heavy normals. | ||
**"[[JoJo's Bizarre Adventure: All-Star Battle R/Weather Report#623X|Don't you dare touch me!]] [[JoJo's Bizarre Adventure: All-Star Battle R/Weather Report#Stand 623X|I'll kill you!]]", and "I'm blowing in!" (both [[JoJo's Bizarre Adventure: All-Star Battle R/Weather Report#Stand 236X|ground]] and [[JoJo's Bizarre Adventure: All-Star Battle R/Weather Report#Stand J236X|air]] versions) also deal increased damage. | |||
}} | }} | ||
}} | }} | ||
Line 985: | Line 1,169: | ||
{{MoveData | {{MoveData | ||
|image=JJASBR_Weather_HHA_(1).png | |image=JJASBR_Weather_HHA_(1).png | ||
|caption= | |caption=''I'm a curse on my own existence!'' | ||
|image2=JJASBR_Weather_HHA_(2).png | |image2=JJASBR_Weather_HHA_(2).png | ||
|caption2= | |caption2= | ||
Line 996: | Line 1,180: | ||
|damage=0 | |damage=0 | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=2+26 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv= | |blockadv=-22 | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
Weather creates small rainbows that, upon hit, turn the opponent into a snail for a limited time. | Weather creates small rainbows that, upon hit, turn the opponent into a snail for a limited time. | ||
*Creates three rainbows. | *Creates three rainbows, which can hit separately. | ||
*The opponent cannot be juggled | *The opponent cannot be juggled while they are a snail due to being in a permanent state of Super Armor. | ||
*Weather's | **The Super Armor inflicted by this state is special: it does not feature the damage reduction present in standard Super Armor. | ||
*The victim is left entirely inactionable with the exception of moving forward and backward, Dodging, calling Assists and escaping Throws. | |||
**If Weather's opponent is affected by a Throw or GHA, they will instantly revert back (even if they escape the Throw). | |||
*While under the effects of "[[JoJo's Bizarre Adventure: All-Star Battle R/Wamuu#63214XX|I shall see with the wind.]]", {{NotationIcon-ASBR|Wamuu}} is completely immune to Heavy Weather. | |||
}} | }} | ||
}} | }} | ||
Line 1,016: | Line 1,203: | ||
|caption2= | |caption2= | ||
|image3=JJASBR_Weather_GHA_(3).png | |image3=JJASBR_Weather_GHA_(3).png | ||
|caption3=''Weather Report controls the weather'' | |caption3=''Weather Report controls the weather.'' | ||
|name=Cloud Suit | |name=Cloud Suit | ||
|input=236L+M+H | |input=236L+M+H | ||
Line 1,023: | Line 1,210: | ||
|damage=312 (60+24*8+60) | |damage=312 (60+24*8+60) | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=2+26 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv= | |blockadv=-82 | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
Weather creates a strong gust of wind that launches the opponent into the air before donning a cloud suit. He then dashes through the opponent multiple times before landing, removing his cloud suit, and striking the opponent with lightning. | Weather creates a strong gust of wind that launches the opponent into the air before donning a cloud suit. He then dashes through the opponent multiple times before landing, removing his cloud suit, and striking the opponent with a lightning bolt. | ||
*Causes groundbounce | *Among the lower-damaging GHAs in the game. | ||
* | *Causes a groundbounce after the cutscene ends, allowing for follow-up combos when paired with an Assist. | ||
*Despite the visuals, the move is not considered an electric attack. As such, {{NotationIcon-ASBR|AkiraMini}} will not gain Electricity Gauge upon getting hit by this move. | |||
}} | }} | ||
}} | |||
==Costumes== | |||
===Normal=== | |||
{{ColorGallery | filePrefix=JJASBR_Weather_Color_ | imageFileTypes=png| imageWidths=250 | colors= | |||
{{ColorGallery/Color|1| text=Normal (Color 1) }} | |||
{{ColorGallery/Color|2| text=Normal (Color 2) }} | |||
{{ColorGallery/Color|3| text=Normal (Color 3) }} | |||
{{ColorGallery/Color|4| text=Normal (Color 4) }} | |||
}} | |||
===Special=== | |||
{{ColorGallery | filePrefix=JJASBR_Weather_Color_ | imageFileTypes=png| imageWidths=250 | colors= | |||
{{ColorGallery/Color|Special A 1| text=Special A (Color 1) }} | |||
{{ColorGallery/Color|Special A 2| text=Special A (Color 2) }} | |||
}} | |||
===Stand=== | |||
{{ColorGallery | filePrefix=JJASBR_Weather_Color_ | imageFileTypes=png| imageWidths=250 | colors= | |||
{{ColorGallery/Color|Stand 1| text={{Tooltip|color=purple|text=Weather Report (Color 1)|hovertext=Used for odd-numbered colors.}} }} | |||
{{ColorGallery/Color|Stand 2| text={{Tooltip|color=purple|text=Weather Report (Color 2)|hovertext=Used for even-numbered colors.}} }} | |||
}} | }} | ||
Latest revision as of 08:17, 7 June 2024
Introduction
- This character, his Stand and one of his moves all share the same name. For the sake of easing reading comprehension, the character will be referred to as simply "Weather", the Stand will be referred to by its full name, and the move will be referred to as "Install".
Introduced in Stone Ocean, the sixth part of JoJo's Bizarre Adventure, Weather Report is an inmate of Green Dolphin St. Prison who has lost his memory and seeks to kill Enrico Pucci. A mysterious and brooding individual, he places his sense of justice over all else, claiming that the worst kind of injustice is an evil that does not know it is evil.
In battle, Weather is a hybrid rushdown/setplay monster that loves to play from half-screen and closer, closing the gap with his excellent movement options and powerful neutral buttons. When he's in, the range of his Stand On buttons will make his pressure stick right onto his opponent for long periods of time, with the looming threat of his fast standing overhead building up mental stack. Once he finally does get the hit, Weather has plenty of options for his routing to make sure that his opening hurts - and maybe he'll stack a couple status effects too for good measure.
- Weather Report: Through the powers of his Stand, Weather is able to inflict several status conditions, such as burn and poison damage.
- Heavy Weather: Weather is able to turn the opponent into a snail, allowing him to leave the opponent defenseless.
- Multi-directional Dashes: With the usage of "I'm blowing in" (and its aerial version), Weather has an offensive command dash that allows him to go in a multitude of directions both in the air and on the ground.
Weather Report is a Stand character who manipulates the weather to inflict varied status conditions and overwhelm the opponent. | |
Pros | Cons |
|
|
Heavy Weather
By landing his HHA, Weather can turn the opponent into a snail. The time the opponent spends in this state is determined by the Heavy Weather gauge, which decreases over time; additionally, Weather's attacks will also consume a portion of the gauge on hit.
While in snail form, the opponent cannot perform any action other than moving forward and backward, Dodging, calling Assists and escaping Throws. Additionally, the opponent is in a permanent state of Super Armor; this makes it impossible to juggle them in a combo, but their inability to block allows Weather to deal a considerable amount of damage to the opponent without them being able to fight back or defend themself.
Stats
Style | Health | Low Health Mode | Hashtag(s) |
---|---|---|---|
Stand | 900 | Rumble | #ASBR_WEA |
Move List
Stand Off
- Data in [] corresponds to the version of the move with install active.
Normal Moves
5L
5L
|
---|
5M
5M
|
---|
5H
5H
|
---|
2L
2L
|
---|
2M
2M
|
---|
2H
2H
|
---|
JL
j.L
|
---|
JM
j.M
|
---|
JH
j.H
|
---|
Special Moves
236X
Wind speed of 280 km/h!
236L/M/H |
---|
623X
Don't you dare touch me! I'll kill you!
623L/M/H |
---|
214X
Don't slip, or you're done...
214L/M/H |
---|
63214S
Got you pinned!
63214S |
---|
Stand On
- Data in [] corresponds to the version of the move with install active.
Normal Moves
Stand 5L
s.5L
|
---|
Stand 5M
s.5M
|
---|
Stand 5H
s.5H
|
---|
Stand 2L
s.2L
|
---|
Stand 2M
s.2M
|
---|
Stand 2H
s.2H
|
---|
Stand 3H
s.3H
You can't get away from me! |
---|
Stand JL
s.jL
|
---|
Stand JM
s.jM
|
---|
Stand JH
s.jH
|
---|
Special Moves
Stand 236X
I'm blowing in!
s.236L/M/H |
---|
Stand J236X
I'm blowing in! (Air)
s.j236L/M/H |
---|
Stand 236X-4X
Change Direction
s.236L/M/H > 4L/M/H (Air OK) |
---|
Stand 236X-S
Quick Stop
s.236L/M/H > S (Air OK) |
---|
Stand 623X
Don't you dare touch me! I'll kill you!
s.623L/M/H |
---|
Stand 214X
Torrential Downpour Warning
s.214L/M/H |
---|
System Mechanics
Throw
Throw
Shut your mouth! 5/4 + Any Two Attack Buttons |
---|
Assist
Assist
Don't slip, or you're done... |
---|
5S
Stand On/Off
5S |
---|
22S
Weather Report
22S |
---|
Heart Heat Attack
The Devil's Rainbow! It's Heavy Weather!
236 + Any Two Attack Buttons |
---|
Great Heat Attack
Cloud Suit
236L+M+H |
---|